Last updated on December 26, 2025

[REPLACE CARD]Vrestin, Menoptra Leader[/REPLACE] | Illustration by Ivan Dedov
Whovians and planeswalkers assemble! Magic: The Gathering is diving into a universe of epic timey-wimey proportions! Travel through the treasure troves of time with TARDIS, the thirteen sdoctors, and other commanders inspired by the characters on Doctor Who that you can now play in the most popular tabletop card game of all time! You may even see a shapeshifter commander that can blend into your deck build just like TARDISโs exterior blends in wherever it travels.
Where do these legendary creatures stand as commanders? Read on to discover more as we celebrate the 60th anniversary of the infamous Doctor Who series.
How Many Doctor Who Commanders Are There?

[REPLACE CARD]Ace, Fearless Rebel[/REPLACE] | Illustration by Colin Boyer
There are 76 total commanders in the Doctor Who set. [REPLACE CARD]The Fourth Doctor[/REPLACE], [REPLACE CARD]The Tenth Doctor[/REPLACE], [REPLACE CARD]The Thirteenth Doctor[/REPLACE], and [REPLACE CARD]Davros, Dalek Creator[/REPLACE] are the commanders featured in the four Doctor Who Commander precon decks. The other 68 legendary creatures are either in the 99 of one of the Doctor Who Commander decks or available from Doctor Who Collector boosters.
#76. Dan Lewis
[REPLACE IMG]Dan Lewis[/REPLACE][REPLACE CARD]Dan Lewis[/REPLACE] turns your utility artifacts such as [REPLACE CARD]Sol Ring[/REPLACE] and [REPLACE CARD]Commander's Sphere[/REPLACE] into equipment that pump creatures by +1/+0. This provides versatility in your play strategy so you can ward off stronger creatures on your opponentโs board by equipping these utility artifacts that have been turned into equipment to a creature.
Go wide with [REPLACE CARD]Treasure[/REPLACE] and/or [REPLACE CARD]Blood[/REPLACE] tokens (hey, itโs a red deck!) so you can turn them into equipment when youโre in a pinch. [REPLACE CARD]Captain Lannery Storm[/REPLACE] and [REPLACE CARD]Goldspan Dragon[/REPLACE] can get you the [REPLACE CARD]Treasure[/REPLACE] tokens you need while [REPLACE CARD]Falkenrath Celebrants[/REPLACE] and [REPLACE CARD]Blood Servitor[/REPLACE] can give you [REPLACE CARD]Blood[/REPLACE] tokens.
#75. Nardole, Resourceful Cyborg
[REPLACE IMG]Nardole, Resourceful Cyborg[/REPLACE]A Commander deck featuring [REPLACE CARD]Nardole, Resourceful Cyborg[/REPLACE] as the armyโs general can go one of many ways. Build with instants and sorceries, artifacts, or even enchantments so they can be cast with the blue mana that the scientist generates for every counter on it when you tap it.
Its undying ability reassures you always have some form of ramp on the battlefield since it returns immediately to the battlefield after dying. [REPLACE CARD]Danny Pink[/REPLACE] and [REPLACE CARD]Herald of Secret Streams[/REPLACE] are a couple of cards that synergize well with a blue +1/+1 counters deck.
#74. Donna Noble
[REPLACE IMG]Donna Noble[/REPLACE][REPLACE CARD]Donna Noble[/REPLACE] has resurrected the soulbond mechanic that debuted in 2012 when Avacyn Restored released. This human pairs up with another creature of your choice and remain connected together for as long as you remain in control of the soulbonded creatures.
Give [REPLACE CARD]Donna Noble[/REPLACE] indestructible with [REPLACE CARD]Darksteel Plate[/REPLACE] and pair it with [REPLACE CARD]Brash Taunter[/REPLACE], which is already an indestructible goblin without equipment. Have this double trouble pair incite shenanigans on your play pod by paying the three mana to activate [REPLACE CARD]Brash Taunter[/REPLACE] to fight [REPLACE CARD]Donna Noble[/REPLACE].
As long as [REPLACE CARD]Donna Noble[/REPLACE] is still two power without other modifications, [REPLACE CARD]Brash Taunter[/REPLACE] will deal 2 damage to an opponent because thatโs how much damage it was dealt when fighting [REPLACE CARD]Donna Noble[/REPLACE]. Then, on the stack, will come [REPLACE CARD]Donna Noble[/REPLACE] dealing 3 damage to one of your opponents because the human dealt two damage to the goblin and the goblin dealt one damage to the human during the fight exchange.
Hence, from this 3-mana activation off [REPLACE CARD]Brash Taunter[/REPLACE] when paired with [REPLACE CARD]Donna Noble[/REPLACE], you can easily land at least 5 damage on an opponent per turn. Attach auras and equipment to both creatures and they can deal even more damage to an opponent because of their ability, perhaps to the point of one-shotting them depending on their life total.
#73. Jenny, Generated Anomaly
[REPLACE IMG]Jenny, Generated Anomaly[/REPLACE][REPLACE CARD]Jenny, Generated Anomaly[/REPLACE] is best built as a Voltron lands matter commander because of its double strike and explore ability. [REPLACE CARD]Nesting Dragon[/REPLACE] can create 0/2 [REPLACE CARD]Dragon[/REPLACE] tokens while [REPLACE CARD]Emeria Angel[/REPLACE] can create 1/1 white [REPLACE CARD]Bird[/REPLACE] tokens when lands enter.
These can act as your blockers as you get [REPLACE CARD]Jenny, Generated Anomaly[/REPLACE] equipped with [REPLACE CARD]Swiftfoot Boots[/REPLACE], [REPLACE CARD]Zephyr Boots[/REPLACE], and other equipment to be the one formidable creature you attack with. Use [REPLACE CARD]Vexilus Praetor[/REPLACE] for the commander to get protection from everything. Donโt forget [REPLACE CARD]Crucible of Worlds[/REPLACE] to access lands from your graveyard when needed.
#72. Cult of Skaro
[REPLACE IMG]Cult of Skaro[/REPLACE]Bring out your D8 for this bad boy! [REPLACE CARD]Cult of Skaro[/REPLACE] gives you an extra benefit at random when you attack with it. Build its deck with artifact creatures for the best results since it pumps them with the thay ability and creates a 3/3 black [REPLACE CARD]Dalek[/REPLACE] artifact creature token with the sec ability.
You can also have a legendary-matters build with legendary artifact creatures like [REPLACE CARD]K-9, Mark I[/REPLACE], [REPLACE CARD]Liberator, Urza's Battlethopter[/REPLACE], and [REPLACE CARD]Imotekh the Stormlord[/REPLACE] for added artifact and legendary permanent benefits.
#71. Kate Stewart
[REPLACE IMG]Kate Stewart[/REPLACE][REPLACE CARD]Kate Stewart[/REPLACE] is best built with cards that have the suspend mechanic like [REPLACE CARD]Plunder[/REPLACE] and [REPLACE CARD]Ivory Giant[/REPLACE] so you can get the triggers to create [REPLACE CARD]Soldier[/REPLACE] creature tokens.
Cards with suspend are sent into exile with time counters on them. A time counter is deducted on every upkeep. While the mana cost on Kateโs attack trigger high, this commander can smash for the win when you get to a certain point in the match.
#70. Yasmin Khan
[REPLACE IMG]Yasmin Khan[/REPLACE][REPLACE CARD]Yasmin Khan[/REPLACE] is a doctorโs companion that gives you further access to your resources when exiling the top card of your library after tapping this card. Tap [REPLACE CARD]Yasmin Khan[/REPLACE] on an opponentโs turn to see if you have an instant spell that can deal with a rambunctious board state (board wipes like [REPLACE CARD]Blasphemous Act[/REPLACE]) or problem creature (targeted removal like [REPLACE CARD]Lux Cannon[/REPLACE]).
#69. Astrid Peth
[REPLACE IMG]Astrid Peth[/REPLACE][REPLACE CARD]Astrid Peth[/REPLACE] adds to the small arsenal of mono-white cards with [REPLACE CARD]Food[/REPLACE] token synergy. Add [REPLACE CARD]The Underworld Cookbook[/REPLACE] and mono-white halfling creatures with [REPLACE CARD]Food[/REPLACE] token synergy from The Lord of the Rings: Tales of Middle-earth. Incorporate [REPLACE CARD]Academy Manufactor[/REPLACE], [REPLACE CARD]Sarah Jane Smith[/REPLACE], and [REPLACE CARD]Bygone Bishop[/REPLACE] to generate [REPLACE CARD]Clue[/REPLACE] tokens.
#68. The Fugitive Doctor
[REPLACE IMG]The Fugitive Doctor[/REPLACE][REPLACE CARD]The Fugitive Doctor[/REPLACE] rewards you for sacrificing [REPLACE CARD]Clue[/REPLACE] tokens in exchange for an instant or sorcery spell in your graveyard to gain flashback. [REPLACE CARD]Tireless Tracker[/REPLACE] and [REPLACE CARD]Elmar, Ulvenwald Informant[/REPLACE] can give you the [REPLACE CARD]Clue[/REPLACE] tokens needed for the time lord doctorโs ability.
Include other instant and sorcery spells that already have lower flashback costs like [REPLACE CARD]Moment's Peace[/REPLACE] and [REPLACE CARD]Firecat Blitz[/REPLACE]. You can use [REPLACE CARD]The Fugitive Doctor[/REPLACE]โs ability to reduce spells with a high flashback value like [REPLACE CARD]Visions of Ruin[/REPLACE] and [REPLACE CARD]Storm the Festival[/REPLACE].
#67. Jo Grant
[REPLACE IMG]Jo Grant[/REPLACE][REPLACE CARD]Jo Grant[/REPLACE] resurrects the cycling mechanic first introduced in Urzaโs Saga. And what textual flavor, too, because of the motorcycle in the picture! Build your deck with artifacts, legendaries, and sagas for them to gain cycling when [REPLACE CARD]Jo Grant[/REPLACE] is on the battlefield. Incorporate other cards with low cycling costs like [REPLACE CARD]Angelsong[/REPLACE] and [REPLACE CARD]Hollow One[/REPLACE].
#66. Graham OโBrien
[REPLACE IMG]Graham O'Brien[/REPLACE][REPLACE CARD]Graham O'Brien[/REPLACE] rewards you with [REPLACE CARD]Food[/REPLACE] tokens for casting cards from exile and the graveyard. As a bonus, as a doctorโs companion, you can have two companions if another commander is one of the doctor commanders in the set. Have [REPLACE CARD]The Thirteenth Doctor[/REPLACE] as the secondary commander for more synergy. Use cards with the suspend mechanic like [REPLACE CARD]Search for Tomorrow[/REPLACE] to earn [REPLACE CARD]Food[/REPLACE] tokens when those cards are cast from exile.
#65. Romana II
[REPLACE IMG]Romana II[/REPLACE]Token players rejoice! [REPLACE CARD]Romana II[/REPLACE] copies one of your tokens as long as it enters the battlefield on that turn. Get more tap triggers by using [REPLACE CARD]Puppet Strings[/REPLACE] and [REPLACE CARD]The Moment[/REPLACE] to untap [REPLACE CARD]Romana II[/REPLACE].
Choose this time lord scientist to be a doctorโs companion to [REPLACE CARD]The Fourth Doctor[/REPLACE] to copy [REPLACE CARD]Food[/REPLACE] tokens the doctor creates. If [REPLACE CARD]Romana II[/REPLACE] is your only commander, take advantage of [REPLACE CARD]Oketra's Monument[/REPLACE] for mono-white synergy.
#64. Leela, Sevateem Warrior
[REPLACE IMG]Leela, Sevateem Warrior[/REPLACE][REPLACE CARD]Leela, Sevateem Warrior[/REPLACE] is a doctorโs companion that gets strong whenever an opponent draws a card beyond the one they draw on their draw step. Watch out, blue players!
Because of this human warriorโs very contingent conditions, pair it with a doctor like The Sixth Doctor to have a more valuable primary commander. Copy legendary spells including [REPLACE CARD]The Great Henge[/REPLACE], [REPLACE CARD]Mox Amber[/REPLACE], and [REPLACE CARD]The Immortal Sun[/REPLACE] with ease because the legend rule doesnโt apply with [REPLACE CARD]The Sixth Doctor[/REPLACE] on the field as it copies these spells.
#63. The Master, Formed Anew
[REPLACE IMG]The Master, Formed Anew[/REPLACE]Say that your best creature is going to face removal. Have [REPLACE CARD]Teferi, Mage of Zhalfir[/REPLACE] on the battlefield so [REPLACE CARD]The Master, Formed Anew[/REPLACE] has flash. Cast it and have it become that creature thatโs about to be removed so you can essentially save that destroyed creature by having [REPLACE CARD]The Master, Formed Anew[/REPLACE] take on its abilities.
#62. Alistair, the Brigadier
[REPLACE IMG]Alistair, the Brigadier[/REPLACE][REPLACE CARD]Alistair, the Brigadier[/REPLACE] has the same pay 8 mana ability when it attacks to buff up its army as [REPLACE CARD]Kate Stewart[/REPLACE], except X is based on the number of historic permanents you control. Fill your deck with artifacts, legends, and sagas to get the historic spell cast triggers to generate white [REPLACE CARD]Soldier[/REPLACE] tokens.
Throw in soldier tribal deck staples like [REPLACE CARD]Kinsbaile Cavalier[/REPLACE], [REPLACE CARD]Myrel, Shield of Argive[/REPLACE], [REPLACE CARD]Horn of Gondor[/REPLACE], [REPLACE CARD]Aegis of the Gods[/REPLACE], [REPLACE CARD]Horn of Valhalla[/REPLACE], and [REPLACE CARD]Captain of the Watch[/REPLACE].
#61. Jamie McCrimmon
[REPLACE IMG]Jamie McCrimmon[/REPLACE][REPLACE CARD]Jamie McCrimmon[/REPLACE] is another Doctor Who commander who synergizes with historic spells. Have enough ramp to cast higher-cost historic spells to buff it up at least two to three times per turn. The higher-cost historic spells could be [REPLACE CARD]Akroma's Memorial[/REPLACE] and legendary Eldrazi spells like [REPLACE CARD]Ulamog, the Ceaseless Hunger[/REPLACE] and [REPLACE CARD]Ulamog, the Infinite Gyre[/REPLACE].
#60. Ace, Fearless Rebel
[REPLACE IMG]Ace, Fearless Rebel[/REPLACE][REPLACE CARD]Ace, Fearless Rebel[/REPLACE] thrives off sacrifice artifacts to get counters and fight an opponentโs target creature. Think of Ace as a slow board wipe tactic that an opponent can only control by using targeted removal on the creature.
Myr typal cards that create artifact tokens like [REPLACE CARD]Myr Matrix[/REPLACE], [REPLACE CARD]Myr Turbine[/REPLACE], and [REPLACE CARD]Myr Battlesphere[/REPLACE] give you constant access to blockers and sacrifice dummies for Aceโs attack trigger.
Have Ace as a doctorโs companion to The War Doctor. This way, you can include cards that give you extra attack steps like [REPLACE CARD]Raiyuu, Storm's Edge[/REPLACE] and [REPLACE CARD]Howl of the Horde[/REPLACE] to take advantage of Aceโs attack trigger an additional time each turn.
#59. Nyssa of Traken
[REPLACE IMG]Nyssa of Traken[/REPLACE][REPLACE CARD]Nyssa of Traken[/REPLACE] is another Doctor Who commander that thrives off sacrificed artifacts on its attack step, except in blue instead of green. Whatโs great about this card is that you can sacrifice any number of artifacts that you have on your battlefield to tap creatures on an opponentโs side equal to the artifacts sacrificed and to draw that many cards.
Blue artifact token generators like [REPLACE CARD]Sai, Master Thopterist[/REPLACE], [REPLACE CARD]Efficient Construction[/REPLACE], and [REPLACE CARD]Skystrike Officer[/REPLACE] make multiple artifact tokens to sacrifice them in one blow for extra value.
#58. The Face of Boe
[REPLACE IMG]The Face of Boe[/REPLACE]Hasten time itself by playing The Face of Boe as your commander. Get more value for your mana by casting [REPLACE CARD]Lotus Bloom[/REPLACE] and [REPLACE CARD]Mox Tantalite[/REPLACE] for their 0 suspend cost after tapping [REPLACE CARD]The Face of Boe[/REPLACE] for them to go directly onto the battlefield rather than wait a few turns to get the ramp you need.
#57. The Dalek Emperor
[REPLACE IMG]The Dalek Emperor[/REPLACE][REPLACE CARD]The Dalek Emperor[/REPLACE] can come in with just a black and red mana if you have at least five Daleks on the battlefield because of its affinity ability. Since there are only two other Dalek creature cards, [REPLACE CARD]Dalek Squadron[/REPLACE] and [REPLACE CARD]Dalek Drone[/REPLACE], this deck would benefit from black and red changeling creature cards.
Creatures with changeling like [REPLACE CARD]Bloodline Pretender[/REPLACE] and [REPLACE CARD]Taurean Mauler[/REPLACE] are essential for expanding your Dalek creature base so they all have haste coming onto the battlefield. Incorporate [REPLACE CARD]Maskwood Nexus[/REPLACE] and [REPLACE CARD]Birthing Boughs[/REPLACE] for [REPLACE CARD]Shapeshifter[/REPLACE] tokens with changeling that are also considered Dalek creatures for [REPLACE CARD]The Dalek Emperor[/REPLACE]โs affinity ability.
#56. Duggan, Private Detective
[REPLACE IMG]Duggan, Private Detective[/REPLACE][REPLACE CARD]Duggan, Private Detective[/REPLACE] is best built as a card draw deck so its power and toughness are as high as possible. Incorporate infinite hand size spells including [REPLACE CARD]Nyssa of Traken[/REPLACE][REPLACE CARD]Reliquary Tower[/REPLACE], and [REPLACE CARD]Spellbook[/REPLACE].
Expedite your card draw strategy with [REPLACE CARD]Clue[/REPLACE] token generators like [REPLACE CARD]Tamiyo's Journal[/REPLACE] and [REPLACE CARD]Trail of Evidence[/REPLACE]. And you can stave off a problem creature by getting Dugganโs power high enough to deal twice his power to it.
#55. Sergeant John Benton
[REPLACE IMG]Sergeant John Benton[/REPLACE][REPLACE CARD]Sergeant John Benton[/REPLACE] is best built as a Voltron commander to get combat damage through with many pieces of equipment and auras attached to it because of its trample ability. Itโs also a group hug commander because of how you and the opponent dealt combat damage can draw cards equal to that amount of damage dealt.
Voltron staples, including [REPLACE CARD]Swiftfoot Boots[/REPLACE], [REPLACE CARD]Ancestral Mask[/REPLACE], and [REPLACE CARD]Mithril Coat[/REPLACE], strengthen and protect [REPLACE CARD]Sergeant John Benton[/REPLACE] to stay on the battlefield longer.
#54. Susan Foreman
[REPLACE IMG]Susan Foreman[/REPLACE][REPLACE CARD]Susan Foreman[/REPLACE] is best built into a planar deck with the new plane cards from Doctor Who like [REPLACE CARD]Amy's Home[/REPLACE], [REPLACE CARD]Bowie Base One[/REPLACE], and [REPLACE CARD]Coal Hill School[/REPLACE]. If you arenโt playing Planechase, you can still utilize [REPLACE CARD]Susan Foreman[/REPLACE] as a mana dork and a doctorโs companion.
#53. Sarah Jane Smith
[REPLACE IMG]Sarah Jane Smith[/REPLACE][REPLACE CARD]Sarah Jane Smith[/REPLACE] only creates one [REPLACE CARD]Clue[/REPLACE] token per turn. There would be more value if the human detective could create a [REPLACE CARD]Clue[/REPLACE] token on every historic spell cast. Pair this creature with [REPLACE CARD]The Eighth Doctor[/REPLACE].
#52. Rassilon, the War President
[REPLACE IMG]Rassilon, the War President[/REPLACE][REPLACE CARD]Rassilon, the War President[/REPLACE] is a Doctor Who commander that brings back the conspire mechanic first introduced in Shadowmoor. Use [REPLACE CARD]Virtue of Knowledge[/REPLACE] and [REPLACE CARD]Lithoform Engine[/REPLACE] to copy the cardโs exile ability so you have more cards to play from exile while the time lord noble remains on the battlefield.
#51. Rory Williams
[REPLACE IMG]Rory Williams[/REPLACE]You have to wait for three turns for [REPLACE CARD]Rory Williams[/REPLACE] to hit the battlefield because of its suspend ability if you cast it from your hand or the command zone. Fortunately, with [REPLACE CARD]Amy Pond[/REPLACE] as Roryโs partner, you can remove time counters from [REPLACE CARD]Rory Williams[/REPLACE] when Amy deals combat damage.
[REPLACE CARD]Mox Tantalite[/REPLACE], [REPLACE CARD]Star Whale[/REPLACE], and [REPLACE CARD]Wheel of Fate[/REPLACE] are a few of the many synergistic suspend cards that can be included when you partner the two humans together.
#50. Amy Pond
[REPLACE IMG]Amy Pond[/REPLACE][REPLACE CARD]Amy Pond[/REPLACE] can be built as a Voltron suspend spell matters commander. Equip and enchant the human to ensure combat damage goes through and have enough suspend cards on the field at all times to get Amyโs trigger. [REPLACE CARD]Shivan Meteor[/REPLACE] and [REPLACE CARD]Pardic Dragon[/REPLACE] can be some of the suspend cards if you choose to do a mono-red build without partnering Amy with [REPLACE CARD]Rory Williams[/REPLACE].
#49. The Rani
[REPLACE IMG]The Rani[/REPLACE][REPLACE CARD]The Rani[/REPLACE] is another Doctor Who Grixis commander whoโs an expert at turning your opponents against each other, making it one of the best goad commanders in MTG. The time lord scientist rewards you with [REPLACE CARD]Clue[/REPLACE] because of its investigative ability whenever a goaded creature does combat damage to an opponent. Incorporate [REPLACE CARD]Baeloth Barrityl, Entertainer[/REPLACE] to get [REPLACE CARD]Treasure[/REPLACE] tokens for ramp and [REPLACE CARD]Shiny Impetus[/REPLACE] to goad another creature. This card is much like [REPLACE CARD]Mark of the Rani[/REPLACE] thatโs created when [REPLACE CARD]The Rani[/REPLACE] enters the battlefield.
#48. K-9, Mark I
[REPLACE IMG]K-9, Mark I[/REPLACE][REPLACE CARD]K-9, Mark I[/REPLACE] debuts as a Doctor Who commander whoโs also the first robot dog in MTG. Have an [REPLACE CARD]Unctus, Grand Metatect[/REPLACE] in the build so that [REPLACE CARD]K-9, Mark I[/REPLACE] becomes tapped, you can draw a card, then discard the card. Plus, Unctus will have ward as long as this robot dog is untapped. [REPLACE CARD]Ioreth of the Healing House[/REPLACE] can ensure that [REPLACE CARD]K-9 Mark I[/REPLACE] always stays untapped after each combat step so all legendary creatures are protected with ward .
#47. Iraxxa, Empress of Mars
[REPLACE IMG]Iraxxa, Empress of Mars[/REPLACE][REPLACE CARD]Iraxxa, Empress of Mars[/REPLACE] thrives off of spells being cast from exile or the graveyard. Cards like [REPLACE CARD]Yasmin Khan[/REPLACE] where you can cast cards from exile and any flashback instant and sorcery spells can help you get more [REPLACE CARD]Alien Warrior[/REPLACE] creature tokens from Iraxxaโs ability.
Equipment like [REPLACE CARD]The Reaver Cleaver[/REPLACE] can ramp your deck and [REPLACE CARD]Commander's Plate[/REPLACE] can protect [REPLACE CARD]Iraxxa, Empress of Mars[/REPLACE] from colors of all targeted removal except red.
#46. Idris, Soul of the TARDIS
[REPLACE IMG]Idris, Soul of the TARDIS[/REPLACE][REPLACE CARD]Idris, Soul of the TARDIS[/REPLACE] takes on the features of the best artifact in your Commander deck with its imprint ability pumping up Idrisโs power and toughness. You could have Idris become a [REPLACE CARD]Mana Crypt[/REPLACE] or an [REPLACE CARD]Arcane Signet[/REPLACE] to ramp to your wincon.
Keep in mind to have some way to proliferate because of the human incarnationโs vanishing ability so that it stays on the battlefield longer. [REPLACE CARD]Sword of Truth and Justice[/REPLACE], [REPLACE CARD]Karn's Bastion[/REPLACE], and [REPLACE CARD]Throne of Geth[/REPLACE] can help you have continuous proliferate resources to keep Idris on the battlefield.
#45. Bill Potts
[REPLACE IMG]Bill Potts[/REPLACE]Since you have to target [REPLACE CARD]Bill Potts[/REPLACE] with an instant or sorcery spell to get the humanโs copy trigger, this is another Doctor Who commander that can thrive off a Voltron build. While you can choose new targets, instead choose to pump up [REPLACE CARD]Bill Potts[/REPLACE] again with the copy. [REPLACE CARD]Spellbinder[/REPLACE] and [REPLACE CARD]Lithoform Engine[/REPLACE] can further copy instant and sorceries as added value for this deck build.
#44. The Cyber-Controller
[REPLACE IMG]The Cyber-Controller[/REPLACE][REPLACE CARD]The Cyber-Controller[/REPLACE] is like a multi-colored version of a [REPLACE CARD]Master of Etherium[/REPLACE], but with special milling and take control effects depending on how much mana you pour into the X cost.
Since the cards you have gained control of become 2/2 [REPLACE CARD]Cyberman[/REPLACE] artifact creatures, maybe implement cards with the face-down creatures with the morph mechanic. Pump the Cyberman artifact creatures and other face-down ones with [REPLACE CARD]Ixidor, Reality Sculptor[/REPLACE]. Reduce the mana cost of face-down creatures with [REPLACE CARD]Dream Chisel[/REPLACE].
#43. Ryan Sinclair
[REPLACE IMG]Ryan Sinclair[/REPLACE][REPLACE CARD]Ryan Sinclair[/REPLACE] helps sift through your deck with its exile from the top ability whenever it attacks. Creatures, instants, sorceries, enchantments, and planeswalkers with higher mana costs will be more valuable with [REPLACE CARD]Ryan Sinclair[/REPLACE] as your commander since they can be cast for free if theyโre exiled off the top from this humanโs ability.
A [REPLACE CARD]Blasphemous Act[/REPLACE] for free. Thatโs straight blasphemy, but also so valuable!
#42. Vislor Turlough
[REPLACE IMG]Vislor Turlough[/REPLACE]On every step, you get to draw a card with [REPLACE CARD]Vislor Turlough[/REPLACE], but at the cost of losing life equal to however many cards are in your hand. Build your commander deck with a lower mana curve of mono black spells costing no more than 1 to 3 mana. That way, youโll always have something to cast and take less damage on each step.
If you donโt need it for a card draw right away, cast [REPLACE CARD]Vislor Turlough[/REPLACE], let an opponent take control of it, and goad it. Enchant [REPLACE CARD]Vislor Turlough[/REPLACE] with [REPLACE CARD]Ghoulish Impetus[/REPLACE] for it to return to the battlefield under your control when you need some card draw.
#41. Jenny Flint
[REPLACE IMG]Jenny Flint[/REPLACE][REPLACE CARD]Jenny Flint[/REPLACE] is one of the Doctor Who commanders that has partner with [REPLACE CARD]Madame Vastra[/REPLACE], so you can have two commanders if you choose. Have the deck build feature cards that generate [REPLACE CARD]Clue[/REPLACE] and [REPLACE CARD]Food[/REPLACE] tokens like [REPLACE CARD]Academy Manufactor[/REPLACE], [REPLACE CARD]Tamiyo's Journal[/REPLACE], and [REPLACE CARD]The Underworld Cookbook[/REPLACE].
#40. Madame Vastra
[REPLACE IMG]Madame Vastra[/REPLACE][REPLACE CARD]Madame Vastra[/REPLACE] is essentially unblockable as long as it remains untapped until the combat step. Land combat damage with the lizard detective so it dies, and you create a [REPLACE CARD]Clue[/REPLACE][REPLACE CARD]Food[/REPLACE] token. [REPLACE CARD]Gilded Goose[/REPLACE] and [REPLACE CARD DISPLAY=Elanor%20Gardner%2Fcard%5D%20give%20you%20more%20%5Bcard%5DFood]Elanor Gardner//card] give you more [card]Food[/REPLACE] token synergy while [REPLACE CARD]Lonis, Cryptozoologist[/REPLACE] and [REPLACE CARD]Wavesifter[/REPLACE] for [REPLACE CARD]Clue[/REPLACE] token synergy.
#39. Osgood, Operation Double
[REPLACE IMG]Osgood, Operation Double[/REPLACE]Get a [REPLACE CARD]Clue[/REPLACE] token with [REPLACE CARD]Osgood, Operation Double[/REPLACE] whenever you cast spells from the graveyard or exile rather than from your hand.
Plus, with two of them on the field because of the non-legendary token it creates when entering the battlefield, this commander also acts as a ramp to add colorless to your mana pool for an artifact spell or an ability when you tap either one.
Have instant and sorcery cards in your graveyard and give them rebound with [REPLACE CARD]Cast Through Time[/REPLACE] from Rise of the Eldrazi to get [REPLACE CARD]Clue[/REPLACE] tokens from Osgood when you recast those spells. What a fitting enchantment for a Doctor Who commander!
#38. Strax, Sontaran Nurse
[REPLACE IMG]Strax, Sontaran Nurse[/REPLACE][REPLACE CARD]Strax, Sontaran Nurse[/REPLACE] loves fighting other creatures on opponentsโ battlefields to pump itself up when you sacrifice an artifact. Have a [REPLACE CARD]Treasure[/REPLACE] token generation build with [REPLACE CARD]Tireless Tracker[/REPLACE] and [REPLACE CARD]The Reaver Cleaver[/REPLACE] and token doublers like [REPLACE CARD]Primal Vigor[/REPLACE] to have enough artifacts for Straxโs abilities.
#37. Rose Tyler
[REPLACE IMG]Rose Tyler[/REPLACE]The more suspend cards and cards with time counters that you have on the battlefield, the more time counters are put on [REPLACE CARD]Rose Tyler[/REPLACE] when it attacks. The time counters buff up the human, which would best be supported as a doctorโs companion with a doctor with blue in its color identity. Include permanents with time counters like [REPLACE CARD]Trenzalore Clocktower[/REPLACE], [REPLACE CARD]Midnight Clock[/REPLACE], and [REPLACE CARD]Ancestral Vision[/REPLACE].
#36. Clara Oswald
[REPLACE IMG]Clara Oswald[/REPLACE][REPLACE CARD]Clara Oswald[/REPLACE] is like a [REPLACE CARD]The Prismatic Piper[/REPLACE] with how you can assign it a color before the game starts, except with an extra special ability. Since Clara doubles the triggered abilities of a doctor itโs partnered with, and including [REPLACE CARD]Panharmonicon[/REPLACE] can make a doctorโs triggered ability happen three times instead of one time.
If Clara is the companion to [REPLACE CARD]The First Doctor[/REPLACE], three +1/+1 counters would go onto a creature or artifact instead of one. If acting as the companion to [REPLACE CARD]The Second Doctor[/REPLACE], opponents can draw up to three cards on your end step in exchange for not attacking you when itโs their next turn.
#35. Ashad, the Lone Cyberman
[REPLACE IMG]Ashad, the Lone Cyberman[/REPLACE][REPLACE CARD]Ashad, the Lone Cyberman[/REPLACE] rewards you by pumping itself with counters in exchange for sacrificing creatures with its casualty mechanic to copy non legendary artifact spells. Build an Ashad deck with standard artifact creatures or utility artifact spells with a token subtheme.
The tokens can be sacrificed for its abilities without destroying your key creatures. Generate artifact tokens with [REPLACE CARD]Myr Battlesphere[/REPLACE] and [REPLACE CARD]Sai, Master Thopterist[/REPLACE] and pump them with [REPLACE CARD]Vislor Turlough[/REPLACE]. Pump them with [REPLACE CARD]Master of Etherium[/REPLACE] so these tokens become 2/2s to be sacrificed with Ashadโs casualty 2 ability.
#34. The Master, Gallifreyโs End
[REPLACE IMG]The Master, Gallifrey's End[/REPLACE][REPLACE CARD]The Master, Gallifrey's End[/REPLACE] rewards you for your nontoken artifact creatures dying to dock down the highest life total amongst your opponents. It also forces them to face a villainous choice between losing 4 life or creating a token thatโs a copy of the dead creature. Zombies with graveyard recursion like [REPLACE CARD]Relentless Dead[/REPLACE] and [REPLACE CARD]Poxwalkers[/REPLACE] give you more value with constant death triggers for more villainous choice triggers.
#33. Karvanista, Loyal Lupari
[REPLACE IMG]Karvanista, Loyal Lupari[/REPLACE][REPLACE CARD]Karvanista, Loyal Lupari[/REPLACE] is an adventure commander with a sorcery that gives indestructible to all humans. With three evergreen abilities of vigilance, trample, and haste, you can easily make this a Voltron commander.
As the alien dog soldier attacks, it pumps up humans with +1/+1 counters for each human on the field. You can also build the commander with a human token theme with [REPLACE CARD]Horn of Gondor[/REPLACE] to get more counters for each attack trigger.
#32. Me, the Immortal
[REPLACE IMG]Me, the Immortal[/REPLACE][REPLACE CARD]Me, the Immortal[/REPLACE] only needs four turns to accumulate four new abilities. If itโs removed, these abilities stay with it, so you donโt have to repeat the process. If you want to save on commander tax if it goes to the graveyard, instead discard two cards from your hand and recast it for the 5 mana.
#31. The Beast, Deathless Prince
[REPLACE IMG]The Beast, Deathless Prince[/REPLACE][REPLACE CARD]The Beast, Deathless Prince[/REPLACE] can only be held back with the six stun counters it comes in with for so long. You gain control of an opponentโs permanent when it enters and attack with it to remove a stun counter.
Keep [REPLACE CARD]The Beast, Deathless Prince[/REPLACE] tapped in some way so that it can be untapped to remove a stun counter for each creature owned by another opponent that deals combat damage to them. Cards like [REPLACE CARD]New Blood[/REPLACE] and [REPLACE CARD]Olivia Voldaren[/REPLACE] help you gain control of more opponentsโ creatures to get the stun counters off [REPLACE CARD]The Beast, Deathless Prince[/REPLACE] quicker.
#30. Martha Jones
[REPLACE IMG]Martha Jones[/REPLACE][REPLACE CARD]Martha Jones[/REPLACE] thrives off of you sacrificing [REPLACE CARD]Clue[/REPLACE] tokens so that itself and another creature become unblockable when you attack. [REPLACE CARD]Tamiyo's Journal[/REPLACE] gives you constant access to a [REPLACE CARD]Clue[/REPLACE] token on your upkeep to have handy for [REPLACE CARD]Martha Jones[/REPLACE]โs sacrifice ability.
It synergizes with [REPLACE CARD]Fleeting Memories[/REPLACE] to have a player mill three cards as well whenever a [REPLACE CARD]Clue[/REPLACE] gets sacrificed. Add value with ramp and life gain by incorporating [REPLACE CARD]Academy Manufactor[/REPLACE] to get [REPLACE CARD]Food[/REPLACE] and [REPLACE CARD]Treasure[/REPLACE] tokens whenever you generate a [REPLACE CARD]Clue[/REPLACE] token.
#29. Sally Sparrow
[REPLACE IMG]Sally Sparrow[/REPLACE][REPLACE CARD]Sally Sparrow[/REPLACE] changes the time frame of when you can cast your creature spells, giving them flash. Cast one of your creatures at instant speed to act as a blocker to kill off one of your opponentโs creatures. You can get one [REPLACE CARD]Clue[/REPLACE] token per turn if your creature dies or is sacrificed somehow.
Incorporate [REPLACE CARD]Crested Sunmare[/REPLACE] into the deck build to get an indestructible horse at every end step. If none of your other creatures die for you to get a [REPLACE CARD]Treasure[/REPLACE] token on your turn, sacrifice one of the horses to [REPLACE CARD]Ashnod's Altar[/REPLACE] to get your [REPLACE CARD]Clue[/REPLACE] token instead. Turn around and use the 2 colorless mana generated from sacrificing the horse to [REPLACE CARD]Ashnod's Altar[/REPLACE] to sacrifice the [REPLACE CARD]Clue[/REPLACE] token to draw a card.
#28. Tegan Jovanka
[REPLACE IMG]Tegan Jovanka[/REPLACE][REPLACE CARD]Tegan Jovanka[/REPLACE] temporarily pumps legendary creatures and artifact creatures whenever you attack. This doctorโs companion would go great with [REPLACE CARD]The Seventh Doctor[/REPLACE] who also thrives on an artifact build to possibly get a free cast on some cards when the doctor attacks. Plus, [REPLACE CARD]Tegan Jovanka[/REPLACE] can pump [REPLACE CARD]The Seventh Doctor[/REPLACE] on attack.
#27. Adric, Mathematical Genius
[REPLACE IMG]Adric, Mathematical Genius[/REPLACE][REPLACE CARD]Adric, Mathematical Genius[/REPLACE] is another Doctor Who commander that would benefit from [REPLACE CARD]Lithoform Engine[/REPLACE] in the build because both cards copy triggered or activated abilities of your permanent. Fill your deck with permanents that have activated and triggered abilities like [REPLACE CARD]Kefnet's Monument[/REPLACE] and [REPLACE CARD]Magewright's Stone[/REPLACE] to create a value engine for Adric.
#26. Peri Brown
[REPLACE IMG]Peri Brown[/REPLACE][REPLACE CARD]Peri Brown[/REPLACE] embraces the power of convoke for each legendary, artifact, or saga spell that you cast each turn. Create a token build to easily be able to do the convoke ability every time you cast your first spell per turn. [REPLACE CARD]Horn of Gondor[/REPLACE] can create [REPLACE CARD]Soldier[/REPLACE] tokens based on the number of humans you control, so make this build a mix of the two types for best results.
#25. Ian Chesterton
[REPLACE IMG]Ian Chesterton[/REPLACE]Copy as many sagas as you want with [REPLACE CARD]Ian Chesterton[/REPLACE]. [REPLACE CARD]The Girl in the Fireplace[/REPLACE] and [REPLACE CARD]History of Benalia[/REPLACE] are examples of mono-white sagas that create creature tokens whereas more can come onto the battlefield at the same time if you pay the replicate cost as many times as you can for each saga that you cast. Each saga has its benefits, so find the right mix to replicate sagas to your heartโs content.
#24. Danny Pink
[REPLACE IMG]Danny Pink[/REPLACE][REPLACE CARD]Danny Pink[/REPLACE] and the other creatures in its army encompass a counters-matters card draw-themed Commander deck. As you build your army with more +1/+1 counters on them, cast [REPLACE CARD]Herald of Secret Streams[/REPLACE] so they become unblockable.
Have [REPLACE CARD]Trenzalore Clocktower[/REPLACE] and [REPLACE CARD]Midnight Clock[/REPLACE] for more card draw as both let you draw seven cards when they get 12 time counters on them. The [REPLACE CARD]Ozolith[/REPLACE] would make a great addition to shift around +1/+1 counters if a creature with them is removed from the battlefield.
#23. Barbara Wright
[REPLACE IMG]Barbara Wright[/REPLACE]Some sagas from Dominaria United have read ahead, but [REPLACE CARD]Barbara Wright[/REPLACE] gives all sagas read ahead. Skip to the third chapter on [REPLACE CARD]Battle at the Helvault[/REPLACE] to get an [REPLACE CARD]Avacyn[/REPLACE] token thatโll be hard to destroy unless your opponent has an exile card. Go to the third chapter of the [REPLACE CARD]War of the Last Alliance[/REPLACE] to have your creatures gain double strike for a game-ending win condition.
#22. Davros, Dalek Creator
[REPLACE IMG]Davros, Dalek Creator[/REPLACE][REPLACE CARD]Davros, Dalek Creator[/REPLACE] makes it easy for combat damage to get through with the [REPLACE CARD]Dalek[/REPLACE] artifact creature tokens with menace that it creates on every end step. Get your opponent to lose 3 life points repeatedly by attacking with these tokens with menace or with cards that drain their life totals like [REPLACE CARD]God-Pharaoh's Statue[/REPLACE] and [REPLACE CARD]Grima Wormtongue[/REPLACE].
#21. The Thirteenth Doctor
[REPLACE IMG]The Thirteenth Doctor[/REPLACE][REPLACE CARD]The Thirteenth Doctor[/REPLACE] is in one of the Commander precon legendaries partnered with the doctorโs companion [REPLACE CARD]Yasmin Khan[/REPLACE]. It's absolutely great at placing +1/+1 counters on creatures when casting a card from exile. Eventually, you can build an army of creatures with counters on them that can untap on every one of your end steps to act as blockers.
#20. The Third Doctor
[REPLACE IMG]The Third Doctor[/REPLACE][REPLACE CARD]The Third Doctor[/REPLACE] buffs itself for every token you have thatโs not a creature one. [REPLACE CARD]Academy Manufactor[/REPLACE], [REPLACE CARD]Old Gnawbone[/REPLACE], and [REPLACE CARD]Smothering Tithe[/REPLACE] would be auto-includes for the Commander deck build. Donโt forget the token doublers including [REPLACE CARD]Primal Vigor[/REPLACE], [REPLACE CARD]Parallel Lives[/REPLACE], [REPLACE CARD]Anointed Procession[/REPLACE], and [REPLACE CARD]Mondrak, Glory Dominus[/REPLACE].
#19. Wilfred Mott
[REPLACE IMG]Wilfred Mott[/REPLACE]The more time counters you have on [REPLACE CARD]Wilfred Mott[/REPLACE], the more cards you can look at during each upkeep to find which nonland permanent that you want to place on the battlefield for free. This Commander deck should have a low mana curve to get more value in casting spells for free on every upkeep.
#18. The Master, Mesmerist
[REPLACE IMG]The Master, Mesmerist[/REPLACE][REPLACE CARD]The Master, Mesmerist[/REPLACE] turns your opponents against one another in a 3- to 4-player pod. The time lord rogue gets stronger every time a creature with skulk deals combat damage to an opponent. The Master gives it to the creatures your creatures, you can get in on the skulk fun and have creatures with this ability like [REPLACE CARD]Gregor, Shrewd Magistrate[/REPLACE] and [REPLACE CARD]Gollum, Obsessed Stalker[/REPLACE].
#17. The Seventh Doctor
[REPLACE IMG]The Seventh Doctor[/REPLACE][REPLACE CARD]The Seventh Doctor[/REPLACE] can start shenanigans very quickly with opponents guessing whether the cardโs mana value is greater than the number of artifacts you already control. High-cost cards like [REPLACE CARD]Omniscience[/REPLACE] and [REPLACE CARD]Darksteel Forge[/REPLACE] would go great in this deck. If you have more artifacts than their mana value and the opponent guesses wrong, you can cast them for free.
#16. The Fifth Doctor
[REPLACE IMG]The Fifth Doctor[/REPLACE][REPLACE CARD]The Fifth Doctor[/REPLACE] likes it when youโre on the defensive rather than the offensive. Your creatures get pumped on each end step as long as you donโt attack. [REPLACE CARD]Inexorable Tide[/REPLACE], [REPLACE CARD]Tekuthal, Inquiry Dominus[/REPLACE], and [REPLACE CARD]Norn's Choirmaster[/REPLACE] are great proliferate cards that can add more counters to these creatures for you to eventually swing out for the win.
#15. The Second Doctor
[REPLACE IMG]The Second Doctor[/REPLACE][REPLACE CARD]The Second Doctor[/REPLACE] is another commander like [REPLACE CARD]Nyssa of Traken[/REPLACE] that allows you to have no maximum hand size. However, this card gives all players no maximum hand size, which makes this a group hug commander that benefits everyone. Stave off opponents who need card draw because they canโt attack you if they draw a card at your end step because of the how civil of you ability.
This would be a great commander to mill opponents with [REPLACE CARD]Teferi's Tutelage[/REPLACE] and [REPLACE CARD]Bruvac the Grandiloquent[/REPLACE]. Do self-mill and be sure to have a win condition like [REPLACE CARD]Laboratory Maniac[/REPLACE] or [REPLACE CARD]Jace, Wielder of Mysteries[/REPLACE].
#14. The Master, Multiplied
[REPLACE IMG]The Master, Multiplied[/REPLACE]The Master, Multiplied allows the legend rule to not apply, the same ability that [REPLACE CARD]Sakashima of a Thousand Faces[/REPLACE] and [REPLACE CARD]Sliver Gravemother[/REPLACE] have. When you attack with the time lord rogue, the myriad ability allows for additional tokens to enter based on how many other opponents itโs not attacking. This would be a great card in a 3- or 4-player pod to continue getting more tokens of [REPLACE CARD]The Master, Multiplied[/REPLACE].
[REPLACE CARD]Orthion, Hero of Lavabrink[/REPLACE] and [REPLACE CARD]Feldon of the Third Path[/REPLACE] can copy legendary creatures you control or that are in the graveyard for them to become legendary tokens to have multiple of them on the field thanks to [REPLACE CARD]The Master, Multiplied[/REPLACE]โs ability. Have other creatures with myriad in the build to increase how many tokens you create.
#13. The Tenth Doctor
[REPLACE IMG]The Tenth Doctor[/REPLACE]Manipulate time itself on suspend cards with [REPLACE CARD]The Tenth Doctor[/REPLACE]. When you pay the mana ability to time travel three times, you can remove 3 time counters from each suspend card you control for them to hit the battlefield faster. Cast your suspend 3 cards in one turn. On the next turn, have enough mana and ramp to cast [REPLACE CARD]The Tenth Doctor[/REPLACE] and automatically pay the mana ability for all the suspend cards to enter from exile onto the battlefield that turn.
#12. The Eighth Doctor
[REPLACE IMG]The Eighth Doctor[/REPLACE][REPLACE CARD]The Eighth Doctor[/REPLACE] does best in a self-mill deck since it can cast historic lands or another historic permanent from your graveyard once each turn. [REPLACE CARD]Dreamborn Muse[/REPLACE] can help you self-mill on every upkeep so you always have access to something to cast from your graveyard. Mill yourself big time by adding multiple [REPLACE CARD]Persistent Petitioners[/REPLACE], and donโt forget to have [REPLACE CARD]Triskaidekaphile[/REPLACE] with discard outlets to win with 13 cards in your hand.
#11. The Fourth Doctor
[REPLACE IMG]The Fourth Doctor[/REPLACE][REPLACE CARD]The Fourth Doctor[/REPLACE] is featured in one of the four Doctor Who precon decks with [REPLACE CARD]Sarah Jane Smith[/REPLACE] its companion. Together on the battlefield, the doctor creates a [REPLACE CARD]Food[/REPLACE] token when you cast a historic spell, and at the same time, the doctorโs companion gives you a [REPLACE CARD]Clue[/REPLACE] token for the same historic spell thatโs cast.
Just from casting simple ramp spells like [REPLACE CARD]Sol Ring[/REPLACE] and [REPLACE CARD]Arcane Signet[/REPLACE], you can generate so much value on any historic spell cast by reassuring both creatures are on the field simultaneously first.
#10. The War Doctor
[REPLACE IMG]The War Doctor[/REPLACE][REPLACE CARD]Teferi's Protection[/REPLACE], [REPLACE CARD]Disciple of Caelus Nin[/REPLACE], and [REPLACE CARD]Clever Concealment[/REPLACE] would synergize well with [REPLACE CARD]The War Doctor[/REPLACE]. So that you donโt lose your best creature, have the permanents that phase out for [REPLACE CARD]The War Doctor[/REPLACE]โs ability be creature tokens.
Include [REPLACE CARD]Yasmin Khan[/REPLACE] in the build for the exile synergy for [REPLACE CARD]The War Doctor[/REPLACE], since he's one of the best exile payoffs, to get more time counters. As this doctor attacks, direct the damage equal to its time counters to your opponentโs life total for an explosive game-ender.
#9. The Valeyard
[REPLACE IMG]The Valeyard[/REPLACE][REPLACE CARD]The Valeyard[/REPLACE] is a cunning diplomat with the ability to have opponents face a villainous choice an additional time. If you vote, you can do so an additional time.
[REPLACE CARD]Magister of Worth[/REPLACE] and [REPLACE CARD]Custodi Squire[/REPLACE] involve votes for benefits, where you can vote on them an additional time because of [REPLACE CARD]The Valeyard[/REPLACE]. [REPLACE CARD]Sycorax Commander[/REPLACE] and [REPLACE CARD]The Master, Gallifrey's End[/REPLACE] are examples of cards that trigger [REPLACE CARD]The Valeyard[/REPLACE]โs villainous choice trigger.
#8. The Sixth Doctor
[REPLACE IMG]The Sixth Doctor[/REPLACE][REPLACE CARD]The Sixth Doctor[/REPLACE] is a copy machine for historic spells. The doctor can synergize well with [REPLACE CARD]Volo, Guide to Monsters[/REPLACE]. Include all legendary creatures in the build to get a copy each from [REPLACE CARD]The Sixth Doctor[/REPLACE] and [REPLACE CARD]Volo, Guide to Monsters[/REPLACE] per legendary creature cast since this is an example of a historic spell. As long as you include different types of legendary creatures, you can get two copies off the cast from both these creatures instead of just the original one cast.
Benefit more from the different creature types in your build with [REPLACE CARD]Volo, Itinerant Scholar[/REPLACE], allowing you to draw cards based on how many are listed in [REPLACE CARD]Volo's Journal[/REPLACE].
#7. River Song
[REPLACE IMG]River Song[/REPLACE][REPLACE CARD]River Song[/REPLACE] lets you draw cards from the bottom of your library instead of the top, which makes for a fun, unusual way to play. It gets larger when an opponent views their library in one of three ways, damaging them equal to its power. This essentially punishes opponents for scrying, surveilling, or searching their libraries.
Card draw synergistic giants like [REPLACE CARD]Niv-Mizzet, Parun[/REPLACE] and counter doublers like [REPLACE CARD]Tekuthal, Inquiry Dominus[/REPLACE] cause additional shenanigans than just drawing cards in reverse.
#6. The Twelfth Doctor
[REPLACE IMG]The Twelfth Doctor[/REPLACE]The Twelfth Doctor gets two +1/+1 counters each time you cast a spell from your graveyard or exile because of its demonstrate ability. [REPLACE CARD]Don't Blink[/REPLACE] is a great card to include so that the cards cast from exile can go back into your library instead of being lost from the game forever. [REPLACE CARD]Impending Flux[/REPLACE] can hinder your opponents and their creatures depending on how many cards you cast from anywhere other than your hand when itโs cast.
#5. The Ninth Doctor
[REPLACE IMG]The Ninth Doctor[/REPLACE]Incorporate cards with upkeep triggers for some insane value. Triggers are already great, and doubling up on your already powerful effects can be too much to handle for some opponents.
#4. The Eleventh Doctor
[REPLACE IMG]The Eleventh Doctor[/REPLACE][REPLACE CARD]The Eleventh Doctor[/REPLACE] grants the suspend mechanic to any card you want. The lower the mana value of these cards, the less time counters that have to be placed on them when [REPLACE CARD]The Eleventh Doctor[/REPLACE] gives them suspend.
Maintain a low mana curve with creatures of mana value 3 or less so you can also give them unblockable with [REPLACE CARD]The Eleventh Doctor[/REPLACE]โs mana ability. [REPLACE CARD]Esper Sentinel[/REPLACE] can become an unblockable creature with this doctorโs mana ability while also giving you card draw value.
[REPLACE CARD]Pili-Pala[/REPLACE] and [REPLACE CARD]Grand Architect[/REPLACE] can give you infinite colored mana so that your entire creature arsenal canโt be blocked for an unexpected and riveting game-ender.
#3. The First Doctor
[REPLACE IMG]The First Doctor[/REPLACE][REPLACE CARD]The First Doctor[/REPLACE] fetches [REPLACE CARD]TARDIS[/REPLACE] from your library or graveyard so you can cast it the same turn or your next turn when it goes to your hand. Since you can pump an artifact or creature by +1/+1 whenever you cast a spell with cascade, make your build with mainly artifact creatures or vehicles that can be crewed into creatures to maintain a strong army.
#2. Missy
[REPLACE IMG]Missy[/REPLACE]Missy wants to see you and your opponentsโ nonartifact creatures get destroyed to turn them into Cybermen that return under your control. Donโt forget to have [REPLACE CARD]Chief of the Foundry[/REPLACE] and [REPLACE CARD]Master of Etherium[/REPLACE] to pump your artifact creatures and have them available for part of the time lord rogueโs villainous choice ability.
[REPLACE CARD]Lita, Mechanical Engineer[/REPLACE] can untap these artifact creatures to act as blockers on your opponentโs turn. The time lord rogue synergizes well with the Planechase format because of its chaos ensues ability.
#1. Vrestin, Menoptra Leader
[REPLACE IMG]Vrestin, Menoptra Leader[/REPLACE]All hail the alien insects as we welcome the #1 Doctor Who commander! [REPLACE CARD]Vrestin, Menoptra Leader[/REPLACE] pumps itself when it enters and brings an army of alien insects along with it.
Plus, all insects are additionally buffed whenever one or more attack. With the evasion tactic of flying, you have a higher probability of landing combat damage on your opponents.
As a Selesnya token deck, you have the tools to outrageously increase your token output with [REPLACE CARD]Anointed Procession[/REPLACE], [REPLACE CARD DISPLAY=Parallel%20Lives%2Fcard%5D%2C%20and%20%5Bcard%5DMondrak%2C%20Glory%20Dominus]Parallel Lives//card], and [card]Mondrak, Glory Dominus[/REPLACE]. [REPLACE CARD]Primal Vigor[/REPLACE] will synergize with [REPLACE CARD]Vrestin, Menoptra Leader[/REPLACE]โs token generating and +1/+1 counters abilities.
โWhoโ Will Be Your Doctor Who Commander?

[REPLACE CARD]Missy[/REPLACE] | Illustration by Ekaterina Burmak
The show, Doctor Who ran for 26 seasons between 1963 to 1989 and has continued to be an iconic sci-fi show and a British and American pop culture novelty. Whether youโre a bona fide Whovian or just a time lord novice getting started on watching Doctor Who, Magic players of all time spectrums will enjoy this fanbase set release.
Do you need inspiration for building a Doctor Who commander? Donโt let time pass you by! Visit the Draftsim Discord to connect with other Magic players who can help you out. You never know if you will make a new friend!
Enjoy every moment of your favorite tabletop card game because unfortunately, we canโt turn back time like Doctor Who.
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2 Comments
RE: Ninth Doctor – Sagas do not trigger during the upkeep step. They trigger at the start of your precombat main phase.
Thanks, fixed!
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