Last updated on March 12, 2026

Natural Order | Illustration by Terese Nielsen
Creatures are the backbone of Magic: The Gathering. Theyโre the only permanents that attack and block in combat, and these days their abilities rival the effects of the most powerful instants and sorceries, so much so that weโve invented the colloquial term โโฆ on a bodyโ to represent this.
But creatures are notoriously hard to tutor for specifically. While tutoring for any spell is primarily found in black cards, green has a significant number of cards that can tutor for creatures, often at a better rate than burning a Demonic Tutor on them.
But which creature tutors are the best? Which ones are situational, and which are generally good? Letโs take a look at the big list of creature tutors and find out!
What Are Creature Tutors in MTG?

Momir Vig, Simic Visionary | Illustration by Victor Adame Minguez
Creature tutors are any spell or effect that instructs you to search your library for a creature card specifically. While you can, in theory, use your Demonic Tutor to grab a creature card, Iโm focusing on the cards that specifically mention finding creatures. Iโll shy away from most cards that tutor specific creature types and focus on cards with the broadest applicability.
Many creature tutors use a โpodโ effect, named after the famous Birthing Pod. These effects are often repeatable and create increasingly larger and more threatening creatures. Many of the most valuable creature tutors make use of a pseudo-Birthing Pod effect.
#44. Primal Command
Primal Command was a bigger deal when it was released than it is now. This green sorcery has a broad range of situations where itโs applicable. Itโs noncreature removal, graveyard hate, a tutor, and lifegain all in one. Its effects are applied in top-to-bottom order (as listed on the card), so you can shuffle a creature from your graveyard into your library, then resolve the last ability to tutor it up to your hand!
#43. Fauna Shaman
Fauna Shaman is a Survival of the Fittest on a body. This green creature is an understandable downgrade over the insane value of Survival of the Fittest, yet this elf shaman still sees play in Commander as one of the better budget ways to fill both your hand and graveyard with creatures.
#42. Nahiri, the Harbinger
Nahiri, the Harbingerโs ultimate effect is hard to pull off, needing at least two turns of uninterrupted upticks before you can activate it. However, Sneak Attack-ing in a card from your library is no joke, especially when you get the creature back into your hand rather than your graveyard. This makes the creatures Nahiri, the Harbinger fetches incredibly consistent, but the set-up required doesnโt bring Nahiri very far up the ladder.
#41. The Hunger Tide Rises
The Hunger Tide Rises has some problems: Itโs slow and telegraphed. It takes time to reach the tutor, and it gives your opponents a time frame within which they must wrath the board to prevent the tutor. But getting a creature directly into play while triggering cards like Fecundity and Blood Artist sounds pretty decent, and three tokens is a lot of sacrifice fodder, so I see it having a place in the right casual brew.
#40. The Huntsmanโs Redemption
Wilds of Eldraineโs The Huntsman's Redemption operates at about the speed youโd expect for a Standard-legal creature tutor. It can hit the field on turn 3, and the following turnโs chapter ability lets you pod a creature for any other creature or basic land, and then put it into your hand. Where this saga falls short is its final ability: If you donโt play that tutored creature immediately on that second turn, itโll miss the triggered ability from the third chapter. The Huntsman's Redemption is fine for Standard, but forcing you to spend your follow-up turn casting the card you just tutored makes it pale in comparison to some of the other creature tutors.
#39. Fierce Empath
Pauper all-star Fierce Empath has been one of the best common elves in Magic for years. Fierce Empath is a 3-mana 1/1 green creature thatโll tutor up whatever big stompy creature you're trying to elf-ball your way into. I frequently used it to fetch my Ulamog's Crusher once Iโve procured the mana I need to cast it.
#38. Bilbo, Birthday Celebrant
Bilbo, Birthday Celebrant is an amusing legendary creature with a very difficult ability to activate. Getting up to 111 life, even in a 40-life format like Commander, is no easy task. However, this Bilbo is the only card with the ability to search your library for any number of creature cards and put them onto the battlefield. Thatโs right, no 6 mana or less stipulation, no putting them on top or in your hand, just tutor up your winning board state and put it into play.
#37. Threats Undetected
The green version of Gifts Ungiven, Threats Undetected is a guaranteed two creatures to your hand out of the four you present to your opponent. This sorcery is pretty swingy, and its effectiveness really comes down to the individual guile of the players involved. You can play some pretty advanced mind games with your opponent and try bluffing them into choosing your worst cards to shuffle away, or do what I do and just donโt run any bad cards.
#36. Rushed Rebirth
In sort of an inverse Pod effect, Rushed Rebirth lets you replace any dying creature at instant speed with a cheaper one from your library. For 2 mana, this Golgari spell can drastically swing the tempo of a game back into your favor when you use it to recover from your opponentโs removal.
#35. Caradora, Heart of Alacria
Hitting just mounts (and vehicles) makes Caradora, Heart of Alacria rather narrow, but the generality of the +1/+1 doubling ability makes up for it. We have excellent targets despite mounts appearing in only two sets, including Fortune, Loyal Steed to flicker Caradora for more tutors and Bulwark Ox to utilize the counter doubling.
#34. Magus of the Order
Continuing the theme of putting everything deemed too powerful on a creature to tone it down, Magus of the Order is a Natural Order bound to the weakness of the flesh. It takes a turn to get going and costs you an additional creature in the process, but everything after the colon on this card is the same as its namesake. Magus of the Order is a great budget tutor for any creature-heavy deck.
#33. Vivien, Monstersโ Advocate
Ikoriaโs Vivien, Monsters' Advocateโs -2 ability can be activated the turn it hits the field, but itโll require you have more mana available to cast a creature. At 5 mana and (probably) a one-turn wait before you get to tutor, this green planeswalker is a fine creature tutor, but not the best by any means.
#32. Garruk, Unleashed
Executing Garruk, Unleashedโs ultimate ability should see your opponents scooping, but just in case it doesnโt, get ready to have the most fun youโve ever had playing Magic. Itโll indeed take at least four turns (unassisted by any proliferate effects) after you play Garruk to get that ultimate off, but once it does youโve got an un-interactable creature tutor that triggers on every one of your end steps from that point on.
#31. Time of Need
Time of Need rounds out the 2-mana creature tutors. The stipulation that it must fetch a legend can be damning, but when built-around a legends deck, Time of Need is as good as a Demonic Tutor.
#30. Altar of Bone
Altar of Bone is a worse Eladamri's Call in most instances, but it has some play in decks that need sacrifice outlets on all their spells. Also, why is this card Selesnya ?
#29. Signal the Clans
Continuing the suite of 2-mana โmehโ creature tutors, Gatecrashโs Signal the Clans just barely beats out Altar of Bone by virtue of possibly landing you two cards you want in your graveyard instead of just one. Its randomness still needs to be accounted for, so you should only ever tutor creatures that youโre okay with discarding. It does make for a budget Gamble if youโre looking, though.
#28. Fiend Artisan
Further pushing the Birthing Pod-on-a-body design, Fiend Artisan forgoes all that difficult addition and just lets you sac a creature and pay X to get a card with mana value X or less onto the battlefield. Its only drawback is, once again, the fact that the effect is tied to a creature that needs to tap to activate. At least it gets slightly stronger for each sacrifice.
I know I bad-mouth Shared Summons elsewhere, but this green instant isnโt a bad card. A 5-mana two-card tutor outside of black is a fair rate, especially in singleton formats like Commander. I frequently used Shared Summons to grab two of the combo pieces in my Yisan, the Wanderer Bard deck to go big on the following turn with Quirion Ranger and Scryb Ranger.
#26. Protean Hulk
Dissension classic Protean Hulk used to be the cream of the crop for creature tutors and still shows up alongside green commanders these days, as one of the best green tutors in the game. The versatility it offers of searching up any number of creatures with a total MV of 6 or less makes it shine as one of the best toolbox-openers in the game, grabbing you that Endurance and Reclamation Sage at the same time to permanently shuffle away that damn Sphere of Safety.
#25. Tooth and Nail
Tooth and Nail seems like a hugely expensive green sorcery at first glance: Youโre telling me Iโve got to spend 7 mana before I even get a Shared Summons off it, and 2 more if I want those creatures on the field? Yes. And itโs not actually that bad. Remember, you're playing green! Any green deck worth its salt should have more than enough ramp to hit 9 mana before long, and tapping out for an entwined Tooth and Nail is guaranteed to make you a huge threat immediately.
#24. Eldritch Evolution
A 3-mana single-use Birthing Pod is already a good value, but it gets even better when you consider youโre fetching a creature worth 2 more mana than your sacrificed creature. Every once in a while it shows up in Modern decks, but unless you have a specific play pattern in mind, youโre better off with a more generic tutor like Chord of Calling.
#23. Summonerโs Pact
The green entry into Future Sightโs pact cycle is Summoner's Pact, a free creature tutor! Sure, youโve got to pay the on the following turnโs upkeep, but Summoner's Pactโs instant-speed casting means you can wait until the very last second before you decide what creature you need to pull. I only wish it could put the creature onto the battlefield, rather than your hand, since the follow-up cost has potential to prevent you from casting the creature you just fetched.
#22. Jaradโs Orders
Jarad's Orders fetches two creatures, one to the hand and one to the graveyard, for 1 mana less than Shared Summons. Considering the myriad options you have for returning cards from your graveyard to play, you should treat this Golgari sorcery as just plain better than Shared Summons, even if creatures in your graveyard are a little more vulnerable than the ones in your hand.
#21. Momir Vig, Simic Visionary
Momir Vig, Simic Visionary is so iconic that it spawned its own MTGO format, Momir Basic, and a variation thatโs often featured in MTG Arenaโs Midweek Magic event. Momirโs Worldly Tutor-trigger whenever you cast a green spell makes for an easily repeatable tutor which combos well with Simic spells, since the second ability resolves after youโve tutored the card to the top of your library.
#20. Neoform
Neoform isnโt really an upgrade or downgrade over Eldritch Evolution; itโs more of a side-grade. For 1 less mana, youโll get the traditional Birthing Pod effect, plus a +1/+1 counter. In most instances, this should perform about the same as Eldritch Evolution, with the possibility to be better on account of its cheaper MV.
#19. Prime Speaker Vannifar
Prime Speaker Vannifar is the answer to every Pod playerโs EDH dreams. Finally, you can put a Simic Birthing Pod in the command zone. The legendary creature status and cheaper overall mana investment gives Birthing Pod a run for its money, but Vannifar is hindered by the summoning sick body it inhabits.
#18. Brightglass Gearhulk
Ranger of Eos got a massive glow-up in Brightglass Gearhulk, which boasts far better stats and finds considerably more targets. There are plenty of great cards to snag, like Relic of Progenitus or Deafening Silence for stax or Nurturing Pixie to reset the Hulk. Combo decks in particular ought to look at it; I like the idea of grabbing, say, Walking Ballista and Swift Reconfiguration to set up multiple combo lines at once.
#17. Archdruidโs Charm
Archdruid's Charm is a Murders at Karlov Manor creature tutor, and the most recent entry in the cycle of Arch-charms (currently, the only one besides Archmage's Charm). Like most charms, Archdruid's Charmโs real value lies in its versatility. For , it can tutor a creature to the hand or any land to the battlefield tapped, or act as removal for artifacts, enchantments, or creatures.
#16. Natureโs Rhythm
The most interesting part of Nature's Rhythm is how well it sets itself up. If you get a large creature with the first cast, the following cast can be even more impactful. For example, if your 6-mana Rhythm gets a 4/4, you can cast Rhythm for X=6 minimum the following turn thanks to harmonize. The utility of a Chord of Calling you can cast after milling it is also quite nice.
#15. Savage Order

The Jurassic World Collectionโs Savage Order is a situational Natural Order built just for the dinosaur decks out there. While it requires a creature with power 4 or more and can only fetch dinosaurs, it does protect the tutored creature from removal, ensuring you donโt โtwo-for-oneโ yourself by wasting a tutor and a creature only to have it die to a Murder.
#14. Yisan, the Wanderer Bard
This is one of my favorite creatures of all time. Yisan, the Wanderer Bard was designed by Brian Fargo in 2014 as part of a guest designer series for the 2015 Core Set. Yisan is another Birthing Pod on a human rogue bardโs body and all around one of the best Pod commanders in the game, but instead of counting the sacrificed creatureโs mana cost, this bard makes its own verse counters to track just exactly how big of a free creature youโre getting.
#13. March of Burgeoning Life
March of Burgeoning Life is a ton of fun for combo decks that need two copies of the same effect to go off. Iโm personally thinking of a Modern Infect storm build that made the rounds a while ago, playing off of tutoring up Venerated Rotpriests to the field as quickly as possible and then hitting them with as many Ground Rifts as possible.
#12. Imperial Recruiter
Infamous Imperial Recruiter is the best way to search up low-powered creatures. This red creature is dirt cheap, and its effect is easily recurrable with any blink or bounce effect. Itโs a staple in my Alesha, Who Smiles at Death deck.
#11. Pattern of Rebirth
Pattern of Rebirth is one of the best ways to tutor creatures straight to the field, and doubly so in a deck with lots of free sacrifice outlets. This is effectively a Natural Order with a Viscera Seer is already in play.
#10. Eladamriโs Call
In what may be the most basic non-permanent creature tutor, Eladamri's Call functions as a Demonic Tutor for creatures only, in that itโs a 2-mana spell to fetch something specific from your library. Itโs fair value and sees a lot of play in many formats, and itโs semi-budget friendly when compared to some of the other tutors.
#9. Defense of the Heart
Defense of the Heart goes crazy hard in any multiplayer format, especially Commander. The chances of an opponent having three or more creatures on the field is pretty high, especially with all the token commanders running around these days, making Defense of the Heart a delayed but powerful creature tutor. For 4 mana, youโll be tutoring any two creatures directly to the field โ compare that to Shared Summons at 5 mana to fetch two to your hand. Itโs a no-brainer. And if played early, it's an excellent rattlesnake to shake at your opponents: Don't go wide, or else!
#8. Chord of Calling
is on the more expensive end of creature tutors, but Chord of Callingโs convoke ability helps soften the blow. Especially useful for creature-heavy decks that need to pull out low MV creatures from their toolbox at instant speed.
#7. Green Sunโs Zenith
R&D really went off in the Mirrodin Besieged-New Phyrexia block as far as creature tutors are concerned. Green Sun's Zenith was once banned in Modern for much the same reason that Birthing Pod is; it just homogenizes the format too much. One of the main challenges in Magic is fighting against the randomization of the cards in your deck, and an easy-to-cast tutor like Green Sun's Zenith effectively removes that hurdle. Why waste time trying to draw into your best creatures when you can just put them directly into play for 1 extra mana?
#6. Finale of Devastation
Have you ever thought: โBoy, I sure do love Chord of Calling, but I wish it would actually end the game rather than having to stick my creature to the board for a full turn first?โ Well, do I have the spell for you! Magic's best green sorcery, Finale of Devastation is one of the best creature tutors on the market, and itโs no surprise why. Combining an Overwhelming Stampede with a huge tutor is a guaranteed way to swing in for lethal. Fetch up something like End-Raze Forerunners and laugh as you put an additional 19 power on the board at least.
#5. Birthing Pod
Birthing Pod is one of the best creature tutors out there. This Modern-defining artifact basically ensured there was no reason to play any creature-based deck besides the Pod โtoolboxโ build. Its biggest boon is the not one but two Phyrexian mana in its casting cost and activated ability, making Birthing Pod effectively a 4-mana investment for a pod-based tutor. It got so bad that many combo-based decks just dropped their combo strategy altogether in favor of just rushing in a Siege Rhino. While Birthing Pod definitely homogenized the format, it was an important lesson for design to learn, and now we get to enjoy more sub-optimal pod cards overall, rather than never seeing this broken ability ever again.
#4. Sylvan Tutor
Sylvan Tutor is a 1-mana sorcery that tutors any creature straight to the top of your library. Its cheap cost makes it powerful, but its sorcery speed leaves the tutored card vulnerable to mill or shuffle effects before you have an opportunity to draw it.
#3. Worldly Tutor
Worldly Tutor, on the other hand, functions exactly the same as Sylvan Tutor, with the added advantage of being an instant. This means you can save your tutor spell until the last possible moment, tutoring the card you need during your opponentโs end step, or even during your upkeep, to immediately draw the tutored creature.
#2. Survival of the Fittest
Banned-in-Legacy Survival of the Fittest made its claim to fame in 1998 as part of World Champion Brian Seldenโs โCali Nightmareโ deck. The deck used the obviously-undercosted effect of Survival of the Fittest to put powerful creatures directly into the graveyard, only to reanimate them with Recurring Nightmare. Survival of the Fittest does the work of two or more cards in its own little combo, and it only requires 3 mana to get going.
#1. Natural Order
Not much can beat Natural Order in terms of straight-up value. Turning your Llanowar Elves into a Craterhoof Behemoth tends to decisively end games, especially if youโre running it out as early as turn 3. Thatโs before we even consider the great versatility of fetching utility cards like Acidic Slime.
Best Creature Tutor Payoffs
The best payoffs for your creature tutor spells are, of course, powerful creatures. Creatures that โdo somethingโ as soon as they enter the battlefield are best; End-Raze Forerunners and Craterhoof Behemoth are two classics. Other spells that synergize with creatures entering the battlefield are also good choices: Warstorm Surge turns those fresh creatures into immediate damage, and Soul of the Harvest generates even more advantage after your creature hits the field.
Another exploit for creature tutors are combos! That might be assembling lethal loops like Heliod, Sun-Crowned and Walking Ballista or just digging towards Avacyn, Angel of Hope to make the most of your Ravages of War. Whatever youโre assembling, tutors make it much more consistent and easier to pull offโespecially if you include defensive creatures like Grand Abolisher to find if you naturally draw your combo pieces.
Why Is It Called Tutor in Magic The Gathering?
โTutoringโ is MTG slang for โsearch for a card in your library and put it into your hand or onto the battlefield.โ It gets its name from the first card ever printed with this effect, Demonic Tutor. Since then, other cycles of tutors have been printed, and they often use the same naming convention. Diabolic Tutor, Mystical Tutor, and Idyllic Tutor are all references to the original tutor spell.
Wrap Up

Jarad's Orders | Illustration by Svetlin Velinov
Consistency is key to the success of any Magic: The Gathering deck. In every game, youโre fighting against the random card draw mechanics to pull the most important creatures from your deck. Access to tutors means those creatures can go right into your hand, or even better, straight to the field. This frees up space in your decks to run a wider variety of spells, since you can count on tutoring up whatever the situation calls for.
What are your favorite targets for your creature tutors? Are there any amazing ones Iโve left out? Feel free to insult my intelligence or taste in Magic cards in the comments, or over on Draftsimโs Twitter/X.
Thanks for reading! Donโt forget to shuffle!
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