
Shepherding Spirits | Illustration by Billy Christian
Cycling is a very flexible and now nearly evergreen mechanic. Ever since the cycling mechanic was introduced in Onslaught in the โ90s, WotC has been adding more ways to cycle cards, and today weโre taking a look at plainscycling.
Plaincycling is at its best in Limited formats, and good recent Draft formats like Avatar: The Last Airbender, Duskmourn: House of Horror, and Final Fantasy all included new plainscycling designs. Some of these are even worth adding to Constructed formats!
What Is Plainscycling in MTG?

Eagles of the North | Illustration by Axel Sauerwald
Plainscycling is a variation on the cycling mechanic. Instead of just drawing a card when you cycle, you get to search your library for a Plains card, including nonbasics that have the plains type, and put it into your hand. The main goal is to help you to fix your mana and ensure you make your land drops in time. Itโs like a mix of a serviceable creature and a Lay of the Land.
Sometimes you get additional synergies with โdiscard-matterโ cards, with specific mechanics like delirium, or when you want a specific number of creature cards in your graveyard.
#12. Noble Templar
The original plainscycler, Noble Templar was played for a long time in rarity-restricted formats or low-powered formats simply because there wasnโt a better choice. Itโs hard to justify playing a 3/6 vigilance creature for that much mana these days.
#11. Shepherding Spirits
Would you like to play a common 4/5 flying spirit for 6 mana in this day and age? No thanks. Shepherding Spirits is almost strictly better than Noble Templar, but even then, Iโd only include this in a decklist if I actually cared about spirit creatures.
#10. Soaring Sandwing
Soaring Sandwing is also a Limited design, and here you trade 1 point of power to get 3 life. Itโs usually a nice trade, and it fits more decks, like those that want to gain life in small bursts.
#9. Pale Recluse
Pale Recluse offers a choice between forestcycling or plainscycling. Unfortunately for this card, even spider decks arenโt that interested in a GW spider, and its stats arenโt that good either. You should play this card if you value the flexibility in landcycling and you have some synergies with gold cards.
#8. Sanctum Plowbeast
Like Pale Recluse, Sanctum Plowbeast offers the flexibility between islandcycling and plainscycling, and itโs nothing to write home about. This card is a little better because itโs also an artifact in the right colors for synergies or in the right colors for defender decks.
#7. Alabaster Host Intercessor
Alabaster Host Intercessor is a big Fiend Hunter-type creature, and it has the Phyrexian type, but it isnโt a card weโre excited paying 6 mana for. Sometimes you get to exile a token, or a card with lots of counters, though the removal's only temporary.
#6. Rabaroo Troop
Rabaroo Troop gets a little more praise because it fits more decks. You can have a mix of landfall triggers and lifegain triggers, and itโs not hard to have a 3/5 flier for just 5 mana. Especially if you want to trigger lifegain constantly.
#5. Cloudbound Moogle
By itself, Cloudbound Moogle is a 3/4 flier, but the flexibility in putting a +1/+1 counter on any creature makes this a marginally more powerful card. You can slot it easily into decks that care about +1/+1 counters, proliferate, and the like.
#4. Eagles of the North
Eagles of the North is ranked so high up because itโs the only plainscycling card, and the difference between 1 and 2 mana is very significant. The creature side is nothing that youโd love to cast for 6 mana, so Iโd recommend saving it for some go-wide decks or bird decks. Pauper and Peasant formats will usually happily run this card, though.
#3. Eternal Dragon
Eternal Dragon costs 7 mana, and youโre not that happy to hard-cast it. The best exploit you can pull off with this card is to plainscycle it for 2 and return it to your hand later to do it again. It gives you something to do with your mana at all stages of the game.
#2. Timeless Dragon
White doesnโt get that many playable dragons, but hereโs Timeless Dragon. Itโs a 5/5 flier for 5 mana, already on the power level youโd expect for a good card. But this dragon is very flexible. You can plainscycle it and eternalize it for 6 mana, and now you get a 4/4 zombie dragon for a reduced price. Itโs also a big flier that can come back later as a smaller one, which strains your opponentโs removal.
#1. Angel of the Ruins
Angel of the Ruins is my #1 simply because itโs the most useful creature overall, especially for EDH. You get to exile two relevant permanents that are hard to answer, and you can reanimate or blink this card for maximum value. Plus, itโs a 5/7 flier on its own with a relevant creature type for white decks.
Can Plainscyclers Search for Non-Basic Lands?
They can. The rules text specifically says: โSearch your library for a Plains card,โ so you can get any nonbasic land that has a plains subtype, like Temple Garden. Thereโs also the basic landcycling mechanic thatโs restricted to only basic lands (like Ash Barrens).
Wrap Up

Rabaroo Troop | Illustration by Mizutametori
And there we have it folks, all plainscycling cards in MTG ranked. Most plainscycling cards are designed as Limited commons to fill places in the mana curve and allow decks to smooth draws. Outside of one or two dragons with good abilities, we usually arenโt excited about including a random common 3/4 flier in our decklists. But these cards also tend to see play in rarity-restricted decks or Cubes.
What are your favorite plainscycling cards, guys? Do you actually run any of these in your white decks? Let me know in the comments section below, or leave us a message at our Draftsim Twitter/X.
Thanks for reading, and keep fetching those Plains.
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