Last updated on March 28, 2024

Kodama of the East Tree - Illustration by Daarken

Kodama of the East Tree | Illustration by Daarken

Getting mana screwed is something you don’t want when playing Magic: The Gathering, but unfortunately, it happens a lot more than we’d like. Buy hey, if you have enough ramp and infinite mana combos in your deck, you should be covered from facing the clutches of being mana screwed.

Are you ready to dive into the pool of repetitious mana that goes on forever? Let's jump in and find out what these combos are and how they work!

What Are Infinite Mana Combos in MTG?

Felidar Guardian - Illustration by Jakub Kasper

Felidar Guardian | Illustration by Jakub Kasper

Infinite mana combos continue to produce mana for you until you feel like stopping the combo. There are actually many, many ways of getting these combos up and running!

They almost all involve a two- or three-card combination that allows you to repeatedly use or activate a source of mana. Whether that's untapping, having infinite ETBs, or something more complex, they all break parity in one way or another through the stack.

#20. Felidar Guardian + Spark Double + Panharmonicon

Spark Double must be in your hand while Felidar Guardian and Panharmonicon should already be on the battlefield. You also need at least 4 mana with at least 1 blue mana available.

Cast Spark Double so that it enters and copies Felidar Guardian. The original Felidar Guardian and a land of yours are blinked as a result. Then, you can tap another land for mana. When Felidar Guardian returns from being blinked, it now blinks a land and the Spark Double copy of itself. Tap that land again, and then repeat the process of blinking permanents to generate infinite colored mana.

#19. The Reaver Cleaver + Aggravated Assault

The Reaver Cleaver Aggravated Assault

Watch out when The Reaver Cleaver and Aggravated Assault combo off for repeat combat phases and infinite Treasure tokens. To start the combo, have The Reaver Cleaver attached to creature that’s power 5 or greater and that can deal combat damage to an opponent on this turn without them being able to block it.

On your combat step, declare this creature with The Reaver Cleaver attached to it as your attacker. Once combat damage occurs, The Reaver Cleaver triggers, giving you at least 6 Treasure tokens depending on its total power.

Sacrifice 5 Treasure tokens to pay the cost of casting Aggravated Assault. Then, pay 5 mana to activate Aggravated Assault for you to get another combat phase this turn to continue the loop of Treasure token creation.

#18. Krenko, Mob Boss + Phyrexian Altar + Goblin Warchief

Goblin Warchief, Krenko, Mob Boss, and Phyrexian Altar must all be on the battlefield with Krenko as your commander for this combo, and you must control at least 6 other goblins.

Tap Krenko to create Goblin tokens equivalent to the number of goblins you already control. Sacrifice Krenko to Phyrexian Altar to add a red mana to your mana pool.

Sacrifice one of the Goblin tokens to Phyrexian Altar to get another red mana until you have enough to recast Krenko, Mob Boss from the command zone.

Your Goblin tokens sacrificed to Phyrexian Altar won’t only recast Krenko, Mob Boss with ease if it suffers targeted removal, but this loop can also create infinite mana to cast win conditions like Goblin Bombardment and City on Fire.

#17. Mikaeus, the Unhallowed + Plague Belcher + Phyrexian Altar

Mikaeus, the Unhallowed is part of this combo to reassure that Plague Belcher has undying. Sacrifice Plague Belcher to Phyrexian Altar to get 1 mana of any color. Plague Belcher’s undying trigger occurs because it was sacrificed and returns to the battlefield with a +1/+1 counter on it.

When this zombie beast enters, it places two -1/-1 counters on itself, dies again and then returns to the battlefield because of its undying ability from Mikaeus, the Unhallowed. Repeat the process to get infinite colorless mana.

#16. Magda, Brazen Outlaw + Clock of Omens + Universal Automaton

Bring out all your artifacts and dragons from your deck on top of generating infinite colored mana on your next untap step in the form of Treasure tokens with Magda, Brazen Outlaw, Clock of Omens, and Universal Automaton. By your next upkeep, you’ll have enough Treasure tokens to win off of Hellkite Tyrant.

While you can do this combo in a Magda, Brazen Outlaw Commander deck, you can do this for any red dragon Commander deck as well. Think Lathliss, Dragon Queen or Ganax, Astral Hunter.

Tap Clock of Omens and Universal Automaton to activate Clock of Omens’s ability to untap Universal Automaton. Because Universal Automaton is a changeling, you get to create a Treasure token off of Magda, Brazen Outlaw because that creature is also considered a dwarf.

Tap the Treasure token and the Universal Automaton to untap that same changeling creature. Magda, Brazen Outlaw gives you another Treasure token from this action. Repeat the process of tapping a Treasure and the changeling creature to keep the value engine going!

#15. Estrid, the Masked + The Chain Veil

Estrid, the Masked The Chain Veil

Estrid, the Masked and The Chain Veil come together for one of the only combos here that feature a planeswalker for a pretty unconventional way to get infinite colored mana. You must have both permanents on the battlefield, and Estrid, the Masked needs to have at least two loyalty counters or more.

Have at least 4 mana available and your enchanted permanents have to tap for at least 5 or more mana. Activate Estrid’s -1 ability to create an aura token named Mask and attach it to The Chain Veil.

Tap for mana and The Chain Veil to allow planeswalkers to activate their abilities an additional time this turn. Then activate Estrid’s +2 ability to untap all enchanted permanents you control. Tap all of these mana-producing permanents again to produce at least 5 mana to use 4 of it to activate The Chain Veil again to keep the loop going.

#14. Brass’s Bounty + Reiterate

Brass's Bounty Reiterate

Those who love to build “red decks win” specials: this one’s for you! Have Brass's Bounty and Reiterate in your hand. Be sure to have at least 13 mana available with 3 at least being red and control 7 or more lands.

Cast Brass's Bounty for 7 mana. Then, cast Reiterate for its buyback cost of 6 mana to copy Brass's Bounty. This copy will create at least 7 Treasure tokens, depending on how many lands you control. Then, sacrifice 6 of those Treasure tokens and keep the infinite loop going.

#13. Dance of the Dead + Worldgorger Dragon

Dance of the Dead Worldgorger Dragon

This is a sick and twisted way to get infinite colored mana, but it works! There’s a lot of sacrificing and reanimating, which would be great for a Rakdos dragon deck with a sub theme of zombies if you want to take it that far.

Worldgorger Dragon must be in your graveyard, and Dance of the Dead must be in your hand. Have 1 mana of any color and a black mana to be prepared to cast Dance of the Dead to start the combo.

Once you cast it, Worldgorger Dragon returns from the graveyard to the battlefield and becomes attached to Dance of the Dead. When the dragon enters, it exiles all the other permanents under your control.

This triggers Dance of the Dead so that you have to sacrifice Worldgorger Dragon. When the dragon leaves the battlefield, it returns all your exiled permanents to the battlefield. The aura becomes attached to the dragon again, then you tap all your lands to get mana that they can produce.

#12. Karmic Guide + Ashnod’s Altar + Reveillark

Be sure that Karmic Guide, Ashnod's Altar, and Reveillark are on the battlefield. Sacrifice Karmic Guide to Ashnod's Altar to add 2 colorless mana to your mana pool. Then, sacrifice Reveillark to Ashnod's Altar to accumulate another 2 colorless mana to make you have 4 mana in the pool now.

Karmic Guide returns to the battlefield because of its ability, bringing back Reveillark along with it. Redo the process to generate infinite colorless mana.

#11. Emiel the Blessed + Dockside Extortionist

Emiel the Blessed Dockside Extortionist

You’ve heard of sunshine and rainbows, but have you heard of unicorns and goblins? Emiel the Blessed and Dockside Extortionist collaborate in an explosive Naya combo.

If you have Regal Bunnicorn in your deck, it’ll get infinitely stronger as you make more Treasure tokens that can be sacrificed for infinite colored mana. Activate the combo at least a couple of hundred times to make Regal Bunnicorn over 100 in power and sacrifice the other 100 Treasure tokens to cast as many spells as you want.

To do this combo, your opponent needs four artifacts or enchantments on their side of the battlefield to generate infinite mana. First, pay 3 mana to activate Emiel the Blessed’s ability to blink Dockside Extortionist. As Dockside Extortionist comes back onto the battlefield, you generate at least four Treasure tokens depending on how many corresponding permanents your opponent controls.

#10. Devoted Druid + Swift Reconfiguration

Devoted Druid Swift Reconfiguration

Selesnya () decks benefits from this infinite green mana combo involving Devoted Druid and Swift Reconfiguration. Make sure that Swift Reconfiguration is enchanted on to Devoted Druid.

Tap Devoted Druid to activate its ability of adding a green mana to your mana pool. Then, you can place a -1/-1 counter on it with the druid’s second ability. Since Swift Reconfiguration turns Devoted Druid into a vehicle artifact with no power and toughness until it’s crewed, the constant tapping to add green mana and untapping the creature after adding a -1/-1 counter won’t cause it to die.

Use this infinite mana to cast as many creatures as you need to reach 20 to win the game off of Epic Struggle.

#9. Sanctum Weaver + Pemmin’s Aura

Sanctum Weaver Pemmin's Aura

This Simic () combo featuring Sanctum Weaver and Pemmin's Aura would go great in enchantment-matters Commander decks like Eutropia the Twice-Favored or Tuvasa, the Sunlit. Be sure that Pemmin's Aura is enchanted on to Sanctum Weaver.

Add 2 blue mana by tapping Sanctum Weaver. The amount of mana is equivalent to two of these enchantments being on the battlefield. Untap Sanctum Weaver by paying 1 blue mana to activate Pemmin's Aura’s ability. Continue to achieve infinite blue mana.

You’ll have enough mana to get to 20 growth counters on Simic Ascendancy to win the game. Activate Triskaidekaphile as many times as you need to get to 13 cards in your hand to win the game.

#8. Selvala, Heart of the Wilds + Staff of Domination

Selvala, Heart of the Wilds Staff of Domination

Start with a creature with power 6 or greater along with Selvala, Heart of the Wilds and Staff of Domination on the field to achieve this infinite colored mana combo. It’s a great combo for 5-color commander decks since the mana can be in any combination of colors that you want.

Pay 1 green mana and tap Selvala, Heart of the Wilds to add 6 mana to your mana pool. Then, pay 3 mana to tap Staff of Domination to untap Selvala, Heart of the Wilds. Then untap Staff of Domination by paying 1 mana. Keep going until you have the mana you need to cast your win condition.

#7. Old Gnawbone + Hellkite Charger

Old Gnawbone Hellkite Charger

Start with Old Gnawbone and Hellkite Charger on the battlefield to begin this grueling Gruul () combo. Be sure that both dragons don’t have summoning sickness and that your opponent can’t block either of them. Have at least 5 mana of any color and 2 red mana available to kickstart the combo.

Attack with both dragons during your combat step. Hellkite Charger triggers you to pay the 7 mana for another combat phase after this one. Old Gnawbone triggers to create Treasure tokens equal to however much combat damage you dealt with both dragons.

Start the next combat step attacking with both dragons again. Activate seven Treasure tokens to pay Hellkite Charger’s mana ability to do another combat phase. Calculate how many Treasure tokens you get from Old Gnawbone and repeat the loop.

#6. Kodama of the East Tree + Tireless Provisioner + Simic Growth Chamber

Do you want infinite Treasure tokens, Food tokens, and colored mana? There’s a lot to figuratively munch on and cash in when you combo off with Kodama of the East Tree, Tireless Provisioner, and Simic Growth Chamber.

Keep Simic Growth Chamber in your hand as the other two permanents stay on the battlefield to start the combo. Play Simic Growth Chamber as your land for turn. The land that enters triggers Kodama and the Tireless Provisioner.

Respond to the Kodama trigger by not placing anything from your hand onto the battlefield. Then, return Simic Growth Chamber to your hand per its ability. Finally, choose to create a Treasure token off of Tireless Provisioner’s landfall trigger.

Once that token comes into play, you can place Simic Growth Chamber back on the battlefield per Kodama’s ability. This creates another Treasure from Tireless Provisioner and causes Simic Growth Chamber to return to your hand again per its ability. Repeat this until you have infinite Treasure tokens that you can turn around and sacrifice for infinite colored mana.

#5. Storm-Kiln Artist + Haze of Rage

Storm-Kiln Artist Haze of Rage

Treasure token decks and red decks hell-bent on winning in need of ramp alike can get ahead with this combo that involves Storm-Kiln Artist and Haze of Rage.

Be sure that Storm-Kiln Artist is on the battlefield, Haze of Rage is in your hand, and that you have cast at least three other spells before doing the combo. Three colorless mana and one red mana should also be available to start the combo.

Pay that 4 available mana to do Haze of Rage’s buyback cost. You will get three Treasure tokens from Storm-Kiln Artist because Haze of Rage is a sorcery spell that resolves three times because of storm.

Resolve the three copies of Haze of Rage so your creatures get pumped by +3/+0 until the end of the turn. You get one more Treasure token from Storm-Kiln Artist for also casting Haze of Rage, which has now returned to your hand because you paid the buyback cost. Now that you have 4 Treasure tokens, you can start the loop again.

#4. Pili-Pala + Grand Architect

Pili-Pala Grand Architect

Any artifact manners deck with blue in it should run this easy combo featuring Pili-Pala and Grand Architect that produces infinite blue mana. Make sure to have at least 1 blue mana available and that Pili-Pala doesn’t have summoning sickness.

Tap the blue mana to trigger Grand Architect’s mana ability to turn Pili-Pala into a blue creature. Tap Pili-Pala to add 2 colorless mana to your mana pool because of Grand Architect’s second ability. Then use that 2 colorless mana to untap Pili-Pala to add a blue to your mana pool. Then, you can continue to do this loop to generate infinite blue mana.

#3. Dramatic Reversal + Isochron Scepter

Dramatic Reversal Isochron Scepter

Veterans in the Magic community shorten the name for this combo as “Isorev”, which is why it’s one of many combos that novice players learn first when they begin their cEDH journey.

For the combo to work, you must exile Dramatic Reversal using Isochron Scepter’s imprint ability. You also need to have nonland permanents that can tap for 3 of any colored mana like a Sol Ring and an Arcane Signet or at least a Gilded Lotus.

Tap your source of 3 mana. Pay 2 of the mana to tap Isochron Scepter and activate its ability to copy the imprinted card, which is Dramatic Reversal. Then, resolve Dramatic Reversal’s ability and untap the nonland permanent(s) that give you 3 mana. Repeat!

#2. Chatterfang, Squirrel General + Pitiless Plunderer

Chatterfang, Squirrel General Pitiless Plunderer

Ramp your Golgari () deck with an infinite colored mana combo delivered to you in the form of Treasure tokens with Chatterfang, Squirrel General and Pitiless Plunderer. For this combo to work, you need to control at least two other squirrels like Squirrel tokens.

Pay 1 black mana and sacrifice two squirrels using Chatterfang, Squirrel General’s ability. This triggers Pitiless Plunderer, giving you two Treasure tokens because two creatures died. Tap one of the Treasure tokens you just created to add another black mana to your mana pool to repeat the process.

You’ll have one Treasure token left over after each time you complete this process. This is an easy way to win off of Revel in Riches or Helix Pinnacle. Make sure after each repetition that you resolve the Chatterfang, Squirrel General ability to give any creature +2/-2 until the end of the turn.

#1. Hullbreaker Horror + Sol Ring + Mana Crypt

Nothing is as scary as when a Hullbreaker Horror enters a blue player’s battlefield. Okay, maybe not as scary as a Counterspell, but you get the picture!

Any player ready to incite some shenanigans plays Hullbreaker Horror. But this time, instead of returning permanents your opponents control to their hand, you’ll be doing this kraken’s ability to your permanents to generate infinite colorless mana.

Combine this kraken horror with your go-to colorless mana generators, Sol Ring and Mana Crypt for an infinite colorless mana combo that’s as scary as it’s formidable! Have the Mana Crypt in your hand and the other two permanents on the battlefield.

Generate 2 colorless mana by tapping Sol Ring. Cast Mana Crypt for free because of its 0-mana cost. This triggers Hullbreaker Horror’s ability to return Sol Ring to your hand.

With 1 of the 2 mana still floating from when you tapped Sol Ring earlier, you can recast that card from your hand. Hullbreaker Horror triggers again so you can return Mana Crypt to your hand. Keep doing this until you get as much colorless mana as you want!

To Infinite Mana and Beyond!

Chatterfang, Squirrel General - Illustration by Jason A. Engle

Chatterfang, Squirrel General | Illustration by Jason A. Engle

I hope you enjoyed this list of infinite mana combos and have found one that fits one or more of your deck builds. If you haven’t achieved an infinite mana combo yet, now’s your chance to try one out.

Are you in need of more infinite combo inspiration? Head over to the Draftsim Discord to talk it up with veteran players that have a treasure trove of other suggestions they can give you about infinite mana combos they have achieved during their time playing Magic: The Gathering!

Until next time, go to infinite mana and beyond in your Magic decks!

Follow Draftsim for awesome articles and set updates:

Add Comment

Your email address will not be published. Required fields are marked *