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HomeMTG Rules

MTG Rules

MTG Cards
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Replicate in MTG: Rules, History, and Best Cards

Replicate in MTG: Rules, History, and Best Cards

Steve Vrooman 1 day ago MTG Cards, MTG Rules

Every good spellslinger wants to copy their spells. Replicate skips the extra cards and does it all by itself.

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MTG Cards
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Assist in MTG: Rules, History, and Best Cards

Assist in MTG: Rules, History, and Best Cards

Timothy Zaccagnino 1 day ago MTG Cards, MTG Rules

Paying for your own spells is one of Magicโ€™s more fundamental responsibilities. But what if another player wants to give you a hand, perhaps to team up against the biggest threat? That’s when assist comes in!

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MTG Cards
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Retrace in MTG: Rules, History, and Best Cards

Retrace in MTG: Rules, History, and Best Cards

Alex Barker 2 days ago MTG Cards, MTG Rules

Have you ever found yourself wishing you could access a spell in your graveyard so you could run it back and win the game? Well, if thatโ€™s the case, retrace is the mechanic for you.

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MTG Arena
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Heist in MTG Arena: Rules, History, and Best Cards

Heist in MTG Arena: Rules, History, and Best Cards

Pedro Furtado (djorso) 7 days ago MTG Arena, MTG Cards, MTG Rules

Hesit is a digital-only mechanic developed to fit the flavor of Outlaws of Thunder Junction and its namesake outlaws, and to bolster the crime mechanic. It’s a somewhat complicated mechanic, but itโ€™s a powerful one.

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MTG Cards
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Battalion in MTG: Rules, History, and Best Cards

Battalion in MTG: Rules, History, and Best Cards

Timothy Zaccagnino 10 days ago MTG Cards, MTG Rules

The Boros Legion hasnโ€™t had the most stellar mechanics across the various Ravnica sets, but battalion fits the flavor of the guild perfectly.

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MTG Arena
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Conjure in MTG: Rules, History, and Best Cards

Conjure in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) 13 days ago MTG Arena, MTG Cards, MTG Rules

Conjure is one of the most defining mechanics of MTGโ€™s digital-only cards. Thanks to some Mystery Booster products, you may have even encountered it in person.

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Deckbuilding
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Exiling in MTG: Rules, History and FAQs

Exiling in MTG: Rules, History and FAQs

Jeff Nabors 13 days ago Deckbuilding, MTG Cards, MTG Rules

Did you know that โ€œremoved from the gameโ€ effects have been in MTG since the original Alpha set? What about the huge rework to change it to what we know now as exile? Let’s dive in.

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Collecting
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Plot in MTG: Rules, History, and Best Cards

Plot in MTG: Rules, History, and Best Cards

Herko Kerghans 14 days ago Collecting, MTG Cards, MTG Rules

A’ight, partnersโ€ฆ Here’s where the Outlaws of Thunder Junction’s plot thickens. Among the new mechanics that this Western-themed MTG set introduced, plot is probably the most complex: This keyword ability involves casting spells...

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MTG Cards
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Summons in MTG: Rules, History, and Best Cards

Summons in MTG: Rules, History, and Best Cards

Herko Kerghans 14 days ago MTG Cards, MTG Rules

In the Final Fantasy video games, players storm into boss fights with their powerful summons by their side. To bring this flavor into Magic, the Final Fantasy x MTG Universes Beyond crossover fused two permanent types into one, creating the...

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Deckbuilding
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Ninjutsu in MTG: Rules, History, and Best Cards

Ninjutsu in MTG: Rules, History, and Best Cards

Jake Henderson 15 days ago Deckbuilding, MTG Cards, MTG Rules

Magic certainly has a long list of complicated and unique mechanics, including everything from horsemanship to kicker. Ninjutsu is a keyword that has become one of the most popular in the entire game despite its rarity. Today Iโ€™m going to cover...

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Deckbuilding
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Storm in MTG: Rules, History, and FAQ

Storm in MTG: Rules, History, and FAQ

Jake Henderson 16 days ago Deckbuilding, MTG Cards, MTG Rules

Storm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game and is almost impossible to interact with...

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MTG Cards
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Devour in MTG: Rules, History, and Best Cards

Devour in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) 19 days ago MTG Cards, MTG Rules

Alara was the kind of place where creatures would devour each other. The aptly-named devour mechanic was developed as a result, and itโ€™s literally the strong preying on the weak.

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