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HomeTag: MTG FAQ

Tag: MTG FAQ

Collecting
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Junk Tokens in MTG: Rules, History, and Best Cards

Junk Tokens in MTG: Rules, History, and Best Cards

Chris Reay February 25, 2025 Collecting, MTG Cards, MTG Rules

If youโ€™ve ever played the Fallout games before, youโ€™ll no doubt remember picking up all kinds of junk from around the game world and (hopefully) making good use of it later on, whether by selling it, trading it or crafting with it. Whatever you...

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Collecting
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Type-Changing in MTG: Rules, History, and Best Cards

Type-Changing in MTG: Rules, History, and Best Cards

Steve Vrooman January 27, 2025 Collecting, MTG Cards, MTG Rules

Changing the text of a card in Alchemy has proven unpopular, and oracle text adjustments remain grump-inducing, but when a card lets us do that as part of Magic, we love it! It feels like cheating, but in a totally safe way.

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Collecting
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What Are Headliner Cards in Magic, and Are They Valuable?

What Are Headliner Cards in Magic, and Are They Valuable?

Chris Reay January 22, 2025 Collecting, MTG Cards

New approaches to the special cards in a set come and go, and they all have their own positives and negatives. The latest approach introduced with Innistrad Remastered is Magicโ€™s Headliner Program, and it brings some newish ideas to the most...

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Collecting
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Fortify in MTG: Rules, History, and Best Cards

Fortify in MTG: Rules, History, and Best Cards

Herko Kerghans January 1, 2025 Collecting, MTG Cards, MTG Rules

Best cards, plural, may be overstating this keyword ability a bit: as it turns out, there’s exactly two cards with the fortify keyword in all MTG. The same is true for fortification, the artifact subtype associated with the fortify keyword...

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MTG Cards
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Gravestorm in MTG: Rules, History, and Best Cards

Gravestorm in MTG: Rules, History, and Best Cards

Ignacio (Iรฑaki) December 17, 2024 MTG Cards, MTG Rules

Future Sight was a super interesting set. The weird and chaotic lore of the set essentially allowed the gameโ€™s designers to come up with tons of weird and original mechanics, making it a sort of testing ground for ideas that might’ve...

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MTG Cards
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Daybound and Nightbound in MTG: Rules FAQ

Daybound and Nightbound in MTG: Rules FAQ

Ignacio (Iรฑaki) December 11, 2024 MTG Cards, MTG Rules

Daybound and nightbound were met with criticism on release. While this looked like an innovation to the usual werewolf-transforming mechanics, it turned out to be a muddled mess that’s hard to understand in the first place.

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MTG Cards
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Attractions in MTG: Rules, History, and Best Cards

Attractions in MTG: Rules, History, and Best Cards

Timothy Zaccagnino December 9, 2024 MTG Cards, MTG Rules

Weโ€™re going to get to the nitty-gritty on how to build your attraction deck for different formats, how to visit those attractions, and maybe even how to walk away with a prize or two. Letโ€™s quit Clowning Around and get down to business!

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MTG Cards
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Morbid in MTG: Rules, History, and Best Cards

Morbid in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) December 4, 2024 MTG Cards, MTG Rules

Morbid’s a simple mechanic that cares about creature deaths, making it a perfect ability for the Golgari color pair.

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MTG Cards
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Stickers and Tickets in MTG: Rules, History, and Best Cards

Stickers and Tickets in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) December 1, 2024 MTG Cards, MTG Rules

Get in line folks! Unfinityโ€™s space carnival/circus set is upon us, and with it comes rides, attractions, tickets, and stickers. Who doesn’t like a souvenir at the end of the ride?

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MTG Cards
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Prototype in MTG: Rules, FAQ, and Best Cards

Prototype in MTG: Rules, FAQ, and Best Cards

Timothy Zaccagnino November 27, 2024 MTG Cards, MTG Rules

Prototype gives you options between casting a huge artifact creature for its full cost, or taking a hit on power to cast it for a cheaper, alternative cost. Its introduction in The Brothers’ War was splashy, and big, but how well have the...

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MTG Cards
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Domain in MTG: Rules, History, and Best Cards

Domain in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) November 21, 2024 MTG Cards, MTG Rules

Domain is a threshold mechanic that counts the types of basic land you have in play. Letโ€™s delve into domainโ€™s, uh, domain, and explore just what makes it click.

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MTG Cards
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Kicker in MTG: Rules, History, and Best Cards

Kicker in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) November 19, 2024 MTG Cards, MTG Rules

Cards in MTG have an essential problem tied to the mana system. If I fill my deck with cheap cards, I wonโ€™t have power in the late game. If my card is all expensive cards, I risk not getting to the late game alive. Kicker aims to solve this...

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