Last updated on March 3, 2026

Teferi's Protection - Illustration by So-Taro

Teferi's Protection | Illustration by So-Taro

Phasing is a unique and often underrated feature in Magic: The Gathering that can create some truly interesting gameplay moments. Introduced in the Mirage set, phasing allows a permanent to temporarily โ€œdisappearโ€ from the battlefield, only to reappear later as if nothing happened.

There are about 70 Magic cards with this mechanic, and in this article we'll rank the 31 best among them.

What Are Phasing Cards in MTG?

Brokers Confluence - Illustration by Brian Valeza

Brokers Confluence | Illustration by Brian Valeza

In MTG, the โ€œphasingโ€ mechanic temporarily causes cards to stop existing on the battlefield. A permanent that phases doesn't truly leave the game or change zones; instead, it โ€œphases outโ€ at a given point and later โ€œphases in,โ€ usually during the next untap step.

Unlike other effects that exile or bounce a card, phasing is unique because the card never changes zones. It simply isn't treated as being on the battlefield. This allows phasing cards to keep counters, auras, and equipment attached to them when they phase back in. Even tokens persist while phased out.

#31. Vronos, Masked Inquisitor

Vronos, Masked Inquisitor

While niche, Vronos, Masked Inquisitor is one of the few phasing cards that can grant protection to planeswalkers, making them virtually invulnerable to sorcery-speed removal. Beyond that, this card only fits into a few superfriends decks as its main synergy is with other planeswalkers.

#30. Perch Protection

Perch Protection

Perch Protection is an interesting white instant that gives you a small army for 6 mana. The trick lies in the gift mechanic, which gives an opponent an extra turn in exchange for phasing out your permanents and providing you with protection from everything until your next turn. Your life total also canโ€™t change as part of the gift.

#29. The Phasing of Zhalfir

The Phasing of Zhalfir

This saga feels like a slow board wipe waiting to happen. Ideally, you phase out two of your creatures and destroy the rest. However, The Phasing of Zhalfir isnโ€™t perfect, as it still gives your opponents an army of Phyrexians to work with.

#28. The Moment

The Moment

While The Moment is essentially an overpriced Ratchet Bomb, this legendary artifact from Doctor Who offers a similar effect with the added benefit of protecting your creatures from its board wipe potential.

#27. Reality Ripple

Reality Ripple

Reality Ripple is a simple but effective phasing card that can be used to annoy an opponent by phasing out a land on their turn. This becomes even more frustrating if they play a bounce land while having just one other land in play.

#26. Temporal Firestorm

Temporal Firestorm

Temporal Firestorm primarily acts as a board wipe. However, you can save a few creatures if you're willing to spend additional mana to kick it. This red sorceryโ€˜s not amazing, but it's not the worst option either.

#25. Kaito Shizuki

Kaito Shizuki

While Kaito Shizuki isn't a dedicated phasing card, it does phase out the first turn it enters the battlefield. This means you won't be able to deal with it immediately unless you have instant-speed removal and the mana to use it before it phases out, allowing it to make a significant impact on the board. This planeswalker isnโ€™t higher up because it doesnโ€™t provide phasing per se.

#24. Talon Gates of Madara

Talon Gates of Madara

Talon Gates of Madara is a simple yet effective gate whose effect is often difficult to counter, and you can reuse it if you have ways to return it to your hand, like bounce lands.

#23. Unite the Coalition

Unite the Coalition

Unite the Coalition offers a lot of versatility, letting you choose different modes depending on your situation. At worst, you can phase out up to five permanents in a dedicated phasing deck.

#22. Brokers Confluence

Brokers Confluence

There's something I appreciate about Command effects, and while Brokers Confluence isn't the best, it does the job of being versatile with phasing included as one of its modes.

#21. Hostile Hostel / Creeping Inn

You'll mainly use Hostile Hostel as a sacrifice outlet in dedicated decks, but you can also use its 4-mana activated ability to protect it once transformed. The niche play here is to attack, wait for its ability to resolve, and then phase it out so it doesnโ€™t die in combat.

#20. Vanishing

Vanishing

Vanishing offers a two-sided effect. You can use this blue aura on an opponentโ€™s creature to stall or in your Voltron deck as a way to protect your own creature when needed.

#19. Haystack

Haystack

I love Haystackโ€˜s implications; it feels like you're running away and hiding, which is exactly what phasing does.

#18. Teferi's Veil

Teferi's Veil

For just 2 mana, Teferi's Veil is excellent in a dedicated phasing deck. Even if you're not running this archetype, it's still a solid blue enchantment to pair with creatures that canโ€™t be blocked, as it protects them from sorcery-speed removal or board wipes.

#17. Renegade Silent

Renegade Silent

Renegade Silent is a goader that triggers on each of your end steps and grows in the process, making it a niche addition to certain decks.

#16. The Pandorica

The Pandorica

The Pandorica has unusual wording, but it functions as an Oubliette effect as long as it remains tapped. You can think of it as a 5-mana phasing effect most of the time.

#15. Teferi, Timeless Voyager

Teferi, Timeless Voyager

Teferi, Timeless Voyagerโ€˜s ultimate works as a one-sided temporary board wipe, so itโ€™s worth mentioning this blue planeswalker as a phasing card.

#14. Divine Smite

Divine Smite

Youโ€™ll primarily have Divine Smite in your sideboard against black cards, but itโ€™s not a dead card if you happen to run it in your main deck. Instead, this white instant serves as a decent stall effect.

#13. King of the Oathbreakers

King of the Oathbreakers

I expected this Orzhov card to perform better in Constructed and Limited formats given its near-immunity to spot removal. However, King of the Oathbreakersโ€˜s a good card as a payoff in phasing decks, though itโ€™d have been much better at 3 mana rather than 4.

#12. Robe of Stars

Robe of Stars

I like Robe of Stars because this equipmentโ€˜s great for Voltron decks, protecting your creatures from removal for just 2 mana. It also protects itself, since equipment phases out alongside the equipped creature.

#11. Galadriel's Dismissal

Galadriel's Dismissal

Galadriel's Dismissal often acts as a 1-mana phasing effect but can be amplified to affect an entire board for 4 mana.

#10. Gallifrey Falls // No More

Gallifrey Falls / No More - Illustration by John Di Giovanni

I love cards with dual affects, and if you have enough mana, you can maximize Gallifrey Falls / No Moreโ€™s two sides by fusing it to make a great one-sided board wipe.

#9. Guardian of Faith

Guardian of Faith

This white creature is another excellent example of a protection spell, capable of saving your creatures from board wipes or combat tricks at flash speed. That said, it's worth noting that Guardian of Faith itself wonโ€™t survive a board wipe.

#8. Disciple of Caelus Nin

Disciple of Caelus Nin

Five mana may seem expensive, but Disciple of Caelus Nin has some great things going on, as it shrinks the board to just a handful of permanents on each side of the field. On top of that, it can be broken with certain cards that also phase out permanents.

#7. Oubliette

Oubliette

Very similar to Oblivion Ring, Oubliette is a black enchantment that keeps the card on the battlefield, which is crucial to play around death triggers or against ETB effects that might trigger if the enchantment were destroyed. Notably this card was errata'd to use phasing instead of the older, very similar version.

#6. Teferi, Master of Time

Teferi, Master of Time

Teferi, Master of Time is a headache to deal with because its ability can be used on each playerโ€™s turn. To make matters worse, its minus ability can phase out a creature, effectively shutting down attackers if Teferi has enough loyalty.

#5. Slip Out the Back

Slip Out the Back

Slip Out the Back has been a go-to protection spell in blue decks for a long time, both protecting and buffing your creatures. Occasionally, this blue instant can even be used against your opponent.

#4. Spectral Adversary

Spectral Adversary

Imagine being attacked by a large army only to surprise your opponent by flashing in this blue creature. Not only can it phase out some of their creatures, but it might also take out one in combat. The key here is that Spectral Adversary can also phase out artifacts and enchantments.

#3. Clever Concealment

Clever Concealment

For 4 mana, you get a partial effect similar to Teferi's Protection. However, if you have a decent number of creatures, you can convoke Clever Concealment  and cast it essentially for free.

#2. March of Swirling Mist

March of Swirling Mist

This blue instant is one of my favorite phasing cards printed over the years. Like other March cards from Kamigawa: Neon Dynasty, its mana cost can be reduced by exiling blue cards from your hand. This means that you can phase out two creatures for just 1 mana and a card. This versatility is important, as March of Swirling Mist can either protect your creatures or phase out your opponent's, which is crucial when you're being attacked or trying to bypass a difficult blocker.

#1. Teferi's Protection

Teferi's Protection

Over the years, Teferi's Protection has stood out among protection spells as a reliable choice. Not only does it phase out all your permanents, but it also buys you a turn and protects your life total. If you've been in the Magic scene for a while, you've likely been caught off guard by this card more than once. If you're relatively new and have yet to experience it, trust me, it's only a matter of time.

Best Phasing Payoffs

While phasing is a straightforward effect, there are ways to exploit it, often turning it into a one-sided board wipe.

Stasis

For instance, if you use something to phase out your opponentโ€™s creatures and then resolve Stasis, those creatures wonโ€™t phase back in because there wonโ€™t be an untap step for them to return to the battlefield.

Disciple of Caelus Nin

Similarly, Disciple of Caelus Nin can phase out nonland permanents and prevent them from phasing back in, especially when combined with other phasing cards.

The War Doctor

The War Doctor can become a potent attacker depending on how many cards you manage to phase out from either side of the field.

Wrap Up

Teferi's Protection | Illustration by Chase Stone

Teferi's Protection | Illustration by Chase Stone

Phasing is an interesting mechanic, primarily used to protect you or your permanents from being destroyed. However, it can also serve as a temporary way to remove threats from the battlefield.

Which card do you like the most? Are you happy with the ones I highlighted on this list? Let us know in the comments.

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