Alpha Spoilers and Set Information
Beyond the inception of our favorite game and the printing of the infamous Power Nine, what other iconic cards come fromย Alpha? Letโs look!
Read moreBeyond the inception of our favorite game and the printing of the infamous Power Nine, what other iconic cards come fromย Alpha? Letโs look!
Read moreTime Spiral had a difficult test following the huge success from Ravnica block. The block had time as the main theme, juggling with past, present, and future through alternative timelines. Hereโs the beginning of Time Spiral block, its...
Read moreCracking booster packs is a delightful pastime for Magic: The Gathering players and trading card players in general. The sweet melody of angels or the loud fireworks that proverbially go off in someone’s head when they pull the card they...
Read moreWho doesnโt like free stuff? Not me, thatโs for sure. Murders at Karlov Manorโs release on Arena has a bunch of codes that you can cash in for some experience, some cosmetics andโฆ maybe more? Info is still coming, but we have solved some clues...
Read moreAlchemy is a format that allows you to play with Standard cards, digitally-rebalanced cards, and digital-only cards and mechanics exclusive to MTG Arena. These digital-only cards are also legal in Arena Eternal formats like Historic and...
Read moreDebuting in early 2004, Darksteel is the second set in the Mirrodin block and it continues the artifact-heavy theme established by Mirrodin. But while Mirrodin was a safe set without many development problems, Darksteel provoked the most bannings...
Read moreIโm not and have never been an MTG judge, but you can sit back and enjoy this summary of how to use the level up mechanic (insert Super Mushroom sound)!
Read moreThe guild of the freaks is characterized for abandoning strategy and intellectualism in favor of loud, explosive action. All this proclivity for chaos and insanity got its first Ravnican representation with the hellbent mechanic. Let’s get...
Read moreMagic has always loved visiting new realms and new planes, so it shouldnโt be too surprising that its Universes Beyond products take players to other fantastical and sometimes horrifying worlds. Strap on your Big Iron and grab some Radaway: we...
Read morePower creepโs a force to be reckoned with in Magic, pushing the boundaries of what Magic cards can do and how strong they are relative to the cards that came before them. Itโs a natural part of any game that creates new game objects over time...
Read moreIconic Masters isnโt a bad set by any means; it was just poorly marketed. This Masters set seemed to promise some of Magicโs most, you know, iconic cards in an all-reprint set, but that โpromiseโ was only half-delivered. Or perhaps never actually...
Read moreMagic Origins focused on the simple designs and toned-down complexity players expected from the summer set, and experimented in a few areas foreign to the typical Core Set. From an emphasis on story elements to the introduction of new mechanics...
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