Last updated on May 27, 2025

Mechtitan - Illustration by Victor Adame Minguez

Mechtitan | Illustration by Victor Adame Minguez

Legendary tokens come in many forms. Some act as win conditions, while others function as a second body that enters with or replaces another creature. Legendary tokens make some cards into essentially two permanents for the price of one, which historic and legendary-matters decks just love.

Iโ€™ve got all of Magicโ€™s legendary tokens lined up, from clunkers to downright game-enders!

What Are Legendary Tokens?

Voja, Friend to Elves - Illustration by Chris Seaman

Voja, Friend to Elves | Illustration by Chris Seaman

Legendary tokens are game objects that are created by other game objects, usually (but not always) by Magic cards. A few legendary tokens are created by secondary game pieces, like dungeons. Legendary tokens are all permanents with the legendary supertype, which means that theyโ€™re subject to the legend rule.

Note that these arenโ€™t effects that create token copies of creatures and permanents, but rather effects that generate their own, often unique tokens. Some legendary tokens are made by a few different cards, and a few other legendary tokens need multiple, specific cards in play before you can create them.

And no, the gnomes that tinker with our text and images havenโ€™t goofed up. Some of these tokens have just never been printed, either in paper or digitally.

Unranked: Prisoner Zero

Created by: The Eleventh Hour

This skirts the rule of not having cards that generate copies of other permanents, but The Eleventh Hour also changes the name of the creature that youโ€™re copying to, you guessed it, Prisoner Zero. We donโ€™t have a specific token card for this ability; youโ€™ll probably use a Copy token instead.

The rest of this sagaโ€™s abilities are centered around doctors, specifically the creature type (hello, Arcade Gannon). The best home is probably either a 4-color or 5-color The Fourteenth Doctor deck, whether youโ€™re running it on its own or with a doctorโ€™s companion.

Unranked: Xenagos Ascended

Created by: Defeat a God Challenge Deck

Xenagos Ascended comes to us from Journey into Nyxโ€™s Defeat a God Challenge deck, part of the Heroโ€™s Path event. The Defeat a God begins with Xenagos Ascended and two Rollicking Throngs on the battlefield, and the point of the event is to beat the deck by removing all revelers, then Xenagos itself. It technically counts as a legendary token, so here it is.

Unranked: Temmet, Vizier of Naktamun

Temmet, Vizier of Naktamun embalm token

Created by: Temmet, Vizier of Naktamun

This just feels like it doesnโ€™t capture the spirit of the โ€œlegendary tokenโ€ thing. Temmet, Vizier of Naktamun exists both as a card and as a token because it has an embalm ability. The tokenโ€™s only as good as the original. (Thank you, Bloomburrow, for not giving us a legendary creature with offspring.)

#32. Mowu

Created by: Jiang Yanggu

Mowu is a good boy. Now I have to cover his ears becauseโ€ฆ wellโ€ฆ I only see this card as a โ€œmaybeโ€ in dog decks and planeswalker/proliferate decks. I like Jiang Yangguโ€™s ultimate ability as a late game pump, though.

#31. Urami

Urami Magic: Online token

Created by: Tomb of Urami

Iโ€™m sorry Urami, but a 5/5 flying demon isnโ€™t worth sacrificing all my lands in most decks. My Treasure, Powerstone, or other mana artifact token generation has to be off the charts, or Iโ€™ve got to have some way to get my lands back from the graveyard.

Otherwise, Tomb of Urami is functional as a pain land if you need some extra ways to lose life in your deck, like Betor, Ancestor's Voice.

#30. Tuktuk the Returned

Tuktuk the Returned token

Created by: Tuktuk the Explorer

Thematically? Tuktuk the Returned and Tuktuk the Explorer make a fun pair. You donโ€™t even need to dive deep into Magicโ€™s story to understand whatโ€™s going on here. But in terms of gameplay, you get two creaturefall triggers for your Impact Tremors and two bodies to sacrifice to Goblin Bombardment, and thatโ€™s pretty much it.

#29. Ashaya, the Awoken World

Ashaya, the Awoken World token

Created by: Nissa, Vastwood Seer / Nissa, Sage Animist

Ashaya, the Awoken World is Nissa, Sage Animistโ€™s -2 and is pretty much just a 4/4 elemental. To me, youโ€™re running this Nissa card for how it can help your land strategy, especially for the planeswalker ultimate that gives you mass land animation. The legendary token is fine, but itโ€™s not the reason that youโ€™ll play this flipwalker.

#28. The Atropal

The Atropal token

Created by: Tomb of Annihilation dungeon

Legendary tokens can be weird because they come from just about anything, even cards that live outside the battlefield. The Atropal is your reward for completing the Tomb of Annihilation dungeon, and itโ€™s a 4/4 god horror with deathtouch.

Dungeons are a fun way to take advantage of Obeka, Splitter of Secondsโ€™ extra upkeeps, but itโ€™s a fairly niche strategy thatโ€™s only really supported in Forgotten Realms and Baldurโ€™s Gate, and itโ€™s not quite as easy to enable as the initiative.

#27. Guenhwyvar

Guenhwyvar token

Created by: Drizzt Do'Urden

Weird combination of abilities here. Guenhwyvar has enough power to give Drizzt Do'Urden its first +1/+1 counter, but you need other sources of counters or some lords and anthems to make Drizzt stronger. Your legendary cat token is a glass canon and doesnโ€™t have much else going on.

#26. Primo, the Indivisible

Primo, the Indivisible token

Created by: Zimone, All-Questioning

Whenโ€™s the last time you had to think about prime numbers? I admittedly donโ€™t have many reasons to in my day-to-day life, but I guess math teachers everywhere have something they can use as a teaching aid.

Zimone, All-Questioning (Descartes, eat your heart out) is the kind of card that could sit in your hand or your command zone waiting for the right turn to cast it, since you need a prime number of lands on your end step to get Primo, the Indivisible. Incredibly situational, and Iโ€™ve already got a headache.

#25. Jumblebones

Jumblebones token

Created by: Ozox, the Clattering King

I like the relationship between Jumblebones and Ozox, the Clattering King. Each has a death trigger; Ozoxโ€™s trigger makes Jumblebones, and Jumblebonesโ€™ trigger returns Ozox to your hand. Neither creature can block, though, which is likely part of why itโ€™s not as popular a commander as some of the other Foundations Jumpstart cards.

#24. Cherubael

Charubael token

Created by: Inquisitor Eisenhorn

Charubael and Inquisitor Eisenhorn fit in with Clue commanders, but thereโ€™s not much to say here. The inquisitorโ€™s ability to give you a legendary flying demon token is repeatable for the first card you draw each turn, so in theory, you can also take advantage of payoffs for when your tokens enter or die like Marneus Calgar or Mirkwood Bats.

#23. The Hollow Sentinel

The Hollow Sentinel token

Created by: Venser, Corpse Puppet

The Hollow Sentinel comes from Venser, Corpse Puppet, a card that encourages you to build around artifact creatures and proliferation. Itโ€™s one of those dual-theme cards that feels like it could have been a precon, given the split focus. The nice thing is that Venser gives you an easy way to get another Hollow Sentinel, though I kind of wish there were an easier way to play this in a Grixis artifact or artifact creature deck.

#22. Phobos

Phobos token

Created by: The Spear of Leonidas

Kassandra, Eagle Bearer tutors for The Spear of Leonidas, and the spear can create a legendary horse token named Phobos. Thatโ€™s a lot of value from one creatureโ€™s enters ability and an equipmentโ€™s attack trigger. Donโ€™t get me wrong; I like the combination. But Phobos feels like an afterthought. Iโ€™ll usually want a double strike attack or a rummage than a slightly wider board.

#21. Stangg Twin

Stangg Twin token

Created by: Stangg & Stangg, Echo Warrior

Stangg, Echo Warrior is a vast improvement over Stangg, so much that I donโ€™t want to talk about the older card at all. Both give you a Stangg Twin token, though Stangg, Echo Warrior makes things interesting by cloning the auras and equipment you attach to it. The token isnโ€™t much to write home about, but what you do with itโ€ฆ Iโ€™m starting to get brewing ideas.

#20. Vecna

Vecna token

Created by: Eye of Vecna + Hand of Vecna + The Book of Vile Darkness

Kaldra, but make it D&D. Vecna has all the triggered abilities of its component permanents, plus indestructible to help keep it around. The token is good, but the triple black mana pips on The Book of Vile Darkness make it harder to play outside of mono-black decks. Itโ€™s a pretty flavorful inclusion if youโ€™re doing a Cecily, Haunted Mage and Othelm, Sigardian Outcast deck for your Stranger Things cards, though.

#19. Icingdeath, Frost Tongue

Icingdeath, Frost Tongue

Created by: Icingdeath, Frost Tyrant

Icingdeath, Frost Tongue is the legendary equipment token you get when Icingdeath, Frost Tyrant dies. Itโ€™s a white dragon for decks that want white dragons, and itโ€™s on-theme for decks like Hylda of the Icy Crown that want to tap down their opponentsโ€™ creatures.

#18. Tiny

Tiny token

Created by: Sophia, Dogged Detective

Tiny is designed to be the legendary token that enters alongside Sophia, Dogged Detective, a backup commander for Murders at Karlov Manorโ€™s Deep Clue Sea precon. The token itself is basically a bear as a 2/2 with trample, and the card that makes it fits alongside artifact tokens and dogs alike.

#17. Laserbeak + Ravage

Created by: Soundwave, Sonic Spy / Soundwave, Superior Captain

How many cards do you know that create two different legendary tokens? Soundwave, Superior Captain gives you either Ravage or Laserbeak depending on the mana values of the spells you cast; this is one of the Transformers cards youโ€™ll likely cast for its more than meets the eye cost more often than not. Esper () isnโ€™t the first color combination I think of for a token deck, but Soundwave gives you a reason to do it.

#16. Karox Bladewing

Karox Bladewing token

Created by: Verix Bladewing

Two-for-one bodies, this time with kicker. Dragons have enough cost reducers that you can often get both Karox Bladewing and Verix Bladewing for 5 mana. There are definitely more impactful dragons at that point in the mana curve, but this pair does a decent job helping to keep those pricier dragon decks on-budget.

#15. Voja + Voja, Friend to Elves + Voja Fenstalker

Created by: Tolsimir Wolfblood / Tolsimir, Friend to Wolves / Tolsimir, Midnight's Light (respectively)

With 5/5 power and toughness to go with its trample ability, Voja Fenstalker is objectively the best token that Voja has ever had. Tolsimir, Friend to Wolves is the better commander, while Tolsimir Wolfblood is the best general support piece. Youโ€™re likely using these in wolf decks, though the oldest Tolsimir works in any Selesnya () creature deck.

#14. Voloโ€™s Journal

Created by: Volo, Itinerant Scholar

Volo just wants to complete his Pokรฉdex. Itโ€™s hard to interact with Volo's Journal given its hexproof ability, and it can be a good source of card draw in a deck with a variety of creature types. Its best fit is with Volo, Guide to Monsters, of course, but other decks that arenโ€™t aiming for creature type synergies can use it for a source of extra cards, and they can use Volo as a source of two historic permanents.

#13. Keimi

Keimi token

Created by: Tatsunari, Toad Rider

Sultai () enchantress, anyone? Tatsunari, Toad Rider and Keimi both want you casting enchantments, either to get your legendary frog or to leech away your opponentsโ€™ life. Two mana is all it takes to make them both unblockable, but of course there are auras that accomplish the same thing. Rider and toad are truly in sync.

#12. Cragflame

Craigflame token

Created by: Mabel, Heir to Cragflame

Definitely one of the cuter card combinations among legendary tokens and the cards that make them. Mabel, Heir to Cragflame brings the Cragflame token along when it enters. Itโ€™s a mouse lord, sure, but youโ€™re also in good colors for equipment and their payoffs. The Cragflame token grants a stat buff along with vigilance, haste, and trample, so Mabel isnโ€™t a bad budget inclusion with other equipment commanders.

#11. Kaldra

Kaldra token

Created by: Helm of Kaldra + Shield of Kaldra + Sword of Kaldra

You need all these Kaldra themed equipment to activate Helm of Kaldraโ€™s ability. Kaldra itself has good stats as a 4/4, but all of these equipment auto-attach as part of the Helmโ€™s ability to grant the avatar token haste, trample, first strike, and indestructible, not to mention a +5/+5 stat pump and a removal ability that works nicely with punch and fight spells. Itโ€™s 11 mana to bring all these equipment out โ€œfairly,โ€ so assembling Kaldra can be a risky investment, but itโ€™s a powerful combination once you get there.

#10. Tamiyoโ€™s Notebook

Tamiyo's Notebook token

Created by: Tamiyo, Compleated Sage

Sheโ€™s got a Logbook, a Journal, and a Notebookโ€ฆ I get it, Tamiyo. Iโ€™m also a sucker for stationary. Tamiyo's Notebook is the ultimate ability you get from Tamiyo, Compleated Sage. Itโ€™s much more interactable than an emblem, and it simply taps to let you draw a card while giving all your spells cost reduction. Yay for its abilities, but boo that you lose your legendary token to artifact removal.

#9. First Mate Ragavan

First Mate Ragavan token

Created by: Baral and Kari Zev

Spellslinger decks appreciate two-for-one creature cards, since they want to fill their slots with instants and sorceries. Baral and Kari Zev can bring along First Mate Ragavan, and timing is everything. You can bring out Ragavan as a chump blocker during an opponentโ€™s turn, or you can use it to widen your board before you attack. It also has the perfect power (2) to sacrifice to Anhelo, the Painterโ€™s casualty ability.

#8. Scion of the Deep

Scion of the Deep token

Created by: Kiora, the Rising Tide

Scion of the Deep is a legendary octopus you can get from enabling Kiora, the Rising Tideโ€™s threshold ability. Kioraโ€™s mono-blue identity lets you use it with self-mill decks and discard decks, and it slots in nicely alongside sea creature commanders.

#7. Ragavan

Ragavan token

Created by: Kari Zev, Skyship Raider

This Ragavan token only exists during combat unless youโ€™ve got Kari Zev, Skyship Raider around. Kari Zev is a 2-mana pirate that fits in nicely with decks that care about pirates and legendary permanents. Decks like Samut, Vizier of Naktamun or Neriv, Heart of the Storm that care about creatures that entered this turn also take advantage of continuous Ragavan tokens.

#6. Avacyn

Avacyn token

Created by: Battle at the Helvault

Big angels with keywords are good, full stop. Battle at the Helvault wraps up and gives you Avacyn, a legendary token with flying, vigilance, and indestructible. An 8/8 in the air thatโ€™s hard to block and that sticks around as a blocker is worth waiting or proliferating for.

But you know what? I like the idea of manipulating the sagaโ€™s lore counters so that it stays around and youโ€™re just constantly exiling everybodyโ€™s permanents.

#5. Beau

Beau token

Created by: Bonny Pall, Clearcutter

Beau is a good payoff for playing lots and lots of lands. Bonny Pall, Clearcutter helps to fuel that by letting you play an extra land from your hand or graveyard when you attack, an ability that works whether youโ€™re tutoring lands to your hand or self-milling them into your graveyard.

#4. Mechtitan

Mechtitan Token

Created by: Mechtitan Core

A no-brainer to include alongside any vehicle commander. Mechtitan is fairly trivial to assemble, especially when you rely on Thopter token generators to give you creatures for crew abilities. Mechtitan has a great combination of combat keywords, and itโ€™s not that bad if your giant construct gets removed since you get everything but the Mechtitan Core back when it leaves.

#3. Boo

Boo token

Created by: Minsc, Beloved Ranger & Minsc & Boo, Timeless Heroes

Boo comes in as a hasty trampler, regardless of which card generates it. Minsc, Beloved Ranger only gives you a hamster when it enters, but its activated ability is a mana sink that pumps up a creature of your choice. This Naya () Minsc card is sometimes used as a Birthing Pod commander.

Minsc & Boo, Timeless Heroes is far better and more useful. The planeswalker version gives you a repeatable way to get Boo out onto the field and gives you an ability that helps you grow your creatures and a fling ability on the other. If youโ€™re flinging a hamster, you get card draw. Itโ€™s a fairly popular commander, but you can use it in support of other decks with high-power tramplers and haste creatures.

#2. Smaug

Smaug token

Created by: There and Back Again

Saga commanders, treasure commanders, and dragon commanders all want There and Back Again and the Smaug token that comes as the last chapter resolves. The 14 Treasures you get when Smaug dies is a lot of ramp, and thatโ€™s before you add cards like Xorn to the mix.

#1. Marit Lage

Created by: Dark Depths & Marit Lage's Slumber

Marit Lage is one of the most notorious legendary tokens in all of Magic. A 20/20 indestructible creature attacking you in the air can spell game over for a lot of decks, especially when you start at 20 life. And if youโ€™re ever asking yourself whether you need to run more land destruction, the combos that come from Dark Depths and Thespian's Stage should give you at least one compelling reason to say โ€œYes!โ€

Marit Lage's Slumber is the snow deckโ€™s path to this large avatar token. It can also be a 2-mana legendary enchantment that scries if your deck cares about any of those variables, but you arenโ€™t getting the most value from it if youโ€™ve got no snow.

Best Legendary Tokens Payoffs

Blood Artist

Legendary tokens benefit from some of your more general token payoffs. Blood Artist and other aristocrats are especially good if you plan to make extra legendary tokens that youโ€™ll immediately lose to the legend rule.

Yoshimaru, Ever Faithful

Many cards that create legendary tokens do so when they enter the battlefield, but some are a lot more repeatable. Any cards that care about legendary permanents or historic permanents might appreciate cards that work as a two-for-one. Yoshimaru, Ever Faithful grows with a +1/+1 counter each time a legendary permanent enters, something you can trigger by attacking with Kari Zev, Skyship Raider, for example.

Commanders like Neriv, Crackling Vanguard and Gimbal, Gremlin Prodigy reward you for having differently-named tokens, so legendary tokens are a natural way to increase your payoffs.

The Master, Multiplied

If you want to get around the legend rule, The Master, Multiplied has you covered. It also prevents you from sacrificing or exiling those more ephemeral legendary creature tokens.

Wrap Up

Boo - Illustration by Zoltan Boros

Boo | Illustration by Zoltan Boros

I donโ€™t think weโ€™ll ever stop seeing legendary tokens in Magic, and itโ€™s always possible that weโ€™ll get something to rival the likes of Smaug and Marit Lage. Theyโ€™re the kinds of cards that lead to your best post-game stories; youโ€™ll have fun annoying your friends by reminding everyone about the first time you pulled off your Dark Depths/Thespian's Stage combo, and itโ€™s those kinds of fun, โ€œI canโ€™t believe I did thatโ€ moments that make this game so fun.

Which are your favorite legendary tokens to bring onto the battlefield? What kind of legendary tokens would you like to see in future sets, either Universes Beyond or mainline Magic? Let me know in the comments below or over on the Draftsim Discord.

Until next time, stay safe!

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2 Comments

  • Clover May 27, 2025 1:27 pm

    About Mechtitan, it returns everything *except* Mechtitan Core to the battlefield. I really do wish that it was that repeatable though.

    • Timothy Zaccagnino
      Timothy Zaccagnino May 27, 2025 2:03 pm

      Oh, you’re absolutely right Clover, I’ve fixed that.
      Thanks!

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