All 27 Persist Cards in Magic Ranked
Persist was introduced in 2008 with Shadowmoor. The defining mechanic in a multicolor block, persist is featured in all colors and on creatures of all sizes.
Read morePersist was introduced in 2008 with Shadowmoor. The defining mechanic in a multicolor block, persist is featured in all colors and on creatures of all sizes.
Read moreWhen I was first learning to play Magic last millennium, the first “combo” I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Kaldheim, we have the boast mechanic.
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game.
Read moreA once recurring mechanic, intimidate now stands in the long line of defunct mechanics that restrict how a player can block attacking creatures. So are you feeling intimidated yet? If not, let’s delve into what intimidate is and how it works in...
Read moreOn today’s MTG mechanics menu we have shroud.
Read moreToday I want to look at one of my favorite mechanics in Limited: cycling. While there have been a multitude of cycling cards that also affect Constructed, cycling can help create compelling games in Limited while you might just run out of action...
Read moreA lot of the basic mechanics that we learn in Magic as new players are foundational to the game itself. Only one expansion has ever decided to replace flying: Portal: Three Kingdoms. Today I’m going to look at the mechanic that took its place, if...
Read moreEveryone acknowledges the ubiquity of the +1/+1 counter. But what about its evil cousin, the -1/-1 counter? Throughout the years one mechanic or another has focused on creating -1/-1 counters, and wither may be the iconic -1/-1 ability.
Read moreToday I’m going to cover one of Magic’s first mechanics: vigilance. Let’s talk about vigilance, the key concepts, and the best cards.
Read moreI love Magic mechanics that are “controversial” among fans. Today I want to talk about Commander’s very own exclusive and controversial mechanic: eminence.
Read moreConvoke was one of the most well-known alternate ways to pay for cards in Magic for years, but it only counts creatures. What about artifacts? Let me introduce you to improvise.
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