Last updated on March 3, 2026

Teferi's Protection | Illustration by So-Taro
Phasing is a unique and often underrated feature in Magic: The Gathering that can create some truly interesting gameplay moments. Introduced in the Mirage set, phasing allows a permanent to temporarily โdisappearโ from the battlefield, only to reappear later as if nothing happened.
There are about 70 Magic cards with this mechanic, and in this article we'll rank the 31 best among them.
What Are Phasing Cards in MTG?

Brokers Confluence | Illustration by Brian Valeza
In MTG, the โphasingโ mechanic temporarily causes cards to stop existing on the battlefield. A permanent that phases doesn't truly leave the game or change zones; instead, it โphases outโ at a given point and later โphases in,โ usually during the next untap step.
Unlike other effects that exile or bounce a card, phasing is unique because the card never changes zones. It simply isn't treated as being on the battlefield. This allows phasing cards to keep counters, auras, and equipment attached to them when they phase back in. Even tokens persist while phased out.
#31. Vronos, Masked Inquisitor
While niche, Vronos, Masked Inquisitor is one of the few phasing cards that can grant protection to planeswalkers, making them virtually invulnerable to sorcery-speed removal. Beyond that, this card only fits into a few superfriends decks as its main synergy is with other planeswalkers.
#30. Perch Protection
Perch Protection is an interesting white instant that gives you a small army for 6 mana. The trick lies in the gift mechanic, which gives an opponent an extra turn in exchange for phasing out your permanents and providing you with protection from everything until your next turn. Your life total also canโt change as part of the gift.
#29. The Phasing of Zhalfir
This saga feels like a slow board wipe waiting to happen. Ideally, you phase out two of your creatures and destroy the rest. However, The Phasing of Zhalfir isnโt perfect, as it still gives your opponents an army of Phyrexians to work with.
#28. The Moment
While The Moment is essentially an overpriced Ratchet Bomb, this legendary artifact from Doctor Who offers a similar effect with the added benefit of protecting your creatures from its board wipe potential.
#27. Reality Ripple
Reality Ripple is a simple but effective phasing card that can be used to annoy an opponent by phasing out a land on their turn. This becomes even more frustrating if they play a bounce land while having just one other land in play.
#26. Temporal Firestorm
Temporal Firestorm primarily acts as a board wipe. However, you can save a few creatures if you're willing to spend additional mana to kick it. This red sorceryโs not amazing, but it's not the worst option either.
#25. Kaito Shizuki
While Kaito Shizuki isn't a dedicated phasing card, it does phase out the first turn it enters the battlefield. This means you won't be able to deal with it immediately unless you have instant-speed removal and the mana to use it before it phases out, allowing it to make a significant impact on the board. This planeswalker isnโt higher up because it doesnโt provide phasing per se.
#24. Talon Gates of Madara
Talon Gates of Madara is a simple yet effective gate whose effect is often difficult to counter, and you can reuse it if you have ways to return it to your hand, like bounce lands.
#23. Unite the Coalition
Unite the Coalition offers a lot of versatility, letting you choose different modes depending on your situation. At worst, you can phase out up to five permanents in a dedicated phasing deck.
#22. Brokers Confluence
There's something I appreciate about Command effects, and while Brokers Confluence isn't the best, it does the job of being versatile with phasing included as one of its modes.
#21. Hostile Hostel / Creeping Inn
You'll mainly use Hostile Hostel as a sacrifice outlet in dedicated decks, but you can also use its 4-mana activated ability to protect it once transformed. The niche play here is to attack, wait for its ability to resolve, and then phase it out so it doesnโt die in combat.
#20. Vanishing
Vanishing offers a two-sided effect. You can use this blue aura on an opponentโs creature to stall or in your Voltron deck as a way to protect your own creature when needed.
#19. Haystack
I love Haystackโs implications; it feels like you're running away and hiding, which is exactly what phasing does.
#18. Teferi's Veil
For just 2 mana, Teferi's Veil is excellent in a dedicated phasing deck. Even if you're not running this archetype, it's still a solid blue enchantment to pair with creatures that canโt be blocked, as it protects them from sorcery-speed removal or board wipes.
#17. Renegade Silent
Renegade Silent is a goader that triggers on each of your end steps and grows in the process, making it a niche addition to certain decks.
#16. The Pandorica
The Pandorica has unusual wording, but it functions as an Oubliette effect as long as it remains tapped. You can think of it as a 5-mana phasing effect most of the time.
#15. Teferi, Timeless Voyager
Teferi, Timeless Voyagerโs ultimate works as a one-sided temporary board wipe, so itโs worth mentioning this blue planeswalker as a phasing card.
#14. Divine Smite
Youโll primarily have Divine Smite in your sideboard against black cards, but itโs not a dead card if you happen to run it in your main deck. Instead, this white instant serves as a decent stall effect.
#13. King of the Oathbreakers
I expected this Orzhov card to perform better in Constructed and Limited formats given its near-immunity to spot removal. However, King of the Oathbreakersโs a good card as a payoff in phasing decks, though itโd have been much better at 3 mana rather than 4.
#12. Robe of Stars
I like Robe of Stars because this equipmentโs great for Voltron decks, protecting your creatures from removal for just 2 mana. It also protects itself, since equipment phases out alongside the equipped creature.
#11. Galadriel's Dismissal
Galadriel's Dismissal often acts as a 1-mana phasing effect but can be amplified to affect an entire board for 4 mana.
#10. Gallifrey Falls // No More

I love cards with dual affects, and if you have enough mana, you can maximize Gallifrey Falls / No Moreโs two sides by fusing it to make a great one-sided board wipe.
#9. Guardian of Faith
This white creature is another excellent example of a protection spell, capable of saving your creatures from board wipes or combat tricks at flash speed. That said, it's worth noting that Guardian of Faith itself wonโt survive a board wipe.
#8. Disciple of Caelus Nin
Five mana may seem expensive, but Disciple of Caelus Nin has some great things going on, as it shrinks the board to just a handful of permanents on each side of the field. On top of that, it can be broken with certain cards that also phase out permanents.
#7. Oubliette
Very similar to Oblivion Ring, Oubliette is a black enchantment that keeps the card on the battlefield, which is crucial to play around death triggers or against ETB effects that might trigger if the enchantment were destroyed. Notably this card was errata'd to use phasing instead of the older, very similar version.
#6. Teferi, Master of Time
Teferi, Master of Time is a headache to deal with because its ability can be used on each playerโs turn. To make matters worse, its minus ability can phase out a creature, effectively shutting down attackers if Teferi has enough loyalty.
#5. Slip Out the Back
Slip Out the Back has been a go-to protection spell in blue decks for a long time, both protecting and buffing your creatures. Occasionally, this blue instant can even be used against your opponent.
#4. Spectral Adversary
Imagine being attacked by a large army only to surprise your opponent by flashing in this blue creature. Not only can it phase out some of their creatures, but it might also take out one in combat. The key here is that Spectral Adversary can also phase out artifacts and enchantments.
#3. Clever Concealment
For 4 mana, you get a partial effect similar to Teferi's Protection. However, if you have a decent number of creatures, you can convoke Clever Concealment and cast it essentially for free.
#2. March of Swirling Mist
This blue instant is one of my favorite phasing cards printed over the years. Like other March cards from Kamigawa: Neon Dynasty, its mana cost can be reduced by exiling blue cards from your hand. This means that you can phase out two creatures for just 1 mana and a card. This versatility is important, as March of Swirling Mist can either protect your creatures or phase out your opponent's, which is crucial when you're being attacked or trying to bypass a difficult blocker.
#1. Teferi's Protection
Over the years, Teferi's Protection has stood out among protection spells as a reliable choice. Not only does it phase out all your permanents, but it also buys you a turn and protects your life total. If you've been in the Magic scene for a while, you've likely been caught off guard by this card more than once. If you're relatively new and have yet to experience it, trust me, it's only a matter of time.
Best Phasing Payoffs
While phasing is a straightforward effect, there are ways to exploit it, often turning it into a one-sided board wipe.
For instance, if you use something to phase out your opponentโs creatures and then resolve Stasis, those creatures wonโt phase back in because there wonโt be an untap step for them to return to the battlefield.
Similarly, Disciple of Caelus Nin can phase out nonland permanents and prevent them from phasing back in, especially when combined with other phasing cards.
The War Doctor can become a potent attacker depending on how many cards you manage to phase out from either side of the field.
Wrap Up

Teferi's Protection | Illustration by Chase Stone
Phasing is an interesting mechanic, primarily used to protect you or your permanents from being destroyed. However, it can also serve as a temporary way to remove threats from the battlefield.
Which card do you like the most? Are you happy with the ones I highlighted on this list? Let us know in the comments.
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