Last updated on March 13, 2024

Dwynen, Gilt-Leaf Daen - Illustration by Johannes Voss

Dwynen, Gilt-Leaf Daen | Illustration by Johannes Voss

Magic is a game with almost 30 years of history, and you’d be amazed at how many types of cards and mechanics have been printed so far. WotC defines card types like creatures or artifacts and keywords like first strike and trample, but players around the world have their own ways to categorize cards.

Lands are a great example of this. Various different types of lands are classified by popularity, like scry lands, shock lands, slow lands, etc. These aren’t officially named by Wizards; players decided to give them those nicknames.

There are plenty of other cards with their own unofficial pseudonyms, and today I’m going over a specific category: the lords.

Let’s find out what a lord is and their impact on MTG Arena!

Table of Contents show

What Are Lords in MTG?

Lord of Atlantis (Secret Lair) - Illustration by Gabor Szikszai

Lord of Atlantis (Secret Lair) | Illustration by Gabor Szikszai

This is a complex question, but a lord is basically a creature with a global effect that enhances or affects other creatures of its type. Almost every lord has the “other creature types you control get X” oracle text as its first ability, and they usually just pump them with +1/+1 effects.

The most iconic lords are probably the first and oldest ones, like Lord of Atlantis. This Lord had a few erratas since its printing, including having its type changed and being reworded so that only pumps other merfolk. Zuberi, Golden Feather is another old lord, the lord of the griffins.

Karrthus, Tyrant of Jund

But lords aren’t just reduced to pumping the team. There are others, like Karrthus, Tyrant of Jund (one of the few Jund commanders out there), that give fantastic abilities to their tribe. In this case your dragon army gets haste.

With that clear, let's start by naming the best lords out there!

Honorable Mentions

Reaper King

Reaper King

It’s usually good to have every creature you play act as a Vindicate, right? Here’s the catch: there are only 37 other scarecrows printed, and not even half of them are good on top of that. What's left from here is to play tons of changelings and hope for the best.

Still, Reaper King is mainly used in other ways outside of tribal strategies. Its pop up in combo strategies where you cast spells that make every other creature spell a scarecrow.

Timber Protector

Timber Protector

There was a time in Lorwyn where treefolk rose in popularity, and Timber Protector was a beast and a half. Indestructible is an ability that usually isn’t easily given to other tribes. Getting to pair this guy with Ashaya, Soul of the Wild is great since it makes every other non-token creature you have indestructible.

Adaptive Automaton

Adaptive Automaton

Adaptive Automaton isn’t a lord for any particular tribe, but rather a lord for any tribe since you can choose which kind of creature to pump when it enters the battlefield.

Morophon, the Boundless

Morophon, the Boundless

Morophon, the Boundless is Adaptive Automaton’s big brother. It pumps the tribe you chose and reduces the cost of that creature type. What’s cool about this card is that you can smash all the colors you want as well as multiple creature types in one deck and it still works.

Balthor the Defiled

Balthor the Defiled

Balthor the Defiled is a weird one. You’d usually see it in mono-black zombie Commander decks since it’s a zombie itself. It works primarily by bringing any other creature that was sent to the graveyard back to the battlefield.

Some very good minions can get pumped, like Bone Shredder or Braids, Cabal Minion. Still, the pump on them is usually irrelevant since they’re powerful by themselves thanks to their abilities.

Best Tribal Lords

I’m not going to over slivers as a tribe since basically every sliver is a lord. That said, Sliver Overlord and Sliver Hivelord are worth mentioning as the tribe’s signature lords.

Goblins

Along with elves, goblins are one of the most emblematic tribes in Magic. They’re also one of the main tribes that have a bunch of lords to boast.

Elves

Elves probably have the most lords out of all the tribes thanks to their popularity.

Legendary Lords

Regular Lords

Zombies

Zombies surprisingly have a lot of lords with some very unique cards.

Legendary Lords

Regular Lords

Merfolk

This may not be the most popular of the tribes, but merfolk have their fair share of lords.

Legendary Lords

Regular Lords

Multicolor “Tribe” Lords

What’s particular about these lords is that they don't pump creatures based on their type, they pump them based on their color. This is great for decks that benefit from using both colors, especially in Commander. The only color pair with two lords supporting the same colors is Selesnya () with Tolsimir Wolfblood and Wilt-Leaf Liege.

Best Build-Around Lords

Kethis, the Hidden Hand

Kethis, the Hidden Hand

Kethis, the Hidden Hand is very cool since it lets you build a little differently than you usually would. Tons of legendary spells get cheaper, like planeswalkers and Urza's Ruinous Blast.

It’s worth noting that you have access to multiple good tutor spells with these colors. Kethis also pairs well with Arvad the Cursed, another lord that pumps legendary creatures.

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed doesn't tie you to play a specific tribe. Sure, you may know it better from all the insane combos it can pull off with creatures like Walking Ballista, Triskelion, and sacrifice engines, but you heard about it here first if you’re weren’t familiar with those!

Alibou, Ancient Witness

Alibou, Ancient Witness

If you ever wanted to build an aggro artifact Commander list and needed a lord, Alibou, Ancient Witness is all you ever needed. It enables instant combos with cards like Kuldotha Forgemaster, which is also an instant threat if you run the right package. But it’s primarily used in aggressive Boros () decks that use a combination of equipment and artifact creatures, but the option is there.

Alela, Artful Provocateur

Alela, Artful Provocateur

Alela, Artful Provocateur is unique in that it's a creature that can create its own army as long as you meet the requirements. It also pumps its team and you could theoretically build around it with no other creatures in your deck.

Best White Lords

Aven Brigadier

Aven Brigadier

Aven Brigadier earns its spot since it pumps two creature types, something that was scarce back in the day.

Wizened Cenn

Wizened Cenn

My experience with the now-dead Extended format started with kithkins, but Wizened Cenn was among my favorite cards from it.

Daru Warchief

Daru Warchief

Getting to reduce the amount of mana you pay to play your creatures is huge. Daru Warchief also gives one extra toughness to others of its kind unlike other lords.

Knight Exemplar

Knight Exemplar

Knights aren’t a very common creature type but getting to make them indestructible with Knight Exemplar is an ability that very few tribes have.

Captain of the Watch

Captain of the Watch

Captain of the Watch makes this list purely because it’s close to my heart. It was one of the cards I played and won with during my initial days in Standard. Take that Alara Jund.

Valiant Veteran

Valiant Veteran

Valiant Veteran is a soldier lord that can further strengthen your soldiers even after death with +1/+1 counters. It's seen play in a strong soldier tribal deck currently in Standard together with Siege Veteran and Harbin, Vanguard Aviator.

Best Blue Lords

Scion of Oona

Scion of Oona

Evasion and protection are qualities that are kind of rare on lords. In Scion of Oona’s case, giving other faeries shroud proved to be great in its prime since it forces your opponents to deal with it first.

Ixidor, Reality Sculptor

Ixidor, Reality Sculptor

Ixidor, Reality Sculptor makes the list through pure lore. And the fact that it can generate its army if needed.

Merrow Reejerey

Merrow Reejerey

One of the best merfolk lords is without a doubt Merrow Reejerey. It lets you play multiple spells in a row by untapping your lands and can also get you past big blockers.

Supreme Phantom

Supreme Phantom

Cheap lords are some of the best in the game, and Supreme Phantom is great at supporting other spirits.

Lord of Atlantis

Lord of Atlantis

Lord of Atlantis is a runner-up for the best lord of all time. Blue is the most used color in Magic and it has access to some of the most powerful spells in the game. So what do blue mages play? Islands.

You get the idea.

Vodalian Hexcatcher

Vodalian Hexcatcher

Vodalian Hexcatcher is a merfolk lord with flash, so you don’t need Aether Vial around. It also turns all your merfolks into Cursecatcher

Unctus, Grand Metatect

Unctus, Grand Metatect

Unctus, Grand Metatect works as a blue lord and an artifact creature lord. Whenever a blue lord becomes tapped you’ll loot, buff your artifacts, and even have a creature become a blue artifact and thus receive both benefits.

Best Black Lords

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed can be built around multiple ways. It’s even banned in some versions of Commander.

Mad Auntie

Mad Auntie

If you’re looking for more goblin lords for your Rakdos () Commander deck, look no further! Mad Auntie will fill the role.

Hand of the Praetors

Hand of the Praetors

Hand of the Praetors is unique since infect isn’t on too many cards. Plus its second ability is definitely not irrelevant.

Cemetery Reaper

Cemetery Reaper

Cemetery Reaper is one of the best lords for zombies.

Chainer, Dementia Master

Chainer, Dementia Master

Chainer, Dementia Master is just broken. It excels in bringing back entire armies on its own and pumping them in the process in reanimator shells.

Karumonix, the Rat King

Karumonix, the Rat King

Karumonix, the Rat King gives your rats toxic 1, which isn't a +1/+1 bonus per se, but it helps kill your opponents faster, and you’ll get extra rats too by playing it. In case you somehow want to add poison to your rats deck, consider Ichor Rats and Septic Rats, which already have infect. Infect and toxic add up.

Best Red Lords

Goblin Warchief

Goblin Warchief

Reducing the mana of creatures is good but giving them haste with Goblin Warchief is just broken.

Goblin Chieftain

Goblin Chieftain

Goblin Chieftain makes the list as it gives haste to your goblins and pumps the team. Can you imagine this paired with Krenko? This interaction usually punishes unprepared Historic players.

Magda, Brazen Outlaw

Magda, Brazen Outlaw

Magda, Brazen Outlaw is great because it’s a bit different from other lords. It tutors for things that can potentially end games quicker, like dragons or dangerous equipment. Don’t be surprised if you’re ambushed by a random Embercleave one of these days. You’ve been warned.

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell isn’t your regular lord, but it’s by far the best red lord. Any creature, no matter how small it may be, represents a massive threat with Torbran in play. And it doesn’t stop there as Lightning Bolts are now turned into 1-mana value Lava Axes.

Rundvelt Hordemaster

Rundvelt Hordemaster

Most of the time when facing creature tribal decks, the lord is what you want to kill the most. Rundvelt Hordemaster is an even higher priority since it generates a massive resource advantage for the goblin tribal player. The best scenario is to exile opposing Hordemasters, otherwise you’re at a disadvantage.

Best Green Lords

Joraga Warcaller

Joraga Warcaller

I remember Joraga Warcaller closing games with relative ease when I started to play semi-competitive during Zendikar, especially when paired with Eldrazi Monument.

Imperious Perfect

Imperious Perfect

Lords that can create their team are excellent and Imperious Perfect does it for very cheap.

Elvish Archdruid

Elvish Archdruid

Elvish Archdruid is particularly impressive since it not only pumps your whole team, it enables a lot of big spells very early thanks to the mana it can produce. It's like having Gaea's Cradle with feet for your mono-green elves deck.

Deranged Hermit

Deranged Hermit

Deranged Hermit not only pumps its tribe but it can instantly create a complete party wherever it goes.

Nightpack Ambusher

Nightpack Ambusher

Nightpack Ambusher is insanely good. It can be played on your opponent’s turn, ambushing their creatures while you start making its army on your own. It excels in tempo decks but pumping other wolves at instant speed in your werewolf tribal deck is no joke.

Baru, Wurmspeaker

Baru, Wurmspeaker

There’s a tendency in MTG that the more obscure the creature type is, the more potent the bonus will be. Baru, Wurmspeaker is the first wurm lord, and it gives +2/+2 and trample to your wurms. The nicest part is the activated ability, which will usually create 4/4 Wurm tokens for cheap.

Leaf-Crowned Visionary

Leaf-Crowned Visionary

Leaf-Crowned Visionary is one of the better elf lords. Having a free Glimpse of Nature attached is just what elf ball decks want, together with the +1/+1 bonus. You’ll have mana laying around most of the time, so enjoy the card-drawing effect and play all those elves.

Best Multicolored Lords

Kaheera, the Orphanguard

Kaheera, the Orphanguard

Kaheera, the Orphanguard is one of the few companions that can be your commander without interfering with the deckbuilding process too much. It also sees a fair amount of play in control decks in Historic and Pioneer since it’s the only creature the deck runs.

Soaring Thought-Thief

Soaring Thought-Thief

2021 will be remembered by Standard players as the year where rogues went from good to insane, and Soaring Thought-Thief in particular was one of the main culprits of its success.

Drogskol Captain

Drogskol Captain

Jon Finkel loved Drogskol Captain against Brian Kibler in the Pro Tour Honolulu finals. So I love this card as well.

Morophon, the Boundless

Morophon, the Boundless

Do you need a commander for your 5-color zubera Commander deck? Morophon, the Boundless has got you covered.

Rienne, Angel of Rebirth

Rienne, Angel of Rebirth

Rienne, Angel of Rebirth amazed me since it’s very rare to have a lord that pumps creatures based on their color and being able to build your entire deck around it greatly rewards you.

Rohgahh, Kher Keep Overlord

Rohgahh, Kher Keep Overlord

Although the +2/+2 bonus is huge, there aren’t that many kobolds in MTG that are worth adding to a deck. There is, however, a possibility of playing Rohgahh, Kher Keep Overlord along with cards like Prossh, Skyraider of Kher that generate tons of Kobolds.

And if you put bad kobold cards in your deck, you’ll at least be rewarded with 4/4 dragon tokens.  

Kyler, Sigardian Emissary

Kyler, Sigardian Emissary

Kyler, Sigardian Emissary is expensive, but if you build around it with humans and +1/+1 counter synergies, your humans will become massive. Look for effects like Cathars' Crusade or Travel Preparations to buff your guys and see them grow. 

Urza, Prince of Kroog

Urza, Prince of Kroog

Urza, Prince of Kroog strongly rewards you for building an artifact creature-based deck around it. Adding +2/+2 to each artifact creature you control is huge, and you can add it to decks that already produce a steady stream of artifact creature tokens. 

Urtet, Remnant of Memnarch

Urtet, Remnant of Memnarch

The first myr lord and a 5-color one, Urtet, Remnant of Memnarch is nice because it allows you to play five colors, make a bunch of Myr tokens, and untap each myr you’ve used already, so tapping them for mana production is free. Besides the improved mana production abilities, interactions like convoke and improvise get a lot better, Lodestone Myr can get double buffs each turn from your myrs, while Coretapper can put two charge counters on artifacts.

Best Colorless Lords

Brass Herald

Brass Herald

Probably one of the first colorless lords ever created, Brass Herald is Adaptive Automaton’s older brother of that can tutor for a party in a pinch.

Chief of the Foundry

Chief of the Foundry

If you’re looking for artifact lords outside of Master of Etherium, Chief of the Foundry is your creature.

Adaptive Automaton

Adaptive Automaton

Flexible and cheap, Adaptive Automaton is a great a lord for any tribe.

Foundry Inspector

Foundry Inspector

Remember how good Goblin Warchief is? Foundry Inspector tries its best to match it.

Myr Galvanizer

Myr Galvanizer

Myrs are a tribe that’s not very popular across the multiverse, but that doesn’t keep them from having a trusty lord in Myr Galvanizer.

Best Lord Payoffs

You may be wondering, why go so far as limiting your deck by using just one kind of creature? The answer to that is payoffs.

These cards heavily reward you if you commit to a single tribe. Here are some of the best ones out there:

Wrap Up

Torbran, Thane of Red Fell - Illustration by Grzegorz Rutkowski

Torbran, Thane of Red Fell | Illustration by Grzegorz Rutkowski

So there you have it! These are the most iconic lords in Magic. I hope you enjoyed the journey and met some new lordly friends for future deck innovations.

What do you think? Did I miss an absolutely iconic lord? Do you have a particular lord you like for a less-supported tribe? Let me know in the comments below or find us over on Twitter.

Have a nice day everyone!


Follow Draftsim for awesome articles and set updates:

Add Comment

Your email address will not be published. Required fields are marked *