Last updated on November 28, 2025

Massacre Girl, Known Killer | Illustration by Billy Christian
Murders at Karlov Manor has a totally fascinating mix of cards. Underneath the disguises and cloaks there are some really out-there designs that are carving up new space in MTG. I think this set will pay off for folks who like to brew and play with buildarounds across some very powerful formats..
And thereโs a load of interesting cards! More than usual, Iโd say, which is why this is a bit longer than Iโve done before. A part of that is the huge number of far more powerful than expected uncommons, which meant the working list of โgood cardsโ I started with in building this piece was well over a hundred. Hereโs what made the final cut.
#73. The Surveil Lands
Itโs hard to evaluate how good these surveil dual lands will be. A lot better than Temples. But then? Maybe when we hit Standard rotation and the mana picture looks different weโll know more about how these perform..
#72. Leyline of the Guildpact
There are two distant 60-card format possibilities. The first is some kind of impossibly try-hard Omnath, Locus of Creation plus General Ferrous Rokiric brew in Modern, which sounds unplayable to me right now. The second is to make Widespread Thieving work in Standard, which seems more likely, but still pretty implausible.
Leyline of the Guildpact has some utility in Commander too, where cards like The Mana Rig, Fallaji Wayfarer, Hero of Precinct One, and Rienne, Angel of Rebirth might fit together with the Leyline in a Jenson Carthalion, Druid Exile deck.
#71. Izoni, Center of the Web + Kylox, Visionary Inventor + Voja, Jaws of the Conclave
Look, some fun buildaround commanders that are unplayable in the Standard of their setโs release!
#70. Persuasive Interrogators
โIf I can investigate, make five Clues and then play this, all I need is 10 mana to win the game.โ I think these Persuasive Interrogators have given you Stockholm Syndrome. But if you are that player, you only need this to work once to feel vindicated.
#69. Krenkoโs Buzzcrusher
Blinking Krenko's Buzzcrusher feels like youโre committing a crime. So this is a buzz (for me) in Commander. Outside of that, it might see play taking out Lotus Fields in Constructed, since the ability intentionally doesnโt target.
#68. Barbed Servitor
Iโm sure the Brash Taunter EDH combo decks are interested in Barbed Servitor, and that dude on MTG Arena who plays deathtouch creatures and fight spells while struggling to make Diamond is totally gonna play it. Me? I donโt really buy it.
#67. Ezrim, Agency Chief
Ezrim, Agency Chief is not the second coming of Dream Trawler, but Iโd run one if I was trying to make a blink deck work.
#66. Long Goodbye
Long Goodbye is just whatever to everyone except people playing Haughty Djinn decks on the ladder, but for them this card is an existential threat.
#65. Forensic Gadgeteer
Forensic Gadgeteer feels like a new Commander staple for artifact decks of every kind.
#64. Toxin Analysis
Toxin Analysis is a combat trick that has enough value that it could find a place outside of Limited.
#63. Novice Inspector
How good is a functional reprint of the best 1-drop pre-F.I.R.E. Design? Weโll see, but I think Novice Inspector is quite playable, at least.
#62. Cryptic Coat
This is a bit like the For Mirrodin! mechanic from Phyrexia: All Will Be One, but it uses face down cards from the top of your library instead of making a token. Blade of Shared Souls sees some play, and now that thereโs two reasonable blue equipments that make 2/2s out there, I wonder if blinking them for value would work?
Blinking the cloaked creature will return it face up. Which is bad for spells but is really good for expensive permanents. So blink Cryptic Coat and you get another 2/2 until you hit what you want and blink that. You have to build it correctly, but that can get you an unblockable giant creature or maybe a One with the Multiverse.
There have been some attempts at a kind of Standard โscamโ deck with prototype creatures, and I think this is an interesting potential improvement.
#61. Expose the Culprit
Or you can use this card instead of blink with your Cryptic Coat deck. Expose the Culprit defends your creatures from removal while also getting you access to the cards that offer big value on flip, like Unyielding Gatekeeper or even Dog Walker. This is only as good as the disguise deck. I have doubts, but it looks fun to try.
#60. Krenko, Baron of Tin Street
With Crime Novelist and Krenko, Baron of Tin Street at the head, we might have a decent goblin commander with Goblin Welder sorts of nonsense.
#59 Vannifar, Evolved Enigma
Vannifar, Evolved Enigma plays in the same space, but has some other upsides. You can choose the card to cloak and throw lands at them. Theyโll want to kill them because who knows whatโs under there? Meanwhile youโre stocking your graveyard while working through their removal. Iโm still skeptical, but I can see a version of this working.
#58. Reenact the Crime
This is the definition of sideboard power. Reenact the Crime just hoses Atraxa, Grand Unifier reanimator decks, assuming youโre passing with 4 mana up. Thatโs a big ask, but casting their binned Etali, Primal Conqueror for 4 mana is pretty big too.
#57. Felonious Rage
Monstrous Rage is likely still better, but boy would I rather have Felonious Rage in a Cacophony Scamp deck!
#56. Gleaming Geardrake
Gleaming Geardrake will grow fast if youโre sacrificing tokens quickly, which to me feels like this needs Treasures to really pop off. So this will be just fine in Commander, but I donโt think this will get there fast enough in 60-card formats.
#55. Pyrotechnic Performer
Itโs probably too much to imagine a Pioneer morph/disguise deck with this and the Khans of Tarkir morphs that flip for free like Ruthless Ripper and Temur Charger. That doesnโt mean Iโm not trying it in Explorer right off, mind you.
But 4 mana to do 3 to face while leaving a 3/2 that synergizes doesnโt seem like enough otherwise.
#54. Tomik, Wielder of Law
First, affinity for planeswalkers is just too aw, shucks! Unfortunately, Tomikโs probably not on the battlefield with Ral given their casting costs, but that's how it is, you know? Real life in Ravnica. Work is a lot and it just keeps you apart. Tomik, Wielder of Law is too busy protecting their flock of Orzhov planeswalkers, and this will absolutely help that deck finally become a thing. Maybe.
#53. Ill-Timed Explosion
We are stupidly glutted for board wipes in Standard and thereโs not much Izzet action, but Ill-Timed Explosion is super powerful. In Commander, letโs go!!! But in other formats, itโs hard to say. The kinds of decks that would like to run Mizzix's Mastery would want this, so maybe Iโm just too excited for my next favorite Cube card?
#52. Treacherous Greed
Treacherous Greed is only good in token decks, I think, but it turns out that Orzhov is pretty good at that, and those decks also tend to like lifegain and life loss synergies. Note that this is hard to make work on defense, if you got excited by the instant speed for a sec. Your defender has to live past combat and then you sac it.
#51. Snarling Gorehound
Snarling Gorehound gives you a lot of surveilling! Itโs not exactly Stitcher's Supplier, but itโs not exactly not Stitcherโs Supplier.
#50. Connecting the Dots
So what if I told you you can get a Bomat Courier effect applied to all of your attackers, but it meant you had to take a turn off to play a 2-mana enchantment. Thatโs kind of Connecting the Dots. That seems a little twitchy to make work, but in a world of Orcish Bowmasters and Sheoldred, the Apocalypse, this is mass card draw without the bad triggers. I think this will be cracked in one exact deck I canโt imagine just now and trash everywhere else.
Red has like four (?!!) better card draw options in this very set.
#49. Proftโs Eidetic Memory
Proft's Eidetic Memory feels important for Commander. Assuming youโll be drawing tons of cards in your blue decks.
#48. Alquist Proft, Master Sleuth
And hereโs one of those commanders! No one is letting you untap with Alquist Proft, Master Sleuth in a 60-card format if you have enough mana for the Sphinx's Revelation ability to matter.
#47. Case of the Locked Hothouse
If ever there was a card that looked like someone just straight up designed it for Cube, Case of the Locked Hothouse is it. Invasion of Zendikar is still better for most ramp decks in Standard. But in EDH, you drop this and itโs solved. Is that good enough for taking the turn off? No. But you are ramping in green and you likely cast this and a creature, and this is both harder to kill and has a way better effect than the other cards in the Oracle of Mul Daya range. Enchantments? Okay!
#46. Intrude on the Mind
So they give you four cards and a thopter. Or one card and a 4/4 thopter. At instant speed. Okay, itโs more often a 2-3 split, which is okay. But I can see the world where you can manipulate the Intrude on the Mind choice with the threat of a lethal block against something theyโre swinging with. Sounds big brained and fun, albeit for 5 mana.
#45. Steamcore Scholar

Is a Champion of Wits without the eternalize playable? Yes. And you might even want to be filling the graveyard with Steamcore Scholar for some sort of payoff
#44. Judith, Carnage Connoisseur
Judith, Carnage Connoisseur smells like Commander, with an Obosh, the Preypiercer companion for some damage doubling. But I can see this topending a kind of Rakdos removal pile that tips into control from midrange in Standard. Judith absolutely takes over if they live, which is kind of #storyspotlight, right? So maybe Grixis to protect them?
#43. Case of the Gateway Express
White aggro decks have cheaper removal than a Hobbit's Sting, but Selesnya enchantments in Standard might add a few of these to supplement their Ossification package with Calix, Guided by Fate (am I the only one who only ever sees Freddie Mercury here?). But this easily solves into an anthem in go-wide decks, and multiple copies will stack.
#42. Axebane Ferox
Axebane Ferox is mostly worse than Questing Beast, which it obviously calls back to. But if youโre eating their graveyard this is hexproof.
#41. Expedited Inheritance
Expedited Inheritance has to be better than I think it is, but symmetrical effects give me flashbacks to the 90s. Iโm sure this has some kind of broken Thassa's Oracle possibilities in cEDH, and Iโm sure youโll get better use out of it than your opponent in your Pia Nalaar, Consul of Revival deck, and Iโm also sure someoneโs gonna use this with Drannith Magistrate to ruin your life, but I donโt see this making it in most decks. Just that one deck weโre not thinking of yet that will get this banned.
#40. Trostani, Three Whispers
Savage Knuckleblade numbers are always welcome, and Trostani, Three Whispers will make your opponent regret they let you get to a big board stall. But how often does that happen in 60-card formats? This feels like WOTCโs thesis project, trying to see if they can make activated abilities matter again. Not quite. I do think this is reasonably busted in some kind of Bant Training Grounds deck, but that feels like a deck a YouTuber wins with but when you try it, no luck.
#39. The Pride of Hull Clade
The Pride of Hull Clade is a cool new defender deck commander lurking in a Standard set. Now to adjust the decklist so that I can give it trample โฆ.
#38. Tenth District Hero
A 4-mana 4/4 that you can play in Lurrus of the Dream-Den decks. So, a Cube card. Tenth District Hero is probably fine in an aggro deck, where itโll often be that 4/4 on installment. Open mana makes blocking a challenge for your opponent, but arenโt you winning by then? And it can protect against the least good board wipes in Standard, so thatโs something.
#37. Cease // Desist
Green and black have never had huge access to cheap card draw at instant speed. Note that you can exile zero cards with Cease / Desist and still gain two life and draw a card, and how far is that from Revitalize, which has always been marginally playable in white-based control decks? All of that with graveyard hate when you need it and putting a huge card for your collect evidence strategies? Iโm sold without even caring about the Desist side, although thatโll come down more than you think to hilarious effect.
#36. Case of the Uneaten Feast
White lifegain always wants this kind of effect, and getting a turn to do some kind of Lurrus of the Dream-Den/Underworld Breach stuff to get back your Voice of the Blessed that met its fate far too soon is reasonably big game for those decks.
#35. Case of the Stashed Skeleton
As far as 4 mana tutors go, Beseech the Mirror is often going to be better than Case of the Stashed Skeleton. And because the skeleton canโt block, this isnโt like an installment plan against aggro. Does this replace Tenacious Underdog in your black aggro decks? I dunno. But it does allow you to play beat down and then use this to grab a board wipe when the plan goes south.
Seems like a Commander staple, though.
#34. Rakdos, Patron of Chaos

#33. Break Out
Letโs say your deck is almost all small creatures. And letโs say itโs some kind of typal deck without quite enough support. Four Break Outs is like four more creatures of your type. With haste.
Or letโs say your most expensive creature is Territorial Kavu and youโre Domain Zoo. Letโs say Ragavan, Nimble Pilferer and Orcish Bowmasters are also in there. Where do you put this card in the list? Not sure, but itโs literally a better topdeck than all of those cards, usually, if you just need one more turn of beatdown.
Or imagine youโre playing the kind of deck where you find yourself just wishing Inti, Seneschal of the Sun had hasteโฆ.
#32. Lost in the Maze
So Lost in the Maze is a super expensive pre-combat Fog effect. Okay. Or you can flash it in for two to Tamiyo's Safekeeping your tapped beater. You can also toss in another mana to tap it as needed. That seems really good, especially for the kind of control decks thatโll take over if they manage to get the game to turn 6.
#31. Doppelgang
5 mana for a clone is an okay rate, but This! Is! Simic! Where 5 mana is for noobs. For ramp decks from Standard to Commander, hereโs your Doppelgang math moment: 8 mana nabs you two copies each of two things and 11 gets you three of three. Thatโs a metric ton of ETBs, especially if one of the things is like Atraxa, Grand Unifier. You probably donโt want any more lands by then, but dropping 11 mana can create nine lands, three of which can be Field of the Dead in the formats that allow it.
Note that this all works with Haughty Djinn and Case of the Ransacked Lab. With both out, you pay and you get two of two.
Of course, you know what this is going to be like in Commander. Canโt you just feel the Simic playerโs long pause for maths?
#30. Niv-Mizzet, Guildpact
Kitty is sitting pretty with that swag new collar. Iโm sure this will be yet another weird Commander buildaround, but I think Niv-Mizzet, Guildpact mostly wants to hang out in the graveyard waiting to get pulled along by your Lazav, Wearer of Faces, like Weekend at Bernieโs 2: Guildpact Edition. Maybe thatโs what they were both doing during the Murders at Karlov Manor story, doing a graveyard dungeon crawl for their DM?
#29. Drag the Canal
Dimir control can be the best deck in a format when it can play everything at instant speed. Think Standard Rogues a few years ago. Drag the Canal is no Soaring Thought-Thief, but when you follow removal with this on their end step, thatโs a ton of value, especially against aggro decks. This with a solved Case of the Pilfered Proof makes two creature tokens and two Clues in addition to the other stuff. That makes me want to try to make Esper detectives work.
This seems low impact in Commander and older formats.
#28. Insidious Roots
Whatโs happening with the uncommons in this set?? Ignore the tap for mana text for a sec. Imagine two Insidious Roots out. Thereโs enough ways to reanimate, exile, put into play and return to hand that you could feasibly activate the plant growth effect a few times in a turn. Three times and you get a lot of swole plants. They all have whatever Agatha's Soul Cauldron stuff youโre doing. And then you can tap them for mana.
This is how Golgari reanimator starts competing in a meta. They canโt just eat your graveyard for fun and profit. You get paid off for that.
#27. Kellan, Inquisitive Prodigy
I believe this adventureโs only good on turn 2. And that attack trigger is powerful when youโre worried about a Urabrask's Forge in Standard or almost anything in Commander or just want to draw a card, but Iโm as suspicious that Kellan, Inquisitive Prodigy will work as I am suspicious that Kellanโs suddenly a detective and stuff.
#26. Aftermath Analyst
This is shockingly close to World Shaper at uncommon! Aftermath Analyst allows you to Splendid Reclamation at instant speed, which feels like something I want to do, given how easy it is to recur creatures in the mill decks that want this. Since I donโt have to tap the Analyst to do this, even better. This is an uncommon by the way, so itโll fit nicely in some new designs around another fave green uncommon, Wilderness Reclamation.
#25. Undergrowth Recon
Wow. Undergrowth Recon has to be absolutely busted in some Commander combo I donโt know about yet.
#24. Deadly Cover-Up
Itโs been a while since weโve had a black board wipe that mattered. Deadly Cover-Up is still no Sunfall, but it does a lot. Would you pay 1 more mana for The End at sorcery speed to kill Sheoldred, the Apocalypse and their entire family of, well, themself? I mean, that sounds like a pretty good deal.
#23. Warleaderโs Call
Impact Tremors is legal in Pioneer, folks, and it still doesnโt really see play, even with Pia Nalaar, Consul of Revival decks running around. And this set looks like itโs going to upgrade Boros in Standard, which may not have time for this, but itโs hard to believe that a strategy of dropping this and then a huge Song of Totentanz doesnโt have a future. Of course, Iโll try this out with a blink deck, using Golden Argosy to blink the entire team of things like Spirited Companion. Itโs janky enough you might not even be mad when I beat you with it.
In EDH, there are decks that are crying for another copy of Impact Tremors, and Warleader's Call is it. Tough call if youโre Rakdos, but in my Jan Jansen, Chaos Crafter deck, we are five by five.
#22. Fugitive Codebreaker
I think Fugitive Codebreaker is officially handing Feldon, Ronom Excavator the retirement watch from mono red. Prowess with haste is awfully good, and just when you run out of gas, you can drop this and flip it for a total of 4 mana in the right deck, and draw three cards.
#21. Vein Ripper
The giant flying mythic vampire from this set is here, and Vein Ripper seems like itโs quite a bit better than normal. Itโs a big ask to make a 6-drop you have to untap with work in Standard, but if youโre the kind of Commander deck that runs Dreadhound for more Blood Artist effects, this is a powerful upgrade.
I dunno. This effect is Tendrils of Agony territory, so it wins the game with the kind of destructive board wipe no one plays anymore after things like Sunfall.
#20. Kaya, Spiritsโ Justice
Kaya, Spirits' Justice can drop, exile your Cityscape Leveler from your graveyard (while also surveilling 2) and turn a Clue or Food token, not just a thopter or spirit into a copy of it that flies. Not to mention the almost 200 creatures in Standard right now with attack triggers or even just Yargle and Multani.
And thereโs all sorts of weird value here if youโre blinking things. Or creatures with ETBs that get Oblivion Ringed by an opponent.
Oh, and Graveyard Trespasser can no longer freely eat the best beater in your graveyard as long as you have something like a Treasure lying around.
Oh, and mass graveyard exile only nets you one creature, but Lion's Sash can do it one at a time and end the game.
You can tell I like this card. This is the most interesting planeswalker theyโve made in a really long time.
#19. Lazav, Wearer of Faces
And guess who Kayaโs hanging with now? Lazav, Wearer of Faces just needs you to be attacking with a token, and with Kaya out, both can be your Cityscape Leveller for a turn if youโre also snacking on that Clue. Thatโs likely enough and thatโs only turn 5. In the meantime, Lazav is eating that Atraxa, Grand Unifier out of the opponentโs graveyard on turn 3, and maybe even as a 7/7 lifelinking flyer.
Like every Lazav, this one seems great in Commander.
#18. Doorkeeper Thrull
Doorkeeper Thrull is a cheap stax piece with flash. You love it and hate it.
#17. Anzrag, the Quake-Mole
You have to untap with Anzrag, the Quake-Mole and it has to attack. Thatโs not an insignificant ask. But most Gruul decks in Commander have plenty of haste, and cards like Bitter Reunion are in Standard, so I can see this card making a new deck archetype.
#16. Pick Your Poison
This answers like a million problems in Timeless, and Pick Your Poison seems like an awesome sideboard answer in other formats. A tiny part of the impact of Invoke Despair was that it prevented decks with one key enchantment from happening, for example Arcane Bombardment. So any format with a powerful deck that uses one key enchantment or artifact now has that deck on notice. And in Commander, how hideous is this on turn 2 to pop the tableโs mana rocks?
#15. Officious Interrogation
Officious Interrogation can be an ungodly amount of artifacts at instant speed in Commander. With an Ingenious Artillerist on the battlefield and a go-wide opponent at the table, this can just win for 2 mana. It seems a reach to imagine this working in Standard, but Iโm looking at Mandible Justiciar, Thousand Moons Smithy, and even Dowsing Device.
#14. Outrageous Robbery
Instant speed, yโall! And the cards stay there forever and you can spend your mana any way you like. Come on! Itโs not exactly Dig Through Time, sure, but people play Siphon Insight and this is way better. And Iโm positive this will help mill decks, as youโre basically Fireballing the top of their library. Outrageous Robbery indeed. This is what it takes to make Villainous Wealth playable in multiple formats.
#13. Aurelia, the Law Above
Flying, vigilance and haste is probably good enough for an angels or Boros beatdown top end in Standard. Aurelia, the Law Above swings, blocks, and against aggro probably draws a card and dissuades them from swinging in with the fifth weenie. If you look at the text, you can get this trigger from your attacks, too, which is wicked.
But this is much better in Commander, where the attack triggers will flow from all directions.
#12. Unyielding Gatekeeper
So youโre telling me I can pay 5 mana to basically Generous Gift something in Standard? And I also get a 3/2? Tell me more, Unyielding Gatekeeper.
#11. Illicit Masquerade
Illicit Masquerade has flash. So itโll often just be a reanimator spell for 4 mana at instant speed when you block with a token. It also preps your other tokens for reanimation! This is a lot!
#10. Demand Answers
This is the first time a Thrill of Possibility variant lets you sacrifice an artifact instead of discarding, and thatโs bonkers. At instant speed, you can just Deadly Dispute a doomed artifact creature for two cards in decks that donโt run black. And Demand Answers in a world of tons of artifact tokens gives red something besides impulse draw for 2 mana, which Izzet decks would rather have.
This drops as one of redโs best ever card draw spells.
#9. Case of the Crimson Pulse
Oh, look. Another one!
Yeah, I get that this means mono red draws three cards a turn if they take turn three off. But they couldnโt successfully do that for Fable of the Mirror-Breaker, so will there be time for Case of the Crimson Pulse? I donโt think so. But there are other, slower decks thatโll find this effect amazing, like a Babyโs First Necropotence Plushy.
#8. Assassin's Trophy & Lightning Helix
Key reprints of really efficient removal spells, both Assassin's Trophy and Lightning Helix will shore up their rising color pairs in Standard. And the Helix added to Pioneer will have an impact. Itโs not clear what home itโll have aside from the dedicated Niv to Light grinder lists, but I imagine something new.
#7. Massacre Girl, Known Killer
Obviously this is a party with the original Massacre Girl in Commander, but in Standard this comes down and refuels your hand in your black aggro deck on just the turn you need it. There will often be times when you have Massacre Girl, Known Killer and Sheoldred, the Apocalypse in your hand on turn 4 and youโd rather cast this.
Massacre Girl is a human, and in a Cavern of Souls and Secluded Courtyard world, I can see this as a new top end to a multicolor humans deck in Standard.
#6. Delney, Streetwise Lookout
I mean, you can just feel the decks abrew with Delney, Streetwise Lookout as a commander! This is the cheapest Panharmonicon card we have, and even if this is just a Spirited Companion or Virus Beetle type of deck, that seems worth exploring. In a humans deck with Inti, Seneschal of the Sun? Blinking the team with Golden Argosy seems amazing here, but I have a weakness for that card.
#5. Case of the Ransacked Lab
Haughty Djinn primarily works to make your 2-mana spells cheap enough to afford to cast enough card draw to stay solvent. Baral, Chief of Compliance does the same but also loots. For a control deck or spellslinger deck, this is functionally better by baking the card draw in, and itโs also a lot harder to remove. Drop this on turn 4 with a 2-mana answer waiting, pass through turn 5, and you quickly turn the tide.
Making it that far is the question, so I can see this anchoring a Jeskai burn deck to suppress the creatures and then turn the tide. And this is a must-have in Commander. Fable of the Mirror-Breaker showed us that we can take a sec for a 3-mana enchantment if it pays us back. Case is not Fable, but it is very, very good.
#4. No More Lies
Cavern of Souls is making people sleep on this spell a bit, I think. Itโs obviously going to help the rising tide of Azorius control in Pioneer, but with this set, Standard may have all the pieces for functional Azorius control. When that deck works it doesnโt need to counterspell creatures all that often. And I hear white has some good board wipes at the moment.
#3. Analyze the Pollen
Worst case, Analyze the Pollen has a Bushwhack vibe, and I see that card every so often in Standard ramp decks. But if youโre in the business of sending Magma Opus to the graveyard on turn 2 in older formats, you can play this and fetch a 3-drop creature that turn. Letโs say itโs Nissa, Resurgent Animist. Omnath, Locus of Creation decks arenโt quite doing that just yet, but I think theyโd rather run only the one Nissa.
In Commander, itโs pretty trivial for this to be an amazing topdeck tutor as the game goes on.
#2. Crime Novelist
Crime Novelist goes infinite in Commander with, well, pick something. In Modern all you need is Goblin Bombardment and Animation Module. But even if infinity isnโt on the menu, this gives you 2 mana for each sacrificed Treasure, which is sweet. Still, this seems like a late-game play to take advantage of existing Treasure piles in faster Constructed formats.
#1. Archdruidโs Charm
Fetching any land at instant speed and putting it on the battlefield is unprecedented. You can see the appeal in Modernโs Amulet Titan, but finding a spot in the list is hard. It can also drop a Bojuka Bog at instant speed, by the way. In Commander, thereโs so many things to get, including nonsense like Looming Spires, okay stuff like the Streets of New Capenna fetchlands for two landfall triggers, and good stuff like Field of the Dead. Again, at instant speed. And thereโs always the two other modes for funsies.
Wrap Up

Analyze the Pollen | Illustration by Anna Christenson
For me, the big story here is red. Murders at Karlov Manor has the largest number of decent red card draw spells of any set ever released in Magic. And a lot of those are not classic impulse draw. It feels a bit like a sea change in how red is designed in this space. And red has a number of powerful synergistic cards, not just at the Red Deck Wins level.
That, coupled with some quite good blue spellslinger cards makes me feel like Izzet is going to break out in some format because of this set. Weโll see.
Did I miss one of your favorites? Let us know in the comments or over on Discord.
Happy brewing and keep an eye on those Arena wildcards!
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