Transfigure in MTG: Rules and History
Every once in a while you’ll be looking through cards and discover some niche mechanic you really like. Maybe you like how it works, or maybe it fits well with other things you like playing.
Read moreEvery once in a while you’ll be looking through cards and discover some niche mechanic you really like. Maybe you like how it works, or maybe it fits well with other things you like playing.
Read moreUniverses Beyond allows WotC to introduce different franchises to MTG. With The Brothers’ War and its artifact theme, the Transformers IP got its own Beyond treatment on 13 new cards.
Read moreMagic is well-known for designing creatures that fall into one of two camps: either the weaker, more expensive card with a great ability, or the cheaper, over-statted creature with a drawback. Decayed falls into that latter category...
Read moreRecover probably belongs to that group of Magic: The Gathering mechanics that sounded better in the designers’ minds. It’s still a quintessentially Magic-al mechanic, though, since it’s all about using your graveyard as a resource.
Read moreIf you ask an MTG player if the liked a random MTG set or not, chances are that they’ll tell you about the set’s mechanics. “Sure, I remember Ravnica. Populate was cool, and cipher was total garbage.” In this example, cipher is a keyword ability...
Read moreClash is a mechanic often remembered as a failure, if it’s remembered at all, more than a dozen years after the last clash cards were printed. But Mark Rosewater’s elegy for the mechanic is more nuanced: “I consider it a noble but failed...
Read moreMagic mechanics can get a little confusing sometimes, so we’re calling in the reinforcements. It’s me, I’m the reinforcements. Get it, reinforce-ments? I come prepared with rules knowledge and jokes!
Read moreAmonkhet block is home to such cool Egyptian-themed world-building and serves as the backdrop to one of the most important story arcs in Magic: The Bolas Arc. The setting is brought to life by the awesome mechanics in both Amonkhet and Hour of...
Read moreEveryone has a kind of candy they don’t like. And if I offer you one, you might just take a look and say, “Ah, no thanks.” But if I toss a bunch of candy in a piñata and it all spews to the ground on the vessel’s dramatic destruction, you might...
Read moreCost reduction mechanics like delve and affinity are usually very exploitable and devastating to competitive MTG, often leading to cards and decks being banned. Undaunted is one of those mechanics, but it has a clear limit to cost reduction: the...
Read moreThe plane of Amonkhet was marked and shaped by Nicol Bolas’s influence. Everything about the plane’s society was modified and altered to follow the dragon’s schemes. All of society was rebuilt to serve as a way (unknowingly) to create a massive...
Read moreMagic is full of mechanics. Some are evergreen due to their popularity, and some are cool but aren’t supported thoroughly, like ascend.
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