Teamwork in MTG: Rules, History, and Best Cards
In the Marvel universe, heroes and villains alike often work in teams, so let’s assemble a team of creature cards and see what teamwork in Marvel Super Heroes is all about.
Read moreIn the Marvel universe, heroes and villains alike often work in teams, so let’s assemble a team of creature cards and see what teamwork in Marvel Super Heroes is all about.
Read moreMTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...
Read moreWith so many dragons in a single set, we have a simple mechanic to ease high mana value cards into a regular deck curve: Omens.
Read moreHarmonize is three mechanics, rolled into a single keyword. It works like flashback, but you also get some optional cost reduction, and it plays into Temur’s big-creature identity well enough.
Read moreNearly every Standard set these days has some kind of โgimmickโ designed (at least in part) to smooth out the Limited format, whether itโs Treasures in Forgotten Realms, Powerstones in The Brothersโ War, or kicker in Dominaria United. Crimson Vow...
Read moreThere aren’t many cards out there that create or interact with flood counters, but the mechanic is a great blend of flavor and function.
Read moreAffinity is one of MTGโs most broken mechanics, alongside storm and others, and the term is synonymous nowadays for playing a lot of artifacts. Affinity for artifacts decks saw a lot of play in plenty of Constructed formats to the point of...
Read moreAbzan has always been at the intersection of life and death. The color combination has also been a good space for some of Magicโs most fundamental mechanics: +1/+1 counters, and tokens. With Tarkir: Dragonstorm, we now have a mechanic that puts...
Read moreVoting for a certain effect to happen is pure politics in multiplayer games, and MTG adapted the idea for Conspiracy and Commander games. Today, weโre looking at councilโs dilemma, a mechanic that has only a few cards, but has a big impact on the...
Read moreAs a game thatโs been around for 30 years,ย Magicย has plenty of historic moments. Sets that rose in infamy for being utterly broken (looking at you,ย Mirrodin), or moments between players that have gone down in history.
Read moreBooks have long been in Magic, but they finally get their own subtype thanks to Secrets of Strixhaven. So, which old cards have become books, and do they have any synergies or interactions?
Read moreWords are what make up the entire game when it comes to Magic. Iโve come to realize that one specific ability players tend to get confused by a lot is double strike. I think a lot of players just read it and realize itโs such a powerful ability...
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