Casualty in MTG: Rules, History, and Best Cards
Today Iโm here to tell you everything you could ever want to know about the new casualty mechanic from Streets of New Capenna.
Read moreToday Iโm here to tell you everything you could ever want to know about the new casualty mechanic from Streets of New Capenna.
Read moreMagic is a gargantuan game with a bunch of formats to choose from when you sit down to play a game. Regardless, you need to have a deck to play the game. Itโs important to remember that different formats have different deck sizes.
Read moreEncore, put simply, is a sorcery speed activated ability on a creature that exiles it from your graveyard to create a token copy of the creature for each opponent you have
Read moreThe term โmana abilitiesโ is something that you see pop up on card text every so often in Magic. And you may not necessarily know what this means if nobody told you.
Read moreWhen I was first learning to play Magic last millennium, the first โcomboโ I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Kaldheim, we have the boast mechanic.
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game.
Read moreA once recurring mechanic, intimidate now stands in the long line of defunct mechanics that restrict how a player can block attacking creatures. So are you feeling intimidated yet? If not, letโs delve into what intimidate is and how it works in...
Read moreTo start the game and then end up running out of available mana sucks. This is called tapping out, and itโs (usually) never a good feeling. Letโs talk about that.
Read moreA lot of the basic mechanics that we learn in Magic as new players are foundational to the game itself. Only one expansion has ever decided to replace flying: Portal: Three Kingdoms. Today Iโm going to look at the mechanic that took its place, if...
Read moreEveryone acknowledges the ubiquity of the +1/+1 counter. But what about its evil cousin, the -1/-1 counter? Throughout the years one mechanic or another has focused on creating -1/-1 counters, and wither may be the iconic -1/-1 ability.
Read moreI love Magic mechanics that are โcontroversialโ among fans. Today I want to talk about Commanderโs very own exclusive and controversial mechanic: eminence.
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