Exile vs. Dying in MTG: The Key Differences
Death and exiling are fundamentally different actions in Magic. So, whatโs the main difference, which one’s better, and how do these differences impact playersโ strategies?
Read moreDeath and exiling are fundamentally different actions in Magic. So, whatโs the main difference, which one’s better, and how do these differences impact playersโ strategies?
Read moreTransmute is the secret to getting your tutor game on from all the way back in Ravnica: City of Guilds. Make no mistake, these are far less powerful tutors than the greats, like Vampiric Tutor or Mystical Tutor, but you can get in the ballpark...
Read moreAbzan has always been at the intersection of life and death. The color combination has also been a good space for some of Magicโs most fundamental mechanics: +1/+1 counters, and tokens. With Tarkir: Dragonstorm, we now have a mechanic that puts...
Read moreVoting for a certain effect to happen is pure politics in multiplayer games, and MTG adapted the idea for Conspiracy and Commander games. Today, weโre looking at councilโs dilemma, a mechanic that has only a few cards, but has a big impact on the...
Read moreAs a game thatโs been around for 30 years,ย Magicย has plenty of historic moments. Sets that rose in infamy for being utterly broken (looking at you,ย Mirrodin), or moments between players that have gone down in history.
Read moreGreetings planeswalkers! Todayโs article will be a brisk synopsis of the cloak mechanic. Itโs one of the brand new mechanics in Murders at Karlov Manor that helps build up the secrecy and surprise of face down cards.
Read moreMurders at Karlov Manor is a murder mystery themed MTG set, and itโs bringing with it a bunch of new mechanics that are based around that theme. One of the best-flavored ones is disguise, a play on a fan-favorite mechanic, morph!
Read moreBooks have long been in Magic, but they finally get their own subtype thanks to Secrets of Strixhaven. So, which old cards have become books, and do they have any synergies or interactions?
Read moreWords are what make up the entire game when it comes to Magic. Iโve come to realize that one specific ability players tend to get confused by a lot is double strike. I think a lot of players just read it and realize itโs such a powerful ability...
Read moreMagic has a long history of sets and mechanics, and one way that theyโve varied cards over the years is by including ability words on cards and in designs. These offer both design and flavor benefits in the game, simplifying how you understand...
Read moreInfusion is a MTG mechanic that cares if you gained life in a given turn, and it gives Witherbloom a more focused direction in Secrets of Strixhaven.
Read moreSecrets of Strixhaven introduces us to a cycle of mythic lessons with a paradigm ability, which has the potential to let you cast an impactful spell during each turn you have going forward.
Read more