Last updated on August 27, 2025

Famished Worldsire - Illustration by Kev Walker

Famished Worldsire | Illustration by Kev Walker

When you open your Edge of Eternities Play boosters or Collector boosters, itโ€™s very convenient to know which cards give you a guaranteed return in cash. As of July 2025, these are the most expensive cards you can get from the set, whether you want to trade for other valuable stuff or just want an idea of the expected value of boosters. Iโ€™m considering all the different Edge of Eternities-related sets:

  • Edge of Eternities (EOE) โ€” This is the main Standard set, and you can get these cards in your Play booster or Collector boosters.
  • Edge of Eternities Commander (EOC) โ€” These cards appear in the two precons and as borderless cards in Collector boosters.
  • Edge of Eternities: Stellar Sights (EOS) โ€” These cards are all land reprints. Each Collector booster contains one of these, while the Play boosters only have a 1 in 8 chance of containing one.

Lands are a huge part of Edge of Eternities. We have reprints of five shock lands and a sweet new cycle of mythic planet lands, and thereโ€™s the Stellar Sights special bonus sheet thatโ€™s full of great rare lands you can open in boosters.

We'll be looking at base version of cards, essentially those you can expect to open in Play boosters. We're considering cards that currently have a market price of $7 or more.

Note: These prices were taken from TCGplayer on July 27, 2025 and are subject to significant changes after the set fully releases.

Table of Contents show

#28. Tannuk, Steadfast Second (EOE) โ€“ $7.38

Tannuk, Steadfast Second offers a novel way to build around a red legend in EDH. For starters, you can warp your artifacts and red creatures for just 3 mana, and they have haste. You can cast them for their normal cost, or you can warp heavy hitters like Blightsteel Colossus. Itโ€™s in a similar design space to commanders that give your creatures blitz or something like it, though you're never down the creature card.

#27. Grove of the Burnwillows (EOS) โ€“ $7.39

Grove of the Burnwillows is a fun nod to MTGโ€™s past, as giving your opponent 1 life can be better or worse than losing 1 life yourself based on how aggressive or controlling your deck is. Plus, this card forms a nasty combo with Punishing Fire that allows you to get the spell back. Itโ€™s a unique land for sure, and it sees plenty of play as one of the most interesting Gruul () lands available.

#26. Ripples of Potential (EOC) โ€“ $8.00

Ripples of Potential is a very potent protection spell, similar to staples like Teferi's Protection, but your cards must have counters or it wonโ€™t work. Itโ€™s pretty specific, but the applications range from planeswalker decks to Simic () +1/+1 counters, and much more.

#25. Moraug, Fury of Akoum (EOC) โ€“ $8.06

Already a red staple in EDH, Moraug, Fury of Akoum wreaks havoc when the theme is extra combat steps. You can get extra combat steps on landfall triggers and buff your creatures. Plus, itโ€™s a cool minotaur to boot.

#24. Famished Worldsire (EOE) โ€“ $9.23

This card is expensive, but itโ€™s very potent. Think of Famished Worldsire like a Scapeshift on a really big creature. Youโ€™ll sac a chunk of lands, make this into a monster with ward, look at the a bunch of cards from your library, and put all lands into play? Well worth the 8 mana spent on it. Imagine all the landfall triggers!

#23. Godless Shrine (EOE) โ€” $9.34

The fact that some shocks don't even appear on this list is a sign that you should start picking these up if you've been waiting for them to drop. All the shocks are hovering around $7-10 for the time being, and every time these get reprinted they end up settling in around the same order. You'll never be sad opening a Godless Shrine.

#22. Cyberdrive Awakener (EOC) โ€“ $9.51

Cyberdrive Awakener is a pretty good artifact wincon that turns your gray and brown cards into 4/4 fliers for the turn. This is its first reprint since Neon Dynasty Commander, and the card sees regular play in pretty much any blue artifact EDH deck.

#21. Cosmogrand Zenith (EOE) โ€“ $9.64

Cosmogrand Zenith is a huge incentive to build around casting two spells a turn. Both modes are good, whether youโ€™re making tokens or pumping your guys. I like that it fits all kinds of white decks, from prowess/spellslinging and sacrifice, to aggro and even control. Untapping with this card should be a nightmare for your opponents.

#20. Breeding Pool (EOE) โ€“ $9.64

Shy of double digits, Breeding Pool is the green and blue shock land, and all I said about Godless Shrine applies here. Bonus points for interacting with cards that care about forests.

#19. Watery Grave (EOE) โ€“ $9.70

Watery Grave is mere pennies above Breeding Pool at the moment, though they're both equally desirable.

#18. Inkmoth Nexus (EOS) โ€“ $9.96

A staple of formats like Legacy and Modern, Inkmoth Nexus combines flying and infect, which helps you put anyone on a 10-turn clock. Itโ€™s also an artifact, so you have additional synergies with affinity, metalcraft, and so on. This card only has a handful of printings between Darksteel, Modern Masters, and Double Masters, which partially justifies the high price.

#17. Sothera, the Supervoid (EOE) โ€“ $10.08

Sothera, the Supervoid could become a staple in black aristocrats decks and join similar cards like Grave Pact. The idea is that youโ€™ll make your opponents exile their creatures when you sacrifice yours. Later, you can get one of the best cards exiled with Sothera for free.

#16. Thrumming Hivepool (EOE) โ€“ $10.09

I was once crazy for slivers, with cards like Sliver Queen and Sliver Hive. Thrumming Hivepool is a very nice addition to sliver decks since it makes two Sliver tokens with haste and double strike per turn. Surround this with sliver lords that give significant buffs and have this be a โ€œwinconโ€ of sorts.

#15. Swan Song (EOC) โ€“ $10.14

Swan Song has become a cEDH staple, and it gives you the means to stop broken combos and interactions for just 1 mana. The cost of giving your opponent a 2/2 flier is way weaker in multiplayer than in 1v1 MTG. You can also protect your own combos using this card as a Dispel. Getting enchantments is also huge, considering heavily-played cards like Underworld Breach and strong enchantment creatures.

#14. The Endstone (EOE) โ€“ $10.20

The Endstone gives you pretty interesting possibilities. You can be at 10 life, pay like 3 or 4 life to get a benefit, and at your next end step, your life returns to 10 (or 20, in EDH). And if youโ€™re casting spells and drawing, itโ€™s pretty hard not to go off; itโ€™s like having Archmage Emeritus plus Tatyova, Benthic Druid on board.

#13. Sacred Foundry (EOE) โ€“ $10.23

Shock lands are good, and this land fixes white and red colors. Sacred Foundry is huge in Boros () aggressive decks that struggle to assemble playable mana early in the game.

#12. Tekuthal, Inquiry Dominus (EOC) โ€“ $10.84

Everybody loves to double stuff, and proliferate is also a fan favorite mechanic. Itโ€™s no surprise that Tekuthal, Inquiry Dominus is heavily played in EDH given that it combines these two mechanics. Plus, itโ€™s decently statted as a 3/5 flier for just 4 mana.

#11. Quantum Riddler (EOE) โ€“ $11.10

Mulldrifter is still played here and there as a 2/2 flier that draws you two cards. This 4/6 flier can give you at least one. Itโ€™s nice to be near-hellbent, draw Quantum Riddler, and then draw two more cards later. This card gives you a nice incentive to play out your hand, not to mention that it adds an extra card to any wheel effect that discards your hand to draw a new one.

#10. Strip Mine (EOS) โ€“ $15.30

Another staple land from MTGโ€™s history, Strip Mine hasn't been reprinted that much since the early days of MTG. Being banned in Legacy and not legal elsewhere relegates this card to singleton formats like Cube and Commander or as a one-of in Vintage. Strip Mine allows you to trade one for one on lands, which slows your opponentโ€™s gameplan down or mana screws them. With some tools like Crucible of Worlds, you get to do it every turn.

#9. Ouroboroid (EOE) โ€“ $16.44

Ouroboroid spreads counters like no one. It starts by putting a +1/+1 counter on each creature you control, and two on the next turn, and multiplies from there. Each pump effect you cast on this card can be devastating. Itโ€™s a cool card to play in decks that use proliferation, counters, and even tokens, considering that sometimes just placing a +1/+1 counter on everybody is worth a card.

#8. Icetill Explorer (EOE) โ€” $16.38

Icetill Explorer combines two essentials for land-based strategies on one card, making it an instant staple in decks already running land recursion and ways to put extra lands into play. It's to 2025 what Oracle of Mul Daya was to 2010.

#7. Evendo, Waking Haven (EOE) โ€“ $22.49

Sitting over $20, hereโ€™s one of the stand-out planets. Evendo, Waking Haven reminds everyone of the pretty busted Gaea's Cradle, so the value justifies itself a bit. But Cradle is good because it enters play and immediately generates mana. With Evendo, youโ€™ll have to work a bit towards it.

#6. Uthros, Titanic Godcore (EOE) โ€“ $22.63

Like Evendo, Uthros, Titanic Godcore is a reminder that Tolarian Academy is strong. Twelve power to station this card isnโ€™t trivial to achieve, but I like that this land gives creatures something to do when theyโ€™re summoning sick. You can make a giant 7/7 Construct with Urza, Lord High Artificer or with Simulacrum Synthesizer and slowly work towards your goal.

#5. Exalted Sunborn (EOE) โ€“ $26.33

Exalted Sunborn has a pretty good pedigree from token-doubling effects that are staples in EDH, and itโ€™s a card that can see play in formats like Standard and Pioneer. White token decks want all the token doubling they can get, and the ability to fire this at just 2 mana is a nice value and tempo proposition.

#4. Mana Confluence (EOS) โ€“ $26.55

Mana Confluence is one of the better 5-color lands out there because it fixes your mana with very little downside. It isnโ€™t reprinted enough in main sets, only once in Commander Legends as a mythic. The card sees plenty of play in EDH, though itโ€™s very risky to keep losing life from your land in 20-life formats.

#3. Tezzeret, Cruel Captain (EOE) โ€“ $30.42

Tezzeret, Cruel Captain is getting a lot of praise, considering its low mana value of and all of its artifact-related abilities. Untapping creatures is very synergistic with the station mechanic since it allows them to tap again. You also get ramp when you untap artifacts like Basalt Monolith or Sol Ring for free. And speaking of Sol Ring, you can tutor it with this card, too. Tezzeretโ€™s passive ability is very exploitable; there are many ways to go infinite with artifacts, or you can just dump a bunch of them onto the battlefield.

#2. Gemstone Caverns (EOS) โ€“ $47.27

Gemstone Caverns is reaching towards $50, and itโ€™s a pretty unique card that's only been reprinted a handful of times. This card is commonly used in 3- to 5-color Commander decks, and it grants you easy access to five colors of mana if itโ€™s in your opening hand.

#1. Ancient Tomb (EOS) โ€“ $104.98

At a starting price of $120 that's now dropping, Ancient Tomb is the most expensive card you can open in Edge of Eternities. Itโ€™s a heavily-played card in formats where itโ€™s legal, and thatโ€™s mostly Vintage, Legacy, Cube, and EDH, where itโ€™s a Game Changer. Generating 2 mana per turn is broken, and many decks will gladly throw 2 life away for this benefit. Other versions of this card sell for anywhere between $100-200, and the premium versions fetch a much higher price on the market. Itโ€™s the chase card for the set, in any of its available treatments.

Promos, Alternate Art, and More

As youโ€™d expect in a modern regular MTG set, weโ€™ve got all kinds of different art treatments between borderless, viewport, galaxy foil, and more.

Sothera, the Supervoid Singularity Foil

While not a serialized card, this version of Sothera, the Supervoid appears in a small number of Collector boosters.

Borderless Triumphant Cards

Twelve rare creatures, 3 mythic rare creatures, and one mythic rare planeswalker (you guessed it, thereโ€™s Tezzeret, Cruel Captain again) have the borderless triumphant card treatment.

Borderless Surreal Space Cards

This treatment appears on 11 rare and 3 mythic rare cards. Among these, some strong surreal space cards are Nova Hellkite and Quantum Riddler.

Stellar Sights Lands

These lands from the Stellar Sights bonus sheet can be found in nonfoil and foil versions in Play boosters, and even galaxy foil treatment in Collector boosters.

Poster Stellar Sights are only available in Collector boosters.

Borderlands Viewport Lands

If the regular versions of the shock lands and the planets count among EOEโ€™s most expensive cards, imagine the same card in this gorgeous, futuristic viewport treatment. Itโ€™s as though youโ€™re watching all the action from a small window.

Special Guest Science Fiction Cards

These Special Guests remind us of old โ€˜70s and โ€˜80s science fiction magazines, or even RPG supplement material. These can appear in Play or Collector boosters, with tiny percentages. Some of the most valuable ones are Sliver Overlord, Burgeoning, and Green Sun's Zenith.

Wrap Up

The Endstone - Illustration by Ryan Pancoast

The Endstone | Illustration by Ryan Pancoast

Well, thatโ€™s about it for our first MTG adventure in space. Almost 30 cards is a lot, but many of these prices will go up and down, so some cards are really hyped while the set holds hidden gems that havenโ€™t been discovered yet. Edge of Eternities packs a bunch of goodies, and poor regular EOE cards take a back seat in this land-heavy set, except some cards like Tezzeret, Cruel Captain. And between alternate art frames and good cards for Constructed formats, this set packs huge value.

I hope you have a spectacular prerelease and pull a lot of good galaxy foil cards, but above all else, have fun. Which cards are you most excited to open? Let me know in the comments section below, or leave us a message at Draftsim Twitter/X.

Thanks for reading, and stay safe!

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