Plans in MTG: Rules, History, and Best Cards
We don’t know a lot about the plans WotC has for the new plan cards, but it looks like a big part of MTG’s incoming set Marvel Super Heroes.
Read moreWe don’t know a lot about the plans WotC has for the new plan cards, but it looks like a big part of MTG’s incoming set Marvel Super Heroes.
Read moreAs we prepare to face the dragons of Tarkir once again, we need all our warriors ready for battle. All units are mobilized for war. All your questions about mobilize should be answered in this here briefing.
Read moreHarmonize is three mechanics, rolled into a single keyword. It works like flashback, but you also get some optional cost reduction, and it plays into Temur’s big-creature identity well enough.
Read moreNearly every Standard set these days has some kind of “gimmick” designed (at least in part) to smooth out the Limited format, whether it’s Treasures in Forgotten Realms, Powerstones in The Brothers’ War, or kicker in Dominaria United. Crimson Vow...
Read moreThere aren’t many cards out there that create or interact with flood counters, but the mechanic is a great blend of flavor and function.
Read moreModern is one of Magic’s most beloved Constructed formats. The format has evolved a lot in the years since its inception back in 2011, but some of Modern’s most iconic hits are just as relevant today as they were back then. Today I’m going to go...
Read moreHello again wizards of the world! Looking for new ways to play constructed Magic outside Standard or Historic? Well, look no further than Pioneer.
Read moreVoting mechanics take different approaches to how voting matters and how they pay you out, but today, we’re looking at the original: will of the council.
Read moreAffinity is one of MTG’s most broken mechanics, alongside storm and others, and the term is synonymous nowadays for playing a lot of artifacts. Affinity for artifacts decks saw a lot of play in plenty of Constructed formats to the point of...
Read moreI started playing Magic right around the tail end of the Lorwyn/Shadowmoor block. Lorwyn also came with a lot of mechanics, way more than we see in current Standard sets. Tribal themes, champions, clash, changelings, hideaway, and the topic of...
Read moreTransmute is the secret to getting your tutor game on from all the way back in Ravnica: City of Guilds. Make no mistake, these are far less powerful tutors than the greats, like Vampiric Tutor or Mystical Tutor, but you can get in the ballpark...
Read moreAbzan has always been at the intersection of life and death. The color combination has also been a good space for some of Magic’s most fundamental mechanics: +1/+1 counters, and tokens. With Tarkir: Dragonstorm, we now have a mechanic that puts...
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