Freerunning in MTG: Rules, History, and Best Cards
]The Universes Beyond crossovers have brought many interesting mechanics to Magic. These mechanics are designed to capture the flavor of whatever property MTG is crossing over with.
Read more]The Universes Beyond crossovers have brought many interesting mechanics to Magic. These mechanics are designed to capture the flavor of whatever property MTG is crossing over with.
Read moreAlthough control connoisseurs and board wipe buffs may disagree, combat is the main focus of most MTG decks.
Read moreThere are now enough good dinosaurs in Magic that you can easily run dinosaurs as a typal group, and you have a few commanders to choose from to do so. There are also some great dinosaur cards that work well in just about any deck they can fit...
Read moreEmblems are a mechanic in Magic that might seem pretty simple at first glance, but theyโre actually pretty complex and interesting if you look into them in more detail. Knowing how they work will give you that extra edge when trying to win or...
Read moreโExchangeโ isnโt just casual swapping; in Magic, exchange has precise rules and some sneaky details. Understanding these rules can be the difference between a legendary trade-up and a fizzled deal.
Read moreLands are an integral part of any MTG deck. Thereโs been a wide variety of dual lands over the years, starting with the original duals that came in Alpha. But few (if any) have been as original as the Pathway lands.
Read moreToday weโre diving deep into MTGโs mana symbols and the order that they appear on cards. Weโll also see why Atraxa, Praetorโs Voice and Witch-Maw Nephilim have their mana values the way they do and not just some random organization.
Read moreMagic certainly has its fair share of nonbasic lands across all formats. You probably know about the common ones already, like the original duals, utility lands, or creature lands. But one powerful nonbasic that often goes under the radar are the...
Read moreFinal Fantasy isnโt exactly part of the multiverse, so towns arenโt quite canon to Magic lore yet, but the card typeโs new to the game, just locked to Universes Beyond for the time being.
Read moreNext in a long line of โkicker-styleโ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.
Read moreFor those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.
Read moreIn the Final Fantasy video games, players storm into boss fights with their powerful summons by their side. To bring this flavor into Magic, the Final Fantasy x MTG Universes Beyond crossover fused two permanent types into one, creating the...
Read more