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HomeMTG Rules

MTG Rules

MTG Cards
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Affinity in MTG: Rules, History, and Best Cards

Affinity in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) March 5, 2026 MTG Cards, MTG Rules

Affinity is one of those mechanics that teaches us about the game and its balancing. It totally dominated in tournaments, to the point that several cards were banned in various formats along with metalcraft.

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MTG Cards
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Spell Mastery in MTG: Rules, History, and Best Cards

Spell Mastery in MTG: Rules, History, and Best Cards

David Royale March 4, 2026 MTG Cards, MTG Rules

Spell mastery isnโ€™t its own special rule; itโ€™s an ability word that points out a pattern. The card gets a bonus if you already have enough spells in your graveyard, so it rewards playing a deck with ample instants and sorceries.

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Collecting
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Impending in MTG: Rules, History, and Best Cards

Impending in MTG: Rules, History, and Best Cards

Herko Kerghans March 3, 2026 Collecting, MTG Cards, MTG Rules

Impending is an alternative cost that lets you cast an enchantment creature for less mana, except that you put a number of time counters on it when it enters the battlefield. As long as there are time counters on it, the permanent isnโ€™t a...

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Collecting
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Equipment in MTG: Rules, History, and FAQs

Equipment in MTG: Rules, History, and FAQs

Herko Kerghans February 28, 2026 Collecting, MTG Cards, MTG Rules

Equipment artifacts are pervasive in Magic. Sets like The Brothers’ War have quite a few of them, while others may have just one, like Bespoke Battlegarb in Wilds of Eldraine, but it’s really hard to find a Modern expansion or...

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Collecting
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Myriad in MTG: Rules, History, and Best Cards

Myriad in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) February 27, 2026 Collecting, MTG Cards, MTG Rules

Today Iโ€™m covering the myriad mechanic. This is one of those mechanics specifically created and designed for multiplayer formats, and it’s got a lot of potential in Commander.

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Collecting
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Start Your Engines and Speed in MTG: Rules, History, and Best Cards

Start Your Engines and Speed in MTG: Rules, History, and Best Cards

David Royale February 26, 2026 Collecting, MTG Cards, MTG Rules

The Aetherdrift set is at the starting line, bringing us exciting new mechanics. โ€œStart Your Engines!โ€ is a fitting name for an ability that encourages aggressive playstyles, and today, weโ€™ll explore its intricacies and its rules, and the best...

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MTG Cards
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Alliance in MTG: Rules, History, and Best Cards

Alliance in MTG: Rules, History, and Best Cards

Trevor Galvin February 26, 2026 MTG Cards, MTG Rules

Is alliance a keyword we should expect to see often? Are there powerful creatures with alliance? Should I focus on the alliance keyword in my next build? All this and more as we build an alliance to make each other better at MTG.

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MTG Cards
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First Strike in MTG: Rules, History, and Best Cards

First Strike in MTG: Rules, History, and Best Cards

Trevor Galvin February 26, 2026 MTG Cards, MTG Rules

Today weโ€™ll be talking first strike. This evergreen keyword can change the course of any combat and may just give you the advantage you need. So, letโ€™s dive in and answer many of the burning questions you may have.

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MTG Cards
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Battle Cards in MTG: Rules, History, and Best Cards

Battle Cards in MTG: Rules, History, and Best Cards

Ignacio (Iรฑaki) February 26, 2026 MTG Cards, MTG Rules

Atraxa, Grand Unifier loomed tall over Magic when it was first revealed. It has a pretty good effect, and what had everyone shocked was a small detail in its reminder text: the inclusion of โ€œbattleโ€ among the other card types. We all thought...

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MTG Cards
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All 7 Mechanics from Teenage Mutant Ninja Turtles, Explained

All 7 Mechanics from Teenage Mutant Ninja Turtles, Explained

Herko Kerghans February 25, 2026 MTG Cards, MTG Rules

There’s a lot more to Magic’s Teenage Mutant Ninja Turtles crossover than ninjas, turtles, and bucketloads of pizza. So let’s hop right into the thick of it and check out the new and returning mechanics from the set.

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MTG Cards
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Sneak in MTG: Rules, History, and Best Cards

Sneak in MTG: Rules, History, and Best Cards

Steve Vrooman February 24, 2026 MTG Cards, MTG Rules

Ninjutsu’s just fun to play with. It adds an interesting complexity to the combat step, and Iโ€™m all for anything that allows this kind of ability to show up in more sets. But sneak is very different than ninjutsu in some key ways...

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MTG Cards
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Disappear in MTG: Rules, History, and Best Cards

Disappear in MTG: Rules, History, and Best Cards

Herko Kerghans February 24, 2026 MTG Cards, MTG Rules

Battlefields get messy in Magic: stuff dies, stuff blinks, stuff gets bouncedโ€ฆ and then the ninjas do the classic โ€œnow you see me, now you donโ€™t.โ€ That’s represented by the disappear mechanic in TMNT.

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