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HomeTag: MTG abilities

Tag: MTG abilities

MTG Cards
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Squad in MTG: Rules, History, and Best Cards

Squad in MTG: Rules, History, and Best Cards

Timothy Zaccagnino 19 hours ago MTG Cards, MTG Rules

Squad is a simple way to get more bang for your buck. Sink a few extra resources into your spell and the whole squad’s showing up to the battlefield.

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MTG Cards
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Station in MTG: Rules, History, and Best Cards

Station in MTG: Rules, History, and Best Cards

A.L. Walser 2 days ago MTG Cards, MTG Rules

The station mechanic from Edge of Eternities adapts many of the ideas seen on vehicles and broadens them to function in a familiar yet rather unique way.

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Deckbuilding
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Undying in MTG: Rules, History, and Best Cards

Undying in MTG: Rules, History, and Best Cards

Sky Mason (darthjacen) 5 days ago Deckbuilding, MTG Cards, MTG Rules

Some creatures die easier than others. But creatures with the undying keyword come back stronger after death. This is a simple keyword that saw play in Standard and is now a staple of Modern.

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Collecting
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The 75 Best Activated Abilities in Magic Ranked

The 75 Best Activated Abilities in Magic Ranked

Timothy Zaccagnino 13 days ago Collecting, Deckbuilding, MTG Cards

Spells in Magic are pretty easy to understand, even for first-time players; cast a spell, the spell does what it says. Simple. Activated abilities are a touch more complicated.

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Collecting
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Shroud in MTG: Rules, History, and Best Cards

Shroud in MTG: Rules, History, and Best Cards

Karl Schulz (Karlomancer) 26 days ago Collecting, Deckbuilding, MTG Cards, MTG Rules

On todayโ€™s MTG mechanics menu we have shroud.

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MTG Cards
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Job Select in MTG: Rules, History, and Best Cards

Job Select in MTG: Rules, History, and Best Cards

Herko Kerghans June 11, 2026 MTG Cards, MTG Rules

For those Magic veterans who fondly remember living weapon and for Mirrodin!, the Final Fantasy x MTG crossover brings another auto-attach trick: job select, now with freshly minted 1/1 heroes rather than germs or rebels.

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MTG Cards
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Tiered in MTG: Rules, History, and Best Cards

Tiered in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) June 11, 2026 MTG Cards, MTG Rules

Next in a long line of โ€œkicker-styleโ€ mechanics is tiered, a way to increase the impact of your spells and feel like you’re developing your own JRPG Final Fantasy mage character. Or healer. Or support character.

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Collecting
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Connive in MTG: Rules, History, and Best Cards

Connive in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) June 10, 2026 Collecting, Deckbuilding, MTG Cards, MTG Rules

MTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...

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MTG Cards
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Mobilize in MTG: Rules, History, and Best Cards

Mobilize in MTG: Rules, History, and Best Cards

alexis May 25, 2026 MTG Cards, MTG Rules

As we prepare to face the dragons of Tarkir once again, we need all our warriors ready for battle. All units are mobilized for war. All your questions about mobilize should be answered in this here briefing.

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MTG Cards
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Harmonize in MTG: Rules, History, and Best Cards

Harmonize in MTG: Rules, History, and Best Cards

Herko Kerghans May 22, 2026 MTG Cards, MTG Rules

Harmonize is three mechanics, rolled into a single keyword. It works like flashback, but you also get some optional cost reduction, and it plays into Temur’s big-creature identity well enough.

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MTG Cards
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Affinity for Artifacts in MTG: Rules, History, and Best Cards

Affinity for Artifacts in MTG: Rules, History, and Best Cards

Pedro Furtado (djorso) May 14, 2026 MTG Cards, MTG Rules

Affinity is one of MTGโ€™s most broken mechanics, alongside storm and others, and the term is synonymous nowadays for playing a lot of artifacts. Affinity for artifacts decks saw a lot of play in plenty of Constructed formats to the point of...

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MTG Cards
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Endure in MTG: Rules, History, and Best Cards

Endure in MTG: Rules, History, and Best Cards

alexis May 7, 2026 MTG Cards, MTG Rules

Abzan has always been at the intersection of life and death. The color combination has also been a good space for some of Magicโ€™s most fundamental mechanics: +1/+1 counters, and tokens. With Tarkir: Dragonstorm, we now have a mechanic that puts...

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