Last updated on April 13, 2025

Eshki Dragonclaw | Illustration by Tran Nguyen
Temur cards () have lots of potential; they get to dip into Simic (), an often broken color pair, with additional value coming in from red giving haste and a variety of other effects (like damage!).
The slate from Tarkir: Dragonstorm adds lots of spice and power to this wedge, with cards that have potential in a variety of power levels and formatsโIโm especially excited to mess around with some of these in Cube and Commander.
What Are Temur Cards in Tarkir: Dragonstorm?

Temur Tawnyback | Illustration by Brian Valeza
Temur cards in TDM have a color identity that includes red, blue, and green even if the card itself isnโt each of those colors. This list only considers cards from the main set and Tarkir: Dragonstorm Commander with all three of those colors, not just ones that are one or two of them.
Honorable Mention: Mistrise Village
Though it lacks a Temur color identity, Mistrise Village is designed so strongly for Temur decks I thought it was worth examining, and my prognosis isโฆ eh. Tacking a 2-mana tax onto spells to stop them from getting countered seems worse than playing Allosaurus Shepherd and Delighted Halfling. Itโs really funny to slap this into play and stare down the mono-blue player, but I donโt see myself ever wanting to activate this.
#18. Temur Devotee
Temur Devotee looks incredible for Limited; the devotee cycle promises to make multicolor piles interesting, and a big blocker looks especially promising for Temur since it wants to get late in the game to deploy big threats. I donโt see this one doing anything beyond enabling bad decisions in Draft, unfortunately.
#17. Temur Monument
I can get behind Temur Monument as a hyper-budget fixer, and I think itโand all the Monumentsโwill be major role-players in the Limited format. Otherwise, I donโt think much of this card.
#16. Karakyk Guardian
I generally detest hexproof, but this conditional hexproof is fairly interesting, and it comes stapled to a massive body! Karakyk Guardianโs definitely a Limited card at heart, though.
#15. Temur Tawnyback
Temur Tawnyback is cute, from the art to the flavor text to the effect, and itโll almost certainly see no play outside of your Draft decks. I like it there, though; filtration like this provides valuable flood protection for grindy games.
#14. Bountiful Landscape
Modern Horizon 3โs Landscape cycle, which includes Bountiful Landscape and another card for each 3-color combination, are some of my favorite lands ever. Theyโre just better than Evolving Wilds; they fix your colors with a tapped land, but theyโre untapped if you have the pips you need and cycle when you donโt need a land. These might be the perfect budget lands.
#13. Frontier Bivouac
Frontier Bivouac provides multicolor decks with really cheap, effective fixing. This land, and the others in the cycle, are also great for Cube if you want to support multicolor piles without the Triomes warping your Draft format.
#12. Mammoth Bellow
This looks like one of the most exciting Cube cards out of Temur, especially for grindy Peasant Cubes that are all about two-for-ones. Iโd play Mammoth Bellow if it simply had flashback; harmonize makes this absurd.
#11. Ureni of the Unwritten
Ureni of the Unwritten faces a steep challenger in Temur dragon commanders: Miirym, Sentinel Wyrm. This commander trades off the long-term value Miirym offers in exchange for an immediate dragon with the promise of more to come.
If nothing else, thereโs merit to running this in place of Miirym because the table might not jump you from the get-go because of your commanderโs reputation (and if you havenโt played Miirym before, you should jump the Miirym player first).
#10. Dragonclaw Strike
Dragonclaw Strike looks like a fine fight spell. Doubling power gives it some weight in Commander Voltron decks that appreciate removal and a buff spell rolled into a single package, though the colors narrow it quite a bit.
#9. Eshki, Temurโs Roar
Temur battlecruiser decks (really, all battlecruiser decks) have always loved their Garruk's Uprising and Elemental Bond effects to draw cards while they churn out threats. Eshki, Temur's Roar puts that effect in the command zone. But even if you chuck it in the 99, this looks like a promising variation on that effect that pressures your opponentsโ life totals, both as a large threat and with the last line of text. Itโs a little fragile, but Commander gives us the space to play cards like this.
#8. Temur Ascendancy
If you can manage three colors, I like Temur Ascendancy more than Garruk's Uprising. You can often attack straight away and get some damage in before a board wipeโthough, if weโre being honest, youโll play both.
#7. Ureni, the Song Unending
Iโd put money on Ureni, the Song Unending having a Limited win rate just as absurd as Sab-Sunen, Luxa Embodied did in Aetherdrift. Beyond that, I could see it showing up well in various Standard ramp decks as the second coming of Dragonlord Atarka.
When it comes to running this in the command zone, Iโm torn between rolling my eyes at the Temur card that rewards you for playing lands and intrigued by one of the legends that puts a board wipe in the command zone, and an easily repeatable one at that.
#6. Roar of Endless Song
Roar of Endless Song might be the best of the saga cycle. You canโt argue with the effectiveness of two 5/5s for 5 mana, even if it takes a turn to get the full value. You need a trample enabler for the final chapter to really sing, but green provides that easily. The only downside comes from the telegraphed mass pump; your opponents know they have two turns to find a board wipe if they donโt want to die.
#5. Genesis Ultimatum

Genesis Ultimatum has some deckbuilding restraints; you need a high concentration of permanents, and expensive ones worth cheating into play. Those arenโt the hardest hurdles to clear, but itโs important to be mindful of what you can hit; donโt put this in a deck whose permanents are largely mana dorks and lands.
#4. Songcrafter Mage
Songcrafter Mage is a powerful two-for-one: You can pay up to three generic mana by harmonizing with the mage itself. This card has a powerful effect, but Iโm not sure where it belongs outside of a couple commanders like Kalamax, the Stormsire and Magus Lucea Kane.
#3. Temur Battlecrier
I like Temur Battlecrier for Commander. A 3-mana cost reducer is acceptable and anything more is very exciting. This card has excellent snowball potential, assuming it doesnโt just eat a Doom Blade. Even then, itโs easy to set up a sequence where you play this and, say, a mana rock on turn 4. With a wide enough board, it could even be mana-positive when cast!
#2. Eshki Dragonclaw
Eshki Dragonclaw looks like an awesome introductory commander. A deck capable of casting a noncreature and a creature spell each turn requires three things: lots of mana, cheap spells, and a careful consideration towards your card types. It naturally encourages good deckbuilding practices with a clear game plan. And I think itโs equally interesting to draft around, so I look forward to seeing this in future Cubes.
#1. Dragonback Assault
Dragonback Assault looks unfortunately excellent. It dominates the late game with its dragon army, and it ensures it gets there by sweeping away small creatures. I donโt see this doing much outside of Commander, but I shudder to think of the games that this card hits the board on turn 3 or 4 and dominates, especially alongside Garruk's Uprising and similar cards.
Wrap Up

Songcrafter Mage | Illustration by Irina Nordsol
These Temur cards look quite promising for Commander and Cube, though Iโm sure some competitive Constructed formats have something to pick up. Iโm especially a fan of the commanders; they look like they could add some interesting stuff.
Whatโs your favorite Temur card in Tarkir: Dragonstorm? Would you build any of these commanders, or add anything to your Cube? Let me know in the comments below or on the Draftsim Discord!
Interested in the other 3-color clans? Check out the best Jeskai cards, Mardu cards, Abzan cards, and Sultai cards from Tarkir: Dragonstorm.
Stay safe, and thanks for reading!
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