Last updated on November 8, 2023

White Sun's Twilight - Illustration by Julian Kok Joon Wen

White Sun's Twilight | Illustration by Julian Kok Joon Wen

Phyrexians, the greatest threat to the known Multiverse, are showing their claws and teeth in Phyrexia: All Will Be One, and they have lots of weapons at their disposal. One of these is toxic, which relates to infect, a previous Phyrexian-themed mechanic.

The mechanic has a lot of potential, and today I'm taking a look at how toxic works. Let’s dive in!

How Does Toxic Work?

Mite Overseer - Illustration by Nestor Ossandon Leal

Mite Overseer | Illustration by Nestor Ossandon Leal

Toxic N goes like this: if a creature with toxic N deals combat damage to a player, that player gets N poison counters. While N is usually 1 or 2, there are cards with toxic 6 and even 9 in the set, so beware!

Poison counters are only applied to players if the toxic creature deals combat damage to a player. It doesn’t work with planeswalkers. Toxic also doesn't do anything to creatures the way that infect does with -1/-1 counters.

Let’s say you have a 3/3 creature with toxic 2, and it deals three damage to a player. They also get 2 poison counters thanks to toxic 2. Your opponent could block this 3/3 with a 3/4 without fear of having their creature become a 0/1, like it would with infect.

The History of Toxic in MTG

Toxic's first sort of “honorary” appearance was on two cards in 2007's Future Sight with a different name: poisonous. Toxic also has a design history in wither from 2008's Shadowmoor, an ability which dealt damage as -1/-1 counters to creatures and regular damage to opponents. R&D reworked the old mechanic into toxic for Phyrexia: All Will Be One, changing it from a triggered to a static ability and renaming it for a more Phyrexian feel.

Toxic appears on some cards in ONE, like Venser, Corpse Puppet and Bloated Contaminator, as well as any cards that produce Phyrexian Mites by making tokens.

What Does Toxic X Mean?

Toxic X means that if a creature with toxic X deals any amount of combat damage to a player, they get X poison counters. So far we’ve seen the X count go up to 9 on Monument to Perfection, but most such creatures have toxic 1 or 2.

It’s interesting to note that if the toxic creature has trample and gets damage through to the opposing player, all the poison counters from toxic are given to the opposing player.

Is Toxic a Triggered Ability?

Like infect, toxic is a static ability, not triggered. It’s always on, and if a creature with toxic deals damage then the poison counters are inflicted without a trigger and without using the stack.

Does Toxic Stack?

Yes, toxic does stack. If a creature has multiple instances of toxic, let’s say toxic 1 and toxic 2, and it deals combat damage to a player, they get a total of 3 poison counters because of the two toxic abilities. It’s fair to say that the creature effectively has toxic 3.

Toxic vs. Poisonous

Toxic and poisonous are very similar mechanics that end with the same effect, but the function is slightly different. While both mechanics give players poison counters equal to their N value, toxic is a static ability but poisonous is a triggered ability.

Toxic vs. Infect

Toxic has a few things going on in comparison with infect. Toxic creatures deal combat damage as well as poison damage, which isn't true with infect. With infect creatures, you only get one route to victory since they don’t deal combat damage. With toxic you can apply both pressures, and it works nicely with proliferate and corrupted.

Should your opponents gain life or remove counters, there are two separate win conditions and one doesn’t exclude the other. It also helps Limited play since you're not screwed if you start drafting infect and it gets cut.

Is Toxic Good?

Toxic has been catching the attention of Commander players, especially since it’s somewhat easier to win with 10 poison counters than 40 damage or 21 commander damage. EDH players have wanted more poison cards to add to their infect deck since 2011, and toxic provides that.

Toxic can make it into 60-card Constructed formats too. Infect has always been a staple of Modern, and there’s more possibilities available to players even if the mechanics work a bit differently. The addition of the corrupted mechanic also adds more relevance to poison spread.

Toxic Tokens

There are three tokens with toxic in Phyrexia: All Will Be One: the 1/1 Phyrexian Mite token with toxic 1, the 3/3 Phyrexian Beast token with toxic 1, and the */* Phyrexian Wurm token with toxic 1.

Gallery and List of Toxic Cards

Ria Ivor, Bane of Bladehold
Vishgraz, the Doomhive Wurmquake

Wrap Up

Monument to Perfection - Illustration by Igor Kieryluk

Monument to Perfection | Illustration by Igor Kieryluk

I’m already anticipating playing with poison counters in the next set. Toxic looks like a nice implementation of poison counters that are less parasitic than infect, and it works better with pump effects and combat tricks.

This should be an exciting mechanic to play with in Limited and Constructed alike. What's your position on the infect x toxic debate? Let me know in the comments below or in the Draftsim Discord.

Thanks for reading, and I'll see you in the next one!

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4 Comments

  • Avatar
    Tronstoner December 14, 2022 4:20 am

    On this token from the current Jumpstart it says:

    “Toxic 1 (Players dealt combat damage by this creature also get a poison counter)”

    source: https://www.reddit.com/r/magicTCG/comments/zi3hzt/phyrexian_token_found_in_jumpstart_pack_poison/

    • Avatar
      Dan Troha December 14, 2022 10:33 am

      Great info, thanks.

  • Avatar
    Makubaku February 7, 2023 8:45 am

    toxic is NOT the same as poisonous; as mentioned toxic is static (like infect or lifelink) while poisonous is triggered and uses the stack

    sad to see misinformation (though it luckily is minor)

    • Nikki
      Nikki February 7, 2023 1:50 pm

      Oof yeah that’s definitely not right. Thanks for pointing it out, it’s been fixed!

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