Last updated on March 23, 2026

Expressive Iteration | Illustration by Kai Carpenter
Historic is one of MTG Arena’s eternal formats. It was created in November 2019 after the first Standard rotation, and it’s a format exclusive to MTG Arena.
Historic is similar to Legacy in the sense that you can play almost all the cards ever released on Arena, minus a ban list. The digital-only cards from Alchemy sets also receive rebalances from time to time.
With regular Historic Best-of-One and Best-of-Three Qualifier Play-Ins happening on the client, and powerful cards trickling in from each set, now is a good time to learn the format.
What Is Arena Historic?

Esper Sentinel | Illustration by Eric Deschampsk
Arena Historic is a format on MTG Arena that’s composed nearly all cards available in the client. That means you can get all the Standard-legal sets, the bonus sheets like the Strixhaven Mystical Archives, supplemental sets like the Explorer Anthologies and Historic Anthologies, as well as all the Alchemy sets and rebalanced cards. If we were to trace a parallel with paper Magic, Historic would be similar to Legacy, while the Timeless format is more akin to Vintage in which all card are available and a few have restrictions.
Who Is Historic For?
Historic is a very good fit for veteran MTG players who have played on MTG Arena for a long time or any player with a big collection. It’s a good format for deck brewers, because the card pool is huge and the metagame always evolves.
It’s not really a good starting point for beginner. The games can be very complex and high-powered, and if you get into Historic with a Standard or Pioneer deck, expect to get wrecked.
Historic is also one of the best places to explore the uniqueness of digital-only cards and mechanics, like Oracle of the Alpha, Dragonweave Tapestry, or Rope Line Attendant. Historic gives you access to different strategies that receive a digital boost to be more competitive, like ninjas. Still, if you want to step-up your MTG game, you can craft a deck and get into some historic queues and see if the format suits you, and that’s the beauty of MTG Arena.
Arena Historic-Legal Sets
All sets released on MTG Arena are legal on Historic. Here’s the comprehensive list, from newest to latest:
Standard Sets
- Teenage Mutant Ninja Turtles
- Lorwyn Eclipsed and Alchemy: Lorwyn
- Avatar: The Last Airbender
- Through the Omenpaths
- Edge of Eternities and Alchemy: Edge of Eternities
- Final Fantasy
- Tarkir: Dragonstorm and Alchemy: Tarkir
- Aetherdrift and Alchemy: Aetherdrift
- Foundations
- Duskmourn: House of Horror and Alchemy: Duskmourn
- Bloomburrow and Alchemy: Bloomburrow
- Outlaws of Thunder Junction
- Murders at Karlov Manor
- The Lost Caverns of Ixalan
- Wilds of Eldraine
- March of the Machine: The Aftermath
- March of the Machine
- Phyrexia: All Will Be One
- The Brothers’ War
- Dominaria United
- Streets of New Capenna
- Kamigawa: Neon Dynasty
- Innistrad: Crimson Vow
- Innistrad: Midnight Hunt
- Adventures in the Forgotten Realms
- Strixhaven
- Kaldheim
- Zendikar Rising
- Core Set 2021
- Ikoria, Lair of Behemoths
- Theros Beyond Death
- Throne of Eldraine
- Core Set 2020
- War of the Spark
- Ravnica Allegiance
- Guilds of Ravnica
- Core Set 2019
- Dominaria
- Rivals of Ixalan
- Ixalan
Remastered Sets
Re-Released Sets
Alchemy Sets
- Alchemy: Thunder Junction
- Alchemy: Karlov Manor
- Alchemy: Ixalan
- Alchemy: Eldraine
- Alchemy: Phyrexia
- Alchemy: The Brothers’ War
- Alchemy: Dominaria
- Alchemy Horizons: Baldur’s Gate
- Alchemy: New Capenna
- Alchemy: Innistrad
Anthologies Sets and Other Sets
- Pioneer Masters
- Modern Horizons 3
- The Lord of the Rings: Tales of Middle-earth
- Jumpstart: Historic Horizons
- Jumpstart 2022
- Jumpstart
- Arena Anthologies 1-4
- Historic Anthologies 1-7
- Explorer Anthologies 1-3
- Arena Base Set
Historic Rules
Historic matches are 1v1 with 60-card decks plus a sideboard (which can contain up to 7 cards in Best-of-One, and up to 15 cards in Best-of-Three). Between main deck and sideboard, you can have any number of basic lands and up to four copies of any other card. Each player starts with 20 life and 7 cards in hand, then they may take mulligans to change their initial hand.
That’s not to be mistaken with Brawl, which is a totally different format. In Brawl (formerly “Historic Brawl”), players play with rules that are more similar to Commander, with 100-card singleton decks, a legendary creature or planeswalker in the command zone, and players start with 25 life instead of 20.
Regarding the differences between Historic and Timeless, the main difference is that cards that are banned in Historic are legal in Timeless. If you take a look at the Historic Ban List below, these cards are all legal as a four-of in Timeless, and some cards are restricted in Timeless like Demonic Tutor, Channel, and Tibalt's Trickery.
Another big characteristic that sets apart formats like Historic and Standard/Pioneer/Timeless is that, in MTG Arena, some cards were digitally rebalanced. In Historic, you’ll play with the rebalanced version, while in formats like Pioneer and Timeless, you play with the original card.
This can set off some players!


For example: Orcish Bowmasters is nerfed in Historic since it doesn’t trigger on ETB, so if you play the card in Historic and in Timeless, there are two different versions of the same card.
Historic Ban List
Here are all the cards banned in Historic:
- Agent of Treachery
- Ajani, Nacatl Pariah
- Ancient Tomb
- Arid Mesa
- Blood Moon
- Bloodstained Mire
- Brainstorm
- Broadside Bombardiers
- Channel
- Chrome Mox
- Commandeer
- Crop Rotation
- Dark Depths
- Dark Ritual
- Demonic Tutor
- Devoted Druid
- Eldrazi Temple
- Entomb
- Field of the Dead
- Fireblast
- Flare of Cultivation
- Flare of Denial
- Flare of Duplication
- Flare of Fortitude
- Flare of Malice
- Flooded Strand
- Food Chain
- Frantic Search
- Fury
- Grief
- Harbinger of the Seas
- Intruder Alarm
- Land Tax
- Lightning Bolt
- Mana Drain
- Marsh Flats
- Memory Lapse
- Mishra's Bauble
- Misty Rainforest
- Mox Opal
- Mystical Tutor
- Natural Order
- Necropotence
- Nexus of Fate
- Oko, Thief of Crowns
- Once Upon a Time
- Painter's Servant
- Polluted Delta
- Preordain
- Pyrokinesis
- Ragavan, Nimble Pilferer
- Reanimate
- Scalding Tarn
- Scholar of the Lost Trove
- Seething Song
- Show and Tell
- Sneak Attack
- Solitude
- Spreading Seas
- Strip Mine
- Subtlety
- Swords to Plowshares
- Temporal Manipulation
- Thassa's Oracle
- Tibalt's Trickery
- Time Warp
- Uro, Titan of Nature's Wrath
- Veil of Summer
- Verdant Catacombs
- Wilderness Reclamation
- Windswept Heath
- Winter Moon
- Wooded Foothills
Where to Play MTG Arena Historic

Historic can be played in a few modes:
- Historic Play Best-of-One (Ranked and unranked)
- Historic Best-of-Three (Ranked and unranked)
- Historic Event
- Traditional Historic Event (Best-of-Three)

There are a few derivatives from this like Historic Pauper or Historic Artisan, and in these cases, you’ll have rarity restrictions to deckbuilding, like playing only commons, or only commons and uncommons. Historic Gladiator is a variant where you’ll play a 100-card singleton deck, but it follows Traditional 1v1 rules.
Historic can also be played from time to time in competitive formats, like the Best-of-One and Best-of-Three Qualifier Play-Ins.
Historic Decks
To get a good vision of Historic’s metagame, I use Arena Tutor (and you should use it too!). These are some of the decklists that you can find on Arena Tutor’s metagame section:

Deck: Boros Energy Aggro

Ocelot Pride | Illustration by Chris Seaman
Creature (30)
Ajani, Nacatl Pariah x4
Amped Raptor x4
Guide of Souls x4
Leonin Vanguard x4
Ocelot Pride x4
Soul Warden x4
Speaker of the Heavens x2
Voice of the Blessed x4
Enchantment (2)
Artifact (4)
Instant (4)
Land (20)
Aether Hub
Eiganjo, Seat of the Empire
Inspiring Vantage x4
Mountain
Plains x2
Prismatic Vista x2
Sacred Foundry x4
Sokenzan, Crucible of Defiance
Sunbaked Canyon x4
Sideboard (1)
Rebalances to Guide of Souls, Galvanic Discharge, and Ocelot Pride aim to slow this deck down.



The deck can still have pretty fast starts thanks to MH3 cards like Ajani, Nacatl Pariah and Guide of Souls. Ocelot Pride remains potent and encourages you to run lifegain in Soul Warden and Leonin Vanguard, as well as additional lifegain payoffs like Voice of the Blessed. Also, the deck benefits from the Ajani because if a cat you control dies, Ajani becomes a planeswalker, so your cats tend to pass through unharmed most of the time. Another interesting card in the deck is Goblin Bombardment, which allows you to sacrifice creatures for additional damage or to flip Ajani.
Deck: Izzet Wizards

Dreadhorde Arcanist | Illustration by G-host Lee
Creature (14)
Dreadhorde Arcanist x4
Soul-Scar Mage x4
Symmetry Sage x4
Balmor, Battlemage Captain x2
Instant (14)
Wizard's Lightning x4
Consider x4
Play With Fire x4
Flame of Anor x2
Sorcery (12)
Reckless Charge x4
Expressive Iteration x2
Static Discharge x4
Sleight of Hand x2
Land (20)
Island
Mountain
Steam Vents x4
Fiery Islet x2
Riverglide Pathway x4
Spirebluff Canal x4
Den of the Bugbear x2
Otawara, Soaring City
Sokenzan, Crucible of Defiance
Symmetry Sage, Dreadhorde Arcanist, and Soul-Scar Mage all benefit from casting instants and sorceries, and they share the wizard creature type, improving spells like Wizard's Lightning and Flame of Anor. The aim of the game is to be as aggressive as possible, combining your creatures and noncreature spells, dodging enemy removal, and killing them off in a swift turn. The deck is fast and if they don't interact with your creatures, they’re toast.
Deck: Azorius Control

No More Lies | Illustration by Liiga Smilshkalne
Planeswalker (7)
Narset, Parter of Veils x2
Teferi, Hero of Dominaria x4
The Wandering Emperor
Creature (4)
Enchantment (2)
Instant (20)
Absorb
Archmage's Charm x2
Elspeth's Smite x2
Fragment Reality
No More Lies x4
Opt x4
Orim's Chant x2
Path to Exile
Reprieve x3
Sorcery (3)
Divine Purge
Supreme Verdict x2
Land (24)
Castle Vantress x2
Deserted Beach x3
Glacial Fortress x4
Hall of Storm Giants x2
Hallowed Fountain x4
Hengegate Pathway // Mistgate Pathway x2
Irrigated Farmland x2
Island x4
Seachrome Coast
This deck aims to control the early game with cheap counterspells like No More Lies and Reprieve. If they get a good board going on, sweepers like Supreme Verdict and Divine Purge can do the trick.
Teferi, Hero of Dominaria’s card draw and inevitability has been a good win conditions for control decks, and here it’s no exception.
Cards like Hall of Storm Giants and Castle Vantress help this deck excel in the late game as well, while being mostly lands that come into play untapped. Snapcaster Mage is an excellent tool in blue control decks, because you can flash it in and cast an extra copy of a removal spell, counterspell or card draw that you’ve already played before.
Deck: Mono-Green Devotion

Polukranos Reborn | Illustration by David Auden Nash
Planeswalker (8)
Karn, the Great Creator x4
Kiora, Behemoth Beckoner x4
Creature (22)
Cavalier of Thorns x3
Elder Gargaroth
Elvish Mystic x3
Fanatic of Rhonas x2
Grizzled Huntmaster x2
Llanowar Elves x2
Old-Growth Troll x3
Outcaster Trailblazer x2
Polukranos Reborn / Polukranos, Engine of Ruin x2
Railway Brawler x2
Enchantment (4)
Sorcery (4)
Land (22)
Forest x16
Boseiju, Who Endures
Lair of the Hydra
Nykthos, Shrine to Nyx x4
Sideboard (7)
God-Pharaoh's Statue
Shadowspear
Tormod's Crypt
Pithing Needle
Haywire Mite
Portal to Phyrexia
The One Ring
This deck achieves a powerful balance between fast starts driven by ramp and mana dorks, a good middle game with strong cards, and late-game power with card draw provided by Kiora, Behemoth Beckoner and Outcaster Trailblazer. You can also tutor powerful artifacts with Karn, the Great Creator to fight off whatever they’re doing, or spend your excess mana on Storm the Festival. The deck’s got beef, I have to tell you that.
Deck: Rakdos Midrange

Crucias, Titan of the Waves | Illustration by Filipe Pagliuso
Creature (9)
Sheoldred's Assimilator x3
Seasoned Pyromancer x2
Crucias, Titan of the Waves x2
Sheoldred, the Apocalypse x2
Artifact (3)
Palantír of Orthanc
A-The One Ring x2
Instant (9)
Cling to Dust x2
Fatal Push x3
Go for the Throat x2
Sheoldred's Edict x2
Sorcery (10)
Inquisition of Kozilek x3
Thoughtseize x2
Shove Aside x2
Brotherhood's End
Invoke Despair x2
Enchantment (2)
Fable of the Mirror-Breaker x2
Planeswalker (3)
Liliana of the Veil
Karn, the Great Creator
Chandra, Awakened Inferno
Land (24)
Blackcleave Cliffs x4
Blood Crypt x4
Castle Locthwain
Hive of the Eye Tyrant x2
Mount Doom
Mountain x3
Sokenzan, Crucible of Defiance
Sulfurous Springs x4
Swamp x3
Takenuma, Abandoned Mire
This Rakdos midrange deck hinges on a few Arena-specific cards in Sheoldred's Assimilator and Crucias, Titan of the Waves, and they're both good at finding you the answer you need. It has impeccable interaction in Thoughtseize, Fatal Push, Go for the Throat and Sheoldred's Edict.
Sheoldred, the Apocalypse gets added to Magic's history as one of the best creatures of the Arena era, and it'll remain difficult to beat for a long time. This deck get utility out of its lands too with Hive of the Eye Tyrant to help ensure you have graveyard hate.
Getting Started with Arena Historic
Modern Horizons 3 is probably the single most powerful MTG set of Arena boosters available to acquire in the Arena Store, and the cards within are very good for decks that revolve around energy or eldrazi. It’s not going to supply you with many of the Historic decks, but it helps to start and get one or two meta decks. Another set that has a high power level for Historic is Lord of the Rings: Tales of Middle-earth, with many powerful staple cards coming from that set.
One of the best places to start is with Izzet () spells-matter decks. Aside from some rare creatures like Soul-Scar Mage and Dreadhorde Arcanist, the deck plays mostly commons and uncommons like Wizard's Lightning, Reckless Charge, and Expressive Iteration. That means it’s an easy-to-craft deck.
Here’s a good batch of cards to craft that’ll cost you only common and uncommon wildcards.
Expressive Iteration, Reckless Charge, Wizard's Lightning are good spells that see play in aggressive decks like the Izzet Wizards deck. Expressive Iteration also sees play in midrange/control builds.
Llanowar Elves, Elvish Mystic, and Up the Beanstalk are the base of green ramp decks. Beanstalk is extra good when you’re ramped a bit as your mid-game spells draw you tons of value like Elder Gargaroth and Railway Brawler.
Soul Warden, Static Prison, and Unstable Amulet see play in the same Boros () deck, while having other applications in lifegain decks or energy decks.
End the Festivities coming from the sideboard is an interesting way to fight the Boros () cat menace, because that deck is so heavy on 1/1’s and 2/1’s.
Historic Products

As Historic can be played only in MTG Arena, we don’t have any special product to get into the format. The card pool is very diverse and comes from several sets, so there isn’t a specific better set to invest in. Digital-only players can benefit from the Alchemist Bundle which gives you a decent one-time deal on Alchemy booster packs which equate to a chunk of Historic-playable cards.

Naturally, players that have been playing Arena since the beginning have a good advantage. The best bet is to try to craft a deck that you identify with, even if you have a suboptimal version to start with. Modern Horizons 3 or Lord of the Rings: Tales of Middle-earth are good booster packs for starting points.
Historic Communities
If you want to really get into Historic, there’s nothing better than to discuss the format with the community. The main subreddit for Arena Historic is an excellent source of content. There you can find decklists being shared, new decks being brewed, championships and metagame discussion (and the popular “which card should be banned now” rant as well).
For all things MTG Arena related, check out the MTG Arena subreddit. Draftsim’s own Discord Server is another place where all MTG formats are discussed, from Limited to Constructed.
Wrap Up

Symmetry Sage | Illustration by Jehan Choo
Historic is on MTG Arena to let you play with your favorite Alchemy and Standard decks once they rotate. It is also a place to play really powerful cards from non-Standard sets like Modern Horizons 1-3 and Lord of the Rings: Tales of Middle-earth. Many of Historic’s staple cards see play in Modern and Legacy, so Historic is the closest we have to these formats in Arena.
If you play Arena, you have to have Arena Tutor by your side. It suggests your meta decks, tracks your collection, and gives you powerful insights on Drafts and Sealed play.
Do you play Historic regularly? What are your favorite decks and takes on the meta? Let me know in the comments, or touch on it on Draftsim's Twitter.
Thank you for reading this story folks, and see you on the flip side.
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2 Comments
Historic can be a fun and non-competitive format but I think that eventually people would rather invest their time in competitive formats. So I do think that Historic would probably decline once Pioneer enters Arena. It’s quite significant that the Wizards database set & legality tab doesn’t have Historic.
Historic is the most played format on Arena after Standard. Exlorer (which is essentially Pioneer) is the least played along with alchemy. It’s a lot more repetitive and less diverse than Historic, which opens itself up for brewing.
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