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HomeTag: MTG abilities

Tag: MTG abilities

Collecting
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Convoke in MTG: Rules, History, and Best Cards

Convoke in MTG: Rules, History, and Best Cards

Ignacio (Iรฑaki) January 14, 2026 Collecting, Deckbuilding, MTG Cards, MTG Rules

Almost every Magic player can agree that Ravnica has consistently been a clear display of successful design. Today Iโ€™ll be talking about a mechanic that saw its origin as a guild mechanic for the Selesnya Conclave: convoke.

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MTG Cards
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Awaken in MTG: Rules, History, and Best Cards

Awaken in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) January 8, 2026 MTG Cards, MTG Rules

Released in Battle for Zendikar in 2015, awaken turns your useless basics into fierce warriors. Letโ€™s take a deep look and see how you can awaken your lands straight into the red zone!

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Collecting
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Channel in MTG: Rules, History, and Best Cards

Channel in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) January 6, 2026 Collecting, Deckbuilding, MTG Cards, MTG Rules

Sometimes cards have two (or even four) modes and none of them are good enough alone, but the card is better for being flexible. Today is all about flexibility, because Iโ€™m going to take a look at the channel mechanic.

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Collecting
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The 18 Best Shadow Creatures in Magic Ranked

The 18 Best Shadow Creatures in Magic Ranked

Pedro Furtado (djorso) January 2, 2026 Collecting, Deckbuilding, MTG Cards

Shadow decks were the next weenie/fliers deck when the Tempest block was released. The idea of attacking each turn with nigh-unblockable creatures and tempo-ing your opponent out of the game isnโ€™t novel these days.

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Collecting
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Phyrexian Mana in MTG: Rules, History, and Best Cards

Phyrexian Mana in MTG: Rules, History, and Best Cards

Alex Barker December 24, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

Phyrexian mana looks at the concept of mana as a resource and turns the heat up to 11 by letting you pay life instead of mana to cast a spell. Interested? Letโ€™s take a deeper dive into everything about it!

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Collecting
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Poison in MTG: Rules, History, and Best Cards

Poison in MTG: Rules, History, and Best Cards

Sky Mason (darthjacen) December 20, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

From milling to commander damage, alternate win conditions have existed in Magic for a long time now. One of the most famous alternate win condition is poisoning your opponent. But what is poison, and how does it work? Letโ€™s talk about that.

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Collecting
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The 15 Best Modular Cards in Magic Ranked

The 15 Best Modular Cards in Magic Ranked

Jeff Dunn November 24, 2025 Collecting, Deckbuilding, MTG Cards

+1/+1 counters are an essential part of Magic. One of my favorite things to do in Magic is to put some dice on some cards, and the modular mechanic is a great start for any of these decks.

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Collecting
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Cycling in MTG: Rules, History, and Best Cards

Cycling in MTG: Rules, History, and Best Cards

David Royale November 18, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

While there have been a multitude of cycling cards that also affect Constructed, cycling can help create compelling games in Limited, ensuring you can find lands early and dig towards action late.

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MTG Cards
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Foretell in MTG: Rules, History, and Best Cards

Foretell in MTG: Rules, History, and Best Cards

Karl Schulz (Karlomancer) November 17, 2025 MTG Cards, MTG Rules

The idea that an event is destined to happen and the struggle to avoid or accept it plays into the narratives of a lot of my favorite heroes, which is why I was delighted to see these concepts implemented in Kaldheim with the foretell...

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MTG Cards
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Firebending in MTG: Rules, History, and Best Cards

Firebending in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) November 12, 2025 MTG Cards, MTG Rules

Firebending is the elemental bending art dominated by the Fire Nation, the main antagonists in Avatar: The Last Airbender. In MTG terms, firebending is a very red ability associated with the production of red mana while you attack.

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MTG Cards
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Dredge in MTG: Rules, History, and Best Cards

Dredge in MTG: Rules, History, and Best Cards

Jeff Nabors October 28, 2025 MTG Cards, MTG Rules

Creepy crawlies rising from the dead isnโ€™t anything new to MTG. In fact itโ€™s one of the most fun parts of the game! But there was a time when Wizards went too far and unleashed a mechanic that was so powerful it would be locked away forever...

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Collecting
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Reconfigure in MTG: Rules, History, and Best Cards

Reconfigure in MTG: Rules, History, and Best Cards

Sky Mason (darthjacen) October 23, 2025 Collecting, Deckbuilding, MTG Cards, MTG Rules

Reconfigure is one of the main set mechanics of Neon Dynasty and acts as a means of giving life to equipment that you can turn into independent creatures. Reconfigure is a mechanic that takes a minute to understand, but it makes sense once you...

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