All 60 Charms in Magic Ranked
Choices are always great in Magic card design. We’ve seen plenty of modal options with commands, spree cards, and so on, but we’re looking at the most charming modal cards in Magic today!
Read moreChoices are always great in Magic card design. We’ve seen plenty of modal options with commands, spree cards, and so on, but we’re looking at the most charming modal cards in Magic today!
Read moreIn Magic slang, Fireballs are instant or sorcery spells that deal damage to various targets based on the amount of mana you spent on them, as represented by X. While the original Fireball has more wording on it that makes it harder to understand...
Read moreThe Prismari school in Secrets of Strixhaven gets a mechanic similar to magecraft in opus, which also cares about casting instants and sorceries, and it loves when you get flamboyant with expensive ones.
Read moreDeath & Taxes is a popular strategy that’s been around in Magic forever, mostly in Legacy. These kinds of decks run a mix of taxing effects and spells that aim to hate or slow down your opponents. The creatures that are seen in them...
Read moreIf youโre looking for cards with unique and sometimes silly designs, Magicโs crop of playtest cards are likely perfect for you.
Read moreAura commanders are legendary creatures, or planeswalkers that are allowed to be commanders, that focus on supporting auras. Some of these commanders also just focus on enchantments as a whole as opposed to specifically auras, but still work well...
Read moreWarrior is one of the more common creature types in Magic, represented in all colors. While thereโs a great diversity in what warriors do given their prolific nature, warriors generally care about combat and the battlefield.
Read moreBlue is perhaps the worst color at removal, whether targeted removal or board wipes. It feels like bad news if youโre building a mono-blue EDH deck and you’re looking for something besides the Cyclonic Rift that your LGS or playgroup has...
Read moreCombos are divisive among Commander players. Whether itโs a classic 2-card Kiki-Jiki, Mirror Breaker combo or a Rube Goldberg contraption featuring four or five moving parts, itโs easy to feel like a combo that ends the game on the spot...
Read moreMountaincycling provides resources and can be used for certain strategies involving mountains. So how can mountaincycling help you? Letโs find out and check out all the montaincycling cards themselves!
Read moreMagic has a whole host of different ways to deal with pesky enchantments, but which are the best ones, and how will they fit into your decks? Let’s find out!
Read moreThe idea of giving your stuff to other players is a more recent addition to the Magic playbook. It seems counterintuitive at first, in a game of card advantage, but there are good reasons for this effect, and quite a number of commanders built to...
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