Last updated on June 26, 2025

Kozilek's Command - Illustration by Yeong-Hao Han

Kozilek's Command | Illustration by Yeong-Hao Han

Looking for a way to ramp consistently to your more expensive threats, pay for colorless mana, or just to increase your board presence? Look no further than Eldrazi Scion and Spawn token generators. There have been many Magic sets like Rise of the Eldrazi, Battle for Zendikar, Oath of the Gatewatch, and Modern Horizons 3, in which these have figured as central role-players.

We also have the release of five-color Eldrazi commanders, the Eldrazi Incursion Commander precon, and more cards in Modern, so creating and sacrificing Eldrazi Scions and Spawn can be very relevant in Constructed, Casual, and Limited formats alike. Thatโ€™s why we dive deep into these creatures and which are the best cards that generate them.

What Are Eldrazi Spawn and Scion Generators in MTG?

Awakening Zone - Illustration by Johann Bodin

Awakening Zone | Illustration by Johann Bodin

Eldrazi Spawn and Scion generators are cards that can create these tokens.

Eldrazi SpawnEldrazi Scion

Eldrazi Spawn tokens are 0/1 Eldrazi that can be sacrificed to add colorless mana, while Eldrazi Scion tokens are a little better as 1/1s, but are otherwise the same.

Spawn and Scion generators can create a steady stream of tokens, like Awakening Zone, or generate a lot of them in a single burst, like Emrakul's Hatcher. Cards that make multiple bodies and can also generate extra mana are usually exploitable in Limited and Constructed formats, but some are naturally better than others. So, letโ€™s see the best Scion and Spawn creator cards in MTG. Most of them are also Eldrazi cards, so you know the best options to use in an Eldrazi-typal deck.

Honorable Mention: Slivdrazi Monstrosity

Slivdrazi Monstrosity

Itโ€™s a playtest card available in Mystery Booster, but man, look at this monstrosity. Slivdrazi Monstrosity is an 8/8 for 6 manaโ€“admittedly hard to castโ€“and you can churn out 1/1โ€™s by just paying 3 mana; these are slivers and Eldrazi with a bunch of benefits.

#32. Brood Birthing

Brood Birthing

Brood Birthing is very strong if you already have an Eldrazi Spawn, which can be targeted to create three more for just 2 mana. This red sorceryโ€˜s fail case is bad, though, as youโ€™re only making one of them.

#31. Emrakulโ€™s Hatcher

Emrakul's Hatcher

Emrakul's Hatcher becomes a little weaker as time goes by, but this red creature is still a good way to make tokens. 5 mana here will give you four bodies, and that can be good in the right decks.

#30. Kozilekโ€™s Predator

Kozilek's Predator

Kozilek's Predator is Emrakul's Hatcherโ€™s little brother. Itโ€™s very possible to ramp into this green creature on turn three, and youโ€™ll have a 3/3 and two Spawn to keep ramping.

#29. Awakening Zone

Awakening Zone

Awakening Zone costs only 3 mana, and this green enchantment gives you a free creature thatโ€™s also a mana producer each turn โ€“ a colorless Treasure, if you will.

#28. Scion Summoner

Scion Summoner

Scion Summoner is pretty tame as just a 2/2 and a 1/1, but itโ€™s efficient and defends in the early game.

#27. Glimpse the Impossible

Glimpse the Impossible

With this 3-mana spell, you can opt between creating three spawns, casting three cards, or anywhere in between. Glimpse the Impossible is good on turn 3 and on turn 10 as well.

#26. Rapacious One

Rapacious One

Rapacious One is a very average card per se, but it has the potential to create six Spawns each time it attacks, and Iโ€™m not counting buffs or combat tricks. Even if itโ€™s blocked, youโ€™re probably still making some Sspawn tokens anyway.

#25. Skittering Invasion

Skittering Invasion

Creating five tokens is good, but with Skittering Invasion youโ€™ll have to pay a hefty price upfront. At least youโ€™re paying 7 and getting back 5. This kindred sorcery is at its best when you can get a cost reduction effect and get all your mana back, or if you have sacrifice synergies โ€“ thatโ€™s five bodies after all.

#24. Spawnsire of Ulamog

Spawnsire of Ulamog

This card is all weird. Itโ€™s a strong 10-drop, but not Desolation Twin or Eldrazi Titan strong. It produces Scions at a point when you probably donโ€™t need extra mana, and you have an alternate win condition if you reach 20 mana. Maybe the best thing you do with Spawnsire of Ulamog is reanimation or a one-shot ramp. The card is strong but youโ€™ll have to know what to do with it first.

#23. Kozilekโ€™s Unsealing

Kozilek's Unsealing

Kozilek's Unsealing generates tokens the way you would want, and thatโ€™s while youโ€™re casting creature spells. Whatโ€™s more, if you have ways to cheat in big spells like Myr Enforcer, youโ€™ll be drawing cards by the threes consistently.

#22. Catacomb Sifter

Catacomb Sifter

Catacomb Sifter is a solid 3-drop thatโ€™s seen a little Constructed play. The rate on this is good, as youโ€™re getting a 2/3 and a 1/1 for your 3 mana, and at least a free scry if you want. Even Eldrazi decks must have a curve, and this is one of the better low-mana cards.

#21. Eldrazi Skyspawner

Eldrazi Skyspawner

A card that bridged Limited to Constructed pretty well and even appeared at the PT due to Eldrazi synergies. Two relevant bodies for 3 mana in blue is very good, and blue ramp is great. Eldrazi Skyspawner tends to see play in more than just Eldrazi-dedicated decks.

#20. Drownyard Lurker & Warped Tusker

Drownyard LurkerWarped Tusker

These two cards are mind-boggling commons in Modern Horizons 3, and good bodies for themselves with a little 0/1 attached. The fact that these can cycle for 3 mana and make a Scion is also upside, as it gives something to do in the early game. Drownyard Lurker and Warped Tusker are both very solid, and you can choose between playing the blue one, the green one, or both.

#19. Spawn-Gang Commander

Spawn-Gang Commander

Spawn-Gang Commander is a riff on Siege-Gang Commander, only changing goblin to Eldrazi. Itโ€™s a much better Emrakul's Hatcher, allowing you to sacrifice your Eldrazi into Shocks.

#18. Sifter of Skulls

Sifter of Skulls

A 4/3 creature that converts dead creatures into 1/1 Scions is very strong. Sifter of Skulls can fit a Steal-and-Sac strategy, or an Aristocrats strategy all the while ramping you into your expensive threats.

#17. Spawning Bed

Spawning Bed

Spawning Bed is a free roll in your Eldrazi decks, as a land producing colorless mana without downsides, that can also become three 1/1โ€™s in the late game.

#16. From Beyond

From Beyond

From Beyond is a general upgrade over Awakening Zone, giving you a 1/1 each turn with additional upside. Not only that, but you can also cash it in to tutor a good spell to spend the mana in, or something more impactful than making a 1/1.

#15. Emrakulโ€™s Messenger

Emrakul's Messenger

Emrakul's Messenger is a 2/1 for 2 mana, which is a more 2020โ€™s rate for a flier. Creating tokens by drawing a second card is fairly easy to attain, and if youโ€™re looting or cantripping, you should make plenty of tokens with this card.

#14. Vile Redeemer

Vile Redeemer

This requires a little setup, but flashing this after a board wipe can pay off big. Vile Redeemer also has a good rate, being a 3/3 flash creature for 3. Just make sure you have colorless mana available to pay for the ability.

#13. Chittering Dispatcher

Chittering Dispatcher

Myriad is the strongest aspect of this card. Each time you attack with Chittering Dispatcher, you make some copies of it, and each copy will die into an Eldrazi Spawn. One attack is all you need to extract value from the card, and the more, the merrier.

#12. Spawnbed Protector

Spawnbed Protector

This card from Modern Horizons 3 Commander is something else. Spawnbed Protector is already a 6/8, and if itโ€™s not immediately removed, it creates two Scions. And you return a previously dead Eldrazi to your hand. I guess thatโ€™s what you get for 7 mana these days.

#11. Brood Monitor

Brood Monitor

Eldrazi Displacer creates some loops where you can blink Brood Monitor over and over again. Itโ€™s four bodies in one card, and if you can double the amount of tokens made, then it becomes ridiculous. This card fits so many different decks, while also hitting for 6 by itself.

#10. Basking Broodscale

Basking Broodscale

For the trivial cost of putting a +1/+1 counter on Basking Broodscale. It absolutely wants to spew out lots of spawn tokens. Adapt is handy if you need it, but there are a bunch of cards that add +1/+1 counters on the regular.

#9. Glaring Fleshraker

Glaring Fleshraker

Glaring Fleshraker is a token creator and a payoff, as each colorless spell you cast will give you a token and ping everyone else for 1, or 2 if you cast a colorless creature. Cast a Brood Monitor, deal 5 direct damage to everyone? When we cast something like Eldrazi Confluence with this card in play, you can dome your opponents for a lot of damage, and thatโ€™s not bad on a 3-drop.

#8. Pawn of Ulamog

Pawn of Ulamog

Black has a knack for doing amazing things at the expense of its creatures. Pawn of Ulamog is a machine that churns out great fodder for pulling off big spells and putting extra bodies into play. Don't forget that this shaman includes itself.

#7. Drowner of Hope

Drowner of Hope

Another card that had PT success, Drowner of Hope is a house. A 5/5 plus two 1/1โ€™s is already an army, and you can sacrifice your Scions to tap creatures and make way for the hard beaters.

#6. Blight Herder

Blight Herder

Similar to a lot of Eldrazi Scion creators, this card is strong. Blight Herder is a 4/5 that brings together three 1/1โ€™s most of the time, as returning cards from exile is usually an easy cost to pay. You canโ€™t loop it because of the โ€œexile cardsโ€ cost, though, but this card is already strong upfront.

#5 Warping Wail

Warping Wail

Warping Wail sees play in diverse Constructed formats as a cheap and interactive spell that colorless Eldrazi decks donโ€™t otherwise have much access to. Itโ€™s removal for 1-drops or tokens, it counters a wrath, and it can be a Scion token at instant speed.

#4. Drowner of Truth / Drowned Jungle

Drowner of TruthDrowned Jungle

Drowner of Truth is a big 7/6 that stabilizes your board and generates 2 mana for this turn or the next one. But it really, really shines because itโ€™s the alternate side of an MDFC dual land, Drowned Jungle, that youโ€™ll play in most of your decks, especially in Commander. Land when you need it, or a 7/6 and two bodies when you donโ€™t, itโ€™s too much flexibility to pass on.

#3. Writhing Chrysalis

Writhing Chrysalis

This card is very potent. Writhing Chrysalis generates two colorless bodies while being a 2/3 with reach, and itโ€™s very pushed as a common card. The fact that you can sacrifice the Eldrazi youโ€™ve just made to have a 4/5 reach creature already approaches uncommon/rare material, and the card can only get bigger if youโ€™re producing extra Scions/Spawn through other means.

#2. Eldrazi Confluence

Eldrazi Confluence

Whenever I read the word Confluence, I get happy. Going from two different options from commands to three options is strong, and Eldrazi Confluence can generate three creatures for you at instant speed, besides the other options and possible combinations.

#1. Kozilekโ€™s Command

Kozilek's Command

Kozilek's Command is an X spell, and thatโ€™s already golden in a mana-hungry deck. The fact that you can choose two X options is even better. Producing X Spawn tokens with this colorless instant is super relevant and flexible, and you can use them to attack, block, or ramp in a future turn.

Best Eldrazi Spawn and Scion Payoffs

The beauty of Eldrazi Spawn and Scion tokens is that they are so versatile that you can design an entire Limited format around them, and this has happened with Rise of the Eldrazi, Battle for Zendikar, and Modern Horizons 3. Letโ€™s take a look at how different decks use them and the best payoffs:

Ramp

The most obvious payoff is ramp. Not only do these add mana when theyโ€™re sacrificed, but they also generate colorless mana, which is key in casting cards like Rise of the Eldrazi, Echoes of Eternity, Flayer of Loyalties, Breaker of Creation, or Kozilek, the Great Distortion. A card like Emrakul's Hatcher allows you to go from 5 mana to 8. Itโ€™s a one-time boost, but it gets the job done.

Colorless Creatures Matter

From Kozilek, the Broken Reality to Forsaken Monument, there are some incentives to have colorless creatures around. Ruination Guide, Vile Aggregate, It That Heralds the End, and even multicolored cards like Vannifar, Evolved Enigma also contribute here.

Go-Wide/Tokens

Eldrazi Scions and Spawn are creature tokens, so if you buff your creatures you can deliver the beats. Cards like Inspired Charge, Rally the Peasants, Broodwarden, and Titans' Vanguard are strong anthem effects for these creatures. Cards like Adeline, Resplendent Cathar and Regal Bunnicorn count the number of creatures you have, so if you have an army of Scions and Spawn by your side, these get huge.

Sacrifice/Aristocrats

These creatures can be sacrificed freely, so cards like Blood Artist and Zulaport Cutthroat will drain your opponents for 1 whenever a creature dies. Body Dropper and Carrion Feeder get bigger as you sacrifice more tokens. Morbid is triggered on command with a Scion/Spawn around. Azlask, the Swelling Scourge is a great payoff for this, as well as for other categories in this list.

Attacking With Small Creatures

Raid BombardmentCavalcade of Calamity

There are many cards, like Raid Bombardment and Cavalcade of Calamity, that incentivize you to attack with a horde of small creatures.

Scioning Off

Eldrazi Spawn - Illustration by Aleksi Briclot

Eldrazi Spawn | Illustration by Aleksi Briclot

And this is all you need to know about Eldrazi token creators, folks. Making Eldrazi Scions and Spawn sure pays off, and they are a cornerstone of the Eldrazi strategy in general. They are also tokens, and this card type interacts in myriad ways: anthem effects, sacrifice fodder, morbid, mana production, and chump-blocking. Anyways, if youโ€™re interested in this kind of strategy, youโ€™ll have to plan in advance how to better make use of your resources.

Whatโ€™s your take on Eldrazi Spawn and Scion creators? Are any of the new ones making your EDH decks? Let me know in the comments, or over in our Draftsim Discord.

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