The 13 Best Commander Cards of 2025
Commander had a big year in 2025, which is basically always true of any year. The number of legends exploded, as did the number of amazing non-legendaries added to EDH this year.
Read moreCommander had a big year in 2025, which is basically always true of any year. The number of legends exploded, as did the number of amazing non-legendaries added to EDH this year.
Read moreAn alternative cost is a cost you may pay instead of paying a spellโs mana cost when you cast it. In some cases, the spellโs own text will be very clear about it. In other cases, alternative costs are sneakier and partially hidden behind a...
Read moreWhere there are dreams there are nightmares, a concept Magic has harnessed to create hauntingly scary MTG cards with some clever designs.
Read moreBeing the monarch is a dangerous position in Magic, as some not-so-loyal subjects can stab you in the back. Weโre going to discuss how you can become the monarch in EDH, the best commanders to do it, and how to take advantage of it.
Read moreFrom milling to commander damage, alternate win conditions have existed in Magic for a long time now. One of the most famous alternate win condition is poisoning your opponent. But what is poison, and how does it work? Letโs talk about that.
Read moreThe miracle mechanic isnโt the most popular, but thereโs some strategy and effectiveness to it. Can this commonly overlooked mechanic make a difference in your builds? Or are you interested in just trying something new?
Read moreThe first blush of “divvy” cards shows up in Invasion, including the iconic Fact or Fiction, and if youโre building a Commander deck with divvy effects in mind, you need know what matters so you can avoid invoking the ire of the...
Read moreMutate is one of the coolest and most fun mechanics Iโve played with in all of Magic. But it isnโt exactly the pinnacle of simplicity when it comes to newer keywords. So today Iโm coming to you with a large swath of info on everything about the...
Read moreDraft Night is a product intended to get smaller groups of people drafting in paper. Itโs a compact little package of booster packs tailored specifically to 4-player pods, and it hits just the right note for a Commander group thatโs looking to...
Read moreGruul creatures are generally stompy, with high power/toughness and a love of combat and attacking. Sprinkled alongside the trademark aggression you’ll find werewolves, cards that care about power, cast-from-exile enablers and payoffs, and...
Read moreIn this article, we’ll go through exactly what a Clue is, how it works in the rules, how it interacts with other cards and mechanics, and how we got from the investigate keyword in Shadows over Innistrad to the standalone Clues in Avatar...
Read moreGrixis creatures are a tricky bunch. One minute they might be killing you in combat, the next they might be flashing back spells or highjacking creatures out of your graveyard.
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