
The Whizzer, Classic Speedster | Illustration by Julian Totino Tedesco
As if a full Standard-sized set, four Commander precons, a bunch of Welcome Decks, and two Scene Boxes with a collective 12 exclusive cards werenโt enough, Marvel Super Heroes also released with a Jumpstart tie-in that brought 185 additional new cards to Magic, not to mention reprints.
Needless to say the full set file for MSH is a bit of a headache to sift through, what with all the Captain Americas and Black Widows and Doctor Dooms and such. But as bloated as the set is in its entirety, Iโd still rather have this Jumpstart release than not. Letโs see what you can get.
What Is Marvel Super Heroes Jumpstart?

Crimson Cowl, Master of Evil | Illustration by Miguel Mercado
Marvel Super Heroes Jumpstart is a product related to the main Marvel Super Heroes set that uses cards printed directly for Eternal formats. Like all Jumpstart releases, the idea is to take two individual 20-card boosters, shuffle them together, and face that 40-card pile against someone elseโs mix-matched Jumpstart deck. Itโs actually a great way to learn and play Magic between two people, though previous Jumpstart releases have been somewhat hit or miss.
Iโd call this one of the โgoodโ Jumpstart sets, which means it introduces a ton of interesting, unique designs and isnโt just a glorified Play booster with a price markup and a shot at some new cards. Marvel Jumpstart might as well be a complete second set, given the sheer volume of new cards.
The set releases on June 26, 2026, at the same time as the main Marvel Super Heroes set.
Note that the Jumpstart set uses the Marvel Super Heroes Eternal set symbol and code (MSC), which is confusing when looking up cards from this set. This supplementary product uses collector numbers 587-874 if youโre trying to weed it out from other MSC cards.
What Comes in a Marvel Super Heroes Jumpstart Booster Box?
A Marvel Super Heroes Jumpstart booster box contains 24 Jumpstart packs, as opposed to the 30 packs that come in a normal Play Booster box or 12 in a Collector Booster box.
Each pack contains 20 cards, which includes 7-9 lands, as well as a theme card that notes the intended strategy of that half-deck. Shuffling two packs together results in a 40-card deck thatโs playable straight out of the packs, since the packs contain the lands youโll need for a functional deck.
How Much Does Marvel Super Heroes Jumpstart Cost?
The MSRP of a Marvel Jumpstart booster is $6.99, the same price as a Play Booster, which puts a booster box around $168, though you can expect to find them closer to $100. At the time of writing these boxes are discounted to about $120 on Amazon.
How Many Themes Are There?
This Jumpstart release contains 51 different themes, though you could theoretically combine them with any themes from pre-existing Jumpstart products like Foundations Jumpstart or Avatar: The Last Airbender.
All Marvel Super Heroes Jumpstart Themes
This is a list of every possible theme in Marvel Super Heroes Jumpstart boosters, sorted by color. These are noted by a โJumpstart theme cardโ thatโs visible inside a plastic cover once you open a booster. In other words, you get to see and choose which themes to mix together if youโre opening multiple packs at once.
Note that this release deviates from previous Jumpstart sets a little with pack structure. Each theme is guaranteed to have one particular deck structure, whereas older Jumpstart packs had variations within the same themes. Thereโs also a guaranteed full-art basic in every booster.
White Themes
- Agents of S.H.I.E.L.D.: Attack alone to gain bonuses and infiltrate the enemy.
- Battalion: Attack with three or more creatures to deal overwhelming damage.
- Caretakers: Care for yourself and your allies by gaining life.
- Counterargument: Take the fight to court and dish out +1/+1 counters.
- Equipped: Use Equipment to lead Cap and company to victory.
- Marvelous: Flicker your Marvels in and out of exile, triggering โentersโ effects.
- Precise: Target Hawkeye and his allies with spells to trigger their abilities.
- Squadron: Support your Heroes into becoming a true Squadron Supreme!
- Wakanda: Create creature tokens to flood the battlefield with Wakandan forces.
- Web-Slinging: Sling out your small tapped creatures for powerful Spider-Heroes.
Blue Themes
- Analyzed: Cast noncreature spells with the help of your Robot allies.
- Atlantis: Draw extra cards to unleash the full potential of your Merfolk.
- Blink: Trigger your โentersโ and โleavesโ abilities by popping in and out of the battlefield.
- Conniving: Achieve devious rewards for drawing and discarding extra cards.
- Geniuses: Assist Marvelโs greatest minds by drawing two cards in a single turn.
- Iron Man: Churn out artifacts with the industrial might of Stark Industries.
- Kang Dynasty: Channel time magic, casting and flashing back noncreature spells.
- Pym Particles: Shrink the power of opposing threats.
- Soaring: Take to the skies with a host of superpowered fliers.
- Tricksters: Clone your creatures and immerse your enemies in Lokiโs illusions.
Black Themes
- Armed: Suit up your minions with Equipment for a full loadout of bonuses.
- Doom: Combine Doomsday with Doctor Doom to win the game in a single masterstroke.
- HYDRA: Attack alone to infiltrate, and dispose of expendable minions.
- Lethal: Maximize Black Widowโs deadly skill by granting deathtouch to your creatures.
- Masters of Evil: Casting each member of the Masters of Evil empowers the next.
- Mayhem: Discard cards to reap Mayhem rewards and cast spells from your graveyard.
- Returned: Mill yourself and reanimate your creatures to live beyond the grave.
- Street Level Villains: Sacrifice both your minions and Treasure to find ruthless victory.
- Thunderbolts: Reveal the full potential of the Thunderbolts as you gain life and connive.
- Ultron: Artifacts in your graveyard add more troops to Ultronโs Robot army!
Red Themes
- Boosted: Power-Up as the game progresses!
- Fearless: Have no fear as you damage yourself for great gain.
- Heroes for Hire: Fight villains and get paid. Earn Treasure to spend on mana and other rewards.
- Runaways: Cast your spells from exile to live like a true Runaway.
- Scarlet: Cast a storm of spells in one turn with the Scarlet Witch and Vision in play.
- Speedy: Use haste to attack quickly and attack relentlessly.
- Spider-Verse: Unite the Spider-Verse! Discard cards to unleash their potential.
- Thor: Burn your foes with direct damage using Thorโs mighty arsenal.
- Vehicles: Crew a fleet of Vehicles and youโre on the road to victory.
- Young Avengers: Assemble the Young Avengers and enable their abilities with noncreature spells.
Green Themes
- Animal: Gain life to trigger the helpful abilities of your furry friends.
- Great Lakes Avengers: Unique icons like Flatman and Squirrel Girl dominate the battlefield!
- Incredible: Get angry! Make your +1/+1 counters double turn over turn.
- Rampaging: Trample your enemies with growing +1/+1 counters.
- Savage Lands: Reign over the Savage Lands with Dinosaurs and other denizens.
- Tenacious: Mill away your library. The larger your graveyard, the stronger your spells become.
- Towering: Creatures with power 4 or greater are even better with Giant-Manโs aid.
- Trained: Power-up your creatures and stack up +1/+1 counters.
- Uncanny: Unite the X-Men and other Mutants to surviveโand thrive!
- Wild: Play multiple lands every turn to maximize your wild allies.
Multicolor Themes
- Fantastic: Gather the members of the Fantastic Four and something special may happen!
Marvel Super Heroes Jumpstart Card Gallery
Note that all cards listed in the following gallery use the MSC set code and set symbol. There are also main set (MSH) cards in Jumpstart packs, but those wonโt be included.
White
Blue
Black
Red
Green
Multicolored
Colorless
Lands
Notable Cards
The Jumpstart set is actually pretty light on standout cards. Maybe because there are just so many to parse through, but also because the rares are designed to be high-curve, midrange threats, and most of them fall into battlecruiser territory. Here are some of the standouts.
Quantum Entanglement + Silver Surfer, Cosmic Voyager
Mandatory shoutout to the new blink pieces. Quantum Entanglement comes down earlier than Teleportation Circle and friends, but it costs mana to blink beyond the first turn. Iโm not sure how we made a Silver Surfer that isnโt a creature tutor, but Silver Surfer, Cosmic Voyager is still strong, and the precon Surfer rectifies that issue.
Immortus, Master of Eternity
Immortus, Master of Eternity provides a wheel and follows it up with a bunch of mana, all while doing a great Kydele, Chosen of Kruphix impression.
Iron Man, Bleeding Edge
Free artifacts are great, though Iron Man, Bleeding Edge highlights that battlecruiser mentality I mentioned. Five mana with no protection is a tough sell.
Loki, Lord of Misrule
Brudiclad-esque in nature, Loki, Lord of Misrule looks to build out a board, then have everything you control become copies of your best creature. Lots of set-up involved, but also lots of broken potential here.
Doctor Doom, Unrivaled
New Lab Man just dropped, this time in mono-black. Though clearly less efficient or reliable as Thassa's Oracle, Doctor Doom, Unrivaled lets you pull off Demonic Consultation/Tainted Pact combos in mono-black. Not cEDH material, but I expect to see it in casual Commander.
Ultron the Annihilator
Not sure why the textbox on Ultron the Annihilator is so verbose, but itโs got a lot of potential as a black artifact commander, though again, it might be a bit too rough as a 5-drop with little immediate impact on the board.
Undead Hand Ninja
One of the few non-legendaries you should have your eye on. Undead Hand Ninja is the perfect payoff for infinite gravebreak loops. Basically any combo involving Tortured Existence can use this as a wincon, and itโs much more curve-friendly than something like Syr Konrad, the Grim.
Nico Minoru, Runaway
Iโll be honest, I didnโt even read the activated ability on Nico Minoru, Runaway. Iโm sure itโs great and plays into the first ability, but that paradox trigger is enough to sell me on the card. So many archetypes are just doing this โcast-from-anywhere-elseโ thing that these sorts of payoffs are always in high demand.
The Whizzer, Classic Speedster
If The Whizzer, Classic Speedster isnโt a clear indication of power creep gone out of control, I donโt know what is.
Marvel Super Heroes Jumpstart Products
Jumpstart Boosters
A single Jumpstart Booster contains 20 cards, with a guaranteed rare or mythic and full-art basic, and has an MSRP of $6.99. Youโll need at least four boosters to play a 40-card deck against someone else, though you can always just crack packs.
Jumpstart Booster Box
Jumpstart booster boxes contain 24 Jumpstart packs, and they sell for a little over $100 at the time of writing.
Beginner Box
The Marvel Beginner Box is designed with new players in mind, and contains 10 Jumpstart boosters, two of which are โTutorial decksโ with instructions on how to play Magic. Itโs valued at an MSRP of $34.99.
Wrap Up

Falcon and Redwing | Illustration by Allen Douglas
Thatโs a wrap on whatโs essentially just a second whole Marvel Super Heroes set. The more the merrier and all that, though the way this product was rolled out was a bit sloppy. Still, Iโm always happy to have more options for deckbuilding, and I enjoy a lot of the designs in this product. Plus, I maintain that Jumpstart is just a fun way to play Magic, especially with someone whoโs just getting started with the game.
Are you buying any Marvel Jumpstart? Which themes would you like to open and mash together? Let us know in the comments down below or in the Draftsim Discord, and check out The Daily Upkeep newsletter to stay up to date on all the latest MTG news.
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