All 42 Curses in Magic Ranked
Is the person sitting across from you in Magic an enemy? Does the idea of cursing them with a permanent cross a line? Letโs rank all the curses in Magic and find out!
Read moreIs the person sitting across from you in Magic an enemy? Does the idea of cursing them with a permanent cross a line? Letโs rank all the curses in Magic and find out!
Read moreLetโs be honest, the legend rule has always been one of the more confusing rules in Magic. Back in the day, the best way to get rid of your opponentโs copy of Jace, the Mind Sculptor was to play Jace Beleren. Or your own copy of the Mind...
Read moreCommander is Magicโs most popular sanctioned format. Helmed by your favorite legendary creatures, Commander paves the way for big plays and epic showdowns. But among all of this revelry, there has to be some ground rules. Enter the commander...
Read moreProtection is probably Magicโs most commonly misunderstood mechanic. Having almost always been an evergreen keyword, the full text for it is rarely printed on cards anymore and questions get asked nearly every day on what it actually protects...
Read moreThere are plenty of mechanics and keywords in Magic. What about straight up just tanking damage and destruction? Enter indestructible.
Read moreWotC could open up a whole new world of possibility if they change sideboard rules in Commander.
Read moreDuskmourn: House of Horror is all about harrowing toys, impending doom, eerie rooms, and nasty things that want to eat you alive and chew you slowly, to extend your agony. But such a distressing Magic set needs some underdogs that, against all...
Read moreExhaust debuted in Aetherdrift and immediately showed back up in Avatar: The Last Airbender the same year. It looks like it’ll become a deciduous mechanic, and it’s pretty easy to understand.
Read more+1/+1 counters are an essential part of Magic. One of my favorite things to do in Magic is to put some dice on some cards, and the modular mechanic is a great start for any of these decks.
Read moreAvatar’s earthbending mechanic is capable of making the land fight for you, like a big chunk of animated rock.
Read moreMagic is a game where words are very important. Cards have what we know as โkeyword abilitiesโ to help make them easier to grasp. I dare say that hexproof is easily one of the most well-known ones.
Read moreManifest was originally an offshoot of morph in the Khans of Tarkir block, but now we’re so far along in Magic that the offshoots have offshoots! Manifest got an upgrade in Duskmourn with manifest dread.
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