Retrace in MTG: Rules, History, and Best Cards
Have you ever found yourself wishing you could access a spell in your graveyard so you could run it back and win the game? Well, if thatโs the case, retrace is the mechanic for you.
Read moreHave you ever found yourself wishing you could access a spell in your graveyard so you could run it back and win the game? Well, if thatโs the case, retrace is the mechanic for you.
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game and is almost impossible to interact with...
Read moreEncore is a powerful mechanic that can spice up your Commander games, and some of these cards even see play in other formats. Today, we take a look at the encore mechanic, its rules, and some small tidbits on how it interacts with other...
Read moreVoid triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?
Read moreI love Magic mechanics that are โcontroversialโ among fans. Today I want to talk about Commanderโs very own exclusive and controversial mechanic: eminence.
Read moreWarp has huge implications for MTG, considering that many effects help us take advantage of a creature, even temporarily, and it’ll sometimes feel like cheating to play big creatures way ahead of schedule.
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Magic, we have the boast mechanic.
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreSome creatures die easier than others. But creatures with the undying keyword come back stronger after death. This is a simple keyword that saw play in Standard and is now a staple of Modern.
Read moreWard became evergreen from the moment it hit Magic, and while it’s used maybe a bit too often these days, it’s a great alternative to the obnoxious protection abilities of the past.
Read moreOn todayโs MTG mechanics menu we have shroud.
Read moreNext in a long line of โkicker-styleโ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.
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