Boast in MTG: Rules, History, and Best Cards
During the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Magic, we have the boast mechanic.
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Magic, we have the boast mechanic.
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreSome creatures die easier than others. But creatures with the undying keyword come back stronger after death. This is a simple keyword that saw play in Standard and is now a staple of Modern.
Read moreWard became evergreen from the moment it hit Magic, and while it’s used maybe a bit too often these days, it’s a great alternative to the obnoxious protection abilities of the past.
Read moreOn todayโs MTG mechanics menu we have shroud.
Read moreNext in a long line of โkicker-styleโ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.
Read moreMTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...
Read moreAs we prepare to face the dragons of Tarkir once again, we need all our warriors ready for battle. All units are mobilized for war. All your questions about mobilize should be answered in this here briefing.
Read moreHarmonize is three mechanics, rolled into a single keyword. It works like flashback, but you also get some optional cost reduction, and it plays into Temur’s big-creature identity well enough.
Read moreAffinity is one of MTGโs most broken mechanics, alongside storm and others, and the term is synonymous nowadays for playing a lot of artifacts. Affinity for artifacts decks saw a lot of play in plenty of Constructed formats to the point of...
Read moreAbzan has always been at the intersection of life and death. The color combination has also been a good space for some of Magicโs most fundamental mechanics: +1/+1 counters, and tokens. With Tarkir: Dragonstorm, we now have a mechanic that puts...
Read moreVoting for a certain effect to happen is pure politics in multiplayer games, and MTG adapted the idea for Conspiracy and Commander games. Today, weโre looking at councilโs dilemma, a mechanic that has only a few cards, but has a big impact on the...
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