All 22 Black Rituals in Magic Ranked
Green is certainly the “ramp color,” but it doesn’t have a monopoly on extra mana. Today I count down the best black rituals in Magic.
Read moreGreen is certainly the “ramp color,” but it doesn’t have a monopoly on extra mana. Today I count down the best black rituals in Magic.
Read moreThe plane of Arcavios is the home of the Biblioplex, a huge library that’s said to have all the known spells in the Multiverse. This is what inspired the first Strixhaven Mystical Archive, and for our return to Strixhaven, WotC saw fit to bring...
Read moreLorehold’s theme looks much better in our return to Arcavios. The cards-leaving-the-graveyard theme is pretty much the same, but WotC paid special attention to the enablers and payoffs in Secrets of Strixhaven.
Read moreDrawing cards is one of my favorite things to do in Magic. It’s one of the strongest game actions you can take, since the cards in your hand represent your options at any given moment. Then there are the payoffs that reward you for drawing those...
Read moreSecrets of Strixhaven looks like the type of set design that lends itself to combos quite easily. There’s a lot of blink, mana generation, and spell-cheating, among other hallmarks signs of a combo-heavy set.
Read moreWitherbloom wasn’t so flashy in the original Strixhaven set, but in Secrets of Strixhaven, Witherbloom is a powerful contender to the best school. It has some of the best “guild” cards, be it for Standard, Commander, or even other Eternal...
Read moreClass is in session for anyone looking to open a Secrets of Strixhaven Sealed pool. We’ve got you covered on everything you need to know for your prerelease and beyond.
Read moreBurn decks go all guns blazing on their opponents, and they’re always viable in different metagames. Today we’re going to cover the burn archetype, burn decks, and what makes them tick. We’ll also offer a few tips to combat this menacing...
Read moreI’ve got your complete guide to an infinite hand size in Magic. Just like a basketball player with big hands has a better grip on the ball, these cards should help you get a better grip on your matches!
Read moreAn avatar is a malleable creature type that can constitute many different ideas in MTG. But what can avatars do for your Constructed and Commander decks?
Read moreThere’s a cost associated with every benefit in Magic. Shocklands cost life to enter untapped. Dual lands have drawbacks that can sometimes be mitigated. But today I’m looking at a land that plays with tempo: the slow lands.
Read moreLesson was a great innovation with the release of Strixhaven… except in Commander. Avatar: The Last Airbender gave us another reason to care about this card type. Now the question is whether or not Secrets of Strixhaven will deliver on more...
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