Station in MTG: Rules, History, and Best Cards
The station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreUndying and delirium set this world as full of horrors from beyond the grave where peopleโs sanities are one bad day away from snapping. And thereโs another mechanic that plays into the sanity of the characters. Thatโs madness, the ability I...
Read moreThis primer walks through what actually happens during Magic’s cleanup step. It’s all about being careful with a few corner cases so you can spot them before they sting.
Read more]The Universes Beyond crossovers have brought many interesting mechanics to Magic. These mechanics are designed to capture the flavor of whatever property MTG is crossing over with.
Read moreAlthough control connoisseurs and board wipe buffs may disagree, combat is the main focus of most MTG decks.
Read moreCascade has probably become one of my favorite mechanics since I started playing Magic back in 2007. Free spells are always fun and it makes players feel like they’re playing more powerful cards, even if the card they cascaded into...
Read moreEmblems are a mechanic in Magic that might seem pretty simple at first glance, but theyโre actually pretty complex and interesting if you look into them in more detail. Knowing how they work will give you that extra edge when trying to win or...
Read moreโExchangeโ isnโt just casual swapping; in Magic, exchange has precise rules and some sneaky details. Understanding these rules can be the difference between a legendary trade-up and a fizzled deal.
Read moreToday weโre diving deep into MTGโs mana symbols and the order that they appear on cards. Weโll also see why Atraxa, Praetorโs Voice and Witch-Maw Nephilim have their mana values the way they do and not just some random organization.
Read moreFinal Fantasy isnโt exactly part of the multiverse, so towns arenโt quite canon to Magic lore yet, but the card typeโs new to the game, just locked to Universes Beyond for the time being.
Read moreNext in a long line of โkicker-styleโ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.
Read moreFor those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.
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