Last updated on June 11, 2025

Gysahl Greens | Illustration by Andrea Tentori Montalto
Chocobos are hands-down one of the most iconic and lovable parts of the Final Fantasy universe. These big, fluffy birds have been carrying heroes across the world for years—and now they’ve found their way into Magic: The Gathering.
That’s right, today we’re talking all things chocobo, and I’ll rank each and every one of them. Let’s jump in!
What Are Chocobos in MTG?

Traveling Chocobo | Illustration by Ashley Mackenzie
Chocobos in Magic: The Gathering are a fun crossover from the Final Fantasy universe, represented as non-flying bird creatures with landfall abilities. “Chocobo” isn’t an official creature type in MTG, so all chocobos are treated as birds for gameplay purposes.


For this list, I'll go over all the cards that are either “chocobos” or that create chocobos. Note that not all cards that create Bird tokens fall into this category, as it’s clear that while Hermes, Overseer of Elpis can create a small flock, those are just regular birds.
Honorable mention to Chocobo Knights: If you look closely, despite the art, it’s about the riders on the chocobos—not the actual birds themselves.
#12. Gysahl Greens
Decent Limited filler, and nothing you're excited about outside of Draft, even in a bird Commander deck. The flashback cost is wildly expensive for some reason, enough to damper the 2-for-1 potential in a longer game.
#11. Call the Mountain Chocobo
When you're looking for your next land drop and a creature in one go, Call the Mountain Chocobo delivers both. It fetches you a Mountain and drops a 2/2 Bird that grows stronger with every land you play. With flashback added in, it's a handy landfall enabler that keeps giving—even from the graveyard.
#10. Choco-Comet
Choco-Comet is part removal, part token-maker, and fully on-theme. You get to deal X damage to any target and then score a chocobo that grows with your land drops. It’s flexible enough to remove a threat or finish off an opponent while still advancing your board.
#9. Chocobo Racetrack
Sometimes the best value engine is the one that steadily builds an army. That’s exactly what Chocobo Racetrack offers. As a landfall-triggered artifact, it churns out a 2/2 Bird every time you play a land, and each one gets a temporary power boost. It’s a perfect fit for go-wide landfall strategies.
#8. Sidequest: Raise a Chocobo / Black Chocobo
Sidequest: Raise a Chocobo starts as a modest enchantment that makes a Bird. But once you gather enough feathery friends, it transforms into a landfall engine that gives all your birds a power boost every time a land enters. Not to mention that Black Chocobo also lets you put a land from your library directly onto the battlefield when it transforms.
#7. Ambrosia Whiteheart
Don’t let the flash fool you—Ambrosia Whiteheart is a slick tempo creature disguised as a fluffy bird. It lets you bounce one of your own permanents, and it gets stronger every time a land hits your field. This chocobo has surprising depth whether you’re saving a key card or pushing combat damage.
#6. Bartz and Boko
Bartz and Boko rewards you for going all-in on birds. It gets cheaper the more birds you control, and when it hits the battlefield, your feathered army fights off an opposing threat. It’s a one-two punch that punishes any opponents that let you build a board.
#5. Sazh's Chocobo
Sazh's Chocobo looks tiny at first glance, but don’t sleep on it. Every land you play adds a +1/+1 counter, so this 1-drop steadily grows into a real threat. It’s simple and efficient, and it’s great in any deck that’s focused on landfall or +1/+1 counters.
#4. Summon: Choco/Mog
Summon: Choco/Mog brings charm and muscle to your board as a saga creature. It gives your whole team +1/+0 repeatedly over four chapters—great for alpha strikes.
#3. Summon: Fat Chocobo
With Summon: Fat Chocobo, you get both a token and repeated combat boosts. The first chapter makes a landfall-charged Bird token, and the rest give all your creatures trample. It’s the kind of slow-burn payoff that rewards you for building wide.
#2. Traveling Chocobo
You’ll feel like you're playing the top of your deck like a second hand with Traveling Chocobo. It lets you peek at and play lands or birds from the top, and it even doubles your triggers when birds or lands enter the battlefield. This is pure value in decks that thrive on landfall or bird creature ETBs.
#1. Choco, Seeker of Paradise
Leading the flock is Choco, Seeker of Paradise, a powerhouse bird commander that ties everything together. When your birds attack, you dig through your deck for lands and card advantage. Then landfall buffs Choco’s power, letting your ramp and aggression feed each other in perfect harmony.
Why Didn't Chocobos Get Their Own Creature Type?
Despite their iconic status in the Final Fantasy universe, chocobos were designated as “birds” in Magic: The Gathering. This decision aligns with Wizards of the Coast's approach to creature typing, where new types are introduced sparingly and typically only when a creature doesn't fit into existing categories. For instance, moogles received their own creature type due to their unique characteristics. However, chocobos resemble large, flightless birds, so they fit well within the existing “bird” type. The introduction of a new creature type would be unnecessary.
What Are the Different Versions of Traveling Chocobo?
In Magic: The Gathering's Final Fantasy crossover, Traveling Chocobo has been released in several unique versions, each appealing to different collectors:

- Serialized Golden Chocobo: The rarest variant, with only 77 individually numbered copies. This version is exclusive to English-language Collector boosters.




- Neon Ink Versions: Available in yellow, green, blue, and pink, these vibrant versions are found in Collector boosters across all languages.

- Black Chocobo: A special edition printed exclusively in Japanese, honoring Final Fantasy VII Creative Director Tetsuya Nomura's favorite chocobo.


- Standard and Borderless Versions: These are available in both foil and non-foil treatments across Play boosters and Collector boosters.
Each version of Traveling Chocobo maintains the same gameplay mechanics, allowing players to choose based on aesthetic preference or collectability.
Wrap Up

Sidequest: Raise a Chocobo | Illustration by Miho Midorikawa
And that wraps up our chocobo roundup! Whether you’re here for the nostalgia or the bird synergies, or you just love seeing Final Fantasy cross over into Magic, these cards definitely bring a lot of flavor to the table.
Got a favorite chocobo card or combo? Let me know in the comments or over on the Draftsim Discord!
If you enjoyed the content and want to know about everything Final Fantasy and MTG related, remember to follow us on social media and join our newsletter.
Take care, and see you next time.
Follow Draftsim for awesome articles and set updates:




2 Comments
Gysahl greens?
Hmm, wonder what happened to that one… It was even in the thumbnail.
Added it in, thanks for the catch!
Add Comment