Void in MTG: Rules, History, and Best Cards
Void triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?
Read moreVoid triggers as battlefields get emptier, or whenever a spell is warped away at lightspeed. Just how does void work? And with which previous mechanics does it share some similarities?
Read moreUndying and delirium set this world as full of horrors from beyond the grave where peopleโs sanities are one bad day away from snapping. And thereโs another mechanic that plays into the sanity of the characters. Thatโs madness, the ability I...
Read moreMelee is the kind of Magic mechanic that rewards going wide and having as many enemies as possible, to kill them as fast as possible. After all, nothing wrecks wise plans like a punch in the face!
Read moreParadox in MTG messes with the gameโs basics: You donโt want to play the cards from your hand. Today Iโll take you through the paradox mechanic, its rules, the best cards, and some incentives to play a deck built around this mechanic.
Read moreDemonstrate is a relatively unknown keyword. It hasn’t been widely used in EDH decks, and there are only a few cards with the keyword. I hope youโre curious and will let me lay out why demonstrate is an interesting keyword.
Read moreToday, weโre talking about flurryโa mechanic youโve probably already built around without even realizing it had a name. Iโll go over the best cards with the flurry mechanic, its history, and everything you need to know to start building your next...
Read moreNecromancers are usually messing with the graveyard in nefarious ways and bringing the dead back to fight againโฆ but not always. Their powers also allow them to use the graveyard to heal and strengthen the living, renewing their allies while...
Read moreBest cards, plural, may be overstating this keyword ability a bit: as it turns out, there’s exactly two cards with the fortify keyword in all MTG. The same is true for fortification, the artifact subtype associated with the fortify keyword...
Read moreCards in MTG have an essential problem tied to the mana system. If I fill my deck with cheap cards, I wonโt have power in the late game. If my card is all expensive cards, I risk not getting to the late game alive. Kicker aims to solve this...
Read moreToday I’m going to cover one of Magic’s first mechanics: vigilance. Letโs talk about vigilance, the key concepts, and the best cards.
Read moreToday I’ll be covering flash in our favorite card game. This a mechanic we’ve seen in the last couple years on infamous cards like Embercleave. Let’s find out why this mechanic is so popular and the scariest cards with it!
Read moreโOutlast has the problem where the cards look worse than they actually are,โ wrote Mark Rosewater of the unpopular Khans of Tarkir mechanic. Maybe these cards are more useful than you remember?
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