Delirium in MTG: Rules, History, and FAQ
Today Iโm talking about delirium. No, not Delirium the card, delirium the ability. Which does feel pretty close to madness name-wise, but it doesnโt really work like it.
Read moreToday Iโm talking about delirium. No, not Delirium the card, delirium the ability. Which does feel pretty close to madness name-wise, but it doesnโt really work like it.
Read moreTribute ended up being kinda bad, and it was never reprinted outside of its debut set, Born of the Gods. But if you happen to love forcing foes into tough choices, and your deck happens to love +1/+1 counters, there might be something here for...
Read moreEinstein said: โThe only source of knowledge is experience,โ and thatโs as applicable to Magic: The Gathering as it is to physics. Personal knowledge based on your lived events shapes your worldview and decision-making processes either...
Read moreToday I take you on a journey to explore one of my favorite mechanics in the game: morph. This mechanic is nearly 25 years old and makes for some of the most exciting gameplay Magic has to offer. I explore how the mechanic works, how it plays...
Read moreMTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...
Read moreMagic is wildly complex, with a solution to every possible situation involving a mess of cards, but still simple enough to be understood by young children at its fundamental level. Today Iโm focusing in on the upkeep step and answering some...
Read moreWeโve had to redefine terms of commonly occurring conditions of cards in Magic over time. Today Iโm looking at the latest of these terms introduced in Kamigawa: Neon Dynasty: modified.
Read moreHow does transform work, and how has it been implemented over the years? Which are the best transform cards? If you’re not interested, perhaps I can change your mind!
Read moreDiscard first, then break stuff: Thatโs the promise behind mayhem, the villain-flavored twist on graveyard casting from the MTG Spider-Man crossover.
Read moreWeb-slinging is Spider-Man’s signature move. So of course, Magic’s adaptation of your friendly neighborhood spider must come with some web-slinging.
Read moreThree’s the charm, they say. And it’s also a crowd, or so the saying goes. But in Magic, three’s a coven, although with a caveat: The coven’s three members must have different power values. Those are the coven’s...
Read moreSo far weโve discovered that the long awaited MTG set Lord of the Rings: Tales of Middle-earth has a new mechanic, and thatโs โthe ring tempts you.โ As one could expect, the characters of Gollum, Frodo, and Sam are connected to the mechanic, and...
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