Evolve in MTG: Rules, History, and Best Cards
Evolve nailed the feeling of evolution that the Simic so crave, and itโs a fun and interesting mechanic. It deals with +1/+1 counters, which interests a good part of EDH and players.
Read moreEvolve nailed the feeling of evolution that the Simic so crave, and itโs a fun and interesting mechanic. It deals with +1/+1 counters, which interests a good part of EDH and players.
Read moreWe’re getting too many good goblins to count from The Hobbit. This one is an absolutely insane token maker that lets you combo off or just make a gigantic goblin to win the game. Either way, this card is nuts!
Read moreSquad is a simple way to get more bang for your buck. Sink a few extra resources into your spell and the whole squad’s showing up to the battlefield.
Read moreEdge of Eternities expands the sacrificial artifact token space further with its Lander tokens, which offer a meaningfully different form of advantage than previous artifact tokens.
Read moreSure, weโd all love to run Demonic Tutor in every black deck, but you can do just fine with these budget tutors under $5 each.
Read moreRebound’s the perfect mechanic for anyone who likes their spells so much that they just wish they could cast them twice.
Read moreIn white, there are lots of commanders the put unique spins on established archetypes like auras and niche combo commanders.
Read moreIf you enjoy the concept of Commander but prefer a 1v1 format with a more competitive edge, Duel Commander might interest you. But be warned: It has a very different banlist than Commander.
Read moreWhen looking for powerful cEDH commanders, combo potential is often the deciding factor. These are the commanders that donโt just support a game planโthey are the game plan.
Read moreWhat counts as โjankyโ in MTG? Looking at the origins of the word in African American slang, most dictionary etymologies guess itโs a version of โjunkyโ from the โ80s, but an interesting deeper dive suggests it might have started as a version of...
Read moreThe station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.
Read moreMidrange decks are especially promising in Commander. The format allows for plenty of time to set up a grindy value engine while the players who spend too much time durdling around can be vulnerable to a deck that can pivot in an instant. But...
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