The 15 Best Modular Cards in Magic Ranked
+1/+1 counters are an essential part of Magic. One of my favorite things to do in Magic is to put some dice on some cards, and the modular mechanic is a great start for any of these decks.
Read more+1/+1 counters are an essential part of Magic. One of my favorite things to do in Magic is to put some dice on some cards, and the modular mechanic is a great start for any of these decks.
Read moreAvatar’s earthbending mechanic is capable of making the land fight for you, like a big chunk of animated rock.
Read moreWhile there have been a multitude of cycling cards that also affect Constructed, cycling can help create compelling games in Limited, ensuring you can find lands early and dig towards action late.
Read moreThe idea that an event is destined to happen and the struggle to avoid or accept it plays into the narratives of a lot of my favorite heroes, which is why I was delighted to see these concepts implemented in Kaldheim with the foretell...
Read moreFirebending is the elemental bending art dominated by the Fire Nation, the main antagonists in Avatar: The Last Airbender. In MTG terms, firebending is a very red ability associated with the production of red mana while you attack.
Read moreMTG reflects the airbending ability well, a tempo mechanic that allows you to get rid of big, expensive permanents on the battlefield, reset your own cards, or disrupt counter synergies.
Read moreEach bending mechanic comes with their own philosophies, which will be key to adapt them well. Let’s review waterbending to understand how the mechanic works and whether it does justice to the story!
Read moreOne of my favorite things about the game is having the ability to search for answers to any given situation, be it to find the perfect answer to my opponentsโ resilient threat or thread the needle and combo off on the last possible turn. Weโve...
Read moreCreepy crawlies rising from the dead isnโt anything new to MTG. In fact itโs one of the most fun parts of the game! But there was a time when Wizards went too far and unleashed a mechanic that was so powerful it would be locked away forever...
Read moreReconfigure is one of the main set mechanics of Neon Dynasty and acts as a means of giving life to equipment that you can turn into independent creatures. Reconfigure is a mechanic that takes a minute to understand, but it makes sense once you...
Read moreToday Iโm talking about delirium. No, not Delirium the card, delirium the ability. Which does feel pretty close to madness name-wise, but it doesnโt really work like it.
Read moreTribute ended up being kinda bad, and it was never reprinted outside of its debut set, Born of the Gods. But if you happen to love forcing foes into tough choices, and your deck happens to love +1/+1 counters, there might be something here for...
Read more