Siege Cards in MTG: Rules, History, and Best Cards
Many years have passed since the introduction of planeswalkers as a card type in Magic. And now, on the gameโs 30th anniversary, weโre getting an all new card type: battle.
Read moreMany years have passed since the introduction of planeswalkers as a card type in Magic. And now, on the gameโs 30th anniversary, weโre getting an all new card type: battle.
Read moreWith the release of Dominaria United we were greeted by the return of some fan-favorite mechanics. One of those are sagas. Read ahead is a mechanic that gives sagas something new to play with and makes them much more versatile.
Read moreBattle cry, while relatively low powered, transcends Limited play and has some interesting applications in Constructed formats, especially Commander. Its potential includes a certain Neon Dynasty commander that’s broken into the top 10 most...
Read moreWilds of Eldraine brought a selection of new mechanics along with it, including bargain as the โitโs just kickerโ mechanic of the set. It makes a lot of spells quite a bit better for (potentially) just a small added cost.
Read moreSupport’s easy enough to understand. It’s an older mechanic that might have some cool synergies if youโre brewing decks with flicker and counters in mind.
Read moreAhoy mateys! Sometimes, even pirates need to stop fighting and talk their way out of a battle. Thatโs when they call for parley. At least in Magic, everybody gets something good to take home from this negotiation, and you may walk away with...
Read moreA throne isnโt supposed to be shared. Anyone wishing to sit on it needs to remove the person thatโs already there. Dethrone is a mechanic designed to do exactly that: to give your minions an edge when you decide the current ruler shouldn’t...
Read moreKeyword counters are a fascinating way to make some spells stronger and provide permanent buffs that don’t rely on +1/+1 counters. Not only are they fun, they’re also intensely flavorful, which is a winning combination in my book.
Read moreIn the ever-evolving world of Magic: The Gathering, new mechanics frequently reshape gameplay and strategy. One intriguing addition is the forage keyword action, introduced in the Bloomburrow Magic set.
Read moreBloomburrow introduces this ability word thatโll remind many players of another ability thatโs mostly locked to a different Magic plane. So how does valiant work, and how does it compare to heroic? I doveinto this mechanic, so letโs hop into the...
Read moreThere are many thresholds in life and MTG, like what youโd pay for a deck, or the number of energy drinks before you can no longer function properly. All these thresholds exist, but letโs take a closer look at the threshold ability word in...
Read moreMagic has plenty of forever mechanics, the evergreen abilities you see in every Magic set and recognize at a glance. Then it has its objectively bad mechanics, like daybound/nightbound and ante. But thereโs a third category of mechanics that lies...
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