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HomeTag: MTG rules

Tag: MTG rules

Deckbuilding
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Landfall in MTG: Rules, History, and FAQ

Landfall in MTG: Rules, History, and FAQ

Max Wu-Blouin August 5, 2025 Deckbuilding, MTG Rules

Zendikar is one of those planes that Magic just keeps coming back to. From the original Zendikar to the more recent Zendikar Rising, landfall shows up on new cards every time we visit the plane. Whether you want to learn how landfall works or...

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MTG Cards
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Void in MTG: Rules, History, and Best Cards

Void in MTG: Rules, History, and Best Cards

Jeff Dunn July 25, 2025 MTG Cards, MTG Rules

Void triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?

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MTG Cards
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Warp in MTG: Rules, History, and Best Cards

Warp in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) July 23, 2025 MTG Cards, MTG Rules

Warp has huge implications for MTG, considering that many effects help us take advantage of a creature, even temporarily, and it’ll sometimes feel like cheating to play big creatures way ahead of schedule.

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MTG Cards
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Charge Counters in MTG: Rules, History, and Best Cards

Charge Counters in MTG: Rules, History, and Best Cards

Herko Kerghans July 21, 2025 MTG Cards, MTG Rules

Charge counters are the default counter for artifacts, enchantments, and lands. Whenever an artifact needs some generic counters to keep track of some mechanic, the usual default are charge counters.

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Cube
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The Complete Guide to Chromatic Cube

The Complete Guide to Chromatic Cube

Herko Kerghans July 18, 2025 Cube, Guide, Limited, MTG Arena, MTG Formats

Chromatic Cube is an Arena Cube Draft format featuring the biggest most colorful Limited experience you can find. It’s less about balanced archetypes and more about going crazy with powerful cards.

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MTG Cards
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Lander Tokens in MTG: Rules, History, and Best Cards

Lander Tokens in MTG: Rules, History, and Best Cards

A.L. Walser July 18, 2025 MTG Cards, MTG Rules

Edge of Eternities expands the sacrificial artifact token space further with its Lander tokens, which offer a meaningfully different form of advantage than previous artifact tokens.

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MTG Cards
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Station in MTG: Rules, History, and Best Cards

Station in MTG: Rules, History, and Best Cards

A.L. Walser July 17, 2025 MTG Cards, MTG Rules

The station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.

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MTG Cards
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Madness in MTG: Rules, History, and Best Cards

Madness in MTG: Rules, History, and Best Cards

Ignacio (Iñaki) July 16, 2025 MTG Cards, MTG Rules

Undying and delirium set this world as full of horrors from beyond the grave where people’s sanities are one bad day away from snapping. And there’s another mechanic that plays into the sanity of the characters. That’s madness, the ability I...

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MTG Cards
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Here’s Exactly How the Cleanup Step Works in Magic: The Gathering

Here’s Exactly How the Cleanup Step Works in Magic: The Gathering

Herko Kerghans July 9, 2025 MTG Cards, MTG Rules

This primer walks through what actually happens during Magic’s cleanup step. It’s all about being careful with a few corner cases so you can spot them before they sting.

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Collecting
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Freerunning in MTG: Rules, History, and Best Cards

Freerunning in MTG: Rules, History, and Best Cards

A.L. Walser June 26, 2025 Collecting, MTG Cards, MTG Rules

]The Universes Beyond crossovers have brought many interesting mechanics to Magic. These mechanics are designed to capture the flavor of whatever property MTG is crossing over with.

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Guide
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Here’s Exactly How the Combat Phase Works in Magic

Here’s Exactly How the Combat Phase Works in Magic

Herko Kerghans June 18, 2025 Guide, MTG Cards, MTG Rules

Although control connoisseurs and board wipe buffs may disagree, combat is the main focus of most MTG decks.

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Collecting
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Cascade in MTG: Rules, History, and FAQs

Cascade in MTG: Rules, History, and FAQs

Jeff Nabors June 18, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

Cascade has probably become one of my favorite mechanics since I started playing Magic back in 2007. Free spells are always fun and it makes players feel like they’re playing more powerful cards, even if the card they cascaded into...

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