Prepare in MTG: Rules, History, and Best Cards
Prepare is one of the bigger mechanics in Secrets of Strixhaven, one that features on 46 cards across the main set and the precons, and makes up a large portion of the Limited landscape.
Read morePrepare is one of the bigger mechanics in Secrets of Strixhaven, one that features on 46 cards across the main set and the precons, and makes up a large portion of the Limited landscape.
Read moreGrandeur sounds like itโll be good. It sounds like itโll be the best. Hence my disappointment when I did an image search for โgrandeurโ to try to explain the vibe of this word and saw many pictures of Hyundais. Not that that model of car isnโt...
Read moreWhat if I told you that instead of spending $20 on an average rare card, there’s a format where you can invest the same amount to obtain an entire competitive deck? Letโs delve into Pauper, the budget-friendly and competitive format...
Read moreMagicโs lore is always expanding and being built upon, but where it starts is as important as where it ends. Today Iโd like to present you with a swath of information about the specific origins of the Elder Dragons, their individual stories, and...
Read moreRepartee is the mechanic for aspiring Silverquill students who want their words to sting just as badly as a Prismari mageโs fire magic. It draws on a subtheme from the OG Strixhaven to give the second round of Silverquill cards a more distinct...
Read moreEveryone likes to cast spells, right? You cast spells and things happen. Today Iโm going to talk about flashback, a mechanic that allows you to recast cards from the graveyard.
Read moreThe command zone has experienced a fundamental change since the release of Commander 2014. You can select a planeswalker as your commander, a whole set of rules and questions come into play.
Read moreThe Prismari school in Secrets of Strixhaven gets a mechanic similar to magecraft in opus, which also cares about casting instants and sorceries, and it loves when you get flamboyant with expensive ones.
Read moreMeld is a mechanic first bought into Magic with Eldritch Moon as one of the methods to evoke the eldritch horrors that Emrakul was raining down upon Innistrad in that set. Well, it came back in The Brothersโ War, and the cards are pretty...
Read moreToday’s Commander has some qualities that take away from the original intent of the format. What used to be a casual place to use some of your underpowered pet cards is becoming increasingly competitive. Luckily, some players who miss the...
Read moreSome people love the challenges and the extra power companions can bring, while other players get tired of battling a Lurrus or Yorion deck again and again. Today weโre going over all there is to know about companion rules, the power level...
Read morePhyrexia: All Will Be One was an even more distorted take on Scars of Mirrodin/New Phyrexia. Phyrexians took the plane of Mirrodin after all. Oil counters were one of the key features of this set.
Read more