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HomeTag: MTG FAQ

Tag: MTG FAQ

Collecting
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Jump-start Mechanic in MTG: Rules, History, and Best Cards

Jump-start Mechanic in MTG: Rules, History, and Best Cards

Sean Migalla October 25, 2023 Collecting, MTG Cards, MTG Rules

Magic consistently tries out new keyword mechanics. Some of these are successful and go on to become evergreen mechanics, while others prove too difficult to understand or sometimes even too powerful to continue getting printed. Then there are...

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Collecting
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All 5 Shards in Magic Ranked: Plus Definitions and FAQs

All 5 Shards in Magic Ranked: Plus Definitions and FAQs

Ignacio (Iñaki) October 25, 2023 Collecting, Deckbuilding, MTG Cards

There’s almost no one who plays Magic and isn’t somewhat aware of Ravnica’s guilds. 10 factions represent each color pair through specific mechanics and flavors. Most players, especially those on the Vorthos side of things, identify with a guild...

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Collecting
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Frenzy in MTG: Rules, History, and Best Cards

Frenzy in MTG: Rules, History, and Best Cards

Jeff Dunn October 23, 2023 Collecting, MTG Cards, MTG Rules

Future Sight dropped a ton of new mechanics that R&D were interested in testing out but couldn’t commit to designing an entire set around. Frenzy was one of these short-lived, one-off mechanics that would never again see the light of day.

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MTG Cards
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Entwine in MTG: Rules, History, and Best Cards

Entwine in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) October 19, 2023 MTG Cards, MTG Rules

Options in a game are always good, and entwine is one of those mechanics where the more options you have, the merrier. Cards that are flexible in their mana cost and their use are always good in my book.

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Collecting
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Haunt in MTG: Rules, History, and Best Cards

Haunt in MTG: Rules, History, and Best Cards

David Royale October 19, 2023 Collecting, MTG Cards, MTG Rules

While haunt is a keyword ability that’s often seen on creatures, it can be placed on any type of card. When a permanent or a resolved spell with haunt goes to the graveyard, you exile it, targeting a creature. When this creature dies, the ability...

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Collecting
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Detain in MTG: Rules, History, and Best Cards

Detain in MTG: Rules, History, and Best Cards

Jeff Dunn October 19, 2023 Collecting, MTG Cards, MTG Rules

Return to Ravnica introduced five new mechanics to Magic: The Gathering, one for each of the ally-colored guilds featured in the set. Designers were determined to get Azorius () right this time after the huge air-ball of a mechanic that was...

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MTG Cards
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Retrace in MTG: Rules, History, and Best Cards

Retrace in MTG: Rules, History, and Best Cards

Alex Barker October 19, 2023 MTG Cards, MTG Rules

Have you ever found yourself wishing you could access a spell in your graveyard so you could run it back and win the game? Well, if that’s the case, retrace is the mechanic for you.

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MTG Cards
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Double Team in MTG: Rules, History, and Best Cards

Double Team in MTG: Rules, History, and Best Cards

Trevor Galvin October 18, 2023 MTG Cards, MTG Rules

Today I want to talk about a new mechanic introduced in Alchemy Horizons: Baldur’s Gate. Double team has been teased as a “get two for the price of one” keyword. Who doesn’t like a deal?

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Collecting
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Prowl in MTG: Rules, History, and Best Cards

Prowl in MTG: Rules, History, and Best Cards

Trevor Galvin October 16, 2023 Collecting, MTG Cards, MTG Rules

Hello planeswalkers! I know you’re always on the prowl for great information. I needed to get out one terrible joke, and I promise it won’t happen again. Today we take a look at the uncommon mechanic, prowl. With a total of ten cards with the...

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MTG Cards
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Boon in MTG: Rules, History, and Best Cards

Boon in MTG: Rules, History, and Best Cards

Jake Henderson October 15, 2023 MTG Cards, MTG Rules

Alchemy has been around on MTG Arena for some time now, and it’s started to settle into its little niche as the digital-only format where digital-only mechanics go to die. One of the mew mechanics, “boon,” is reminiscent of planeswalker emblems...

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MTG Cards
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Replicate in MTG: Rules, History, and Best Cards

Replicate in MTG: Rules, History, and Best Cards

Steve Vrooman October 14, 2023 MTG Cards, MTG Rules

Sometimes spell copying takes a Magic meta by storm, usually when there’s an extra turn spell to abuse. But if copying a spell is something you want, the burden of having to pack cards like Galvanic Iteration in your deck to enable those...

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MTG Cards
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Cipher in MTG: Rules, History, and Best Cards

Cipher in MTG: Rules, History, and Best Cards

Steve Vrooman October 14, 2023 MTG Cards, MTG Rules

Magic has a string of cards and mechanics that allow you to durably alter a creature after it’s already been cast. Cipher is one of those experiments that seems to have exhausted its narrow design space between under- and overpowered.

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