Excess Damage in MTG: Rules, History, and Best Cards
Some MTG cards reward going for the overkill, with different bonuses for dealing excess damage. So let’s leave finesse and efficiency aside for a bit, and deal with excess in this case!
Read moreSome MTG cards reward going for the overkill, with different bonuses for dealing excess damage. So let’s leave finesse and efficiency aside for a bit, and deal with excess in this case!
Read moreIntroduced in Commander 2013, tempting offer was created at the dawn of the new age of supplemental multiplayer sets. It’s one way that WotC would explore multiplayer-centric mechanics through their different product offerings
Read moreDozens of mechanics have come and gone without much impact in Magicโs more than 30-year long history. There have been some bangers, some confusing ones, and even some mechanics that everybody absolutely hated. This mechanic had an influx of new...
Read moreTime Spiral was one of the most influential blocks to ever come out. It introduced split second, a mechanic that oozes flavor for the time-themed set. A callback to the old interrupt card type from the early days of Magic with a flavorful...
Read moreOffspring is an additional cost you may pay when casting creatures with the offspring ability. If you choose to pay the additional cost, you get to make a 1/1 token copy of the โparentโ creature when it enters.
Read moreRevolt is a very simple mechanic from Aether Revolt that would probably be forgotten by now, if not for a famous removal spell.
Read moreAs it turns out, Bloomburrow’s raccoons are by and large the only critters in this Magic set that have stumbled upon a new mechanic: expend. Expend is a rules term that cares about how much mana you’ve spent casting spells each...
Read moreIn the dynamic world of Magic: The Gathering, new mechanics often redefine how the game is played. A fascinating addition is the gift mechanic from Bloomburrow, the cutest MTG set ever. Gifts are particularly great for multiplayer formats, and...
Read moreZendikar is one of those planes that Magic just keeps coming back to. From the original Zendikar to the more recent Zendikar Rising, landfall shows up on new cards every time we visit the plane. Whether you want to learn how landfall works or...
Read moreUndying and delirium set this world as full of horrors from beyond the grave where peopleโs sanities are one bad day away from snapping. And thereโs another mechanic that plays into the sanity of the characters. Thatโs madness, the ability I...
Read morePriority is a fundamental mechanic in Magic: The Gathering that determines who gets to play or cast cards, activate abilities, and other stuff, and when. It creates a dynamic back-and-forth between players, even during your opponent’s turn...
Read moreThis primer walks through what actually happens during Magic’s cleanup step. It’s all about being careful with a few corner cases so you can spot them before they sting.
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