Last updated on April 9, 2026

Deathrite Shaman (Secret Lair) | Illustration by Mark Riddick
Whether you try to attack your opponent as early as possible, need to accelerate your mana, or want to assemble some perfect infinite combos, you likely need some 1-drops. Each color has a wide variety of powerful 1-mana cards throughout Magicโs 30+ year history, so letโs look at the best of them ever printed.
What Are 1-Drops in MTG?
When we say 1-drop, we simply mean a creature that costs just one mana. These cards are particularly important in decks that want to develop the battlefield as early as possible, like in aggro, ramp, tempo and combo decks. All sorts of decks can be interested in them when theyโre good enough. They do all sorts of different things, and youโll see cards on this list for a wide variety of different strategies.
#61. Nimble Mongoose
Before Delver of Secrets existed, the deck that now bears its name was once called Canadian Threshold, and Nimble Mongoose was played instead of Delver. While itโs not played much anymore, itโs still a card worth remembering for its place in Magic history.
#60. Edgewall Innkeeper
The adventure mechanic really was broken and the fact that one of its best payoff cards is a 1-drop goes a long way towards that. Edgewall Innkeeper was a Standard mainstay and one of the cards you least wanted to see on turn one.
#59. Burrenton Forge-Tender
White decks hate to see red spells that blow up their entire board. Enter Burrenton Forge-Tender. Protection from red is already incredibly annoying for red decks, and saving your board from a pesky Anger of the Gods has made this a popular sideboard card over the years.
#58. Serra Ascendant
Who doesnโt love gaining life? If youโre gaining a bunch of it, you kind of want to be paid off for it. Serra Ascendant is exactly what you want, since a 6/6 flying lifelinker for one mana is absurdly good.
#57. Giant Killer
While Giant Killer is technically a 1-drop, the reason we care about it is that itโs also a versatile removal spell. Adventure is a pretty dumb mechanic, and this card has shown up across various Magic formats that want some extra utility out of its 1-drops.
#56. Figure of Destiny
Figure of Destiny was once a $20+ card, despite easy-to-obtain promos existing. It was an extremely busted 1-drop before it rotated out of Standard, both in mono-white and mono-red aggro decks. Its design also heavily influenced the creation of the level up mechanic a few years later, as well as cards like Ascendant Spirit and Evolved Sleeper.
#55. Arcbound Worker
Weโve seen a few different versions of this card in different colors, but none are anywhere near as good as the original. Arcbound Worker is an artifact, which gives it huge synergies with Arcbound Ravager and all sorts of other cards. This was mostly a big hit in Standard, but itโs still appeared in some Hardened Scales decks since then.
#54. Zack Fair
Zack Fair is a very handy solution for white decks that scratch and claw for protection spells that are also creatures. The single to hold up as a protective pump is very much worth it.
#53. Rhys the Redeemed
Rhys the Redeemed has never seen any play (to my knowledge) in competitive Magic, but itโs a huge fan favorite for Commander. White and green are the two most synergistic colors for a tokens deck, and Rhys is a perfect commander to use for a deck like that.
#52. Cryptbreaker
Zombie tribal wasnโt very good when it received support in the original Innistrad block. However, Cryptbreaker headlined the mass of support it received from Innistradโs second attempt and catapulted it up the ranks to even win a Pro Tour in the hands of Gerry Thompson.
#51. Bomat Courier
Mono-red decks in every Standard format are happy with just about any aggressive 1-drop creature that they can find. Bomat Courier was quite a bit better than most, letting you refresh your whole hand if it survived for long enough.
#50. Ravenous Squirrel
Pro player Brad Nelson said that when he was invited to WotC to playtest Modern Horizons 2, the squirrel cards in the set were broken. Ravenous Squirrel was supposed to trigger off all permanents, including fetch lands. Thankfully, they fixed it, but this little guy still made some waves. Particularly in Historic, where the Cat Oven combo synergized with it perfectly.
#49. Gingerbrute
Gingerbrute is my pick for the best flavor design in Magic history. Itโs just perfect. While it didnโt see a lot of play in Standard, an evasive haste creature that can be searched for, particularly by Karn, the Great Creator or Urza's Saga, is something that quite a few decks are very interested in.
#48. Dragon Sniper
Dragon Sniper is a turn 1 keyword soup card and I love how perfectly vigilance makes use of reach and deathtouch to be combat relevant. It also soaks up +1/+1 counters like a champ.
#47. Gravecrawler
Gravecrawler has pulled its weight in a lot of decks this past decade. Between graveyard-based combo decks and just straight-up zombie tribal, thereโs plenty of uses for a card like this.
#46. Putrid Imp
This might look like a useless card, but a lot of decks just need to discard a card or two on turn one and Putrid Imp is a good way of doing that. This has seen play in a lot of decks over the years, including dredge, reanimator, and Vengevine decks.
#45. Arboreal Grazer
This is only the first 1-drop mana accelerator on this list and itโs a doozy. Arboreal Grazer has been a key piece in decks that donโt necessarily care about large amounts of mana but need as many lands in play as possible, like the now banned Field of the Dead decks and the Pioneer Lotus Field combo.
#44. Voldaren Epicure
Often referred to as the red Thraben Inspector, Voldaren Epicure took little time to see play in a variety of archetypes. Most notably, itโs one of the key cards in the Boros convoke deck that shook up Pioneer.
#43. Hexdrinker
โProtection from everythingโ is a pretty scary line of text to see, even if it costs nine mana to get to. Itโs certainly scary enough to make Hexdrinker a desirable snake in a variety of aggressive green decks across many Magic formats.
#42. Mausoleum Wanderer
Every aggressive tribal deck needs its 1-drop, and this is what we have for spirits. Thanks to a lot of spirits being cheap to play and Collected Company being part of the deck, itโll often attack as a 3/3 flier while providing a great bit of disruption.
#41. Cursecatcher
While very similar to Mausoleum Wanderer, Cursecatcher looks like the worse card but belongs to the inarguably better-supported tribe. I began my journey playing Legacy with merfolk tribal, and Cursecatcher has consistently remained in the deck as a great 1-drop that beats down early and disrupts annoying plays later.
#40. Gran-Gran
You gotta love Gran-Gran, this peasant loots when you waterbend, and could also drive vehicles, saddle a mount or station a spacecraft. Gran's cost reduction is the reason players referred to Accumulate Wisdom as Ancestral Recall.
#39. Champion of the Parish
As an aggro deck, human tribal needs solid 1-drops, and none are better than Champion of the Parish. Playing this on turn one means itโs often massive by turn three or four, especially when played with Thalia's Lieutenant.
#38. Iridescent Vinelasher
One of the cheaper offspring cards, Iridescent Vinelasher easily gives you double the effect for a game action you already want to abuse. This lizard could kill opponents with a thousand lashes, though it should only take 40 or 20 in most cases.
#37. Thraben Inspector
Thraben Inspector is extremely close to a 1-mana creature that draws a card when it enters. Thatโs already phenomenal, but it also gives you artifact-based synergies and token synergies, which is a lot to get from just a 1-drop.
#36. Basking Rootwalla
Basking Rootwalla, and its Modern counterpart Blazing Rootwalla, is really just a 1-drop in name only. You should never be paying mana for this; rather you should be discarding it and casting it for free. This has been a key combo piece, especially in Vengevine decks, like the now banned Survival of the Fittest deck in Legacy and the Hollow Vine deck in Vintage.
#35. Lady Octopus, Inspired Inventor
Lady Octopus, Inspired Inventor is bent on giving you free artifact spells. Yes you read that correctly, this card that costs very quickly turns into a free Sewer-veillance Cam[/card, [card]Etherium Sculptor, then Shimmer Myr. Pretty good for a color that's โbadโ at ramp.
#34. Cecil, Dark Knight / Cecil, Redeemed Paladin
Cecil, Dark Knight does so much work as a turn 1 play, and remains very relevant if you play it later. The big lifelinker in Cecil, Redeemed Paladin is very capable of turning an entire game around and giving you one of those comeback stories that everyone loves.
#33. Cauldron Familiar
Cauldron Familiar was one half of the infamous โCat Ovenโ combo that dominated Standard and Historic for quite some time. The idea is to pair another of the best Food cards, Witch's Oven, to keep sacrificing the kitty each turn and immediately bring it back, triggering cards that care about creatures dying or being sacrificed. It was eventually banned in Standard, much like nearly every other good card to come out of the insane Throne of Eldraine.
#32. Stitcher's Supplier
Just like Hedron Crab, Stitcher's Supplier has been a fantastic upgrade to a lot of decks that want to mill themselves as fast as possible. Most notably in the infamous Hogaak, Arisen Necropolis deck that basically ruined Modern for the month or two that it was allowed to exist in 2019.
#31. Viscera Seer
You donโt get a lot of things in MTG for free, so a 1-drop that sacrifices creatures for free is definitely something weโre after. Viscera Seer mainly saw play back in the days of Modern Birthing Pod decks, where it was part of the infinite combo with Melira, Sylvok Outcast and Kitchen Finks.
#30. Hedron Crab
The reason that Hedron Crab makes this list and Ruin Crab doesnโt is because you can mill yourself with it. The mill deck in Modern wants this, but also a variety of Vengevine combo decks throughout the gameโs history have come back to this as an exceptional 1-drop thatโs good at filling the graveyard quickly.
#29. Allosaurus Shepherd
We have a lot of powerful elves. A welcome addition to the game, Allosaurus Shepherd makes Legacy elves decks much more resistant to disruption. Most notably the shaman allows them to get around Chalice of the Void.
#28. Nettle Sentinel
Iโm sure that R&D intended this cardโs abilities to be downsides, but in reality, theyโre actually upsides. Thanks to Birchlore Rangers and Heritage Druid, you can actually tap a Nettle Sentinel for mana, so you just love untapping it whenever you cast a green spell.
#27. Slippery Bogle + Gladecover Scout
Slippery Bogle and Gladecover Scout are rather unassuming, but the bogles deck in Modern has dipped in and out of the format for the last decade or so. The idea is to dump a bunch of efficient auras on either of these creatures and create a mostly unkillable threat that ends the game quickly. Itโs a strong deck for sure, even though Modern might be a bit too powerful for it nowadays.
#26. Glistener Elf
Infect combo decks are a constant annoyance of competitive Magic. Realistically, they wouldnโt exist without a 1-drop to get on the board early and thatโs all that Glistener Elf ever needed to be.
#25. Skrelv, Defector Mite
Some of these 1-drops are simple, but others like Skrelv, Defector Mite end up with complex plays. The power to give toxic, hexproof and unblockability, is almost a Mother of Runes effect, and Phyrexian mana makes it sneaky flexible.
#24. Heritage Druid
Along with Nettle Sentinel, Heritage Druid is the main mana generator that powers the combo elves deck that has been prominent in Legacy for nearly 20 years. This makes it not only one of Magicโs best 1-drops, but also one of its best elves.
#23. Disciple of the Vault
Disciple of the Vault is a dangerous creature that has been banned in a total of four formats: Standard, Extended, Mirrodin Block Constructed, and most recently Pauper. Sacrificing multiple artifacts is trivially easy to do, and the damage hits from this add up very quickly.
#22. Carrion Feeder
Another free sacrifice outlet, but one thatโs considerably more aggressive than Viscera Seer. Carrion Feeder has been a powerhouse in decks like the busted Modern Hogaak deck. Any deck that likes to aggressively sacrifice its own creatures is automatically interested in this excellent aristocrat.
#21. Quirion Ranger
Quirion Ranger looks like it has a hefty cost to activate, but when youโre untapping a mana dork elf and then replaying your Forest to tap it again, it ends up netting you quite a lot of mana in the early turns of a game. It also has some nice synergies with a variety of creatures that have made it a mainstay of eternal formats for decades.
#20. Wild Nacatl
While other things have since taken its place, Wild Nacatl was once the best aggressive 1-drop in the game. Still played to this day in some builds of Modernโs Domain Zoo, Nacatl has been a powerhouse ever since it was printed thanks to Sacred Foundry turning it into a 3/3 with ease.
#19. Heartfire Hero
Heartfire Hero grows fast and punishes your opponent for it. This mouse amazing in aggro strategies thanks to a death trigger that keeps the pressure on.
#18. Phyrexian Dreadnought
Phyrexian Dreadnought is one of the biggest creatures ever printed, and while it looks terrible, you can just counter its triggered ability. The classic combo is to Stifle it, but these days you can also combo it with a Torpor Orb, Hushbringer or Strict Proctor. Given that your payoff is a 12/12 trample for just one mana, thatโs definitely worth building around.
#17. Arbor Elf
Although Arbor Elf requires a high number of Forests in your deck to be consistent, it rewards you for that. Untapping a land is similar enough to just tapping for mana, but when combined with something like Utopia Sprawl or Wild Growth, it ramps you even faster.
#16. Goblin Guide
At first, people thought that Goblin Guide had too much of a downside to be playable. Except that a 1-drop 2/2 haste is absurd enough that we didnโt care, and this has been a staple of red burn decks in every Magic format ever since it was printed.
#15. Nethergoyf
It's unreal how efficient the statline goes with Nethergoyf. Though it only counts your own graveyard, a delirium deck just destroys with combined card types in the graveyard. The built in ability to escape the graveyard just adds to the power of the โgoyf.
#14. Ocelot Pride
Ocelot Pride does so much for Guide of Souls, a runner up that's just a bit too narrow to make the list. Ocelot is fantastic with or without energy. You know it's hard to stop a token generator when it starts making more little white generators.
#13. Giver of Runes
Giver of Runes is an extremely important card in Modern, particularly in Hammer Time. Itโs perfect for when you have creatures that you canโt afford to have die, so a creature-based aggressive combo deck is exactly where you want it.
#12. Esper Sentinel
Following its release, it didnโt take long for Esper Sentinel to become a multi-format all-star. Particularly in Modern and Commander. It slots perfectly into Human tribal and Hammer Time, and all sorts of Commander decks are interested in essentially a 1-drop Rhystic Study on a stick. Sure, it only triggers once per turn, but punishing opponents right from the start of the game can be pretty brutal.
#11. Monastery Swiftspear
Monastery Swiftspear is a 1-drop that, thanks to cheap burn spells and cantrips, can often attack for three or four damage as early as turn two. One of the best prowess cards, it has seen play in nearly every format since it was printed nearly ten years ago, and it doesnโt seem to be slowing down.
#10. Goblin Lackey
Always bolt the Lackey. Thatโs what I was taught. If you allow a Goblin Lackey to connect with you, itโs very hard to win the game from there. Cheating out a free goblin, perhaps even a Siege-Gang Commander or a Muxus, Goblin Grandee as early as turn two ensures you a quick victory against most opponents.
#9. Mana Dorks
It wouldnโt really be fair to split these apart. At the end of the day, all the 1-drop mana dorks that we have are very powerful. Theyโre almost too good for Standard; only two are legal in Pioneer and theyโre some of the best cards in the format. Above all else, with Llanowar Elves and Birds of Paradise being printed all the way back in Alpha, these cards have been a huge part of Magic for its entire history.
#8. Delver of Secrets
Itโs hard to imagine that any competitive Magic player would be unfamiliar with Delver of Secrets. Itโs simultaneously one of Magicโs best 1-drops and also the most overrated. Unlike many 1-drops on this list, itโs only good when you surround it with the right deck, and sometimes thatโs just not possible to do. Thatโs why it headlines one of Legacyโs most powerful decks yet sees no play in Standard.
#7. Death's Shadow
Death's Shadow has had a storied history in Magic. Once thought to be completely unplayable, itโs now one of the strongest creatures in the game. There are enough good cards that make you lose life that you can support this very easily. Fetches, shocks, Thoughtseize, Street Wraith, and Phyrexian mana are all excellent with it and have kept shadow relevant in competitive play for many years.
#6. Mother of Runes
Everybodyโs favorite (or perhaps least favorite depending on your perspective) mom is one of the best white creatures ever printed. This is what's known as a rattlesnake effect in Magic slang (a very visible, very effective deterrent) and the fact that Mother of Runes can protect itself makes it incredibly hard to kill. You have to do it while itโs summoning sick or your removal is less than useless. Itโs has been a mainstay of Legacyโs Death and Taxes deck for as long as the deck has existed, and itโs not going anywhere.
#5. Haywire Mite
The impact of Haywire Mite on eternal formats was felt almost immediately. Artifact and enchantment hate in the form of a highly searchable body (once again, by Karn, the Great Creator or Urza's Saga) makes this an auto-include in any deck that can do that.
#4. Tamiyo, Inquisitive Student / Tamiyo, Seasoned Scholar
Tamiyo, Inquisitive Student completely trumps Grist, Voracious Larva from the same set as far as 1-mana planeswalkers go. The creature half of this flipwalker is already pretty strong on its own as a source of artifacts and late stage card advantage. Factor in Tamiyo, Seasoned Scholar, which is trivially easy to get, and you've got a monster of a 1-drop here.
#3. Dragon's Rage Channeler
Delver of Secrets was once the best 1-drop for aggressive tempo decks, then the next two cards came along and shoved it right out of the top spot. Dragon's Rage Channeler is often easier to turn into a 3-power flier, and it's a surveil card that filters your draws every time you cast a noncreature spell.
#2. Ragavan, Nimble Pilferer
Yeah, itโs Ragavan, Magic's most infamous pirate, and strongest 1-mana commander. Iโve done a lot of ranking lists where Ragavan, Nimble Pilferer has ended up at the top. Itโs definitely the best 1-drop red creature ever printed. Ragavan is a creature that you absolutely must deal with or itโll run away with the game and make it feel like you canโt come back. This has led to it being banned in Legacy, and I feel like a ban in Modern is inevitable given enough time.
#1. Deathrite Shaman
Here we have Magicโs best ever 1-drop creature. Which happens to be one of the best shamans in the game, one of the best hybrid mana cards, among the strongest elves, best Golgari cardsโฆ in short: Deathrite Shaman is absolutely absurd. I used to joke about how itโs impossible to read it and have fully understood how strong the card is. You keep going back and noticing new upsides.
Did you notice itโs an elf? It has 2 toughness, so it wonโt die to a Gut Shot. It functions as graveyard hate. Itโs a win condition that doesnโt get into combat. Itโs a black mana dork. Why does it only cost one mana???
The fact that this card is banned in Modern and Legacy should say it all, and itโs only not banned in Pioneer because the format has no fetch lands. This card is responsible for qualifying me for the Pro Tour, and itโs just one of the best creatures Magic has ever had.
What Are the Best 1-Drop Payoffs?
Are there even payoffs for 1-drops? Iโve already mentioned Urza's Saga as something that rewards you for running 1-drop artifacts, and you can also use Trinket Mage for the same thing.
However, the best payoff cards for 1-drops are Ranger of Eos and Ranger-Captain of Eos. These cards have provided some much-needed card advantage to otherwise linear aggro decks. Ranger of Eos in particular headlined the deck that won the 2009 World Championships, Naya Lightsaber. Despite it being one of the worst decks to ever win Worlds, Ranger of Eos was still a standout, appearing in several other decks in that event. Later versions of it, Ranger-Captain of Eos, is certainly a stronger card and has shown up in many different Modern aggro decks.
Brightglass Gearhulk tutors for a pair of 1-drops and they don't need to be creatures which really opens it up for combo-tastic play. Starfield Shepherd can warp in to grab any 1-drop from your deck, and has the option of grabbing a plains instead, yes please!
Abiding Grace freely recycles your little dudes for excellent value. Tocasia, Dig Site Mentor goes nuts with 0-cost creatures, and 1-drops are the next best thing, even if they must be artifacts.
In Conclusion

Arboreal Grazer | Illustration by Jason Rainville
Cheap cards are important to many strategies, and I hope youโve enjoyed my look at Magicโs best 1-drops. There are just so many memorable ones to cover, and I'm positive there will be even stronger 1-drop creatures to come in the (maybe) not-so-distant future! Don't forget to check out the non-permanent list of cheap instants and sorceries.
With that, I'm all out of creatures to talk about! Did I miss out on your favorite 1-drop? Let me know what you think should be included, or what you think about my rankings in general, by leaving a comment or joining us on the Draftsim Discord!
Until next time, have a good one!
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4 Comments
Does Tamiyo exist? Itโs easily top 3.
Good shoutout, slotted in Tamiyo pretty high (#4, sorry to disappoint).
Anyone who doesnโt think goblin welder is top five has never played with him. Shout out to Grim Lavamancer who should make top 50 easily. Iโd say to 10, but the competition *IS* mighty fierce.
Goblin Welder can do some messed up stuff (especially when it’s messing with the opponent’s artifacts).
Not sure if I’d have it in a personal top 10, but feels like it belongs on this list somewhere.
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