Eternalize in MTG: Rules, History, and Best Cards
One of my favorite mechanics from the Amonkhet block came about in Hour of Devastation: eternalize. If that doesn’t sound awesome, I don’t know what does.
Read moreOne of my favorite mechanics from the Amonkhet block came about in Hour of Devastation: eternalize. If that doesn’t sound awesome, I don’t know what does.
Read moreHalloween is right around the corner and that makes me very happy. I expect today’s topic to really set the mood for such a great holiday since I’m focusing on Midnight Hunt’s new keywords: daybound and nightbound.
Read moreBlack was one of my favorite colors and to this day I’m pretty sure it has to do with two things: Phyrexians and [REPLACE CARD]Fear[/REPLACE], both the card itself and the ability that spawned from it. But what is the “fear” mechanic? Let’s take...
Read moreCommander is Magic’s most popular sanctioned format. Helmed by your favorite legendary creatures, Commander paves the way for big plays and epic showdowns. But among all of this revelry, there has to be some ground rules. Enter the commander...
Read more2021 is Magic’s 28th birthday, and there’s a good chance you don’t know much (or even anything) about the “ante” rule if you started playing any time in the last 25 years. It’s said that when Richard Garfield first created the game, he intended...
Read moreWhen I started playing Magic, there hadn’t been a proper snow-based set for about five years. Coldsnap was the last time snow cards had made an appearance, and at that point they’d become some kind of myth. They tended to be expensive and weren’t...
Read moreAs all MTG players know, you “tap” your lands to cast your spells and “tap” your creatures to attack your opponent. Lands and creatures that haven’t yet been tapped are “untapped.” Though such lingo is likely second nature to everyone with me...
Read moreAs a deck builder, I like to build with cards that are underused and try to exploit them to their maximum potential. More often than not, WotC releases powerful cards like this in sets with a theme for a particular creature type, but then they...
Read moreWhat Magic player doesn’t love casting instant and sorcery spells? Some of Magic’s sweetest cards have been powerful instants and sorceries, whether you like ramping, burning out your opponent, countering spells, or blowing up the world, there...
Read moreI was playing Standard with rogues vs Gruul aggro on Arena the other day. I had the board controlled and my opponent had no creatures and no hand, just a [REPLACE CARD]Vivien, Monsters' Advocate[/REPLACE] on the battlefield. It activated its -2...
Read moreAs you’ve probably guessed by now, I’m going to be talking all about the mechanic known as “phasing” today! Phasing is a static ability that’s been around for 25(!) years but has rarely been used since its intro to the world of Magic.
Read moreMagic lore is a fundamental part of the game. There are players out there who are more into the story elements of Magic than the actual cards themselves. I imagine those people are quite fond of sagas, a card type that perfectly blends game...
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