Last updated on September 7, 2025

Bone Miser | Illustration by Antonio Jose Manzanedo
Discarding your own cards in MTG is usually a bad idea because it's card disadvantage. Making your adversaries discard is awesome, but what if they don’t have any cards in hand? Well, there are cards that change this dynamic, either giving you a huge benefit when you discard your own cards or by punishing people for having few or zero cards in hand.
Once you have powerful discard effects at your disposal, it’s time to benefit from them by using the best discard payoffs in MTG. There are lots of EDH decks that operate along those lines, like Rielle, the Everwise or Nath of the Gilt-Leaf.
If you’re looking for extra ways to punish your opponents while they discard cards, look no further!
What Are Discard Payoff Cards in MTG?

Containment Construct | Illustration by Julian Kok Joon Wen
Discard payoffs either reward you or punish opponents when you make a player discard cards. That can take a lot of different forms, like discarding your own cards, making your opponents discard, or benefitting you when players are left empty-handed.
In terms of MTG's color pie, black is the color that benefits from discard the most, and it’s usually the color that makes people discard the most too. Due to its aggressive nature, Rakdos often applies this strategy, since discard is usually a black thing in MTG. Since red doesn’t care about the long game, red usually casts all their cards.
Keep in mind that this isn’t a list of the best discard effects in MTG. If it were, cards like Hymn to Tourach or Mind Twist should be considered. Today’s focus is cards that get better when you or other players are discarding cards and that either benefit you or further harm your opponents.
#40. Nihilistic Glee
If you have no cards in hand, Nihilistic Glee is an awesome card draw engine. You can pay some life and draw lots of cards in a single turn because you can activate the hellbent ability (no cards in hand) as many times as you have extra mana or life to pay. Or you can activate the ability once, see what you’ve drawn, play it, and decide if you want one more card.
#39. Containment Construct
Containment Construct allows you to play cards you’ve discarded this turn. It’s a weak creature and very limited in what it does, since you won't often be able to play cards your opponents made you discard. That said, it has synergies here and there with loot effects or effects that require you to discard a card to play, so it’s a nice role-player in a discard-heavy strategy.
#38. Oskar, Rubbish Reclaimer
Oskar, Rubbish Reclaimer is much better than Containment Construct since you can cast any cards you’ve discarded without any time window as long as Oskar remains alive. It can also be a formidable discard commander, and you can plan a discard-heavy strategy with it at the front. With Oskar you can either force everyone to discard cards while being able to play your discarded cards, or you can benefit twice from loot and wheel effects.
#37. Brallin, Skyshark Rider
Brallin, Skyshark Rider is a commander that gets bigger when you discard cards, and you’ll even damage your opponents directly while doing so. Playing a wheel effect with Brallin in play deals a round of damage to each opponent and leaves you with a big threat. To make this commander more effective, you can also consider other mechanics like madness or Fling variants, which will be very strong if you have a giant Brallin at your disposal.
#36. The Haunt of Hightower
The Haunt of Hightower is a mill/discard synergy creature. It's only a 3/3 when you cast it, but if you make opponents mill or discard, it can grow bigger than most dragons. Plus, it has lifelink, and whenever you attack an opponent, they’ll discard a card to further grow this vampire. It also works with small creature sweepers since you grow your threat without losing creatures in the process.
#35. Bedlam Reveler
Bedlam Reveler is a strong card if you cast it when you have zero cards in hand or a bad hand, since you’ll get rid of some bad cards and draw three cards anyway. Bedlam Reveler saw plenty of Standard and Modern play in spellslinger and midrange strategies, and it’s a nice card in decks that want to be hellbent (zero cards in hand) or near that threshold.
#34. Court of Ambition
I’m putting Court of Ambition here because it’s an interesting card. Your opponents have to discard a card or lose life, and it gets worse if you’re the monarch. When played in a discard-heavy deck, your opponents won’t have the option to discard and will lose a bunch of life instead. And if they discard cards to prevent life loss, it’s only upside to you. Things get ugly for your opponents if you’re the monarch and they start to lose 6 life a turn, and at this point, Court of Ambition becomes a win condition.
#33. Painful Quandary
Painful Quandary goes along the same lines of Court of Ambition. You'll severely hurt people that can’t or won’t discard a card just to cast a spell because they’ll have to pay 5 life for it. That can put a halt to a spellslinger or combo player's plans. Unless they have lots of life to play with or they have Aetherflux Reservoir by their side.
#32. Rielle, the Everwise
Rielle, the Everwise makes it so that the first time you discard a card each turn, you’ll automatically draw an extra card. That’s huge with Tormenting Voice variants. For example, you’ll cast Faithless Looting, draw two, discard two, and draw two again. Cards like Cathartic Reunion make you draw five cards, and so on. This eventually grows Rielle into a big threat that can be your win condition, and you can play cards like Crackling Drake to complement this strategy.
#31. Raiders’ Wake
Raiders' Wake combines the passive effect of punishing players for discarding cards with a nice raid effect. If you attacked someone this turn, you can choose any player to discard a card, further triggering your discard synergies. In a Nath of the Gilt-Leaf EDH deck, you can even throw away a token to trigger raid because you’ll get another token back.
#30. Null Brooch
Null Brooch offers you a free counterspell every turn by discarding all your cards, which is a really steep price to pay. But what if you have no cards in hand? Or maybe one card? If you discard a single card, it’s almost like you’ve cast an actual Counterspell. It’s also a way to discard big creatures to reanimate or instantly activate hellbent abilities.
#29. Faith of the Devoted
Faith of the Devoted can be a big role-player in a deck filled with cycling or discard effects. You’ll deal damage to players and gain life while discarding cards, and that can add to other strategies and engines, be it in a WB lifegain deck or a RB deck that cares about your opponents losing life.
#28. Drake Haven
Drake Haven is a strong fit for blue discard/loot-based strategies since you can pay 1 mana to create a 2/2 token with flying whenever you discard a card. If you have some extra mana laying around, you can profit when other players make you discard cards, especially when playing against Nekusar EDH decks. Throw in a Favorable Winds anthem and you’ve got a route to victory.
#27. Fell Specter
The next few cards do the same thing: make opponents lose life when they discard cards. Fell Specter isn’t strictly worse than Megrim or Liliana's Caress, it’s just that it costs more and it’s more vulnerable to creature removal and/or wraths. Still, you’ll get to make someone discard when Fell Specter ETBs, and it’s better in blink strategies.
#26. Megrim
Megrim is an enchantment that complements a discard strategy well, and it’s devastating with wheels alongside Nekusar, the Mindrazer as your Grixis wheel commander. With Megrim and Nekusar together, you’re not only dealing damage while people draw, but also when they discard. Plus, you’ll have extra incentives to play effects that make everyone discard like Dark Deal.
#25. Liliana’s Caress
Liliana's Caress is an almost strictly better Megrim since it does the same and costs one less to cast. The only difference is that this card causes loss of life, while the other deals damage. In a discard-heavy strategy in EDH you should play both cards, but in a 60-card format I’d stick to 3-4 Liliana's Caress.
#24. Geth’s Grimoire
Drawing cards consistently makes every strategy better since you’ll have a resource advantage and more options, reducing variance. Geth's Grimoire gives you a card each time an opponent discards a card. Every deck can play it since it’s an artifact, but black decks probably want it the most. Plus, it mitigates the downside of symmetric discard effects like Liliana of the Veil’s +1 ability because you’ll have to discard but often get more cards than you discarded.
#23. The Raven Man
The Raven Man gives you a 1/1 Bird each turn that someone discarded a card. You can even force an opponent to discard by paying some mana and tapping it, which is probably the better part of this card. The Raven Man doesn’t look like much, but it gets better if you have a card like Necrogen Mists that can make people discard every turn.
#22. Asylum Visitor
Asylum Visitor is a vampire that allows you to draw cards when players have no cards in hand. This incentivizes you to play a proactive strategy, effectively playing all your cards and making your opponents discard all cards. It’s a nice card to counteract your opponents’ discard-heavy strategies since it has madness and you’ll profit if they don’t have cards in hand. Suddenly, a card like Awaken the Erstwhile makes you draw a card on each of your opponents’ upkeep steps.
#21. Toluz, Clever Conductor
Toluz, Clever Conductor allows you to get back all the cards you’ve discarded while it was in play. That has synergies with lots of effects that discard cards like the connive ability, wheel effects, and looting effects. Toluz was played alongside Raffine, Scheming Seer in Standard, and you can play it in discard-heavy strategies. It can also be a nice Esper commander. This card is usually seen with the likes of Viscera Seer or Village Rites so that you can retrieve the cards at will or avoid it getting exiled.
#20. Arcade Gannon
Technically, you can use the ability on Fallout‘s Arcade Gannon to get back a Mana Crypt if you discard it, or if an opponent has destroyed your mana rock. Still, Gannon's true power relies on it being a great discard outlet. Running it as your Azorius commander may be challenging, but it's a good option if you're interested in that color identity.
#19. Brass's Tunnel-Grinder / Tecutlan, the Searing Rift
Brass's Tunnel-Grinder ETBs as a good wheel for yourself. With a good discard outlet, you're three turns away from Tecutlan, the Searing Rift which uses discover to give you essentially two spells for one.
#18. Liliana, Waker of the Dead
Liliana of the Veil is a big blank if your opponents don’t have cards. This other version of Magic's iconic black planeswalker makes the list for a few reasons. Liliana, Waker of the Dead can make people discard cards or lose life if they can’t, which is an awesome discard payoff. Plus, you’ll get removal with its -3 ability, and its emblem is a free reanimate effect every turn from any graveyard. Eventually, you’ll get to use all those good creatures that were discarded along the way.
#17. Nath of the Gilt-Leaf
Nath of the Gilt-Leaf was one of the first commanders to support a elves EDH deck. It supports both elf typal and discard themes. Each time an opponent discards a card, you get to make an elf token, and you can also make a player discard a random card each turn just by having Nath in play. This commander is a discard payoff, and it’s a nice combo with Sadistic Hypnotist since you can sacrifice the elf tokens to make them discard more cards and make more elf tokens.
#16. Green Goblin, Nemesis
Green Goblin, Nemesis is a simple payoff but loves every bit of discard you can manage. Look to leverage goblins or the fact that you get free artifact tokens from this famous Spider-Man villain card.
#15. Bone Miser
Bone Miser is a nice role-player in black strategies interested in discarding cards, since you’ll either get 2 mana, a 2/2 Zombie, or an extra card. All that while filling your graveyard for other purposes, like reanimator, or while looting to your heart’s content. Plus, you can fit Bone Miser in a zombie typal strategy, especially if your opponents love to make you discard cards.
#14. Surly Badgersaur
Surly Badgersaur is like a red Bone Miser. The benefits are a little bit better though, and red gets plenty of discard effects, like Faithless Looting and Big Score. Discarding lands to a Big Score can get you plenty of Treasure, ramping you into bigger threats. It’s also a dinosaur for decks that want it, and you can use your Badgersaur to remove small threats or inconvenient commanders by fighting them.
#13. Ensnaring Bridge
If you have Ensnaring Bridge and no cards in hand, people simply can’t attack you. As long as you’re discarding cards or playing your cards as you draw them, you’re safe from enemy creatures. Maindeck artifact removal is much more common these days, but just a few years ago, Ensnaring Bridge was a lock in prison/stax decks, at least in game 1. Bridge was a nice complement to The Rack strategies since you could make your opponents lose life each turn and they couldn't even attack you.
#12. Shrieking Affliction
8-rack wouldn’t be a deck without Shrieking Affliction, so it deserves a spot on this ranking. This black enchantment is a must-have in decks that care about forcing your opponents to discard.
#11. Mary Read and Anne Bonny
The good part about Mary Read and Anne Bonny is that it has haste, meaning that you can get value from it immediately without needing other cards. Of course, getting value from your Faithless Looting is also an option, but the idea is that you pair it with other cards like Malcolm, Alluring Scoundrel for the extra synergy in your pirate typal deck.
#10. Inti, Seneschal of the Sun
Inti, Seneschal of the Sun may not seem too powerful as a discard payoff since you’ll primarily use it in aggro decks. However, you can always use cards with cycling like Lórien Revealed at the end of your opponent’s turn to fetch a card, and, more importantly, exile the card on top of your library to play it on your turn with no restriction.
Inti also works very well with many other looting effects, like connive or rummage effects like Scrapwork Mutt.
#9. Tourach, Dread Cantor
Tourach, Dread Cantor is a powerful threat that sees Modern play, and it can be a nice commander too. It grows whenever opponents discard cards, and just casting it with kicker casts a Hymn to Tourach on someone, foiling their plans while bolstering yours. Besides being a nice discard payoff, it’s a human for typal purposes. It also has protection from white, which is very relevant considering that white has a lot of good creatures and spot removal.
#8. Hashaton, Scarab's Fist
Yes, you need to ramp in one of the slowest color combinations (Esper ) but that discard just became a free copy of the creature, and possibly improved it as a 4/4. Hashaton, Scarab's Fist is amazing with enablers and mana costs to cheat on Angel of the Ruins and Nezahal, Primal Tide. Then token doublers like Exalted Sunborn take the value much deeper.
#7. Bandit's Talent
This black class enchantment from Bloomburrow is a mix of multiple cards across Magic's history, including The Rack. Its first level is an innocent discard effect, but the more you invest in the enchantment, the better the results. The second mode drains your opponents, and the third gives you card advantage for each opponent with one or fewer cards in hand, which is relevant if your deck is built around making your opponents discard their hand.
#6. Waste Not
Waste Not is a pillar of any strategy that cares about your opponents discarding cards or denying them resources. It’s very similar to Bone Miser, except that Waste Not cares about your opponents discarding instead of you. It’s also way cheaper, and with this card in play, just casting cards like Burglar Rats already gives you a big resource advantage. It gets crazier in RB decks with access to wheels.
#5. Hazoret the Fervent
Besides being indestructible, Hazoret the Fervent is a 5/4 haste that allows you to turn any card into damage. It can’t attack unless you have one or fewer cards but in Hazoret decks this is almost never a downside, since most of the time you’ve already used your cards. Hazoret saw plenty of Standard play and sees some Pioneer play as well. It packs a strong punch, offers reach via the discard ability, and it’s really difficult to deal with for most decks.
#4. The Rack
The Rack offers its name to tier 1.5–2 Modern decks (8-Rack, 12-Rack), which are decks that force opponents to keep their card count low while dealing damage to them. If an opponent has two or fewer cards in hand, they’ll constantly take damage from The Rack. You’ll rip through your opponent’s hand with cards like Thoughtseize and Inquisition of Kozilek and put them on a clock. Cards like The Rack are strong in multiples, as there’s a huge difference between taking 2 or 6 damage every turn.
#3. Tinybones, Trinket Thief
Tinybones, Trinket Thief is a cheap creature that’s a huge incentive for making opponents discard. Every turn you have a possibility of losing a life and drawing a card, and later in the game you can punish them really hard for not having cards in hand at all. This card is a very strong commander to lead a discard strategy since it gets into play early, it’s cheap to recast in a Commander game, and can be a reliable win condition later on.
#2. Monument to Endurance
It's decent if you have a few cycling cards, a splashed rummager or two, and incredible in value if you utilize a free discard outlet. Monument to Endurance just so easily slots into many strategies, pays for itself very quickly, and is one of the most useful cards to pull from Aetherdrift.
#1. Tergrid, God of Fright
Tergrid, God of Fright is a commander who can steal cards that opponents discarded or sacrificed. Granted, it only works for permanent cards, but these make up the majority of a deck anyway. Filling a Tergrid deck with symmetric sacrifice or discard effects benefits you immensely, so it’s a great fit in stax strategies. In formats like Explorer where you can have more than one copy of a given card, you can have Tergrid plus the other side of the card (Tergrid's Lantern) in play at the same time, and that’s a nasty combo. Tergrid's Lantern in EDH is very powerful if you need a mana sink, and it gets ridiculous with cards like Nykthos, Shrine to Nyx or Cabal Coffers.
Discard Outlets
When talking about discard payoffs, it’s often inevitable to also mention the discard outlets you can use to maximize their power.
Discard outlets let you discard cards from your hand, often for strategic advantages like enabling madness, mayhem or reanimator strategies.
Some of the most powerful discard outlets include Faithless Looting, a staple across multiple Eternal formats like Legacy, Vintage, and even Pauper, Cube staple Dack Fayden, and Bazaar of Baghdad, the best discard outlet ever printed.
Psychic Frog, Key to the City, Harnfel, Horn of Bounty, Ultimate Green Goblin, and Chainer, Nightmare Adept round out the ways to discard, but there are certainly more every set.
These cards enable many complex and exciting strategies in the Multiverse and are must-haves, alongside your payoffs, in your discard decks.
Wrap Up

Hazoret the Fervent | Illustration by Chase Stone
Discard strategies can be very powerful in almost any MTG format, from Standard to EDH. Decks with cards like The Rack and Ensnaring Bridge are always on the edge of playability, and black-based decks in EDH have plenty of ways to punish people by making them discard. WotC prints cards that make everyone discard on a regular basis, and there’s always a new commander that gives a new spin on this theme. One thing’s for sure: No matter the format, people hate to have to discard cards, and if you’re one of those people that like to make people suffer, or like to turn a drawback into a positive, this list has plenty of options for you.
What do you think about this list? Is there some card you’ll add to an EDH deck? Does your meta has so much hate that you need include graveyard protection to ensure your discard engine runs smoothly? Let me know in the comments section below, or let’s discuss it in Draftsim’s Discord.
Thank you for reading folks, and don’t get attached to your cards in hand!
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