Last updated on April 26, 2024

Niv-Mizzet, Guildpact - Illustration by Chris Rallis

Niv-Mizzet, Guildpact | Illustration by Chris Rallis

Are you ready to solve some mysteries? With clue characters are debuting in Magic’s realm in the Clue Edition and Clue tokens becoming more prominent in the Murders at Karlov Manor main set, it's going to be an awesome mystery to unravel during the prerelease and official release FNMs.

Commander players will love the interesting new synergies that fit the theme of solving mysteries, including the debut of cloak and suspect. Get ready to bring out your magnifying glass for a closer look at this new set's legendary creature lineup!

Table of Contents show

How Many Commanders Are There in Murders at Karlov Manor?

Kellan, Inquisitive Prodigy - Illustration by Joshua Raphael

Kellan, Inquisitive Prodigy | Illustration by Joshua Raphael

There are 69 total commanders in the Murders at Karlov Manor, the set’s Commander decks, and Ravnica: Clue Edition. Some legendary creatures are reprints from prior sets and there are other notable characters with new cards in this set.

Some notable legendary creature reprints include Rakdos, the Showstopper, Bennie Bracks, Zoologist, and Etali, Primal Storm. Kellan, Trostani, Niv-Mizzet, Massacre Girl, and other popular characters even get new cards this time around.

#69. Trostani Discordant

Trostani Discordant was originally printed in Guilds of Ravnica and is one of the commander creature reprints in Ravnica: Clue Edition. This multi-function commander provides a great anthem effect for Selesnya token decks. Plus, it keeps the peace in battle with its end-step trigger, which makes it a great ace in the hole against control decks that like taking other players’ creatures.

#68. Trostani, Three Whispers

Trostani, Three Whispers

Trostani, Three Whispers can distribute one of three temporary evergreen effects to a target creature as long as you have the mana for it. Cards that reduce the cost of activated abilities like Heartstone are great to increase the number of activations per turn.

These are classic threat-of-activation abilities. Once your opponent declares a blocker, you can respond by paying the mana to give it deathtouch until the end of turn. Double strike’s also a particularly strong deterrent in combat, and the death touch + double strike combo is tough to get through.

#67. Darien, King of Kjeldor

Darien, King of Kjeldor is more of a casual commander than a competitive one. Despite this creature’s high mana cost, it can operate well with enough as a soldier typal, commander, or a stax piece.

Self-damaging  spells like Fire and Brimstone are essential for generating more tokens if your opponents aren’t triggering Darien for you. Don’t forget cards with anthem effects to pump the tokens, like Intangible Virtue, Angel of Jubilation, and Valiant Veteran.

#66. Sidar Kondo of Jamuraa

Sidar Kondo of Jamuraa makes it difficult for opponents to block the creatures you control with power 2 or less because they need to at least have flying or reach to do so. You can build an essentially unblockable army of creatures for an aggro strategy and swing in for damage with little to no consequences if your opponents lack removal.

Flanking can come in hand on rare occasion, but it’s not a particularly compelling addition to the card.

#65. Bennie Bracks, Zoologist

Mono-white isn’t the best at card draw. However, Bennie Bracks, Zoologist guarantees you an extra card per turn as long as you regularly generate one or more tokens. This can also become a mana-free creature to cast as long as you have four or more creatures for its convoke ability. 

Smothering Tithe, Crested Sunmare, and Ancient Gold Dragon can get your token engine going so you always get that extra card, and Bennie can even draw on opponents’ turns.

#64. Ezrim, Agency Chief

Ezrim, Agency Chief

Ezrim, Agency Chief is best built as a commander for an artifacts-matters deck. You can create Clue tokens, Treasure tokens, and/or artifact creature tokens that can be easily  sacrificed for vigilance, lifelink, or hexproof.

#63. Izoni, Center of the Web

Izoni, Center of the Web is best played in a Golgari graveyard theme with Glowspore Shaman, Deadbridge Chant and Skull Prophet as creatures with milling support to fill your graveyard for collect evidence. Green token doublers like Primal Vigor and Parallel Lives can ensure you have enough tokens to sacrifice for its activated ability.

#62. Tomik, Wielder of Law

Tomik, Wielder of Law can potentially become a 2-drop commander as long as you control at least one planeswalker. The commander incentivizes players to attack opponents other than you because you get more card draw and they experience life loss if they attack you with too many creatures.

#61. Agrus Kos, Spirit of Justice

Agrus Kos, Spirit of Justice is one of the commanders in Murders at Karlov Manor with the new suspect mechanic. It can exile an annoying creature just within two turns. Agrus Kos can suspect a creature on ETB, then exile that creature when it attacks. This is an easy one-two punch for temporarily removing an opponent’s commander or a problem creature in general, and it combines well with other ways to suspect creatures.

#60. Kazuul, Tyrant of the Cliffs

Kazuul, Tyrant of the Cliffs taxes opponents who attack you by enough that most players will just leave you alone. It’s a unique red commander because it embraces a pillow fort theme that red decks usually don’t do. Note that it’s a little different than something like Ghostly Prison, because if your opponent is forced to attack you, they don’t get the option to opt out.

#59. Teysa, Opulent Oligarch

Teysa, Opulent Oligarch

Teysa, Opulent Oligarch is best played as an Orzhov aristocrat commander with Ayara, First of Locthwain, Blood Artist, and Zulaport Cutthroat as supporting pieces. These make sure your opponents are losing life each turn so you get the most Clue tokens possible on your end step. Since you can only get one Spirit token per turn, you can run a token multiplier like Anointed Procession or Ojer Taq, Deepest Foundation to increase your token output.

#58. Jolrael, Mwonvuli Recluse

Jolrael, Mwonvuli Recluse, originally printed in Core Set 2021,  thrives off card extra draws to generate more Cat tokens. Creatures with card draw ETB effects and cards with cycling abilities can increase these token-creating triggers. Primal Vigor and Parallel Lives can double your Cat token output. As you build your army, save the cards you draw in your hand so you can pump your creatures with this commander’s activated ability. Jolrael, Mwonvuli Recluse can be a great card draw and creature-pumping resource in the 99 of a Simic deck.

#57. Loran of the Third Path

Loran of the Third Path mixes targeted removal with repeated card draw in one legendary creature card. While Loran of the Third Path is a more suitable member of the 99, it can make a good Commander when the deck is built right. Instant spells like Light the Way and Burst of Energy can untap Loran of the Third Path to draw more than one card per turn. Drumbellower will drum up the most value for this commander because its ability lets you untap Loran on each player’s untap step. Therefore, you can tap the human artificer at instant speed once on each player’s turn to get four cards per turn rotation in a four-player pod.

#56. Neheb, the Eternal

Neheb, the Eternal can help you cast flashier red burn spells the more damage you collectively deal to your opponents. For example, a Flame Rift dealing 4 damage to three of your opponents adds 12 mana in your post-combat main phase.. As long as your opponents have lost at least 5 life on the turn you plan to combo off, then you can generate infinite red mana and infinite combat phases with Neheb, the Eternal and Aggravated Assault.

#55. Selvala, Explorer Returned

Selvala, Explorer Returned combines ramp, lifegain, and group hug card draw into one legendary creature. Drumbellower can help you get four activations of this commander’s ability in a turn rotation if you’re in a four-player pod. Rally of Wings and Hope and Glory can untap Selvala, Explorer Returned for more activations as well.

#54. Lavinia of the Tenth

Blinking Lavinia of the Tenth is the best way to make use of its detain ETB ability. Run blink spells like Acrobatic Control, Felidar Guardian, and Flickerwisp to make the most of it. This will make you near-untouchable by permanents with mana value 4 or less.

#53. Lonis, Genetics Expert

Lonis, Genetics Expert

Lonis, Genetics Expert rewards you with Clue tokens the more you pump the creature with +1/+1 counters. Cards that double +1/+1 counter output like Primal Vigor and Branching Evolution can increase how many Clues you generate from Lonis’s ability.

#52. Lonis, Cryptozoologist

Lonis, Cryptozoologist makes Clue tokens in a different way than Lonis, Genetics Expert. It encompasses a more unique Simic control approach by taking over an opponent’s nonland permanents. The more Clue tokens you sacrifice, the higher the possibility you snag a high-impact permanent from your opponent.

#51. Lazav, the Multifarious

Lazav, the Multifarious works best if you run wheels, or cards that surveil, self-mill, and/or loot. This playstyle will fill your graveyard with many choices on what you can turn Lazav, the Multifarious into.

#50. Apothecary White

Apothecary White

Apothecary White gives you more Food tokens the more opponents you attack at once during combat. This Ravnica: Clue Edition commander combines an aggro combat strategy with a creature token-generating sub-theme utilizing the Food tokens generated during combat.

#49. Duskana, the Rage Mother

Duskana, the Rage Mother

Duskana, the Rage Mother is its own anthem effect, specifically for 2/2 creatures, turning your “bears” into 5/5s when they attack. You can go the bear typal route with 2/2 thematic creatures like Ayula, Queen Among Bears, Balduvian Bears, and Grizzly Bears. You’ll get more value building an army of 2/2 creature tokens with spells like Jedit Ojanen of Efrava and Defenders of Humanity.

#48. Melek, Reforged Researcher

Melek, Reforged Researcher

Melek, Reforged Researcher thrives the more instant and sorcery spells that you cast, so plan to cast this commander after you’ve accumulated a good number of these spells in your graveyard. Once Melek’s in play, you have the potential to cast 4-mana instants and sorceries for a single mana. Prioritizing card draw spells like Distant Melody and Weave Fate as your first instant or sorcery on a turn works out nicely with Melek.

#47. Vannifar, Evolved Enigma

Vannifar, Evolved Enigma

Vannifar, Evolved Enigma involves the new cloak mechanic that works almost like the old manifest cards. You can fill your army with artifact creatures like Kuldotha Forgemaster, Platinum Angel, and Ornithopter of Paradise, or rely on face down creatures like morphs and disguise threats.. You don’t have to take a completely colorless approach though, since Vannifar can generate its own colorless creatures via cloak.

#46. Gisela, Blade of Goldnight

Gisela, Blade of Goldnight lessens damage output you receive while doubling damage output your opponents and their permanents receive from anyone.. You can potentially quadruple damage output towards opponents by running Dictate of the Twin Gods while this commander’s on the battlefield. 

#45. Nelly Borca, Impulsive Accuser

Nelly Borca, Impulsive Accuser

Nelly Borca, Impulsive Accuser goads all suspected creatures  when it attacks, incentivizing and essentially forcing opponents to attack other players, rewarding you and the controller of said creatures with card draw. It’s almost like a control deck in the respect of turning opponents against each other with a slight group hug sub-theme with the card draw ability.

#44. Kellan, Inquisitive Prodigy

Kellan, Inquisitive Prodigy

Kellan, Inquisitive Prodigy is the only Murders at Karlov Manor commander with an adventure spell attached to it. Its attack trigger can convert any Clue tokens or other easily sacrificable artifacts you make into card draw. It’s almost like cracking a Clue token for free, though you’ll obviously want to destroy your opponents’ artifacts when possible.

#43. Etrata, Deadly Fugitive

Etrata, Deadly Fugitive

Etrata, Deadly Fugitive works best combining the cloak ability with an assassin typal build. This makes for a sneaky attack strategy where you can make opponents think you’re just attacking with a vanilla 2/2 creature until the very last minute when you reveal it’s an assassin card.

#42. Tolsimir, Midnight’s Light

Tolsimir, Midnight's Light

As long as you attack with Tolsimir, Midnight's Light and any wolf creature, you can choose an opponent’s creature that’ll block that wolf. Tolsimir Wolfblood and Nightpack Ambusher are great anthem effects to pump Wolf tokens that Master of the Wild Hunt and Hollowhenge Overlord generate. Adding Tolsimir, Friend to Wolves into the build can clear an opponent’s battlefield as the incoming wolf creatures fight theirs.

#41. Amzu, Swarm’s Hunger

Amzu, Swarm's Hunger

Amzu, Swarm's Hunger thrives with a Golgari graveyard recursion theme with staples like Eternal Witness and Spring-Leaf Avenger to pull cards out of your graveyard. Scute Swarm is an automatic include to overwhelm your opponents.

#40. Emissary Green

Emissary Green

Emissary Green is an aggro-political commander where opponents have to choose whether you get more ramp with Treasure tokens or bigger creatures with +1/+1 counters. You can get more ramp with Marwyn, the Nurturer and Viridian Joiner as they get more +1/+1 counters. Don’t forget Primal Vigor, which doubles either half of the effect regardless of how everyone votes.

#39. Mastermind Plum

Mastermind Plum

Mastermind Plum works best as an artifact-matters commander to generate Treasure tokens as you exile artifacts from your graveyard. The best part is you can exile one from an opponent’s graveyard for ramp purposes if you don’t have any in yours. Pitiless Plunderer and Grim Hireling will slot into the deck well, and Revel in Riches can be a good alternate win-condition.

#38. Alquist Proft, Master Sleuth

Alquist Proft, Master Sleuth

Alquist Proft, Master Sleuth is a Clue token matters commander that can lead to substantial card draw and lifegain later in the game. Be sure to have enough ramp to be able to pay for the commander’s activated ability. Senator Peacock, Trail of Evidence, and Tamiyo's Journal offer the Clue token synergy needed.

#37. Esix, Fractal Bloom

Esix, Fractal Bloom administers a replacement effect where you can choose to create one or more copies of one of your creatures or one of your opponent’s creatures. This replacement effect applies to any type of token you create. Rite of Replication is one of the flashiest spells you can have in this deck. Adrix and Nev, Twincasters can double your token output. To be able to copy legendary permanents with Esix, Fractal Bloom, you’ll need Mirror Gallery or Mirror Box.

#36. Sophia, Dogged Detective

Sophia, Dogged Detective

Sophia, Dogged Detective combines an artifact token theme with a dog typal sub-theme. Pack Leader, Loyal Warhound, and Yoshimaru, Ever Faithful can synergize well with the dog typal theme. Running Academy Manufactor assures you have enough artifact tokens to sacrifice towards pumping your dog army. Cards that allow you to investigate or have Food token synergy can also help.

#35. Krenko, Baron of Tin Street

Krenko, Baron of Tin Street

Krenko, Baron of Tin Street can run a goblin typal theme with a Treasure token sub-theme to take advantage of its creature token generation and goblin-pumping ability. Krenko, Mob Boss is an automatic include to enhance Goblin token output. Dockside Extortionist and Xorn will support the Treasure token generation you need.

#34. Rakdos, Patron of Chaos

Rakdos, Patron of Chaos

Rakdos, Patron of Chaos makes opponents choose whether to give you more card draw or to negate that effect by sacrificing qualifying permanents. Turn around and gain control of any sacrificed nontoken permanents with Tergrid, God of Fright on the battlefield. You can get more card draw from Harvester of Souls as opponents sacrifice more of their creatures.

#33. Alandra, Sky Dreamer

Alandra, Sky Dreamer is a mono-blue token commander reprint from Jumpstart 2022. Prioritize drawing five or more cards per turn with spells like Teferi's Ageless Insight and Arcanis the Omnipotent to pump your Drake token army. Talrand, Sky Summoner and Drake Haven can bulk up your Drake token army as well.

#32. Kaust, Eyes of the Glade

Kaust, Eyes of the Glade

Kaust, Eyes of the Glade makes any face down creatures free to turn face up with its tap ability. This works with any of the major face down mechanics from manifest to disguise, and provides a work-around to expensive morph costs like the one on Krosan Cloudscraper.

#31. Mirko, Obsessive Theorist

Mirko, Obsessive Theorist

Mirko, Obsessive Theorist mixes surveil abilities and graveyard recursion tactics into one commander. Case of the Shifting Visage gives you repeated surveil triggers on your upkeep. Doom Whisperer, Notion Rain, and Nightveil Sprite can generate more surveil support. Run enough creatures with power 3 or less to ensure you get the early recursion effects, then try to grow Mirko as large as possible for bigger reanimation targets.

#30. Aurelia, the Law Above

Aurelia, the Law Above

Aurelia, the Law Above encourages you to take an aggro approach for the benefit of card draw.  Taking the creature token approach with Myrel, Shield of Argive and Anim Pakal, Thousandth Moon can give you a steady stream of attackers for this commander’s triggered abilities. Bear in mind Aurelia also triggers when your opponents attack with the requisite number of creatures.

#29. Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods provides haste and rewards running face-down creatureswith card draw. Samut, Vizier of Naktamun can increase your card draw when the face-down hasty creatures land combat damage. Yarus also dissuades opponents from killing your face down creatures, since they’ll just return to the battlefield, flipping up and triggering their abilities for free.

#28. Lavinia, Foil to Conspiracy

Lavinia, Foil to Conspiracy

Lavinia, Foil to Conspiracy prioritizes casting multiple spells on everyone’s turns to generate more Clue tokens. Thankfully Lavinia provides just enough mana to sacrifice a Clue at least once per turn cycle, though you could keep Lavinia up as a sort of extra Sol Ring for instants.

#27. Adrix and Nev, Twincasters

Adrix and Nev, Twincasters is for token players who like to go all out. Whether you’re ramping with Treasure tokens of taking the landfall approach with Rampaging Baloths, Scute Swarm, and Sporemound, Adrix and Nev are bound to reward you.

#26. Etali, Primal Storm

For being a budget-friendly commander, Etali, Primal Storm packs a huge punch, casting one of each player’s spells from the top of their libraries for free on the attack step. You can get more value from Etali’s attack trigger with cards that give you additional combat steps like Combat Celebrant and Hellkite Charger. While this dinosaur is more popular as a member of the 99, it’s still a great commander when built with the right cards!

#25. Lazav, Wearer of Faces

Lazav, Wearer of Faces

Lazav, Wearer of Faces is best played with a self-mill theme so you always have cards to turn into Clue tokens. Sacrificing a Clue will let Lazav become a copy of the best creature in a graveyard for a turn. Imagine the value you could generate if Lazav became a copy of Ancient Silver Dragon or Ancient Brass Dragon for just one turn.

#24. Akroma, Angel of Fury

Sure, Akroma, Angel of Fury is a high mana cost commander, but protection from white and blue can be integral for an aggro strategy. Its ”firebreathing” ability can put extra red mana to good use to get Akroma within commander damage range. Cards like Urza's Incubator, Cloud Key, and Herald's Horn can help you get Akroma, Angel of Fury out faster.

#23. Judith, Carnage Connoisseur

Judith, Carnage Connoisseur

Judith, Carnage Connoisseur thrives on low mana value instant and sorcery spells like Lightning Bolt and Imperial Seal to increase token output. You’ll want a sac outlet handy as a non-combat way to deal damage on demand as you sacrifice your Imp tokens.

#22. Commander Mustard

Commander Mustard

Commander Mustard is best built as a soldier typal commander with a Boros aggro strategy. Myrel, Shield of Argive can get out of control quickly in a deck like this and potentially one-shot an opponent with noncombat damage, depending on how many soldiers you control at the time of attack.

#21. Massacre Girl, Known Killer

Massacre Girl, Known Killer

Massacre Girl, Known Killer is the first commander to give other creatures wither. Utilize instants like Join the Dead and auras like Dead Weight to start removing opponent’s creatures and get card draw from this commander. As your opponent’s creatures get more -1/-1 counters from blocking your attacks, you’ll get more card draw as their toughness delves to less than 1.

#20. Yedora, Grave Gardener

Yedora, Grave Gardener transforms your dead creatures into forest lands, so you’ll always at the very least have plenty of mana. Combining this commander with Den Protector and Ashnod's Altar can generate infinite colorless mana and infinite landfall triggers, though Yedora’s also fine in non combo-oriented morph decks.

#19. Morska, Undersea Sleuth

Morska, Undersea Sleuth

Morska, Undersea Sleuth can take on epic card draw synergies because it affords you no maximum hand size. Lonis, Cryptozoologist, Tireless Tracker, and Ulvenwald Mysteries offer Clue token support. Forgotten Ancient and Branching Evolution can support the commander’s +1/+1 counters sub-theme. Prioritize sacrificing Clues and drawing multiple cards on opponents’ turns to trigger Morska’s +1/+1 ability more often.

#18. Feather, Radiant Arbiter

Feather, Radiant Arbiter

Feather, Radiant Arbiter can copy instant, sorcery, and aura spells that target it to other creatures for added value. All three card types work, though auras will give you a more long-lasting effect than an instant or sorcery. Imagine giving other creatures a copy of Timely Ward when you target Feather with it. Plus, each copy will cost 1 less than the original mana value of that spell.

#17. Tesak, Judith’s Hellhound

Tesak, Judith's Hellhound

Tesak, Judith's Hellhound allows other dogs to come in with +1/+1 counters with the unleash mechanic. That gives them haste for quick and immediate attacking with the only drawback that they’d be unable to block. Round out your creature count with mono-red hounds and dogs and changeling creatures.

#16. Headliner Scarlett

Headliner Scarlett

Headliner Scarlett impulse draws the top card of your library each upkeep, so you can possibly start your turn with something fiery and exciting. This commander works great with red discover cards from The Lost Caverns of Ixalan and anything that cares about casting spells from exile, like Etali, Primal Storm and Professional Face-Breaker.

#15. Syr Konrad, the Grim

Syr Konrad, the Grim was a popular card when it was legal in Standard and for good reason. This human knight can slowly drain opponents’ life totals in an aristocrats deck, especially with the right combo. You can achieve an alternate win condition with Phyresis attached to Syr Konrad, the Grim and 10 activations of Tortured Existence to poison players out.

#14. Saryth, the Viper’s Fang

Saryth, the Viper's Fang makes your attacking creatures intimidating because of deathtouch and hard to remove because of hexproof when they’re untapped. Fynn, the Fangbearer can take advantage of all your creatures with deathtouch and distribute poison counters if they land combat damage. Bellowing Tanglewurm can essentially make all your green creatures unblockable with the intimidate ability if your opponents don’t have an artifact creature or a green creature to block with.

#13. Senator Peacock

Senator Peacock

Senator Peacock transforms artifacts you control into Clue tokens as well. The triggered ability also looks like it can come in handy. Imagine if you sacrificed one of your artifact Clues to make Blightsteel Colossus unblockable. Instant win!

#12. Anya, Merciless Angel

Anya, Merciless Angel can potentially pump up to 13/13 if all three of your opponents have 19 or less life. This is before you even add other pumps from auras and equipment. You can make a big punch with Heartless Hidetsugu and then an around-the-table burn spell like Flame Rift to achieve the maximum pump this commander allows. After that it should only take a few turns to kill off the table with commander damage.

#11. Chulane, Teller of Tales

Chulane, Teller of Tales is best built as a landfall commander deck because of the land you can put down for every creature spell you cast. Chulane Shrieking Drake, Lotus Cobra, and Simic Growth Chamber combo off for infinite card draw so you can take victory with the alternate win-condition that draws your entire deck.

#10. Toski, Bearer of Secrets

Toski, Bearer of Secrets is a mono-green aggro commander that thrives best with creatures that can attack just about every combat for more card draw. Make this commander more threatening with auras and equipment that give it trample and other useful evergreen effects so you always have a powerful body on board with the possibility of winning via commander damage. Ghalta, Stampede Tyrant, Saryth, the Viper's Fang, and Jolrael, Mwonvuli Recluse synergize well in a Toski, Bearer of Secrets deck.

#9. Rakdos, the Showstopper

Rakdos, the Showstopper can lock out many decks from operating at their best, especially if they don’t run imps, demons, or devils. You can utilize Conjurer's Closet for another round of this commander’s coin flip ability on the end of your turn to potentially kill off more of your opponents’ creatures. Harvester of Souls and similar cards can reward you with more resources as creatures die.

#8. Delney, Streetwise Lookout

Delney, Streetwise Lookout

Delney, Streetwise Lookout makes creatures power 2 or less unblockable against opponents without equally small creatures. This human scout synergizes well with Assemble the Players cast small-ball creatures from the top of your library once per turn. It also doubles triggered abilities of creatures within this power range, whether that’s an ETB, an attack trigger, or something else.

#7. Voja, Jaws of the Conclave

Voja, Jaws of the Conclave

Voja, Jaws of the Conclave combines elf-balling for power and the presence of wolves for card draw support. Hollowhenge Overlord can provide you a steady stream of wolves for more card draw while Marwyn, the Nurturer can act as a huge mana dork as you cast more elf spells. Branching Evolution can increase how many +1/+1 counters are placed on all of your creatures each time Voja, Jaws of the Conclave attacks.

#6. The Pride of Hull Clade

The Pride of Hull Clade

The Pride of Hull Clade can potentially be cast for only 1 green mana if your creatures collectively have 10 toughness or more. It operates best as a Simic defender deck. The higher the toughness of the defender creatures you control, the more you can benefit from activating The Pride’s ability. If you can land combat damage with this commander after activating its ability, you’ll at least 15 cards, more if you have any pumps on it from auras or equipment.

#5. Koma, Cosmos Serpent

Koma, Cosmos Serpent gives you a steady stream of serpent tokens on each upkeep to activate its sacrifice abilities. This commander embraces a Simic control theme because it can tap down creatures to control when and if an opponent attacks or blocks. Koma, Cosmos Serpent creates its own protection since it gets indestructible if you sacrifice one of the Serpent Koma Coils it created.

#4. Anzrag, the Quake-Mole

Anzrag, the Quake-Mole

Anzrag, the Quake-Mole is the first commander with a mole creature type in Magic. Bad news for mole typal: There are only four other mole creatures in the universe. If your opponent tries to ward off this commander’s attack, they’ll have to deal with an additional combat phase anyway because of its triggered ability. The activated ability making an opponent block on every combat can make it a one-sided creature board wipe for the opponent on the receiving end. Anara, Wolvid Familiar can make this commander indestructible on your turn so there’s less chance of an opponent double blocking or attempting removal.

#3. Kylox, Visionary Inventor

Kylox, Visionary Inventor

Kylox, Visionary Inventor is best played with early-game ramp from mana dorks or mana rocks, then transitioning to casting spells that generate creature tokens when you cast instant or sorcery spells, like Murmuring Mystic and Ovika, Enigma Goliath. When you have enough creature tokens to sacrifice (it’s best to do at least five or more at a time), you can attack with Kylox, Visionary Inventor to start generating that free-to-cast value for instant and sorcery spells. This paves the way for splashy game-ending spells like Call Forth the Tempest and Mnemonic Deluge.

#2. Marvo, Deep Operative

Marvo, Deep Operative

For each clash that you win with Marvo, Deep Operative, you get to cast a spell from your hand with mana value 8 or less for free, which is awesome value! Hullbreaker Horror, Archon of Cruelty, and Jin-Gitaxias, Progress Tyrant are examples of big, scary creatures you could drop into play for free this way.

#1. Niv-Mizzet, Guildpact

Niv-Mizzet, Guildpact

Niv-Mizzet, Guildpact asks you to build a deck with a mix of 2-color permanents from different color pairs. Multi-colored support cards like Urza's Filter are essential for building up a board of two-colored permanents. Classic 5-color jank goodness that can completely blow opponents out.

Commanding Conclusion

Kylox, Visionary Inventor - Illustration by Lie Setiawan

Kylox, Visionary Inventor | Illustration by Lie Setiawan

That’s a lot of legendary action coming out of Murders at Karlov Manor and the surrounding products. We hope you’re pumped and ready to build your next commander deck when this set comes out!

Check out more updates on the Draftsim Facebook page to stay updated on more Murders at Karlov Manor content leading up to the prerelease and official set release weekend. Until then, prepare to solve all the mysteries afoot that this set will bring!

Follow Draftsim for awesome articles and set updates:

Add Comment

Your email address will not be published. Required fields are marked *