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HomeTag: MTG rules

Tag: MTG rules

MTG Cards
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Power-Up in MTG: Rules, History, and Best Cards

Power-Up in MTG: Rules, History, and Best Cards

Steve Vrooman 28 days ago MTG Cards, MTG Rules

Marvel Super Heroes gives us an MTG version of traditional comic book power-ups, and the design is slick. Letโ€™s see how it works!

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MTG Cards
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Job Select in MTG: Rules, History, and Best Cards

Job Select in MTG: Rules, History, and Best Cards

Herko Kerghans 29 days ago MTG Cards, MTG Rules

For those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.

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MTG Cards
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Tiered in MTG: Rules, History, and Best Cards

Tiered in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) 29 days ago MTG Cards, MTG Rules

Next in a long line of โ€œkicker-styleโ€ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.

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MTG Cards
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Teamwork in MTG: Rules, History, and Best Cards

Teamwork in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) 29 days ago MTG Cards, MTG Rules

In the Marvel universe, heroes and villains alike often work in teams, so let’s assemble a team of creature cards and see what teamwork in Marvel Super Heroes is all about.

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Collecting
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Connive in MTG: Rules, History, and Best Cards

Connive in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) June 10, 2026 Collecting, Deckbuilding, MTG Cards, MTG Rules

MTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...

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Collecting
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Sagas in MTG: Rules, History and FAQ

Sagas in MTG: Rules, History and FAQ

Timothy Zaccagnino June 10, 2026 Collecting, MTG Cards, MTG Rules

Magic lore is a fundamental part of the game. There are players out there who are more into the story elements of Magic than the actual cards themselves. I imagine those people are quite fond of sagas, a card type that perfectly blends game...

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MTG Cards
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Every Enchantment Subtype in Magic Explained

Every Enchantment Subtype in Magic Explained

Pedro Furtado (djorso) June 9, 2026 MTG Cards, MTG Rules

The game has a dozenโ€”quite literallyโ€”different enchantment subtypes, so today weโ€™re looking at all of these individually and see what makes them shine.

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Commander
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The Ultimate Guide to Tiny Leaders

The Ultimate Guide to Tiny Leaders

David Royale June 5, 2026 Commander, Deckbuilding, MTG Formats

Looking for an alternative way to play Commander? While itโ€™s more restrictive, itโ€™s also funnier in some ways. Let’s dig in and discover all the secrets of Tiny Leaders!

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MTG Rules
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Surveil in MTG: Rules, History, and FAQ

Surveil in MTG: Rules, History, and FAQ

Trevor Galvin June 5, 2026 MTG Rules

Graveyard-based mechanics are often one of the most popular in MTG. There are tons of ways to interact with the graveyards and generate a long-term value. But what about ways to put them in the graveyard in the first place? Today I cover one of...

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Collecting
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Rad Counters in MTG: Rules, History, and Best Cards

Rad Counters in MTG: Rules, History, and Best Cards

Chris Reay June 4, 2026 Collecting, MTG Cards, MTG Rules

In the post-nuclear apocalypse world of the Fallout universe, one of the many dangers youโ€™re going to have to face as you venture out of your nice, safe vault is Radiation.

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MTG Cards
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Loyalty Counters in MTG: Rules, History, and Best Cards

Loyalty Counters in MTG: Rules, History, and Best Cards

Steve Vrooman June 3, 2026 MTG Cards, MTG Rules

Planeswalkers ebb and flow in importance as Magic shifts its priorities, but they all share one thing in common: loyalty counters.

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Commander
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How Does Commander Damage Work in EDH?

How Does Commander Damage Work in EDH?

Jeff Nabors June 3, 2026 Commander, MTG Rules

One of Commanderโ€™s unique rules is the default starting life total. While most players are used to dropping their opponent’s life from 20 to zero, Commander games start you off at 40 life. Doubling your starting life total doesn’t...

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