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HomeTag: MTG mechanics

Tag: MTG mechanics

MTG Cards
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Oil Counters in MTG: Rules, History, and Best Cards

Oil Counters in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) March 25, 2026 MTG Cards, MTG Rules

Phyrexia: All Will Be One was an even more distorted take on Scars of Mirrodin/New Phyrexia. Phyrexians took the plane of Mirrodin after all. Oil counters were one of the key features of this set.

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Collecting
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The 43 Best Mill Cards in Magic Ranked

The 43 Best Mill Cards in Magic Ranked

Tyler Holland March 16, 2026 Collecting, Deckbuilding, MTG Cards

You might already know that thereโ€™s a way to win a game of Magic aside from dealing damage: when your opponent must draw a card with an empty library. Most of the time, this is an afterthought. For some, itโ€™s the dream.

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MTG Cards
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Time Travel in MTG: Rules, History, and Best Cards

Time Travel in MTG: Rules, History, and Best Cards

Herko Kerghans March 16, 2026 MTG Cards, MTG Rules

Time travel is a mechanic that lets you mess with that clock, and make it run slower or faster depending what you need. It accelerates or dampers time counters.

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Deckbuilding
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Trample in MTG: Rules, History, and FAQ

Trample in MTG: Rules, History, and FAQ

Chris Reay March 12, 2026 Deckbuilding, MTG Cards, MTG Rules

There are some keywords in Magic that those of us whoโ€™ve been playing for years can hardly remember ever not knowing how they work, while newer players may get confused in the details. Trample is a great example of this, and today I give you an...

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MTG Cards
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Toxic in MTG: Rules and FAQs

Toxic in MTG: Rules and FAQs

Pedro Furtado (djorso) March 11, 2026 MTG Cards, MTG Rules, Spoilers

Phyrexians, the greatest threat to the known Multiverse, showed their claws and teeth in Phyrexia: All Will Be One, where they had lots of weapons at their disposal. One of those was toxic, which relates to infect, a previous Phyrexian-themed...

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MTG Cards
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Affinity in MTG: Rules, History, and Best Cards

Affinity in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) March 5, 2026 MTG Cards, MTG Rules

Affinity is one of those mechanics that teaches us about the game and its balancing. It totally dominated in tournaments, to the point that several cards were banned in various formats along with metalcraft.

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MTG Cards
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First Strike in MTG: Rules, History, and Best Cards

First Strike in MTG: Rules, History, and Best Cards

Trevor Galvin February 26, 2026 MTG Cards, MTG Rules

Today weโ€™ll be talking first strike. This evergreen keyword can change the course of any combat and may just give you the advantage you need. So, letโ€™s dive in and answer many of the burning questions you may have.

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MTG Cards
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Battle Cards in MTG: Rules, History, and Best Cards

Battle Cards in MTG: Rules, History, and Best Cards

Ignacio (Iรฑaki) February 26, 2026 MTG Cards, MTG Rules

Atraxa, Grand Unifier loomed tall over Magic when it was first revealed. It has a pretty good effect, and what had everyone shocked was a small detail in its reminder text: the inclusion of โ€œbattleโ€ among the other card types. We all thought...

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MTG Cards
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All 7 Mechanics from Teenage Mutant Ninja Turtles, Explained

All 7 Mechanics from Teenage Mutant Ninja Turtles, Explained

Herko Kerghans February 25, 2026 MTG Cards, MTG Rules

There’s a lot more to Magic’s Teenage Mutant Ninja Turtles crossover than ninjas, turtles, and bucketloads of pizza. So let’s hop right into the thick of it and check out the new and returning mechanics from the set.

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MTG Cards
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Sneak in MTG: Rules, History, and Best Cards

Sneak in MTG: Rules, History, and Best Cards

Steve Vrooman February 24, 2026 MTG Cards, MTG Rules

Ninjutsu’s just fun to play with. It adds an interesting complexity to the combat step, and Iโ€™m all for anything that allows this kind of ability to show up in more sets. But sneak is very different than ninjutsu in some key ways...

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MTG Cards
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Disappear in MTG: Rules, History, and Best Cards

Disappear in MTG: Rules, History, and Best Cards

Herko Kerghans February 24, 2026 MTG Cards, MTG Rules

Battlefields get messy in Magic: stuff dies, stuff blinks, stuff gets bouncedโ€ฆ and then the ninjas do the classic โ€œnow you see me, now you donโ€™t.โ€ That’s represented by the disappear mechanic in TMNT.

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MTG Cards
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Rooms in MTG: Rules, History, and Best Cards

Rooms in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) February 21, 2026 MTG Cards, MTG Rules

Duskmourn’s mansion has many rooms, with each room bringing new enemies, horrors, and surprises around each corner. Turns out, there’s lots to unlock when it comes to room cards in MTG! Itโ€™s a pretty complex mechanic, Iโ€™m not gonna...

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