Blitz in MTG: Rules, History, and Best Cards
Have you ever wanted to haste a creature and cash it for a card? Well now you can, because Streets of New Capenna brought with it the blitz mechanic.
Read moreHave you ever wanted to haste a creature and cash it for a card? Well now you can, because Streets of New Capenna brought with it the blitz mechanic.
Read moreToday weโre taking a look at a mechanic that benefits creatures from being around their own kin, so to speak, and thatโs kinship. With the mechanic kinship, the more creatures you reveal as you draw from the same type, the merrier.
Read moreHave you ever heard of the radiance mechanic? If not, that may be because there are only ten cards with it in the MTG universe. Letโs let our light shine like a radiant star and find out why there are so few of them in print.
Read moreAmplify is part of the legion of creature-focused mechanics unleashed during the Onslaught block, which was THE creature block. Let’s take a deep dive into what this keyword ability does, how it works, its history, and exactly what type of...
Read moreToday weโre taking a look at bloodrush, the Gruul mechanic for 2013โs Gatecrash. It isnโt necessarily the most powerful mechanic, but itโs probably the mechanic that best catches the Gruul aspect of attacking and making your creatures very big...
Read moreIn the midst of the Masques block was Nemesis, a 143-card set that introduced the fading keyword to Magic. Step through the veil with me back to the turn of the century and welcome the ephemeral permanents of Nemesis.
Read moreOptions in a game are always good, and entwine is one of those mechanics where the more options you have, the merrier. Cards that are flexible in their mana cost and their use are always good in my book.
Read moreIn Magic youโll find yourself mana-flooded a fair amount, and buyback gives you a way to sink that extra mana into spells that can bury your opponent. There are also other means of paying buyback besides just extra mana, so letโs delve into this...
Read moreEvery time we return to Ravnica, it seems like one of the guilds gets the short end of the stick, as far as effective and thematic mechanics go. Forecast isnโt bad, per se. It just lacks a certain splashy-ness that other mechanics have, and...
Read moreOffering lets you cast big bad creatures at flash speed… but, as it turned out, it wasnโt exactly a smash-hit of a mechanic, and there are only about half a dozen cards with offering. It’s a cool keyword ability, so let’s find...
Read moreMagic is well-known for designing creatures that fall into one of two camps: either the weaker, more expensive card with a great ability, or the cheaper, over-statted creature with a drawback. Decayed falls into that latter category...
Read moreMagic is full of mechanics. Some are evergreen due to their popularity, and some are cool but arenโt supported thoroughly, like ascend.
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