Last updated on February 6, 2026

Improvised Weaponry | Illustration by Alix Branwyn
I love it when two of my favorite things come together to make one awesome, epic fantasy baby. D&D and Magic go together like peanut butter and chocolate. They’re sort of the perfect pair. I’d say they’re my OTP (one true pairing), but that sort of feels like I’m taking this metaphor to a weird place, so I’m just gonna move on instead.
With a few really cool D&D-themed Magic sets finally joining the Multiverse, I think it’s about time we talked about them. All about them. And not just them; let’s talk D&D and Magic, together, now and forever.
Without further ado, I think it’s time to dive right in and see just how perfect these two fantasy worlds really are for each other. Onward!
How Many D&D Magic Sets Are There?

Split the Party | Illustration by Zoltan Boros
There are currently three full D&D sets in Magic. The first is the Standard-release set D&D: Adventures in the Forgotten Realms. The second was a foray into Commander with Commander Legends: Battle for Baldur’s Gate. And the third is a digital-only Alchemy set called Alchemy Horizons: Baldur’s Gate. There are a few other supplementary products that include the D&D name, but aren't fully set releases.
List of D&D Sets
D&D: Adventures in the Forgotten Realms
Forgotten Realms was Magic’s first D&D crossover set. It was released on July 23, 2021 and replaced its rotation’s Core Set. Which was sort of fitting since Core Sets don’t contribute to Magic’s overall storyline (among other special characteristics), and neither does AFR.
As the name of the set and its premise would suggest, Adventures in the Forgotten Realms’ story and lore are set in the Forgotten Realms, D&D’s own multiverse. AFR focuses on the Prime Material Plane and Faerûn since they’re the most well-known and commonly referenced settings in D&D. There are references all over the place in this set, from video games like Neverwinter Nights and Baldur’s Gate to classic D&D spells featured on their very own cards to all the recognizable D&D items like Thieves' Tools and +2 Mace.
And then you get to the D&D-themed mechanics in the set. It wouldn’t be a Dungeons & Dragons set without, well, dungeons and dragons. We got the venture mechanic that lets you literally explore a handful of new dungeon cards, plus some epic dragon cards like Icingdeath, Frost Tyrant. Then there’s the class enchantment type, which offered us 12 cool new cards representing each of D&D’s base classes like Warlock Class, along with a leveling system. And of course you can’t leave out the RPG tabletop staple, rolling dice! Power of Persuasion, anyone?
The set’s basic lands all featured flavor text narrated as if from a DM, and the Mere of Dead Men (most known to me thanks to Neverwinter Nights 2) was mentioned on one of the Swamps. But if you’re a big D&D fan you were also probably excited to see Mind Flayer, Devour Intellect, and Improvised Weaponry. There’s also the classic Potion of Healing and Bag of Holding. Who could ever forget the Bag of Holding?
Now, onto Forgotten Realms’ products. This was a Standard set, so you can get everything you’d usually expect. There are Set boosters, Draft boosters, Collector boosters, and Theme boosters along with the prerelease pack, the AFR Bundle, and AFR's Gift Bundle. And if you’re more of a Commander player, the set also released with four epic Commander precons themed around dungeons, dragons, enchantments/equipment, and the Planar Portal exile/warlock deck.
- Includes 10 Magic: The Gathering Adventures in the Forgotten Realms Draft Boosters.
- Each Draft Booster Pack contains 15 Magic cards (150 cards total).
- Contains an exclusive foil alt-art promo card (Treasure Chest), 40 basic land cards (20 foil & 20 non-foil), 3 oversized Dungeon cards, 1 oversized d20 and a Magic: The Gathering card storage box.
- Beloved Dungeons & Dragons heroes and monsters have ventured into Magic for the ultimate crossover!
Commander Legends: Battle for Baldur's Gate
If Commander is more your game, then you might be more interested in Commander Legends: Battle for Baldur’s Gate. This is the second in the Commander Legends product line, released on June 10, 2022.
The story for this set takes place in the city of Baldur's Gate, one of D&D’s other most well-known and iconic settings, located on Faerûn’s Sword Coast. The story is simple enough: The city is under attack by the evil forces of Avernus, which is the first layer of the Nine Hells. The invading army is led by Bhaal, Lord of Murder, Myrkul, Lord of Bones, and Bane, Lord of Darkness.

We got quite a few really interesting new mechanics with this set. My favorite has to be another unique enchantment type: backgrounds. These boost your commander creatures and can act as a second commander similar to the partner mechanic. Then there’s initiative, which is an addition to the venture/dungeon mechanic that allows you to venture into the Undercity during your upkeep when you have it. There are also three returning mechanics: party, myriad, and adventure.
And then there are the awesome D&D characters and references in the set. My favorite is without a doubt Tasha, the Witch Queen. Tasha's Hideous Laughter is an iconic spell in D&D, and I absolutely love having the opportunity to play the Witch Queen herself as my commander. There are also some more epic dragons, because it wouldn’t be a D&D set without something like Ancient Gold Dragon.
And what would a Magic set be without products? Battle for Baldur’s Gate came with Draft boosters, Set boosters, and Collector boosters on top of the prerelease packs and the Bundle. And of course there are the four EDH precons: Party Time, Mind Flayarrrs, Draconic Descent, and Exit from Exile.
- 8 Commander Legends: Battle for Baldur’s Gate MTG Set Boosters
- 1 foil alt-art promo card—Wand of Wonder
- 40 basic land cards (20 foil + 20 nonfoil)
- Spindown life counter + card storage box
- Open a box full of epic MTG Commander cards and accessories from the world of D&D
Alchemy Horizons: Baldur’s Gate
Alchemy Horizons: Baldur’s Gate dropped on July 7, 2022. This is a digital-only set, which means it’s only available on MTG Arena.
This set is also set in Baldur’s Gate and is the first full-fledged set for Alchemy, where the previous ones acted more as supplemental sets. But the first Alchemy Horizons set contains more than 250 cards (with some pretty cool additions) and is designed as a full drafting experience with event queues just like regular Standard set releases. It also has its own Mastery Pass.
We got three new mechanics with this set. Specialize lets you pay mana and discard a card to essentially “transform” the specialize card into a different version of the card that has some effects unique to the color your specialized in. Double team creates a copy of the double team creature to put in your hand when it attacks. Finally, boon is a triggered ability on a delay that triggers when a certain condition is meant, then disappears.
Other Magic D&D References
There are quite a few references to D&D sprinkled throughout Magic’s history. But that’s to be expected, isn’t it? They’re both old and incredibly popular games typically associated with nerd culture. They run in the same circles, so to speak.
So let’s take a look down Magic memory lane and check out some of the D&D references that have been thrown in over the years.
The Party Mechanic
The party mechanic, originally introduced in 2020’s Zendikar Rising, is the most recent example of a D&D reference outside of a D&D/Magic crossover product. This mechanic spans quite a few cards and offers bonuses, abilities, and unique effects when you have a “full party” i.e., when you control four different creatures with each of four D&D classes: cleric, rogue, warrior, and wizard.
While most party cards were printed in Zendikar Rising, like Strength of Solidarity, they’ve also shown up in a handful of other sets. The Alchemy sets use the party mechanic, like on Angel of Unity, and of course there’s Nalia de'Arnise from Battle for Baldur’s Gate.
The Adventure Mechanic
Okay, so the adventure mechanic isn’t really a D&D reference, but it sort of is? I mean, if you tilt your head and squint your eyes a bit. Let me explain.
Adventure cards were introduced in Throne of Eldraine in 2019. These cards are one-sided but have two spells; the “main” spell is usually a permanent, while the secondary adventure spell is an instant or a sorcery. You can either cast the main card, or you can cast the adventure spell. If you cast the main spell then it resolves and acts as a normal card would. But if you cast the adventure spell, the card is exiled when it resolves and then you can cast the creature from exile after.
Now, this isn’t inherently related to D&D and it’s not a straight reference. The mechanic was clearly originally created to be more fairytale-themed considering the set’s flavor, but that doesn’t change the fact that it’s just as thematically relevant to D&D. Heck, Wizards reused the mechanic in Battle for Baldur’s Gate on cards like Ghost Lantern and Ettercap for that exact reason!
So while adventure cards weren’t made as a D&D reference to start, they definitely have the flavor for it.
Individual Cards
There are plenty of cards in Magic’s history that sport incredibly obvious D&D references. And there are some that are less obvious. Heck, there are even cards that reference a D&D game that the designers played (I’ll get to that).
It’s time to check out some cards that sport some sick references to one of the most popular tabletop RPGs in existence.
The Legends
I’m not going to list them all because there are 56 of them, but all of the legendary creatures from the Legends MTG set were based on characters that the designers made for a D&D game of their own. My personal favorites are Xira Arien, Ramirez DePietro, and Jasmine Boreal.
There are some really interesting cards among these legends that probably made for awesome D&D characters. I’m sort of dying to know the story for some of them….
Un-set Cards


There are two Un-set cards that are clear references to D&D. First you have the Sword of Dungeons & Dragons from Unsanctioned that gave us the totally objective best sword in the game. Then you have Enter the Dungeon, also from Unsanctioned, that has you play a little minigame of Magic to get some sweet, sweet card advantage.
Dungeon Master

The Dungeon Master is a card that was created in 2018 as part of Wizards’ Heroes of the Realm, a program where employees were gifted with unique cards as a token of appreciation.
The character depicted on the card is actually a reference to a character that was also called the “Dungeon Master” from the cartoon Dungeons & Dragons, which aired from 1983 to 1985. Only four copies of the card were ever printed.
D&D Lore
There are plenty of D&D spells, items, characters, and even iconic locations that pop up on Magic cards. I’ve scoured the internet to find as many as I could that were originally printed in non-D&D sets. Here’s what I found:
- Adventurers' Guildhouse
- Animate Dead
- Bag of Holding
- Cartographer's Survey
- Chain Lightning
- City of Brass
- Clone
- Commune with Nature
- Cone of Flame
- Counterspell
- Earthbind
- Fabricate
- Fireball
- Gaseous Form
- Lightning Bolt
- Mirror Image
- Polymorph
- Resurrection
- Ring of Three Wishes
- Underdark Beholder
- Universal Solvent
There's also Kharis & the Beholder, another Heroes of the Realm card from 2018 with a clear D&D influence (check that stylized ampersand in the card name!).

Other Crossovers
D&D Sourcebooks
There are some other crossovers between D&D and Magic, this time in the big wide world of D&D. The tabletop RPG has three Magic-themed sourcebooks. Let’s take a look at them!
Guildmasters’ Guide to Ravnica
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
Source
The Guildmasters’ Guide to Ravnica sourcebook lets you explore one of Magic’s most popular and iconic planes in your next D&D adventure. For character creation, it offers eight races themed around the guilds of Ravnica along with a new cleric and druid subclass. If you’ve ever wanted to explore the 10 Ravnican guilds in D&D, now’s your chance!
The sourcebook also covers the cityscape itself, walking you through The Tenth District and what you can expect to find there. There’s also the typical chapter on creating adventures in the setting, as well as a chapter going over the treasures you can expect to find in a campaign set in the sprawling Ravnica cityscape. And finally you have the creatures and NPCs you can expect to run into, sorted by guild.
If Ravnica is your favorite plane in MTG and you’re looking for a cool setting for your next D&D campaign, consider the Guildmasters’ Guide to Ravnica.
Mythic Odysseys of Theros
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
Source
Now this sourcebook is my style. Mythic Odysseys of Theros takes you on a journey through the plane of Theros, where gods and mythological creatures run wild. There are some awesome character creation additions that I’m in love with, including races like centaur, minotaur, and satyr, a new bard and paladin subclass, and supernatural gifts (my favorite).
The sourcebook also covers the gods of Theros and its realms. And just like every other D&D sourcebook, Mythic Odysseys of Theros goes over how to create an adventure in the setting, the treasures you can find, and the creatures and NPCs you’ll encounter.
But my favorite part of this sourcebook is the maps of Theros at the end of the book. Maps!
- CHALLENGE THE GODS—Set your D&D adventures in the Magic: The Gathering plane of Theros, a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends
- SUPERNATURAL GIFTS—Rise above the common throng with supernatural gifts, abilities that give you remarkable powers that set you on the path to legend
- LEGENDARY CHARACTER OPTIONS—Master new powers with subclasses at home in Theros, like the Bard’s College of Eloquence and the Paladin’s Oath of Heroism.
- MORE PLAYABLE RACES—Explore Theros as a fun-loving Satyr or as a proud leonin, a lion-like creature from Magic: The Gathering
- MYTHIC ENCOUNTERS—Encounter mythic monsters, creatures whose power and renown are such that their names are truly living myths
Strixhaven: A Curriculum of Chaos
Rollicking campus adventures for the world’s greatest roleplaying game.
Source
Ah, Strixhaven. The magical school for spellcasters sorted into colleges based on how they practice their craft. The Strixhaven: A Curriculum of Chaos sourcebook is a bit lighter when it comes to character creation with just one new race, but you also get to pick your college, a Strixhaven background, some new feats, spells, and magic items. I really love the chapter on Life in Strixhaven, mostly because I’m an absolute lore goblin.
This sourcebook is a bit different than the other two, with three adventures for you to run instead of just going over the setting. You’ve also got the creatures and NPCs local to Strixhaven, and hey, look! More maps!
- Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10
- Adds a new playable race—an owlin, one of the owlfolk who study at the university
- Includes a bestiary of over forty magical creatures and NPCs
- Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other
- Adds new player character options including feats and new backgrounds for first-year students at Strixhaven
Unearthed Arcana: Mages of Strixhaven
WotC also released a free Unearthed Arcana book prior to Strixhaven: A Curriculum of Chaos’ final release. Unearthed Arcana is a series of free online playtest supplements that are released with to-be-finalized mechanics, rules, and features for fans to try out and provide feedback on. The Mages of Strixhaven Unearthed Arcana features Strixhaven’s five colleges as subclasses.
While it’s well past the time for you to playtest these subclasses and offer feedback that would impact the sourcebook, you can still download this Unearthed Arcana if you’re curious to see where these five subclasses started out and what changed between this playtest booklet and the final thing.
D&D Plane Shift
D&D also got a series of free online supplements (small booklets of info and rules covering a specific setting) for Zendikar, Innistrad, Kaladesh, Amonkhet, Ixalan, and Dominaria along with the three sourcebooks. These digital booklets go over some basic rules for each plane for D&D 5th edition.
There was also an adventure set on the plane of Ixalan included in the series: X MARKS THE SPOT.
A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does?
X MARKS THE SPOT A Plane Shift: Ixalan Adventure
D&D Miniatures
WizKids released several sets of miniatures for D&D following two of the D&D sourcebooks’ release as well as the Forgotten Realms Magic set. Let’s take a look at them, shall we?
D&D Icons of the Realms: Guildmasters’ Guide to Ravnica
The first line of D&D miniatures in the D&D Icons of the Realms product series is for the Guildmasters’ Guide to Ravnica. It was originally released in November 2018 but is an ongoing line that currently features more than 50 painted minis for the D&D Ravnica setting.
- Bring these wonderfully detailed miniatures to your next Dungeons & Dragons session and enjoy the envy of all your fellow adventurers!
- The D&D Icons of the Realms: Set 10 Companion Starter One includes five fantasy miniatures for use with the Dungeons & Dragons tabletop roleplaying game Starter Set.
- WizKids Games, the industry leader in quality pre-painted plastic miniatures, is pleased to bring the heroes, villains, and monsters of Dungeons & Dragons to life in this latest fantasy miniatures series!
- Players can combine this with the Guild Masters' Guide to Ravnica Companion Starter Set Two
D&D Icons of the Realms: Mythic Odysseys of Theros
No products found.Next up is No products found.. Just like the previous D&D Icons of the Realms set, this is also an ongoing product line. It was first released in August 2020 and currently features over 40 painted minis for the D&D Theros setting.
No products found.
Adventures in the Forgotten Realms
Another line of painted minis, the MTG Miniatures: Adventures in the Forgotten Realms series was released in February 2022. It features 11 miniatures including the iconic Drizzt Do'Urden, Bruenor Battlehammer, and Ellywick Tumblestrum.
- Companions of the Hall Starter contains: Drizzt Do'urden Catti-brie Wulfgar Bruenor Guenhwyvar
- Pre-Painted Miniatures
- Collect the whole series!
Unpainted Miniatures
Finally, you have collections of unpainted minis if you’re the artistic type. The line was originally released in December 2020 while several waves were released following MTG sets like Kaldheim and Midnight Hunt.
- Magic the Gathering Unpainted Mini Features: Figure #7 (6 Units)
MTG Secret Lairs
In 2026, WotC released more than a handful of D&D Secret Lairs, each with their own distinct theme.
Black Lights & Dark Dungeons




Gale's Ambition





Lands of the Forgotten Realms





Shadowheart's Devotion





Shadows Over Baldur's Gate




Strahd's Descent




- The Devil Strahd / Strefan, Maurer Progenitor
- Cast-Off Consort / Bloodletter of Aclazotz
- End the Festivities
- Castle Ravenloft / Voldaren Estate
Whispers in Candlekeep




Saturday Morning D&D

The first D&D-themed Secret Lair drop was part of the Secret Lair Drop Series: All-Natural, Totally Refreshing Superdrop which was released in June 2021. Secret Lair: Saturday Morning D&D features six cards with alternate art by Tyler Walpole.
Honor Among Thieves Secret Lair








In collaboration with the Dungeons & Dragons: Honor Among Thieves movie that released in 2023, the similarly named Secret Lair drop went on sale for a limited time in March 2023. This drop included seven mechanically unique cards (six advertised plus one bonus card), each of which was made in the likeness of the characters from the movie.
Why Magic and D&D Together?
Magic and D&D actually go great together! They’re both fantasy-based settings with a lot of similar themes and story threads. I mean, Magic’s lore focuses on planeswalkers exploring the Multiverse and protecting it from big bads like Eldrazi and Phyrexians. D&D campaigns are (very often) all about powerful characters that take on evil doers to save the world, or at the very least a town or city, from destruction.
Magic is set in a Multiverse with many different planes with their own unique creatures, landscapes, and histories. D&D is set in a multiverse with many different planes with their own… you get my point. Both properties have very similar lore, even if the specifics of each have unique and interesting spins on everything.
Future D&D Releases
While there are no concrete plans for future D&D sets so far, I’m sure that we’ll see another D&D Magic set someday. D&D is incredibly popular and there’s definitely a pretty big overlap between the two fanbases, which means heavy profits for Wizards. And it helps that Hasbro owns both, so there’s no sticky legal hoops to jump through to borrow licensing for one or the other.
With the change in 2025 adding more Universes Beyond sets to the normal Standard rotation, it's likely we'll see D&D pop up again to fill in a future set. D&D isn't technically a Universes Beyond property, but it is an outside-of-Magic domain that feels appropriate for one of these Standard release slots.
Bottom line: I’m, like, 99.9999% sure that we’ll see another D&D-themed Magic set in the future.
Is Magic Originally Based on D&D?
Before I get into the details, long story short: No, Magic wasn’t originally based on D&D. While the two definitely have a lot of similar lore and story beats and the same fantasy-based setting, they were each born independently.
D&D was originally created in 1974 while Magic started in 1993. The tabletop RPG has almost 20 years on the trading card game so there was definitely some inspiration going on. After all, I already covered all of the D&D references that have been sprinkled throughout MTG since Legends.
Is D&D Canon to MTG?
D&D lore is not canon to MTG lore. The two are still completely separate properties, even if they do bleed into each other from time to time.
The D&D sets (Forgotten Realms, Battle for Baldur’s Gate, and Alchemy Horizons: Baldur’s Gate) may have stories attached to them, but those stories aren’t canon in MTG’s lore. And the iconic D&D characters featured in the sets don’t canonically exist in Magic’s lore.
Are D&D Sets Standard Legal?
The premium D&D set, Adventures in the Forgotten Realms, was Standard-legal, but has since rotated. Battle for Baldur’s Gate is a Commander-focused product that’s legal in Commander, Vintage, and Legacy, while Alchemy Horizons: Baldur’s Gate is an Alchemy set that’s only legal in Alchemy, Brawl, and Historic formats.
Wrap Up

Baldur's Gate | Illustration by Titus Lunter
And that’s everything there is to know about D&D sets, crossovers, and references in Magic. There’s a long history between these two properties and I’m super excited to see what the future brings between these two, both in Magic’s world and in D&D’s.
But what about you? Which is your favorite D&D-themed Magic set? Or, if you’re more of a D&D player, what’s your favorite Magic-themed D&D product? I’m partial to Mythic Odysseys of Theros, but that’s just me. Feel free to let me know all of your opinions in the comments down below, or tweet at us using the hashtag #MTGDnD.
All right, I think I’m done for now. I’m off to brew a ridiculously overpowered satyr hero that will be the bane of my next DM’s existence. My fondest farewells!
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