Power-Up in MTG: Rules, History, and Best Cards
Marvel Super Heroes gives us an MTG version of traditional comic book power-ups, and the design is slick. Letโs see how it works!
Read moreMarvel Super Heroes gives us an MTG version of traditional comic book power-ups, and the design is slick. Letโs see how it works!
Read moreFor those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.
Read moreNext in a long line of โkicker-styleโ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.
Read moreIn the Marvel universe, heroes and villains alike often work in teams, so let’s assemble a team of creature cards and see what teamwork in Marvel Super Heroes is all about.
Read moreMTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...
Read moreMagic lore is a fundamental part of the game. There are players out there who are more into the story elements of Magic than the actual cards themselves. I imagine those people are quite fond of sagas, a card type that perfectly blends game...
Read moreThe game has a dozenโquite literallyโdifferent enchantment subtypes, so today weโre looking at all of these individually and see what makes them shine.
Read moreLooking for an alternative way to play Commander? While itโs more restrictive, itโs also funnier in some ways. Let’s dig in and discover all the secrets of Tiny Leaders!
Read moreGraveyard-based mechanics are often one of the most popular in MTG. There are tons of ways to interact with the graveyards and generate a long-term value. But what about ways to put them in the graveyard in the first place? Today I cover one of...
Read moreIn the post-nuclear apocalypse world of the Fallout universe, one of the many dangers youโre going to have to face as you venture out of your nice, safe vault is Radiation.
Read morePlaneswalkers ebb and flow in importance as Magic shifts its priorities, but they all share one thing in common: loyalty counters.
Read moreOne of Commanderโs unique rules is the default starting life total. While most players are used to dropping their opponent’s life from 20 to zero, Commander games start you off at 40 life. Doubling your starting life total doesn’t...
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