Banding in MTG: Rules, History, and Best Cards
Today I’m looking at the keyword banding, famously known for being needlessly complicated. Well don’t worry, because I’m about to break down this keyword so that you may finally understand it.
Read moreToday I’m looking at the keyword banding, famously known for being needlessly complicated. Well don’t worry, because I’m about to break down this keyword so that you may finally understand it.
Read moreDouble-faced cards work in various ways in Magic. With specialize we’re confronted with a digital-only mechanic for Arena that allows the player to permanently flip a card if a cost is paid.
Read moreIt’s no secret that Magic has tons of wildly varying mechanics that spice up gameplay left and right. You might sometimes find one mechanic that closely mirrors another, like hearing an echo from the developers.
Read moreToday I’m here to tell you everything you could ever want to know about the new casualty mechanic from Streets of New Capenna.
Read moreMagic is a gargantuan game with a bunch of formats to choose from when you sit down to play a game. Regardless, you need to have a deck to play the game. It’s important to remember that different formats have different deck sizes.
Read moreEncore, put simply, is a sorcery speed activated ability on a creature that exiles it from your graveyard to create a token copy of the creature for each opponent you have
Read moreThe term “mana abilities” is something that you see pop up on card text every so often in Magic. And you may not necessarily know what this means if nobody told you.
Read moreWhen I was first learning to play Magic last millennium, the first “combo” I figured out was to drop a Lure onto the Craw Giant I pulled from one of my Chronicles boosters. This interaction, which relied on the rampage ability, was the beginning...
Read moreDuring the times of the Norse, warriors would boast of their great achievements as they sat by campfires over food. To incorporate that same flavor into Kaldheim, we have the boast mechanic.
Read moreStorm demands a deck completely built around itself, dominates the strategies of all players in the match, and has a massive reward for playing it properly. It works like no other mechanic in the game.
Read moreA once recurring mechanic, intimidate now stands in the long line of defunct mechanics that restrict how a player can block attacking creatures. So are you feeling intimidated yet? If not, let’s delve into what intimidate is and how it works in...
Read moreTo start the game and then end up running out of available mana sucks. This is called tapping out, and it’s (usually) never a good feeling. Let’s talk about that.
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